Final Fantasy Brave Exvius Wiki

Unit Rankings

Warning!
  • These lists provide a rough estimate of units' utility for newer players.
  • Trust master rewards and past event items have been excluded when analyzing these units. Consider how certain items such as Dual Wield or Dualcast or Second Knife will benefit some units far more than others.
  • To discuss the rankings or ratings, find Meddon in the Discord channel, on reddit, or leave a comment on the discussion page.
  • For more information about how units are ranked or rated, visit Unit Rating Notes.
  • Updates: Read recent changes here.

Role Rankings

Main article: Role Rankings
For rankings that only feature 3-star3 Star Rarity and 4-star4 Star Rarity units, click here.

Raw Damage
Role 1 2 3 4 5
Physical Damage Olive Fryevia Orlandeau Luneth Gilgamesh
Olive Fryevia Orlandeau Luneth Gilgamesh
Magical Damage Trance Terra Dark Fina Emperor Unit-Exdeath-6.png Fryevia
Trance Terra Dark Fina Emperor Exdeath Fryevia

Chaining
Role 1 2 3 4 5
Chaining Orlandeau Reberta Fryevia Setzer Aileen
Orlandeau Reberta Fryevia Setzer Aileen
Chain Capping (To be mathed out,
be back soon!)

Support
Role 1 2 3 4 5
Elemental Protection Marie Minfilia Cerius Tilith Cloud of Darkness
Marie Minfilia Cerius Tilith Cloud of Darkness
Elemental Debuffing See Unit Comparison Charts
Stat Buffing Minfilia Cecil Rain Marie Noctis
Minfilia Cecil Rain Marie Noctis
Stat Breaking Ling Orlandeau Rain Dark Fina Elza
Ling Orlandeau Rain Dark Fina Elza
Status Affliction Noctis Setzer Ling Dark Fina Exdeath
Noctis Setzer Ling Dark Fina Exdeath

Other
Role 1 2 3 4 5
Arena Noctis Dark Fina Setzer Ling Fryevia
Noctis Dark Fina Setzer Ling Fryevia
Healing & Status Recovery Rem Y'shtola Luka Refia Santa Roselia
Rem Y'shtola Luka Refia Santa Roselia
Tanking Unit-White Knight Noel-6.png Cecil Sozhe Snow Charlotte
White Knight Noel Cecil Sozhe Snow Charlotte

Unit Ratings (6★ Units)

Only units that can be awakened to 6-star6 Star Rarity are displayed here.
For older ratings featuring 5-star5 Star Rarity units, click here. For 4-star4 Star Rarity units, click here.
Unit Ratings (6★ Units) (New format!)
Unit Tier &
Rating
Roles Noteworthy Skills Additional Comments
Fryevia
Fryevia
S
13.5
Arena
Chaining
Elemental Debuffing
Hybrid Damage
Magical Damage
Physical Damage
Duelist Pose
Frost Flash
Frost Flower Blitz
  • Doublehand-like skill boosts ATK/MAG a lot
  • Skills are hybrid damage, mostly ice-element
  • Frost Flower Blitz does ice-element chains
  • Can only wield swords
Olive
Olive
S
13.5
Arena
Chain Capping
Elemental Debuffing
Physical Damage
Demolition Specialist
Heavy Arms Proficiency
Mortar Beacon
Shattering Shot
True Shot
  • Doublehand-like skill boosts ATK a lot
  • Should wield a gun
  • Deals free damage on 3rd turn
  • LB charges fast and hits hard (random enemy)
  • (TMR: Sparky is perfect for herself)
Orlandeau
Orlandeau
S
13.5
Chaining
Elemental Debuffing
Stat Breaking
Physical Damage
Black Lion's Crest
Crush Weapon
Divine Ruination
  • It's all about Divine Ruination chains
  • Can break ATK/MAG (one enemy)
  • Good status immunities
  • Should wield a light-element greatsword
Aileen
Aileen
S
13.0
Chaining
Elemental Debuffing
Healing
Physical Damage
MP Recovery
Ground Work
