Final Fantasy Brave Exvius Wiki

Expedition

Overview[edit | edit source]

To access expedition, click on the "Expedition" button on the home screen.

Expedition allows you to send units on quests to bring back treasure. An expedition has to be funded with gil and a party of up to 5 units leaves for a specified period of time. Units sent on an expedition cannot be used in normal battle until their return, except for in arena and colosseum. Up to 4 expeditions may be running at the same time.

Each expedition is ranked by difficulty, with higher ranks requiring a higher number of more powerful units to complete. Each unit brings a success rate to the party, which combines to a total chance to complete the expedition. To increase the success rate, you can use certain types of units and/or consume specific items as defined by the expedition.

All units that embark on an expedition will receive experience. Successful expeditions will return with some type of treasure, plus a number of Relics which are used to craft Adventurer materia and count toward a weekly set of achievements with additional rewards.

Rewards[edit | edit source]

Materia[edit | edit source]

Total relic required to craft Adventurer V: 3600.

Materia Recipe Effect
Adventurer
Adventurer
RelicRelic (300) Increase ATK/DEF/MAG/SPR (10%)
Adventurer II
Adventurer II
AdventurerAdventurer
RelicRelic (450)
Increase ATK/DEF/MAG/SPR (15%)
Adventurer III
Adventurer III
Adventurer IIAdventurer II
RelicRelic (650)
Increase ATK/DEF/MAG/SPR (20%)
Adventurer IV
Adventurer IV
Adventurer IIIAdventurer III
RelicRelic (1000)
Increase ATK/DEF/MAG/SPR (30%)
Adventurer V
Adventurer V
Adventurer IVAdventurer IV
RelicRelic (1200)
Increase ATK/DEF/MAG/SPR (40%)

Items[edit | edit source]

Name Effect
RelicRelic Used to craft Adventurer materia
Advance TokenAdvance Token Used to speed up an expedition by an hour
Ancient CoinAncient Coin Used to refresh all available expeditions
Random ConsumableRandom Consumable A random consumable
Random MegacrystRandom Megacryst A random megacryst
Random MagiciteRandom Magicite A random magicite
Random MegaciteRandom Megacite A random megacite
Random MilcrystRandom Milcryst A random milcryst
Random HeavicrystRandom Heavicryst A random heavicryst
Random GiancrystRandom Giancryst A random giancryst
Random Awakening MaterialRandom Awakening Material A random unit awakening material
Minor Scroll of HealingMinor Scroll of Healing Recover HP (1500) to all allies
Greater Scroll of HealingGreater Scroll of Healing Recover HP (3000) to all allies
Minor Scroll of RecoveryMinor Scroll of Recovery Recover MP (50) to all allies
Greater Scroll of RecoveryGreater Scroll of Recovery Recover MP (100) to all allies
Protagonist HaloProtagonist Halo Increase chance of being targeted (100%) for one turn to one ally
Potion of DeceptionPotion of Deception Negate 2 physical damage taken for 3 turns to one ally
Potion of CleansingPotion of Cleansing Remove all status effects from one enemy
Remove all status ailments from one ally
Potion of Elemental ResistancePotion of Elemental Resistance Increase resistance to all elements (30%) for 3 turns to one ally
Minor Potion of RejuvenationMinor Potion of Rejuvenation Recover HP (600) and MP (25) to one ally
Potion of RejuvenationPotion of Rejuvenation Recover HP (1200) and MP (50) to one ally
Greater Potion of RejuvenationGreater Potion of Rejuvenation Recover HP (1800) and MP (75) to one ally
NRG Restore 10NRG Restore 10 Used to restore 10 NRG

Relics Achievement Rewards[edit | edit source]

Week Relics/Rewards
Week 1 Relics: 40 80 120 160
Rewards: Unit-Metal Gigantuar-3.png Metal Gigantuar (5) Lapis100 Rare Summon TicketRare Summon Ticket Unit-Trust Moogle-4.png Trust Moogle (5%)
Week 2 Relics: 30 60 90 120
Rewards: Unit-Tough Pot-4.png Tough Pot Lapis100 Rare Summon TicketRare Summon Ticket Unit-King Tough Pot-5.png King Tough Pot
Unit-King Burst Pot-5.png King Burst Pot
Week 3 Relics: 30 60 90 120
Rewards: Unit-Metal Gigantuar-3.png Metal Gigantuar (5) Lapis100 Rare Summon TicketRare Summon Ticket Unit-Trust Moogle-4.png Trust Moogle (5%)
Week 4 Relics: 30 60 90 120
Rewards: Unit-Tough Pot-4.png Tough Pot Lapis100 Rare Summon TicketRare Summon Ticket Unit-King Tough Pot-5.png King Tough Pot
Unit-King Burst Pot-5.png King Burst Pot

List of Expeditions[edit | edit source]

RPD stands for "Relic Per Day". Use it as a way to determine the value of an expedition from its relic drop rate. RPD calculation assumes maximum chance including consumables (+20%).

