Akstar & Cleome
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Akstar & Cleome | |||||||
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Rarity | ![]() ![]() | ||||||
Role | ![]() | ||||||
Chain Family | Absolute Mirror of Equity | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Other | ||||||
Race | Human | ||||||
No. | 2192 | ||||||
TMR | Katana DuetKatana Duet
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STMR | Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
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Vision Card | Festive Preparations - Team Akstar |
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Akstar & Cleome | |||||||
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Rarity | ![]() ![]() | ||||||
Role | ![]() | ||||||
Chain Family | Tag | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Other | ||||||
Race | Human | ||||||
No. | 2192 | ||||||
TMR | Katana DuetKatana Duet
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STMR | Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
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Vision Card | Festive Preparations - Team Akstar |
A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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5010 540 + 270 |
262 90 + 45 |
255 65 + 32 |
185 40 + 20 |
171 40 + 20 |
198 40 + 20 |
3 | 4 ![]() |
7 |
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5661 540 + 270 |
296 90 + 45 |
321 65 + 32 |
209 40 + 20 |
193 40 + 20 |
223 40 + 20 |
3 | 4 ![]() |
7 |
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6162 540 + 270 |
322 90 + 45 |
372 65 + 32 |
227 40 + 20 |
210 40 + 20 |
242 40 + 20 |
3 | 4 ![]() |
7 |
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6512 540 + 270 |
340 90 + 45 |
407 65 + 32 |
239 40 + 20 |
221 40 + 20 |
255 40 + 20 |
3 | 4 ![]() |
7 |
Brave Shift Availability[edit | edit source]
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | - |
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
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4980 540 + 270 |
267 90 + 45 |
272 65 + 32 |
193 40 + 20 |
178 40 + 20 |
203 40 + 20 |
6 | 2 ![]() |
7 |
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5631 540 + 270 |
301 90 + 45 |
338 65 + 32 |
217 40 + 20 |
200 40 + 20 |
228 40 + 20 |
6 | 2 ![]() |
7 |
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6132 540 + 270 |
327 90 + 45 |
389 65 + 32 |
235 40 + 20 |
217 40 + 20 |
247 40 + 20 |
6 | 2 ![]() |
7 |
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6482 540 + 270 |
345 90 + 45 |
424 65 + 32 |
247 40 + 20 |
228 40 + 20 |
260 40 + 20 |
6 | 2 ![]() |
7 |
Brave Shift Availability[edit | edit source]
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance [edit | edit source]
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
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4 | - |
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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10 | ![]() |
Harmonic Agitato Lv.5 | Physical damage (40x) with ignore DEF (50%) to one enemy | 1 | 68 |
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55 | ![]() |
Ice Baton Blade Lv.5 | Ice physical damage (80x) to one enemy![]() |
8 | 56 |
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100 | ![]() |
Triple Sword Symphony | Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata | 0 | |
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100 | ![]() |
Silent Hail Blade | [5 turns cooldown, available on turn 5] Ice physical damage (115x) to all enemies ![]() |
8 | 99 |
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105 | ![]() |
Spirit Sonata | [5 turns cooldown, available on turn 1] Cure ATK/SPR break to caster Increase ATK and SPR (300%) for 5 turns to caster |
80 | |
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105 | ![]() |
Chill of Imperial Ruin | [4 uses per battle, unique selection on multicast] Decrease ice resistance (120%) for 4 turns to all enemies Add ice element to physical attacks for 4 turns to caster |
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110 | ![]() |
Assassin's Distance | [5 turns cooldown, available on turn 1] Increase physical damage against human (150%) for 4 turns to all allies Increase magic damage against human (150%) for 4 turns to all allies Mitigate physical damage taken against humans (15%) for 4 turns to all allies Mitigate magic damage taken against humans (15%) for 4 turns to all allies |
99 | |
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115 | ![]() |
Snowstorm Melodia | [3 uses per battle, unique selection on multicast] Increase ice and dark physical damage (15%) for 5 turns to caster Increase ice and dark magic damage (15%) for 5 turns to caster Increase LB damage (200%) for 3 turns to caster (can't be dispelled) |
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120 | ![]() |
Für Master | [5 turns cooldown, available on turn 1] Refresh (100 MP) split over 1 turn to all allies Increase LB gauge fill rate (150%) for 1 turn to all allies 1. Auto-cast next turn: Refresh (125 MP) split over 1 turn to all allies Increase LB gauge fill rate (150%) for 1 turn to all allies Increase LB damage (100%) for 1 turn to all allies (can't be dispelled) 1. Auto-cast after 2 turns: Refresh (200 MP) split over 2 turns to all allies Increase LB gauge fill rate (200%) for 2 turns to all allies Increase LB damage (100%) for 2 turns to all allies (can't be dispelled) |