Piledriver
Recovery Oil
Refreshing Tool
  • Can debuff earth resistance (single enemy) while hitting
  • Can self-enchant earth-element while hitting
  • Can heal or recover MP (all allies)
  • Piledriver chains well
Luneth
Luneth
S
13.0
Chain Capping
Physical Damage
Cut Through
Dual Wield
Hit All
Sword Master
Ur Pendant
  • Dual-wields - does damage twice
  • Good status immunities
  • Should wield at least one sword
Noctis
Noctis
S
13.0
Arena
MP Recovery
Hybrid Damage
Physical Damage
Self-healing
Stat Breaking
Stat Buffing
Status Affliction
Blizzard Flask
Comeback
Cover
Fire Flask
Link
Point-Warp
Thunder Flask
Warp Break
  • Flexible with weapons
  • Many skills capable of filling different roles
  • LB extra slow to charge, hits hard (one enemy) and buffs all stats strongly (all allies)
  • (TMR: Ring of the Lucii gives evasion and Alterna)
Reberta
Reberta
S
13.0
Chaining
Elemental Debuffing
Self-healing
Physical Damage
Crimson Death
Dragoon Meister
Ignitos Support
Mystic Thrust
Pike Master
Recovery Jump
(3x "Breath" abilities)
  • Can debuff fire/ice/lightning resistance (all enemies) while hitting
  • Mystic Thrust chains easily
  • Extra damage vs dragons, and can self-heal
  • Jumps hard to chain and unaffected by element and killer effects
  • Should wield a spear (many elemental options)
Rem
Rem
S
12.5
Healing
Magical Damage
Status Recovery
Curaja
Dagger Boomerang
Dualcast
Healing Prayer
Sharp Resolution
Twin Daggers
  • Can cast 2 spells/turn
  • Learns all healer basics, plus Firaga, Blizzaga and Thundaga
  • Can heal and recover all status ailments (all allies) in one skill
  • Should wield Defender's Daggers + another dagger
Setzer
Setzer
S
12.5
Arena
Chain Capping
Chaining
Status Affliction
Unique
Cursed Card
Double Dice
Prismatic Flash
Quick Gamble
Red Card
  • Can inflict status ailments (all enemies)
  • Two chaining skills (one or all enemies)
  • Can do high fixed damage, but at random
  • Should wield a throwing weapon
  • (TMR: Fixed Dice boosts damage greatly, but at random)
Y'shtola
Y'shtola
S
12.5
Healing
Magical Damage
Stat Buffing
Status Recovery
Benediction
Cleric Stance
Curaja
Presence of Mind
Protectga
Shellga
  • Can cast 2 spells/turn
  • Learns Curaja/Esuna/Raise, the healer basics
  • Low MAG unless after Cleric Stance used
  • Learns Holy, Aeroga and Stonga
Cecil
Cecil
A
12.0
Healing
Stat Buffing
Tanking (Cover)
Curaja
Focus
High Tide
Saintly Wall
  • High DEF and HP
  • Covers one ally with high mitigation
  • Learns Curaja for healing
  • LB charges fast and buffs ATK/DEF/SPR (all allies)
Dark Fina
Dark Fina
A
12.0
Arena
Chain Capping
Magical Damage
Stat Breaking
Status Affliction
Dual Black Magic
Distress
Physical Fall
Retaliate
Ultima
  • Can cast 2 damage spells/turn
  • Retaliate is dangerous in arena
  • Can inflict status ailments or break ATK/DEF (all enemies)
  • Learns Ultima, Thundaga, Waterga, Aeroga and Stonga
Elza
Elza
A
12.0
Physical Damage
Stat Breaking
Demon Killer
Madness Rush
Man-Eater
Ravaging Blow
  • Can break DEF/SPR (one enemy) while hitting hard
  • Madness Rush hits hard (random enemy) but can't cap a chain
  • Good ATK, but can only wield spears
Gilgamesh
Gilgamesh
A
12.0
Chain Capping
Physical Damage
Snowpetal
Tri-Attack
Weapon Collector
