GL | JP |
Balthier | ||||
---|---|---|---|---|
Rarity | 5 - | |||
Role | ||||
Chain Family | Bolting Strike | |||
Categories | Lightning Attacker FFXII The Gathering | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFXII | |||
Gender | Male | |||
Race | Human | |||
No. | 530, 531, 1071, 2118 | |||
TMR | ArcturusArcturus
| |||
STMR | Zodiac ShotZodiac Shot
|
Balthier | ||||
---|---|---|---|---|
Rarity | - | |||
Role | ||||
Chain Family | Bolting Strike | |||
Categories | Lightning Attacker FFXII The Gathering | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFXII | |||
Gender | Male | |||
Race | Human | |||
No. | 2118 | |||
TMR | ArcturusArcturus
| |||
STMR | Zodiac ShotZodiac Shot
|
A sky pirate who appears in tales of Ivalice, a world foreign to this one. Balthier is a man who prizes his freedom above all else, endlessly globetrotting Ivalice on his airship, the Strahl, with his partner Fran. A man of many virtues, he nobly claims to steal only from the wicked, although his pompousness and philandering are unbecoming. Little did he know, however, that his plans to steal the treasures hidden within the Royal Palace of Rabanastre's treasury would change his life forever.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2806 900 + 450 |
119 150 + 75 |
119 65 + 32 |
96 65 + 32 |
88 65 + 32 |
103 65 + 32 |
1 | 10 | 6 |
6 | 3648 900 + 450 |
155 150 + 75 |
155 65 + 32 |
125 65 + 32 |
115 65 + 32 |
135 65 + 32 |
1 | 12 | 6 |
7 | 4742 900 + 450 |
201 150 + 75 |
202 65 + 32 |
170 65 + 32 |
149 65 + 32 |
184 65 + 32 |
1 | 12 | 6 |
4778 900 + 450 |
230 150 + 75 |
226 65 + 32 |
170 65 + 32 |
149 65 + 32 |
184 65 + 32 |
1 | 12 | 6 | |
1 | 5399 900 + 450 |
260 150 + 75 |
255 65 + 32 |
192 65 + 32 |
168 65 + 32 |
208 65 + 32 |
1 | 12 | 6 |
2 | 5877 900 + 450 |
283 150 + 75 |
278 65 + 32 |
209 65 + 32 |
183 65 + 32 |
226 65 + 32 |
1 | 12 | 6 |
3 | 6211 900 + 450 |
299 150 + 75 |
294 65 + 32 |
221 65 + 32 |
193 65 + 32 |
239 65 + 32 |
1 | 12 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 1 turn
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | - |
6 | 4 | - |
7 | 4 | - |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
Arcturus (FFXII) | Gun | ATK+180 Effect: Polished Gun-HandlingPolished Gun-Handling
| |||||||
Arcturus (FFXII) | Gun | ATK+207 Effect: Polished Gun-Handling+Polished Gun-Handling+
| |||||||
Arcturus (FFXII) | Gun | ATK+220 Effect: Polished Gun-Handling+Polished Gun-Handling+
Two-handed weapon | |||||||
Balthier's Clothes (FFXII) | Clothes | HP+9999, ATK+120, DEF+35, SPR+15 Effect: LB Damage +50%LB Damage +50%
Exclusive: Physical Attacker |
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4835 900 + 450 |
228 150 + 75 |
229 65 + 32 |
165 65 + 32 |
146 65 + 32 |
189 65 + 32 |
4 | 3 | 6 | |
1 | 5456 900 + 450 |
258 150 + 75 |
258 65 + 32 |
187 65 + 32 |
165 65 + 32 |
213 65 + 32 |
4 | 3 | 6 |
2 | 5934 900 + 450 |
281 150 + 75 |
281 65 + 32 |
204 65 + 32 |
180 65 + 32 |
231 65 + 32 |
4 | 3 | 6 |
3 | 6268 900 + 450 |
297 150 + 75 |
297 65 + 32 |
216 65 + 32 |
190 65 + 32 |
244 65 + 32 |
4 | 3 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 3 turns
- Cooldown to Normal: 3 turns
- Cooldown to Brave Shift: 1 turn
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
Arcturus (FFXII) | Gun | ATK+180 Effect: Polished Gun-HandlingPolished Gun-Handling
| |||||||
Arcturus (FFXII) | Gun | ATK+207 Effect: Polished Gun-Handling+Polished Gun-Handling+
| |||||||
Arcturus (FFXII) | Gun | ATK+220 Effect: Polished Gun-Handling+Polished Gun-Handling+
Two-handed weapon | |||||||
Balthier's Clothes (FFXII) | Clothes | HP+9999, ATK+120, DEF+35, SPR+15 Effect: LB Damage +50%LB Damage +50%