99 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Geniuses of Sword and Symphony | Increase HP (70%) and DEF and SPR (50%) Increase resistance to blind, sleep, paralyze, confuse and petrify (100%) Increase resistance to stop (100%) | ||
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50 | ![]() |
Persistent Apprentice | Increase ATK (200%) Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon Recover MP (7%) per turn | ||
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80 | ![]() |
Spirit of the Sleeping Dragon | Increase ice resistance (50%) Increase LB gauge fill rate (200%) | ||
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100 | ![]() |
Strength of a Master and Apprentice | Increase LB damage (100%) Increase physical damage against demons and humans (50/200%) Increase physical damage against broken enemies (70%) | ||
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101 | ![]() |
Master and Apprentice's Mirror | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) Increase LB gauge (5) per turn | ||
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115 | ![]() |
DEF +20% | Increase DEF (20%) |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
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Subjection to Equity - Falling Petals | Base Lv 1 |
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals Physical damage (80.5x) to one enemy |
24 | 53 ![]() |
Max Lv 40 |
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals Physical damage (100x) to one enemy |
Special[edit | edit source]
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
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10 | ![]() |
Harmonic Agitato Lv.5 | Physical damage (40x) with ignore DEF (50%) to one enemy | 1 | 68 |
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75 | ![]() |
Katana Nocturne in Unison Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4 Dark physical damage (40x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 |
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100 | ![]() |
Triple Sword Symphony | Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata | 0 | |
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100 | ![]() |
Black Fortissimo | [5 turns cooldown, available on turn 5] Grant tag-team attack for specific abilities for 1 turn to caster: Black Fortissimo Dark physical damage (52x) with ignore DEF (50%) to one enemy ![]() |
7 | 99 |
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105 | ![]() |
Spirit Sonata | [5 turns cooldown, available on turn 1] Cure ATK/SPR break to caster Increase ATK and SPR (300%) for 5 turns to caster |
80 | |
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105 | ![]() |
Dark Melodia | [4 uses per battle, unique selection on multicast] Decrease dark resistance (120%) for 4 turns to all enemies Add dark element to physical attacks for 4 turns to caster |
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110 | ![]() |
Assassin's Distance | [5 turns cooldown, available on turn 1] Increase physical damage against human (150%) for 4 turns to all allies Increase magic damage against human (150%) for 4 turns to all allies Mitigate physical damage taken against humans (15%) for 4 turns to all allies Mitigate magic damage taken against humans (15%) for 4 turns to all allies |
99 | |
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115 | ![]() |
Snowstorm Melodia | [3 uses per battle, unique selection on multicast] Increase ice and dark physical damage (15%) for 5 turns to caster Increase ice and dark magic damage (15%) for 5 turns to caster Increase LB damage (200%) for 3 turns to caster (can't be dispelled) |
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120 | ![]() |
Pitch-Black Performance (Master and Apprentice) | [5 turns cooldown, available on turn 1] Increase ATK (200%) for 1 turn to all allies Increase modifier (40x) for 3 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4 Increase modifier (2.5x) for 3 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4 1. Auto-cast next turn: Increase ATK (250%) for 1 turn to all allies Cure ATK/DEF/MAG/SPR break, stop and charm to all allies Decrease instrument resistance (15%) for 1 turn to all enemies Increase modifier (80x) for 2 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4 Increase modifier (2.5x) for 2 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4 1. Auto-cast after 2 turns: Increase ATK (300%) for 2 turns to all allies Remove all debuffs from all allies Decrease instrument resistance (15%) for 1 turn to all enemies Increase modifier (110x) for 1 turn to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4 Increase modifier (5x) for 1 turn to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4 |
120 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
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1 | ![]() |
Geniuses of Sword and Symphony | Increase HP (70%) and DEF and SPR (50%) Increase resistance to blind, sleep, paralyze, confuse and petrify (100%) Increase resistance to stop (100%) | ||
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50 | ![]() |
Persistent Apprentice | Increase ATK (200%) Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon Recover MP (7%) per turn | ||
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80 | ![]() |