  • Can use all weapon and most armor types, best with blade-type weapons
  • Useless LB; better off using a skill
  • (TMR: Genji Glove grants Dual Wield - top-notch)
Lightning
Lightning
A
12.0
Physical Damage Crushing Blow
Dual Wield
Lightspeed
  • Dual-wields - does damage twice
  • Low ATK
  • Crushing Blow can't chain or cap a chain
  • Learns elemental skills, but switching weapons isn't hard anyway
Ling
Ling
A
12.0
Arena
MP Recovery
Stat Breaking
Status Affliction
Status Recovery
Cleansing Flames
Dance of Death
Dance of Life
Dance of Rebirth
Daunting Step
Elusive Moves
Entrust
Feint Step
Invigorating Dance
  • Can break ATK/MAG or DEF/SPR (all enemies)
  • Can inflict status ailments (all enemies)
  • Can't heal, but can revive or recover most status ailments (all allies)
  • Evasion and status immunities, but low HP
Luka
Luka
A
12.0
Healing
Stat Buffing
Status Recovery
Deep Blue
Priestess Miracle
  • Can heal and recover most status ailments (all allies) in one skill
  • Also learns Raise, covering all healer basics
  • Can buff DEF/SPR (all allies)
Marie
Marie
A
12.0
Elemental Protection
Elemental Debuffing
Stat Buffing
Anti-Element
Dualcast
Focus
Love You All
Reflect
(6x "Bar-ga" spells)
  • Can buff all elemental resistance (all allies)
  • Can debuff all elemental resistance (all enemies)
  • Can cast 2 spells/turn
  • Can buff DEF or MAG/SPR (all allies)
Refia
Refia
A
12.0
Healing
Stat Buffing
Status Recovery
Curaja
Embolden
Full-Life
Kazus Pendant
  • Can revive an ally to full
  • Also learns Curaja/Esuna, covering all healer basics
  • Can buff ATK/DEF (all allies)
  • LB recovers all status ailments (all allies)
Trance Terra
Trance Terra
A
12.0
Arena
Chaining
Chain Capping
Magical Damage
Chaos Wave
Dual Black Magic
Full-Life
Magical Activation
Ultima
  • Can cast 2 damage spells/turn
  • Learns Ultima, Holy, Firaga, Thundara and Blizzara
  • Can do powerful chain after Magical Activation used
  • Can revive an ally to full
White Knight Noel
White Knight Noel
A
12.0
Arena
Magical Damage
Tanking (Draw)
Bring It On
Glacial Wave
Rune Protector
Steel
Winter Palisade
  • High DEF and HP
  • Can draw attacks with high mitigation
  • Winter Palisade dangerous in arena
  • Should wield a rod
Yun
Yun
A
12.0
Chaining
Physical Damage
Self-healing
Chakra
Inferno Rage
Raging Bird
Two-Hit Combo
  • Normal attacks hit twice, high critical chance
  • Can store power for next normal attack
  • Raging Bird can chain well
  • Good status immunities, and can self-heal
Chizuru
Chizuru
A
11.5
Chaining
Physical Damage
Blade and Body
Phantom Shadow
Dismissal
  • Good chaining skill (all enemies)
  • Low HP, and must wield a katana
  • (TMR: Blade Mastery useful for anyone wielding Genji Blade)
Cloud of Darkness
Cloud of Darkness
A
11.5
Arena
Elemental Protection
Status Recovery
Aura Ball
Man-Eater+
Omni-Veil
Return
  • Some resistance to all elements and status ailments
  • Can recover most status ailments (all allies)
  • Can buff all elemental resistance (all allies)
  • Extra damage vs humans, but weak skills
Cupid Artemios
Cupid Artemios
A
11.5
Chain Capping
Elemental Debuffing
Physical Damage
Amp Up
Beast Hunter
Lux Magna
Rose Custodian
Sun Cupid
Sunbloom Bolt
  • Skills are all light-element
