Final Fantasy Brave Exvius Wiki

Akstar & Cleome

Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: DEF +20%, MP +20%
Akstar & Cleome
Akstar & Cleome
Rarity NV - NV
Role Physical Attacker
Chain Family Absolute Mirror of Equity
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2192
TMR Katana DuetKatana Duet
Katana DuetKatana Duet
Increase ATK (70%) when equipped with a katana
Increase LB damage (30%)
STMR Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
Master and Apprentice's Great KatanaMaster and Apprentice's Great KatanaKatana
Stats: ATK+207
Effect: Assassination SymphoniaAssassination Symphonia
Assassination SymphoniaAssassination Symphonia
Increase physical damage against humans (50%)
Increase LB damage (50%)
, Damage range 105% - 155%, Accuracy+50%
Two-handed weapon
Vision Card Festive Preparations - Team Akstar

Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: DEF +20%, MP +20%
Akstar & Cleome
Akstar & Cleome
Rarity NV - NV
Role Physical Attacker
Chain Family Tag
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2192
TMR Katana DuetKatana Duet
Katana DuetKatana Duet
Increase ATK (70%) when equipped with a katana
Increase LB damage (30%)
STMR Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
Master and Apprentice's Great KatanaMaster and Apprentice's Great KatanaKatana
Stats: ATK+207
Effect: Assassination SymphoniaAssassination Symphonia
Assassination SymphoniaAssassination Symphonia
Increase physical damage against humans (50%)
Increase LB damage (50%)
, Damage range 105% - 155%, Accuracy+50%
Two-handed weapon
Vision Card Festive Preparations - Team Akstar

A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome.

Statistics[edit | edit source]

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5010
540 + 270
262
90 + 45
255
65 + 32
185
40 + 20
171
40 + 20
198
40 + 20
3 4 LB 7
EX 1 5661
540 + 270
296
90 + 45
321
65 + 32
209
40 + 20
193
40 + 20
223
40 + 20
3 4 LB 7
EX 2 6162
540 + 270
322
90 + 45
372
65 + 32
227
40 + 20
210
40 + 20
242
40 + 20
3 4 LB 7
EX 3 6512
540 + 270
340
90 + 45
407
65 + 32
239
40 + 20
221
40 + 20
255
40 + 20
3 4 LB 7

Brave Shift Availability[edit | edit source]

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Dagger Sword Great Sword Katana Instrument
Armors
Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4980
540 + 270
267
90 + 45
272
65 + 32
193
40 + 20
178
40 + 20
203
40 + 20
6 2 LB 7
EX 1 5631
540 + 270
301
90 + 45
338
65 + 32
217
40 + 20
200
40 + 20
228
40 + 20
6 2 LB 7
EX 2 6132
540 + 270
327
90 + 45
389
65 + 32
235
40 + 20
217
40 + 20
247
40 + 20
6 2 LB 7
EX 3 6482
540 + 270
345
90 + 45
424
65 + 32
247
40 + 20
228
40 + 20
260
40 + 20
6 2 LB 7

Brave Shift Availability[edit | edit source]

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Dagger Sword Great Sword Katana Instrument
Armors
Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Innate Abilities[edit | edit source]

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
NV 10 Harmonic Agitato Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68
NV 55 Ice Baton Blade Ice Baton Blade Lv.5 Ice physical damage (80x) to one enemy
Chain=Absolute Mirror of Equity
8 56
NV 100 Triple Sword Symphony Triple Sword Symphony Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata 0
NV 100 Silent Hail Blade Silent Hail Blade [5 turns cooldown, available on turn 5]
Ice physical damage (115x) to all enemies
Chain=Absolute Mirror of Equity
8 99
NV 105 Spirit Sonata Spirit Sonata [5 turns cooldown, available on turn 1]
Cure ATK/SPR break to caster
Increase ATK and SPR (300%) for 5 turns to caster
80
NV 105 Chill of Imperial Ruin Chill of Imperial Ruin [4 uses per battle, unique selection on multicast]
Decrease ice resistance (120%) for 4 turns to all enemies
Add ice element to physical attacks for 4 turns to caster
NV 110 Assassin's Distance Assassin's Distance [5 turns cooldown, available on turn 1]
Increase physical damage against human (150%) for 4 turns to all allies
Increase magic damage against human (150%) for 4 turns to all allies
Mitigate physical damage taken against humans (15%) for 4 turns to all allies
Mitigate magic damage taken against humans (15%) for 4 turns to all allies
99
NV 115 Snowstorm Melodia Snowstorm Melodia [3 uses per battle, unique selection on multicast]
Increase ice and dark physical damage (15%) for 5 turns to caster
Increase ice and dark magic damage (15%) for 5 turns to caster
Increase LB damage (200%) for 3 turns to caster (can't be dispelled)
NV 120 Für Master Für Master [5 turns cooldown, available on turn 1]
Refresh (100 MP) split over 1 turn to all allies
Increase LB gauge fill rate (150%) for 1 turn to all allies