Exclusive: Physical Attacker |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 15 | Rapid Fire | Physical damage combo (1-6 times, 1x each, 3.5x avg) to one random enemy | 0 | 16 | |
5 | 45 | Elemental Shot - Fire | Physical damage (1.5x) with ignore DEF (50%) to one enemy Decrease fire resistance (60%) for 5 turns to one enemy Add fire element to physical attacks for 5 turns to caster |
1 | 35 | |
5 | 70 | Weapon Break | Physical damage (70x) to one enemy Decrease ATK (60%) for 5 turns to one enemy |
1 | 12 | |
5 | 70 | Shield Break | Physical damage (70x) to one enemy Decrease DEF (60%) for 5 turns to one enemy |
1 | 12 | |
6 | 1 | Elemental Shot - Lightning+ | [4 turns cooldown, available on turn 1] Physical damage (40x) to one enemy Decrease lightning resistance (110%) for 4 turns to one enemy Decrease DEF (75%) for 4 turns to one enemy Increase ability modifier (10x) for 4 turns to caster (can't be dispelled): Finishing Blow, Rapid Shot, Rapid Shot+1, Rapid Shot+2 Enable skill for 2 turns to caster: Finishing Blow |
1 | 110 | |
6 | 10 | Elemental Shot - Lightning | Physical damage (1.5x) with ignore DEF (50%) to one enemy Decrease lightning resistance (75%) for 5 turns to one enemy Add lightning element to physical attacks for 5 turns to caster |
1 | 35 | |
6 | 35 | Elemental Shot - Water | Physical damage (1.5x) with ignore DEF (50%) to one enemy Decrease water resistance (60%) for 5 turns to one enemy Add water element to physical attacks for 5 turns to caster |
1 | 35 | |
6 | 90 | Elemental Shot - Light | Physical damage (1.5x) with ignore DEF (50%) to one enemy Decrease light resistance (50%) for 5 turns to one enemy Add light element to physical attacks for 5 turns to caster |
1 | 35 | |
6 | 100 | Killer Shot | Physical damage (3x) with ignore DEF (50%) to one enemy Enable skill for 2 turns to caster: Finishing Blow |
1 | 45 | |
7 | 105 | Rapid Shot Awk+2 | [4 turns cooldown, available on turn 4] Physical damage combo (1-4 times, 15-60x each, 15x increment) to one enemy Enable skill for 2 turns to caster: Finishing Blow |
3 | 99 | |
7 | 110 | Trick Weapon Awk+2 | [2 turns cooldown, available on turn 2] Randomly use: (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire and light resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire and lightning resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease lightning and water resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease water and light resistance (120%) for 4 turns to one enemy |
84 | ||
7 | 110 | Syphon Shot | Hybrid damage (1.4x) to one enemy Hybrid damage (0.3x) as MP drain (30%) to one enemy |
1 | 12 | |
7 | 120 | Gun Preparation Lv.5 | Physical damage (50x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | |
7 | 120 | Trinity Trigger | Cast 3 times: Booming Penalty, Custom Gun Powder, Elemental Shot - Fire, Elemental Shot - Light, Elemental Shot - Lightning, Elemental Shot - Lightning+, Elemental Shot - Water, Finishing Blow, Freedom Bullet - One Shot, Freedom Bullet - One Shot+1, Freedom Bullet - One Shot+2, Freedom Bullet - One Shot+3, Freedom Bullet - One Shot+4, Freedom Bullet - Rapid Shot, Freedom Bullet - Rapid Shot+1, Freedom Bullet - Rapid Shot+2, Freedom Bullet - Rapid Shot+3, Freedom Bullet - Rapid Shot+4, Gun Preparation, Gun Preparation+1, Gun Preparation+2, Gun Preparation+3, Gun Preparation+4, Killer Shot, Punishment Bolt I, Punishment Bolt II, Rapid Fire, Rapid Shot, Rapid Shot+1, Rapid Shot+2, Sanction of Thunder, Shield Break, Syphon Shot, Trick Weapon, Trick Weapon+1, Trick Weapon+2, Weapon Break | 0 | ||