Base % is calculated from the amount of unit multiplied by max success rate per unit, which can be calculated here.

Name Rank RPD Relic Time Base % Unit # Required Consumable Reward
Relic Hunting Craze I D - 1 10s 100% 1 - - Metal Gigantuar
Relic Hunting Craze II D - 1 10s 100% 2 - - Recipe: Adventurer
Relic Hunting Craze III D - 1 10s 90% 3 - - Advance Token (5)
Strange Encounters D 8 1 3h 90% 3 - Fire CrystFire Cryst (2) Magicite Shard
Shirts and Skins D 8 1 3h 90% 3 - Pearl of WisdomPearl of Wisdom Magicite Shard
Put to the Test D 6 2 8h 90% 3 - PotionPotion (3) Magicite
Needle in a Haystack D 6 2 8h 90% 3 - Gold NeedleGold Needle Magicite
Merchant Guard D 6 3 12h 90% 3 - Protect DrinkProtect Drink Magicite (2)
Guard Duty D 6 3 12h 90% 3 - Body BoostBody Boost (2) Magicite (2)
Mouse Trapped D 8 1 3h 90% 3 - Otherworldly BoneOtherworldly Bone Random Awakening Material
Farmers Dismay D 8 1 3h 90% 3 - Earth CrystEarth Cryst (2) Random Awakening Material
Cause for Celebration D 8 1 3h 90% 3 - Water CrystWater Cryst (2) Random Awakening Material
What Might Happen? D 6 2 8h 90% 3 - Body BoostBody Boost Sacred Crystal
Flame Fighters D 6 2 8h 90% 3 - Water CrystWater Cryst (5) Sacred Crystal
Devilish Arms D 6 2 8h 90% 3 - Demon TailDemon Tail (5) Sacred Crystal
Cant Beat Free D 6 2 8h 90% 3 - Water CrystWater Cryst (5) Random Consumable
To the Rescue D 6 2 8h 90% 3 - Hi-PotionHi-Potion Random Consumable
Heavy Objects Collide D 6 2 8h 90% 3 - Hi-PotionHi-Potion Random Consumable
Lightning Rod D 6 2 8h 90% 3 - Gold NeedleGold Needle Random Consumable
Dream Job D 4 4 24h 90% 3 - Dark CrystDark Cryst (10) NRG Restore 10
No Sheep to Count D 4 4 24h 90% 3 - Dark CrystDark Cryst (10) NRG Restore 10
Poker Tournament D 4 4 24h 90% 3 - Brilliant RayBrilliant Ray (2) NRG Restore 10
Winter Retreat D 4 4 24h 90% 3 - TentTent (5) NRG Restore 10
Buzzkill C 16 2 3h 80% 4 - PotionPotion (4) Random Milcryst (2)
Just Cause C 16 2 3h 80% 4 - PotionPotion (4) Random Milcryst (2)
Bad to the Bone C 9 3 8h 80% 4 - Otherworldly BoneOtherworldly Bone (5) Random Megacryst
Volcano on Ice C 9 3 8h 80% 4 - Fire CrystFire Cryst (5) Random Megacryst
Leave No Stones Unturned C 9 3 8h 80% 4 - Fury SeedFury Seed Random Magicite
Precious Lumber C 9 3 8h 80% 4 - LumberLumber (10) Random Magicite
Test Your Strength C 8 4 12h 80% 4 - Beast MeatBeast Meat (10) Random Magicite (2)
Targeted C 8 4 12h 80% 4 - Protect DrinkProtect Drink (2) Random Magicite (2)
Call to Arms C 16 2 3h 80% 4 - PotionPotion (4) Sacred Crystal
Grand Theft Carriage C 16 2 3h 80% 4 - Pearl of WisdomPearl of Wisdom (2) Sacred Crystal
Paging All White Mages C 9 3 8h 80% 4 - Hi-PotionHi-Potion (2) Holy Crystal
The Mage-Off C 9 3 8h 80% 4 - Book of RuinBook of Ruin (2) Holy Crystal
Crab Battle C 9 3 8h 80% 4 - Crimson TearCrimson Tear (2) Holy Crystal
None Shall Starve C 9 3 8h 80% 4 - Beast MeatBeast Meat (5) Random Consumable
Stop the Horde! C 9 3 8h 80% 4 - EtherEther (2) Random Consumable
Arms on Fire! C 9 3 8h 80% 4 - Water CrystWater Cryst (5) Random Consumable
Lost in Fantasy C 8 4 12h 80% 4 - TentTent (4) NRG Restore 10
Time to Relax C 8 4 12h 80% 4 - TentTent (4) NRG Restore 10
Parley? C 5 5 24h 80% 4 - Light CurtainLight Curtain NRG Restore 10 (2)
Lightning Returns? C 5 5 24h 80% 4 - Lunar CurtainLunar Curtain NRG Restore 10 (2)
Plumbers Paradise B 10.8 4 8h 70% 5 - Holy TorchHoly Torch Random Megacryst (2)
Spelunking Splendor B 10.8 4 8h 70% 5 - Seed of LifeSeed of Life (3) Random Megacryst (2)
Will to Survive B 10.8 4 8h 70% 5 - Body BoostBody Boost (3) Random Megacryst (2)
Unpleasant Dreams B 21.6 3 3h 70% 5 - Smelling SaltsSmelling Salts (3) Random Heavicryst
Egg Hunt B 21.6 3 3h 70% 5 - Golden EggGolden Egg Random Heavicryst
Back to the Sands B 21.6 3 3h 70% 5 - Fish ScaleFish Scale (6) Random Heavicryst
Weathering the Weather B 10.8 4 8h 70% 5 - TentTent (3) Random Megacite