1. Auto-cast next turn:
Refresh (125 MP) split over 1 turn to all allies
Increase LB gauge fill rate (150%) for 1 turn to all allies
Increase LB damage (100%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast after 2 turns:
Refresh (200 MP) split over 2 turns to all allies
Increase LB gauge fill rate (200%) for 2 turns to all allies
Increase LB damage (100%) for 2 turns to all allies (can't be dispelled)
99
Passive
Min rarity Level Icon Name Effect
NV 1 Geniuses of Sword and Symphony Geniuses of Sword and Symphony Increase HP (70%) and DEF and SPR (50%)
Increase resistance to blind, sleep, paralyze, confuse and petrify (100%)
Increase resistance to stop (100%)
NV 50 Persistent Apprentice Persistent Apprentice Increase ATK (200%)
Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon
Recover MP (7%) per turn
NV 80 Spirit of the Sleeping Dragon Spirit of the Sleeping Dragon Increase ice resistance (50%)
Increase LB gauge fill rate (200%)
NV 100 Strength of a Master and Apprentice Strength of a Master and Apprentice Increase LB damage (100%)
Increase physical damage against demons and humans (50/200%)
Increase physical damage against broken enemies (70%)
NV 101 Master and Apprentice's Mirror Master and Apprentice's Mirror [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Increase LB gauge (5) per turn
NV 115 DEF +20% DEF +20% Increase DEF (20%)

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
NV Subjection to Equity - Falling Petals Base
Lv 1
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals
Physical damage (80.5x) to one enemy
24 53 LB
Max
Lv 40
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals
Physical damage (100x) to one enemy

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
NV 10 Harmonic Agitato Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68
NV 75 Katana Nocturne in Unison Katana Nocturne in Unison Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4
Dark physical damage (40x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65
NV 100 Triple Sword Symphony Triple Sword Symphony Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata 0
NV 100 Black Fortissimo Black Fortissimo [5 turns cooldown, available on turn 5]
Grant tag-team attack for specific abilities for 1 turn to caster: Black Fortissimo
Dark physical damage (52x) with ignore DEF (50%) to one enemy
Chain=Tag
7 99
NV 105 Spirit Sonata Spirit Sonata [5 turns cooldown, available on turn 1]
Cure ATK/SPR break to caster
Increase ATK and SPR (300%) for 5 turns to caster
80
NV 105 Dark Melodia Dark Melodia [4 uses per battle, unique selection on multicast]
Decrease dark resistance (120%) for 4 turns to all enemies
Add dark element to physical attacks for 4 turns to caster
NV 110 Assassin's Distance Assassin's Distance [5 turns cooldown, available on turn 1]
Increase physical damage against human (150%) for 4 turns to all allies
Increase magic damage against human (150%) for 4 turns to all allies
Mitigate physical damage taken against humans (15%) for 4 turns to all allies
Mitigate magic damage taken against humans (15%) for 4 turns to all allies
99
NV 115 Snowstorm Melodia Snowstorm Melodia [3 uses per battle, unique selection on multicast]
Increase ice and dark physical damage (15%) for 5 turns to caster
Increase ice and dark magic damage (15%) for 5 turns to caster
Increase LB damage (200%) for 3 turns to caster (can't be dispelled)
NV 120 Pitch-Black Performance (Master and Apprentice) Pitch-Black Performance (Master and Apprentice) [5 turns cooldown, available on turn 1]
Increase ATK (200%) for 1 turn to all allies
Increase modifier (40x) for 3 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (2.5x) for 3 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4

1. Auto-cast next turn:
Increase ATK (250%) for 1 turn to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Decrease instrument resistance (15%) for 1 turn to all enemies
Increase modifier (80x) for 2 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (2.5x) for 2 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4