7 | 120 | Freedom Bullet - One Shot Lv.5 | Physical damage (90x) to one enemy | 1 | 64 | |
7 | 120 | Sanction of Thunder | Lightning physical damage (60x) to one enemy Add lightning element to physical attacks for 5 turns to caster Bolting Strike |
9 | 76 | |
7 | 120 | Punishment Bolt I | [3 uses per battle, unique selection on multicast] Lightning physical damage (100x) to one enemy Bolting Strike |
9 | 160 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 25 | DEF +20% | Increase DEF (20%) | |||
5 | 55 | HP +20% | Increase HP (20%) | |||
5 | 80 | Gun Mastery (Balthier) Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a gun Increase equipment ATK (20%) when dual wielding | |||
6 | 1 | Light-footed Awk+2 | Increase physical evasion (20%) Increase magic evasion (20%) Increase resistance to paralyze, confuse and petrify (100%) Auto-cast Light-footed+1 at the start of a battle, upon revival, or after brave shift | |||
6 | 1 | Back Turned On the Past | Increase ATK and HP (50%) and MP (30%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase equipment ATK (70%) when dual wielding Increase ability modifier (20x): Elemental Shot - Fire, Elemental Shot - Light, Elemental Shot - Lightning, Elemental Shot - Water, Finishing Blow, Killer Shot, Rapid Shot, Rapid Shot+1, Rapid Shot+2 Auto-cast Back Turned On the Past at the start of a battle, upon revival, or after brave shift | |||
6 | 65 | ATK +30% | Increase ATK (30%) | |||
6 | 75 | Auto-Refresh | Recover MP (5%) per turn | |||
6 | 100 | Mark | Chance to counter physical attacks (30%) with Mark Chance to counter magic attacks (30%) with Mark | |||
7 | 101 | The Leading Man | [Requirement: TMR or STMR equipped] Increase ATK, MAG, HP and MP (20%) Increase equipment ATK (30%) when dual wielding Increase equipment ATK (50%) and physical accuracy (25%) when single wielding a one-handed weapon | |||
7 | 105 | Sniper's Eye | Increase ability modifier (1x): Elemental Shot - Fire, Elemental Shot - Light, Elemental Shot - Lightning, Elemental Shot - Water, Killer Shot Increase ability modifier (2x): Finishing Blow Increase ability modifier (0.3x): Rapid Fire | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Quicksilver | Increase ATK (30%) Increase LB gauge (2) per turn | |||
7 | 120 | Young Sky Pirate | Increase physical damage against avians (100%) Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon | |||
7 | 120 | Sky Pirate's Chivalry Lv.5 | Increase static HP (1000) Increase ability modifier (12.5x): Killer Shot Increase ability modifier (17x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Light-footed |
Light-footed Awk+1 | Evade 1 physical attack for 3 turns to caster | ||||
Activated by Elemental Shot - Lightning+, Killer Shot, Mark, Rapid Shot, Gun Preparation |
Finishing Blow | Physical damage (5x) with ignore DEF (50%) to one enemy | 1 | 24 | ||
Activated by Back Turned On the Past |
Back Turned On the Past | Enable skill to caster: Dual Trigger | ||||
Activated by Back Turned On the Past |
Dual Trigger | Cast 2 times (unique selection only): Weapon Break, Shield Break, Rapid Fire, Killer Shot, Elemental Shot - Fire, Elemental Shot - Lightning, Elemental Shot - Water, Elemental Shot - Light, Rapid Shot, Trick Weapon, Syphon Shot, Finishing Blow, Elemental Shot - Lightning+, Gun Preparation, Freedom Bullet - One Shot, Sanction of Thunder, Punishment Bolt I, Freedom Bullet - Rapid Shot, Punishment Bolt II, Custom Gun Powder, Booming Penalty, Rapid Shot, Rapid Shot, Trick Weapon, Trick Weapon, Gun Preparation, Gun Preparation, Gun Preparation, Gun Preparation, Freedom Bullet - One Shot, Freedom Bullet - One Shot, Freedom Bullet - One Shot, Freedom Bullet - One Shot, Freedom Bullet - Rapid Shot, Freedom Bullet - Rapid Shot, Freedom Bullet - Rapid Shot, Freedom Bullet - Rapid Shot | ||||