Master and Apprentice Joint Performance | Increase fire, ice and dark resistance (30%) Increase LB damage (50%) | ||
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100 | ![]() |
Strength of a Master and Apprentice | Increase LB damage (100%) Increase physical damage against demons and humans (50/200%) Increase physical damage against broken enemies (70%) | ||
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101 | ![]() |
Master and Apprentice's Mirror | [Requirement: TMR or STMR equipped] Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) Increase LB gauge (5) per turn | ||
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115 | ![]() |
MP +20% | Increase MP (20%) |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
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Astral Melody | Base Lv 1 |
Physical damage (105.5x) to one enemy Decrease katana resistance (15%) for 4 turns to one enemy |
1 | 53 ![]() |
Max Lv 40 |
Physical damage (125x) to one enemy Decrease katana resistance (15%) for 4 turns to one enemy |
Awakenable Abilities[edit | edit source]
Brave Abilities[edit | edit source]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
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Harmonic Agitato Lv.1 | Physical damage (20x) with ignore DEF (50%) to one enemy | 1 | 68 | ![]() | |||||
Harmonic Agitato Lv.2 | Physical damage (25x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 20 | 10 | - | - | ![]() |
Harmonic Agitato Lv.3 | Physical damage (30x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 30 | 20 | - | 10 | ![]() |
Harmonic Agitato Lv.4 | Physical damage (35x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 50 | 30 | 5 | 20 | ![]() |
Harmonic Agitato Lv.5 | Physical damage (40x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 100 | 50 | 10 | 30 | ![]() |
Ice Baton Blade Lv.1 | Ice physical damage (56x) to one enemy![]() |
8 | 56 | ||||||
Ice Baton Blade Lv.2 | Ice physical damage (62x) to one enemy![]() |
8 | 56 | White | 20 | 10 | - | - | ![]() |
Ice Baton Blade Lv.3 | Ice physical damage (68x) to one enemy![]() |
8 | 56 | White | 30 | 20 | - | 10 | ![]() |
Ice Baton Blade Lv.4 | Ice physical damage (74x) to one enemy![]() |
8 | 56 | White | 50 | 30 | 5 | 20 | ![]() |
Ice Baton Blade Lv.5 | Ice physical damage (80x) to one enemy![]() |
8 | 56 | White | 100 | 50 | 10 | 30 | ![]() |
Brave Abilities[edit | edit source]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
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Harmonic Agitato Lv.1 | Physical damage (20x) with ignore DEF (50%) to one enemy | 1 | 68 | ![]() | |||||
Harmonic Agitato Lv.2 | Physical damage (25x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 20 | 10 | - | - | ![]() |
Harmonic Agitato Lv.3 | Physical damage (30x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 30 | 20 | - | 10 | ![]() |
Harmonic Agitato Lv.4 | Physical damage (35x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 50 | 30 | 5 | 20 | ![]() |
Harmonic Agitato Lv.5 | Physical damage (40x) with ignore DEF (50%) to one enemy | 1 | 68 | White | 100 | 50 | 10 | 30 | ![]() |
Katana Nocturne in Unison Lv.1 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison Dark physical damage (24x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 | ||||||
Katana Nocturne in Unison Lv.2 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+1 Dark physical damage (28x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 | Blue | 20 | 10 | - | - | ![]() |
Katana Nocturne in Unison Lv.3 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+2 Dark physical damage (32x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 | Blue | 30 | 20 | - | 10 | ![]() |
Katana Nocturne in Unison Lv.4 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+3 Dark physical damage (36x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 | Blue | 50 | 30 | 5 | 20 | ![]() |
Katana Nocturne in Unison Lv.5 | Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4 Dark physical damage (40x) with ignore DEF (50%) to one enemy ![]() |
7 | 65 | Blue | 100 | 50 | 10 | 30 | ![]() |
Awakening Materials[edit | edit source]
EX+1 | EX+2 | EX+3 |
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Sprites[edit | edit source]
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Quotes[edit | edit source]
Background Story[edit | edit source]
NV | A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome. |
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Fusion[edit | edit source]
NV | Time your attack with the slash of my blade. Can you do that? Of course, Master! |
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Summon[edit | edit source]
NV | A tag team battle is a good opportunity to practice coordinated attacks. I'll do my best, Master! |
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Trust Mastery[edit | edit source]
Take this and fill in for me for a bit. Not a moment's respite from such an avid pupil... Master, it's still too early for a break! |
User Review[edit | edit source]
Notes[edit | edit source]
Gameplay
- Akstar has several variants: Supreme Deva Akstar, Awakened Dragon Akstar and Akstar & Cleome.
Tag Mechanics
- Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.
Trivia
- Due to the Global version's content release changes prior to the Neo Vision era, the original version of Cleome has not yet been released in the Global version.