1. Auto-cast after 2 turns:
Increase ATK (300%) for 2 turns to all allies
Remove all debuffs from all allies
Decrease instrument resistance (15%) for 1 turn to all enemies
Increase modifier (110x) for 1 turn to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (5x) for 1 turn to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4
120
Passive
Min rarity Level Icon Name Effect
NV 1 Geniuses of Sword and Symphony Geniuses of Sword and Symphony Increase HP (70%) and DEF and SPR (50%)
Increase resistance to blind, sleep, paralyze, confuse and petrify (100%)
Increase resistance to stop (100%)
NV 50 Persistent Apprentice Persistent Apprentice Increase ATK (200%)
Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon
Recover MP (7%) per turn
NV 80 Master and Apprentice Joint Performance Master and Apprentice Joint Performance Increase fire, ice and dark resistance (30%)
Increase LB damage (50%)
NV 100 Strength of a Master and Apprentice Strength of a Master and Apprentice Increase LB damage (100%)
Increase physical damage against demons and humans (50/200%)
Increase physical damage against broken enemies (70%)
NV 101 Master and Apprentice's Mirror Master and Apprentice's Mirror [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Increase LB gauge (5) per turn
NV 115 MP +20% MP +20% Increase MP (20%)

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
NV Astral Melody Base
Lv 1
Physical damage (105.5x) to one enemy
Decrease katana resistance (15%) for 4 turns to one enemy
1 53 LB
Max
Lv 40
Physical damage (125x) to one enemy
Decrease katana resistance (15%) for 4 turns to one enemy

Awakenable Abilities[edit | edit source]

Brave Abilities[edit | edit source]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Harmonic Agitato Lv.1 Physical damage (20x) with ignore DEF (50%) to one enemy 1 68 Static Brave Ability.png
Harmonic Agitato Lv.2 Physical damage (25x) with ignore DEF (50%) to one enemy 1 68 White 20 10 - - Gil150,000
Harmonic Agitato Lv.3 Physical damage (30x) with ignore DEF (50%) to one enemy 1 68 White 30 20 - 10 Gil150,000
Harmonic Agitato Lv.4 Physical damage (35x) with ignore DEF (50%) to one enemy 1 68 White 50 30 5 20 Gil200,000
Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68 White 100 50 10 30 Gil500,000
Ice Baton Blade Lv.1 Ice physical damage (56x) to one enemy
Chain=Absolute Mirror of Equity
8 56
Ice Baton Blade Lv.2 Ice physical damage (62x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 20 10 - - Gil150,000
Ice Baton Blade Lv.3 Ice physical damage (68x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 30 20 - 10 Gil150,000
Ice Baton Blade Lv.4 Ice physical damage (74x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 50 30 5 20 Gil200,000
Ice Baton Blade Lv.5 Ice physical damage (80x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 100 50 10 30 Gil500,000

Brave Abilities[edit | edit source]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Harmonic Agitato Lv.1 Physical damage (20x) with ignore DEF (50%) to one enemy 1 68 Static Brave Ability.png
Harmonic Agitato Lv.2 Physical damage (25x) with ignore DEF (50%) to one enemy 1 68 White 20 10 - - Gil150,000
Harmonic Agitato Lv.3 Physical damage (30x) with ignore DEF (50%) to one enemy 1 68 White 30 20 - 10 Gil150,000
Harmonic Agitato Lv.4 Physical damage (35x) with ignore DEF (50%) to one enemy 1 68 White 50 30 5 20 Gil200,000
Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68 White 100 50 10 30 Gil500,000
Katana Nocturne in Unison Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison
Dark physical damage (24x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65
Katana Nocturne in Unison Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+1
Dark physical damage (28x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 20 10 - - Gil150,000
Katana Nocturne in Unison Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+2
Dark physical damage (32x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 30 20 - 10 Gil150,000
Katana Nocturne in Unison Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+3
Dark physical damage (36x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 50 30 5 20 Gil200,000
Katana Nocturne in Unison Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4
Dark physical damage (40x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 100 50 10 30 Gil500,000

Awakening Materials[edit | edit source]

EX+1 EX+2 EX+3
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites[edit | edit source]

NV Brave Shift.png
Akstar & Cleome Akstar & Cleome

Quotes[edit | edit source]

Background Story[edit | edit source]

NV A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome.

Fusion[edit | edit source]

NV Time your attack with the slash of my blade. Can you do that?
Of course, Master!

Awakening[edit | edit source]

NV <blank>

Summon[edit | edit source]

NV A tag team battle is a good opportunity to practice coordinated attacks.
I'll do my best, Master!

Trust Mastery[edit | edit source]

Take this and fill in for me for a bit. Not a moment's respite from such an avid pupil...
Master, it's still too early for a break!

User Review[edit | edit source]

Notes[edit | edit source]

Gameplay

Tag Mechanics

  • Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.

Trivia

  • Due to the Global version's content release changes prior to the Neo Vision era, the original version of Cleome has not yet been released in the Global version.