Quarry Quickness B 10.8 4 8h 70% 5 - Body BoostBody Boost (3) Random Megacite
Cat Lost B 9 5 12h 70% 5 - Holy TorchHoly Torch Random Megacite (2)
Monster Tamer B 21.6 3 3h 70% 5 - Allure PowderAllure Powder (3) Random Awakening Material
Run, Cactuar, Run B 21.6 3 3h 70% 5 - ShurikenShuriken Random Awakening Material
A Certain Set of Skills B 10.8 4 8h 70% 5 - Brilliant RayBrilliant Ray Holy Crystal
Bashers Brawl B 10.8 4 8h 70% 5 - Body BoostBody Boost (3) Holy Crystal
Undead Rising B 10.8 4 8h 70% 5 - Phoenix DownPhoenix Down Random Consumable
Will It Hold? B 10.8 4 8h 70% 5 - EtherEther (3) Random Consumable
Crying Over Spilt Milk B 10.8 4 8h 70% 5 - Body BoostBody Boost (3) Random Consumable
Sword in the Stone B 9 5 12h 70% 5 - Dragon HeartDragon Heart (2) Mini Burst Pot (3)
Join the Circus B 9 5 12h 70% 5 - Echo HerbsEcho Herbs (10) Mini Burst Pot (3)
Hot Topic B 5.4 6 24h 70% 5 - Hero DrinkHero Drink Mini Tough Pot
Impact from Above B 5.4 6 24h 70% 5 - X-PotionX-Potion (3) Mini Tough Pot
General Hospitality A 12 5 8h 60% 5 - X-PotionX-Potion Random Megacryst (3)
Stranger Stuff A 12 5 8h 60% 5 - Shell DrinkShell Drink (2) Random Megacryst (3)
He Who Smelt It A 12 5 8h 60% 5 - RemedyRemedy (2) Random Megacryst (3)
Full House A 12 5 8h 60% 5 - HyperHyper (2) Random Megacite (2)
A Beasts Bounty A 12 5 8h 60% 5 - X-PotionX-Potion Random Megacite (2)
Childs Play A 12 5 8h 60% 5 - Body BoostBody Boost (5) Random Awakening Material (3)
A Priest, a Monk, and a Paladin A 12 5 8h 60% 5 - Bacchus's WineBacchus's Wine (5) Random Awakening Material (3)
Shopping for Medicine A 12 5 8h 60% 5 - Brilliant RayBrilliant Ray (2) Random Consumable
The Missing Key A 12 5 8h 60% 5 - Holy TorchHoly Torch Random Consumable
Across the Desert A 12 5 8h 60% 5 - Protect DrinkProtect Drink (2) Random Consumable
Cook Off A 9.6 6 12h 60% 5 - Chromatic OozeChromatic Ooze (40) Random Giancryst
Tavern Cleanup A 9.6 6 12h 60% 5 - VaccineVaccine (2) Random Giancryst
Too Many Coeurls A 9.6 6 12h 60% 5 - Unicorn HornUnicorn Horn (8) Random Giancryst
Lost in the Dark A 9.6 6 12h 60% 5 - Holy TorchHoly Torch (2) Random Giancryst
Anger Management A 9.6 6 12h 60% 5 - Fury SeedFury Seed (4) Mini Burst Pot (5)
Wrath in the Wreckage A 9.6 6 12h 60% 5 - Holy TorchHoly Torch (2) Mini Burst Pot (5)
Seven Years Bad Luck A 9.6 6 12h 60% 5 - Lucky SeedlingLucky Seedling (4) Mini Burst Pot (5)
Ghost Busted A 5.6 7 24h 60% 5 - ElixirElixir Tough Pot
Whats Her Secret? A 5.6 7 24h 60% 5 - Talmonite of LifeTalmonite of Life (5) Tough Pot
Braving the Elements A 5.6 7 24h 60% 5 - Lunar CurtainLunar Curtain (2) Tough Pot
Lost in the World S 5.6 8 24h 50% 5 Rain Brilliant RayBrilliant Ray (10) Burst Pot
Hotline Grandshelt S 5.6 8 24h 50% 5 Lasswell Divine CrystalDivine Crystal (3) Burst Pot
Break Time S 5.6 8 24h 50% 5 Fina Earth's CoreEarth's Core (10) Burst Pot
Reinventing the Wheel S 5.6 8 24h 50% 5 Lid Quality PartsQuality Parts (20) Burst Pot
Winter is Coming S 5.6 8 24h 50% 5 Nichol Broken BladeBroken Blade (120) Burst Pot
Hide Your Kids, Hide Your Wife S 5.6 8 24h 50% 5 Jake Hero DrinkHero Drink Burst Pot
Paper, Please! S 5.6 8 24h 50% 5 Sakura Smelling SaltsSmelling Salts (60) Burst Pot
Wherefore Art Thou, Father S 5.6 8 24h 50% 5 Rain Brilliant RayBrilliant Ray (10) Trust Moogle (ALL 1%)
A Legendary Challenge S 5.6 8 24h 50% 5 Lasswell Hero DrinkHero Drink Trust Moogle (ALL 1%)
Wheres My Mommy? S 5.6 8 24h 50% 5 Fina Brilliant RayBrilliant Ray (10) Trust Moogle (ALL 1%)
Be the Best S 5.6 8 24h 50% 5 Lid Quality PartsQuality Parts (20) Trust Moogle (ALL 1%)
Hot Ice S 5.6 8 24h 50% 5 Nichol Hero DrinkHero Drink Trust Moogle (ALL 1%)
Save the Children S 5.6 8 24h 50% 5 Jake VaccineVaccine (6) Trust Moogle (ALL 1%)
Magi in Danger S 5.6 8 24h 50% 5 Sakura Hero DrinkHero Drink Trust Moogle (ALL 1%)