Activated by Mark |
Mark | Enable skill for 1 turn to caster: Finishing Blow |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Element of Treachery | Base Lv 1 |
Physical damage (2.5x) with ignore DEF (50%) to all enemies | 1 | 14 |
Max Lv 20 |
Physical damage (3.45x) with ignore DEF (50%) to all enemies | ||||
6 | Element of Treachery | Base Lv 1 |
Physical damage (2.7x) with ignore DEF (50%) to all enemies | 1 | 16 |
Max Lv 25 |
Physical damage (3.9x) with ignore DEF (50%) to all enemies | ||||
7 | Element of Treachery | Base Lv 1 |
Physical damage (5.55x) with ignore DEF (50%) to all enemies | 1 | 24 |
Max Lv 30 |
Physical damage (7x) with ignore DEF (50%) to all enemies | ||||
Element of Treachery | Base Lv 1 |
Physical damage (5.55x) with ignore DEF (50%) to all enemies | 1 | 24 | |
Max Lv 30 |
Physical damage (7x) with ignore DEF (50%) to all enemies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
120 | Gun Preparation Lv.5 | Physical damage (50x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | ||
120 | Trinity Trigger | Cast 3 times: Booming Penalty, Custom Gun Powder, Elemental Shot - Fire, Elemental Shot - Light, Elemental Shot - Lightning, Elemental Shot - Lightning+, Elemental Shot - Water, Finishing Blow, Freedom Bullet - One Shot, Freedom Bullet - One Shot+1, Freedom Bullet - One Shot+2, Freedom Bullet - One Shot+3, Freedom Bullet - One Shot+4, Freedom Bullet - Rapid Shot, Freedom Bullet - Rapid Shot+1, Freedom Bullet - Rapid Shot+2, Freedom Bullet - Rapid Shot+3, Freedom Bullet - Rapid Shot+4, Gun Preparation, Gun Preparation+1, Gun Preparation+2, Gun Preparation+3, Gun Preparation+4, Killer Shot, Punishment Bolt I, Punishment Bolt II, Rapid Fire, Rapid Shot, Rapid Shot+1, Rapid Shot+2, Sanction of Thunder, Shield Break, Syphon Shot, Trick Weapon, Trick Weapon+1, Trick Weapon+2, Weapon Break | 0 | |||
120 | Freedom Bullet - Rapid Shot Lv.5 | Physical damage (80x) to one enemy Bolting Strike |
9 | 64 | ||
120 | Punishment Bolt II | [3 uses per battle, unique selection on multicast] Lightning physical damage (10x) to one enemy Lightning physical damage (90x) to one enemy Bolting Strike |
8,1 | 99 | ||
120 | Custom Gun Powder | [4 turns cooldown, available on turn 1] Cure ATK break to caster Increase ATK (300%) for 3 turns to caster Refresh (600 MP) split over 3 turns to caster |
99 | |||
120 | Booming Penalty | Lightning physical damage (5x) to one enemy Lightning physical damage (70x) to one enemy Bolting Strike |
8,1 | 78 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
120 | Young Sky Pirate | Increase physical damage against avians (100%) Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon | ||||
120 | Sky Pirate's Marksmanship Lv.5 | Increase ATK (70%) Increase physical damage against beasts (100%) Increase ability modifier (35x): Finishing Blow | ||||
120 | Thirst for Freedom | [Requirement: TMR or STMR equipped] Increase ATK (50%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon Increase equipment ATK (100%) when dual wielding Increase physical evasion (15%) | ||||
120 | Fran's Partner | Increase HP and MP (50%) Increase resistance to paralyze, confuse and petrify (100%) Recover MP (5%) per turn | ||||
120 | Top Speed | Increase DEF and SPR (20%) Increase physical evasion (20%) Increase magic evasion (20%) | ||||
120 | Ties to One's Father | Increase ATK (80%) Increase LB gauge (2) per turn Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Gun Preparation |