  • Can debuff dark resistance (one or all enemies) while hitting
  • Good status immunities
  • Should wield a bow
  • Can suicide trying to cover for no reason
Emperor
Emperor
A
11.5
Chain Capping
Magical Damage
Status Affliction
Unique
Control
Dual Black Magic
Fire From Below
Time Stopper
  • Can cast 2 damage spells/turn
  • Learns Firaga, Blizzaga, Thundaga and Aeroga
  • Fire From Below (not a spell) starts weak, gets very strong when used repeatedly
  • Can inflict stop (all enemies)
Exdeath
Exdeath
A
11.5
Chain Capping
Magical Damage
Dual Black Magic
Meteor
Transcender
  • Can cast 2 damage spells/turn
  • Learns Meteor, Firaga, Blizzaga and Thundaga
  • LB inflicts status ailments (all enemies) while hitting
  • Extra damage vs some races balances out poor armor selection
Firion
Firion
A
11.5
Chain Capping
Physical Damage
Fin Briar
Forest Killer
Legend Killer
  • Can use all weapon and most armor types
  • Extra, extra damage vs 6 races
  • Low ATK and mediocre damage skill
Minfilia
Minfilia
A
11.5
Elemental Protection
Stat Buffing
Status Recovery
Assault Order
Guard Order
Logistical Support
Word of the Mother
(8x "Guard" abilities)
  • Can buff resistance to any element, one at a time (all allies)
  • Immune to all status ailments
  • Can buff stats (all allies, or higher for one ally)
  • Can recover all status ailments (one ally)
King
King
A
11.5
Physical Damage
MP Recovery
Hawkeye
Hi-Cap Magazine
Hi-Cap Magazine II
Magazine Blast
Rapid Fire
Two Guns
  • Dual-wields (guns only) - does damage twice
  • High ATK and critical chance
  • Normal attacks hit three times but can't cap a chain
  • Damage skills are mediocre, and poor weapon selection
Queen
Queen
A
11.5
Physical Damage
MP Recovery
Berserk
Devastate
Flinchproof Martyr
Magic Martyr
  • Needs to drop to <3% HP to deal good damage
  • Flinchproof Martyr can help, but still risky
  • Devastate hits hard (random enemy) but can't cap a chain
Xiao
Xiao
A
11.5
Physical Damage
Self-healing
Chakra
Crushing Kick
Perfect Balance
Rockbreaker
Unleashed Chakra
  • Can break ATK/DEF (one enemy)
  • Can self-heal
  • Can self-afflict Berserk status to boost damage (stacks with other buffs)
  • Can only wield fists
Xon
Xon
A
11.5
Status Affliction
Stealing
Treasure Boost
Unique
Bandit
Master Thief
Rash Impulse
Twist of Fate
Waylay
  • Can steal from all enemies at once
  • Can uniquely copy stat buffs onto allies, then dispel them (one enemy)
  • Supposedly improves drop rates of rare items
Zyrus
Zyrus
A
11.5
Chain Capping
Elemental Debuffing
Magical Damage
Self-healing
Blood Pulsar
Blood Rend
Dragon's Bane
Dual Black Magic
Flare
Restless
  • Cast 2 damage spells/turn
  • Learns Stonga, Waterga and Flare
  • LB deals damage and enables 2 uses of Blood skills/turn
  • High MAG, and extra damage vs dragons
Ace
Ace
A
11.0
Chain Capping
Magical Damage
Self-healing
Devotion
Life Hand
Tri-beam Laser
Wild Card
  • Wild Card deals magic damage, but applies element and killer effects
  • Can self-heal
  • LB charges fast, works like Wild Card but stronger
  • (Dual Wield would make Wild Card hit twice)
Bartz
Bartz
A
11.0
Healing
MP Recovery
Entrust
Life Giver
Seaker Blade
Tailwind
Threatening Oath
Wind Shear
  • Can suicide to heal HP and MP (one ally)
  • Can transfer LB gauge to an ally