Success Rate Per Unit[edit | edit source]

Currently black and white magic recommendation are bugged, they are swapped.

Each expedition calculates individual unit success rates based on a difficulty rank and a set of selected stats, which may gain a bonus for units with a recommended attribute. Each unit is capped to a maximum success rate. Equipment and ability materia can be equipped to increase stats and give units a higher success rate; but only the specific stats for an expedition are used in the calculation, there's no benefit to increasing other stats.

Units with the recommended attribute are given a bonus when calculating their stats to determine a success rate. If an expedition gives a bonus to units capable of using a type of equipment, it is not necessary to equip an item of that type to gain the bonus.

Bug: Changing your unit's equipment in expedition unit send-off menu will not change their success rate. To prevent this, change their equipment with the following steps:

  1. . Go to expedition unit selection menu by clicking on empty pedestal or swap.
  2. . Change equipment on any unit.
  3. . Reselect that unit if you have previously selected it.

Calculating unit's success rate[edit | edit source]

Success Rate Per Unit: (Unit's Stats / Stats Modifier) + Bonus

To calculate your exact percentage of success, divide your unit's stats with the value listed in the table below. Rounding may occur. The formula used to derive this value can be found in the Mechanics page. Bonus is added as a flat percentage at the end of calculation. Each unit may not exceed the maximum success rate specified.

