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Ancient Ruins Level 3

Madam's Manor


Overview[edit | edit source]

This exploration is part of an extensive Madam's Manor quest.

How to Unlock[edit | edit source]

  1. Collect and turn in all of the Sectored Circle - Yellow.

Map[edit | edit source]

To traverse Floor 14, collect the rope from Chest 2 on Floor 13.

Map-Ancient Ruins Level 3.png
Treasure Chests
Floor 11
1 Icon-Star Quartz.pngStar Quartz (8)
2 Icon-Star Quartz.pngStar Quartz (8)
3 Equip WhipEquip Whip
Floor 12
1 Icon-Star Quartz.pngStar Quartz (8)
2 Icon-Corrosive Powder.pngCorrosive Powder
3 Icon-Battle Garb.pngBattle Garb - recipe
Floor 13
1 Icon-Star Quartz.pngStar Quartz (8)
2 Durable Rope
Floor 14
1 Icon-Star Quartz.pngStar Quartz (8)
2 Icon-Wilderness Scarf.pngWilderness Scarf
Floor 15
1 Guardian of ThunderGuardian of Thunder
Collection Points
Lightning Megacryst
Water Megacryst
Earth Megacryst
Light Megacryst
---
Yellow Megacite
Black Megacite
---
Corrosive Powder
Hard Pebble

Battle Info[edit | edit source]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
163 25 2000 -
Mission
Complete the quest Lapis100
Pecciotta in party (Companion included) Icon-Star Quartz.pngStar Quartz (3)
Evoke an esper 2 times or more Icon-Lightning Megacryst.pngLightning Megacryst (10)
Defeat Delanbo Icon-Amber Gem.pngAmber Gem
Monster Boss Drop
Belmodar
Haagenti
Hitobosu
Krokesia
Marraco
Polymyxa
Shemhaza
Stone Mask
Delanbo Demon Tail
Esper Cryst
God's Reliquary
Golden Egg
Litrock
Quality Stone
Seed of Life

Boss Info[edit | edit source]

Delanbo No. 1417
Race Human

Delanbo

Level 100
HP 100,000,000
MP 3,000,000
ATK
DEF
MAG
SPR
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - +300% - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Vulnerable to ATK/DEF/MAG/SPR break.

Abilities[edit | edit source]

Attack Pattern[edit | edit source]

Map Tips[edit | edit source]

  • See testimonials and discussions.
  • Each floor does not have a mini-map until its respective tablet is examined.
  • Random fights are quite difficult and may include pre-emptive attacks - bring a strong team including a source of MP recovery.
  • Random enemies, including those with innate resistances to a certain category of attacks, are still vulnerable to status ailments. Any unit with Toxic Rain, Rikku's Pouch, Noctis with his Fire Flask, Ling with her Dance of Death, etc. can trivialize a great deal of the dungeon.
  • The boss is much harder than typical world bosses. With difficulty reaching upper trial level, approximately 8-10★.
  • As of right now, the reward for beating the boss is a bragging right, as Amber Gem serves no purpose.
  • It is recommended to take Pecciotta into your party on your first run because you are not required to defeat Delanbo on first clear. This time though you will battle the boss so prepare yourself a little to be able to reach 49% threshold.
    • At the end of Floor 15, you will enter a scripted battle the boss but will only be able to damage him to his 49% HP hard threshold. He will use a AoE HP% damage attack. The following turn, any damage done will have no effect. Instead Potensha will intervene and finish the battle.
  • Make sure you step on the magic circle on Floor 15, which will activate 2-way teleportation to Floor 11. This will help you to bypass all encounters before you fight Delanbo later.
  • On Floor 12, before the exit towards Floor 13, you will enter a scripted battle against a human race, +300 lightning resist Mysterious Monster. It has a 49% and 10% HP hard threshold, after which it will escape ending the battle.
  • On Floor 13, interact with A and exhaust all options and then interact with B and C. Interact with D and choose to not give up 3 times when prompted. Return to the Madam. Go to location E to unlock the door.

Boss Tips[edit | edit source]

  • The boss has high DEF. It will switch between different stances such as buffing its ATK/MAG while debuffing its DEF/SPR.
  • Do not dispel the boss. This will cause it to add attacks to its rotation and make the fight more difficult.
  • A physical tank is recommended as most of the attacks are physical.
  • On thresholds, assuming you don't dispel the boss, the boss will cast a new stance and nothing else. With sufficient damage to cross a threshold each turn, the fight becomes effortless.

References[edit | edit source]

Videos[edit | edit source]

To be able to add an external link, you need to contribute by editing 3 or more times.
Username Description Units Link
Edward Thatch Do not dispel Lotus Mage Fina, Sylvie, Esther, Gladiolus, Maritime Strategist Nichol, friend Esther YouTube
Jason Gaming Fragment Collection Auron, Yuraisha, Folka, Akstar, Galuf YouTube