  • Low ATK and MAG and mediocre skills
  • Should wield a sword
Mercedes
Mercedes
A
11.0
Chain capping
Physical Damage
Axe Mastery
Sea King's Chop
Warcry
  • High ATK, should wield an axe
  • No skills attacking all enemies
  • (TMR: Viking Axe is perfect for herself)
Rain
Rain
A
11.0
Stat Breaking
Stat Buffing
Leadership
Undermine
Lava Floor
  • Can buff all stats (all allies) while hitting
  • Can break all stats (all enemies)
  • Low ATK and weak skills
Randi
Randi
A
11.0
Chain Capping
Physical Damage
Hero of Mana
Hero of Legend
Slice Thrice
  • Can break DEF (one enemy) while hitting
  • Should wield a sword
  • Extra, extra damage vs 4 races
  • Mediocre damage skill
Santa Roselia
Santa Roselia
A
11.0
Healing
Self-healing
Status Recovery
Blessed Heart
Curaja
Divine Grace
Entrust
  • Learns Curaja/Esuna but doesn't have Raise (!)
  • Can counter with healing (self or all allies) or status recovery (self)
  • Can transfer LB gauge to an ally
  • LB heals and recovers status ailments (all allies)
Sozhe
Sozhe
A
11.0
Chain Capping
Elemental Debuffing
Physical Damage
Boulder Stance
Defense Order
Hell Shaft
Provoke
Suppression
  • Can debuff fire resistance (single enemy) while hitting
  • Can buff DEF/SPR (all allies, or higher for self)
  • Decent ATK, and Hell Shaft is decent damage
  • Skills mostly fire-element - commonly resisted
  • Can Provoke, but nothing else tankwise
Dracu Lasswell
Dracu Lasswell
B
10.5
Chain Capping
Elemental Debuffing
Physical Damage
Stat Breaking
Black Mist
Bat Form
Nightmare Assault
  • Can break ATK/DEF and debuff ice resistance (one enemy) while hitting
  • Less likely to be targeted
  • Mediocre ATK, and no good ice weapons to use
Nine
Nine
B
10.5
Arena
Physical Damage
Status Affliction
Clean Sweep
High Jump
High Jump : Power ↑
Jump
Roar
  • Decent ATK and good boosts to Jump skills
  • Jump hard to chain and unaffected by element and killer effects
  • Can inflict stop (all enemies)
  • Hyper Dive takes too long
Seven
Seven
B
10.5
Elemental Debuffing
Stat Buffing
Diving Strike
Elementalash
Focus
(3x "Lash" abilities)
  • Can debuff fire/ice/lightning resistance (one enemy) while hitting
  • Can break SPR (one enemy) while hitting
  • Some skills use ATK, others use MAG
  • LB inflicts paralyze (all enemies) while hitting
  • Low ATK and MAG and mediocre skills
Shine
Shine
B
10.5
Chain Capping
Elemental Debuffing
Physical Damage
Double Corruption
Into Darkness
Surprise Attack
  • Can break DEF and debuff dark resistance (one enemy) in one skill
  • Skills are all dark-element
  • Mediocre ATK, but skill modifiers are decent
  • (TMR: Quick Assault adds ATK and evasion, is stackable)
Dangerous Ariana
Dangerous Ariana
B
10.0
Chain Capping
Magical Damage
Stat Buffing
Dualcast
Dance Tune
Slow Ballad
Delita
Delita
B
10.0
Physical Damage
Stat Breaking
Stat Buffing
Helm Break
Meditate
Northswain's Strike
Shield Break
  • Can break DEF or SPR (one enemy) while hitting
  • Can buff MAG/SPR (all allies)
  • Decent ATK, but mediocre skills
Demon Rain
Demon Rain
B
10.0
Physical Damage
Stat Buffing
Cerberus Guard
Demon's Revenge
Doublehand
Ignite
  • Doublehand skill boosts ATK
  • Tries to cover but too little mitigation
  • Can buff ATK/MAG (all allies)
  • No decent damage skill (zero!)