Name Rank HP MP ATK DEF MAG SPR Recommended Bonus Max Rate
Relic Hunting Craze I D 1 Series: FFBE +15% 100%
Relic Hunting Craze II D 1 Series: FFBE +15% 50%
Relic Hunting Craze III D 1 Series: FFBE +15% 30%
Strange Encounters D 2.12 Equipable: Dagger +15% 30%
Shirts and Skins D 2.12 Equipable: Cloth +15% 30%
Put to the Test D 2.12 Equipable: Sword +15% 30%
Needle in a Haystack D 2.12 Equipable: Rod +15% 30%
Merchant Guard D 105 4.2 Equipable: Light Shield +15% 30%
Guard Duty D 105 4.2 Equipable: Heavy Shield +15% 30%
Mouse Trapped D 2.12 Black Magic: 2 +15% 30%
Farmers Dismay D 2.12 White Magic: 2 +15% 30%
Cause for Celebration D 2.65 Green Magic: 2 +15% 30%
What Might Happen? D 2.12 Black Magic: 2 +15% 30%
Flame Fighters D 2.12 White Magic: 2 +15% 30%
Devilish Arms D 2.65 Green Magic: 2 +15% 30%
Cant Beat Free D 2.12 Equipable: Hat +15% 30%
To the Rescue D 2.12 Equipable: Light Armor +15% 30%
Heavy Objects Collide D 2.12 Equipable: Heavy Armor +15% 30%
Lightning Rod D 2.12 Equipable: Helm +15% 30%
Dream Job D 5.25 4.2 Series: FFBE +15% 30%
No Sheep to Count D 5.25 4.2 Series: FFBE +15% 30%
Poker Tournament D 4.2 4.2 Series: FF TYPE-0 +15% 30%
Winter Retreat D 105 5.25 Series: FFT +15% 30%
Buzzkill C 6.2 Equipable: Dagger +10% 20%
Just Cause C 15.5 12.4 Equipable: Cloth +10% 20%
Bad to the Bone C 12.4 12.4 Equipable: Sword +10% 20%
Volcano on Ice C 6.2 Equipable: Staff +10% 20%
Leave No Stones Unturned C 6.2 Equipable: Rod +10% 20%
Precious Lumber C 310 12.4 Equipable: Axe +10% 20%
Test Your Strength C 465 18.6 18.6 Equipable: Fist +10% 20%
Targeted C 465 18.6 18.6 Equipable: Light Shield +10% 20%
Call to Arms C 12.4 12.4 Equipable: Heavy Shield +10% 20%
Grand Theft Carriage C 15.5 12.4 Equipable: Helm +10% 20%
Paging All White Mages C 6.2 Black Magic: 3 +10% 20%
The Mage-Off C 6.2 White Magic: 3 +10% 20%
Crab Battle C 310 15.5 Green Magic: 3 +10% 20%
None Shall Starve C 15.5 12.4 Black Magic: 3 +10% 20%
Stop the Horde! C 12.4 12.4 White Magic: 3 +10% 20%
Arms on Fire! C 12.4 12.4 Green Magic: 3 +10% 20%
Lost in Fantasy C 465 18.6 18.6 Series: FFBE +10% 20%
Time to Relax C 465 18.6 18.6 Series: FFBE +10% 20%
Parley? C 9.3 18.6 Series: FFXII +10% 20%
Lightning Returns? C 9.3 18.6 Series: FFXIII +10% 20%
Plumbers Paradise B 46.84 46.84 46.84 Black Magic: 5 +6% 14%
Spelunking Splendor B 1171 46.84 46.84 White Magic: 5 +6% 14%
Will to Survive B 585.5 58.55 Green Magic: 5 +6% 14%
Unpleasant Dreams B 58.55 46.84 46.84 Black Magic: 5 +6% 14%
Egg Hunt B 1171 46.84 46.84 White Magic: 5 +6% 14%
Back to the Sands B 58.55 46.84 46.84 Green Magic: 5 +6% 14%
Weathering the Weather B 1171 58.55 46.84 Equipable: Staff +6% 14%
Quarry Quickness B 585.5 46.84 Equipable: Axe +6% 14%
Cat Lost B 1562 39.05 62.48 Equipable: Harp +6% 14%
Monster Tamer B 58.55 46.84 46.84 Equipable: Whip +6% 14%