Lasswell
Lasswell
B
10.0
Arena
Chain Capping
Elemental Debuffing
Physical Damage
Blade Flash - Awakened
Exorcising Storm
Heir to the Blade
Mirror of Haze
  • Can break DEF and debuff ice resistance (one enemy) while hitting
  • Exorcising Storm counts as two attacks in arena (all enemies)
  • Low ATK, and no good ice weapons to use
Soleil
Soleil
B
10.0
Status Affliction
Stat Buffing
Boost
Cannon Dance
Flash of Brilliance
Panzer Dance
Schwert Dance
Shooting Dance
(4x status "Dance" abilities)
  • Good status immunities
  • Can buff any stat (all allies) for 1 turn, or just ATK or MAG for longer
  • Can inflict silence/blind/confuse (all enemies)
Snow
Snow
B
10.0
Tanking (Draw) Battle Roar
Counter
Draw Attacks
Eye for an Eye
Fighting Spirit
  • High HP, but average DEF
  • Can draw attacks with no mitigation
  • High chance to counter for weak damage
  • Poor weapon and armor selection
Terra
Terra
B
10.0
Chain Capping
Healing
Magical Damage
Cura
Full-Life
Ray of Hope
Unlock Magic
  • Can cast 2 spells/turn and cast Meteor after Unlock Magic used, but slow
  • Can revive an ally to full
  • Can recover all status ailments (all allies)
  • Learns Firaga and Flare
Cerius
Cerius
B
9.5
Elemental Protection Dualcast
Heart of Light
Protectga
(3x "Bar-ga" spells)
  • Can cast 2 spells/turn, but little to do
  • Can buff fire/ice/lightning/dark resistance (all allies)
  • Can buff DEF (all allies)
  • (Can't equip Cura, but can get it from Carbuncle or Healing Staff)
Dark Knight Cecil
Dark Knight Cecil
B
9.5
Chain Capping
Physical Damage
Dark Cannon
Drain Blade
Soul Eater
  • Decent ATK
  • Skills all dark-element
  • Skills all cost HP - suicidal
Primm
Primm
B
9.5
Healing
Magical Damage
Stat Buffing
Flaming Wall
Healing Waters
Invigorate
Rush
Saintly Beam
  • Skills weak except Saintly Beam (magical)
  • Can buff ATK/MAG (all allies), or do minor healing
  • LB breaks SPR while hitting (one enemy), but is physical
Ramza
Ramza
B
9.5
Stat Breaking
Stat Buffing
Entrust
Hero's Rime
Justice
Mind Break
Ultima
Weapon Break
  • Some resistance to all status ailments
  • Can break ATK or MAG (one enemy) while hitting
  • Can buff all stats (all allies) while singing
  • Can transfer LB gauge to an ally
Kefka
Kefka
B
9.0
Magical Damage Last Footstep
Mage of Destruction
Roar of Laughter
  • Can break SPR (all enemies) while hitting
  • Decent MAG, but can't dualcast
  • Learns Blizzaga, Thundaga and Bioga
White Witch Fina
White Witch Fina
B
9.0
Healing
MP Recovery
Status Recovery
Cheer
Curaga
Entrust
Ritual
  • Learns Raise, but no Curaja (!) or unified Esuna
  • Ritual heals HP and MP for all allies except herself
  • Can buff ATK/DEF (all allies)
  • Can transfer LB gauge to an ally
Medius
Medius
B
8.5
Physical Damage Blazing Glory
Draw Attacks
Gun Master
Hyper Fire
  • Should wield a gun
  • Skills weak except Blazing Glory and Hyper Fire
  • Low HP and Draw Attacks - suicidal