Run, Cactuar, Run B 23.42 46.84 Equipable: Throwing +6% 14%
A Certain Set of Skills B 1171 23.42 Equipable: Mace +6% 14%
Bashers Brawl B 1171 46.84 46.84 Equipable: Fist +6% 14%
Undead Rising B 58.55 23.42 Black Magic: 5 +6% 14%
Will It Hold? B 58.55 23.42 White Magic: 5 +6% 14%
Crying Over Spilt Milk B 1171 58.55 46.84 Green Magic: 5 +6% 14%
Sword in the Stone B 1562 31.24 62.48 Series: FFIV +6% 14%
Join the Circus B 1562 78.1 62.48 62.48 Series: FFIX +6% 14%
Hot Topic B 78.1 31.24 62.48 Series: FFVI +6% 14%
Impact from Above B 62.48 62.48 62.48 62.48 Series: FFV +6% 14%
General Hospitality A 93.03 49.61 Black Magic: 7 +4% 12%
Stranger Stuff A 93.03 49.61 White Magic: 7 +4% 12%
He Who Smelt It A 3721 93.03 148.84 148.84 Green Magic: 7 +4% 12%
Full House A 3721 93.03 148.84 Equipable: Harp +4% 12%
A Beasts Bounty A 186.05 74.42 74.42 Equipable: Whip +4% 12%
Childs Play A 1860.5 74.42 148.84 Equipable: Throwing +4% 12%
A Priest, a Monk, and a Paladin A 3721 186.05 148.84 148.84 148.84 Equipable: Mace +4% 12%
Shopping for Medicine A 93.03 148.84 74.42 Black Magic: 7 +4% 12%
The Missing Key A 3721 186.05 74.42 148.84 White Magic: 7 +4% 12%
Across the Desert A 3721 93.03 148.84 148.84 Green Magic: 7 +4% 12%
Cook Off A 4465 223.25 178.6 89.3 178.6 Series: FFXV +4% 12%
Tavern Cleanup A 4465 223.25 178.6 178.6 178.6 178.6 Series: FFIII +4% 12%
Too Many Coeurls A 4465 89.3 178.6 178.6 178.6 Series: FFII +4% 12%
Lost in the Dark A 2232.5 178.6 89.3 178.6 Series: FFI +4% 12%
Anger Management A 4465 223.25 178.6 178.6 89.3 Black Magic: 7 +4% 12%
Wrath in the Wreckage A 4465 223.25 178.6 89.3 178.6 White Magic: 7 +4% 12%
Seven Years Bad Luck A 2232.5 111.63 178.6 178.6 Green Magic: 7 +4% 12%
Ghost Busted A 4465 223.25 178.6 178.6 89.3 Black Magic: 7 +4% 12%
Whats Her Secret? A 4465 223.25 178.6 89.3 178.6 White Magic: 7 +4% 12%
Braving the Elements A 2232.5 111.63 178.6 178.6 Green Magic: 7 +4% 12%
Lost in the World S 4875 487.5 195 195 Equipable: Great Sword +3% 10%
Hotline Grandshelt S 9750 487.5 130 390 390 Equipable: Katana +3% 10%
Break Time S 9750 243.75 195 195 Equipable: Bow +3% 10%
Reinventing the Wheel S 9750 487.5 195 195 390 Equipable: Hammer +3% 10%
Winter is Coming S 243.75 390 195 195 Equipable: Robe +3% 10%
Hide Your Kids, Hide Your Wife S 9750 487.5 130 390 390 Equipable: Gun +3% 10%
Paper, Please! S 9750 243.75 390 195 390 Equipable: Spear +3% 10%
Wherefore Art Thou, Father S 4875 487.5 195 195 Equipable: Great Sword +3% 10%
A Legendary Challenge S 9750 487.5 130 390 390 Equipable: Katana +3% 10%
Wheres My Mommy? S 9750 243.75 195 195 Equipable: Bow +3% 10%
Be the Best S 9750 487.5 195 195 390 Equipable: Hammer +3% 10%
Hot Ice S 243.75 390 195 195 Equipable: Robe +3% 10%
Save the Children S 9750 487.5 130 390 390 Equipable: Gun +3% 10%
Magi in Danger S 9750 243.75 390 195 390 Equipable: Spear +3% 10%