Finishing Blow | Physical damage (5x) with ignore DEF (50%) to one enemy | 1 | 24 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Aspect of Betrayal | Base Lv 1 |
Lightning physical damage (71x) to one enemy | 1 | 24 | |
Max Lv 30 |
Lightning physical damage (100x) to one enemy |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Gun Preparation Lv.1 | Physical damage (35x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | ||||||
Gun Preparation Lv.2 | Physical damage (40x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 15 | 8 | - | - | 100,000 |
Gun Preparation Lv.3 | Physical damage (45x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 20 | 15 | - | 10 | 100,000 |
Gun Preparation Lv.4 | Physical damage (47.5x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 35 | 22 | 3 | 15 | 150,000 |
Gun Preparation Lv.5 | Physical damage (50x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Freedom Bullet - One Shot Lv.1 | Physical damage (70x) to one enemy | 1 | 64 | ||||||
Freedom Bullet - One Shot Lv.2 | Physical damage (80x) to one enemy | 1 | 64 | White | 15 | 8 | - | - | 100,000 |
Freedom Bullet - One Shot Lv.3 | Physical damage (85x) to one enemy | 1 | 64 | White | 20 | 15 | - | 10 | 100,000 |
Freedom Bullet - One Shot Lv.4 | Physical damage (88x) to one enemy | 1 | 64 | White | 35 | 22 | 3 | 15 | 150,000 |
Freedom Bullet - One Shot Lv.5 | Physical damage (90x) to one enemy | 1 | 64 | White | 75 | 37 | 5 | 20 | 300,000 |
Sky Pirate's Chivalry Lv.1 | Increase static HP (250) Increase ability modifier (5x): Killer Shot Increase ability modifier (15x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 |
- | - | ||||||
Sky Pirate's Chivalry Lv.2 | Increase static HP (500) Increase ability modifier (7.5x): Killer Shot Increase ability modifier (15x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 |
- | - | Green | 15 | 8 | - | - | 100,000 |
Sky Pirate's Chivalry Lv.3 | Increase static HP (750) Increase ability modifier (10x): Killer Shot Increase ability modifier (16x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 |
- | - | Green | 20 | 15 | - | 10 | 100,000 |
Sky Pirate's Chivalry Lv.4 | Increase static HP (900) Increase ability modifier (11.5x): Killer Shot Increase ability modifier (16x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 |
- | - | Green | 35 | 22 | 3 | 15 | 150,000 |
Sky Pirate's Chivalry Lv.5 | Increase static HP (1000) Increase ability modifier (12.5x): Killer Shot Increase ability modifier (17x): Rapid Shot, Rapid Shot+1, Rapid Shot+2 |
- | - | Green | 75 | 37 | 5 | 20 | 300,000 |
Conditional | |||||||||
Finishing Blow | Physical damage (5x) with ignore DEF (50%) to one enemy | 1 | 24 | Activated by Gun Preparation |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Light-footed | Increase physical evasion (15%) Increase magic evasion (15%) Increase resistance to paralyze, confuse and petrify (100%) |
- | - | |||||||
Light-footed Awk+1 | Increase physical evasion (15%) Increase magic evasion (15%) Increase resistance to paralyze, confuse and petrify (100%) Auto-cast Light-footed+1 at the start of a battle, upon revival, or after brave shift |
- | - | Tech | 15 | 10 | 8 | 2 | 1 | 375,000 |
Light-footed Awk+2 | Increase physical evasion (20%) Increase magic evasion (20%) Increase resistance to paralyze, confuse and petrify (100%) Auto-cast Light-footed+1 at the start of a battle, upon revival, or after brave shift |
- | - | Tech | 23 | 15 | 12 | 4 | 1 | 375,000 |
Gun Mastery | Increase ATK, DEF, MAG and SPR (50%) when equipped with a gun | - | - | |||||||
Gun Mastery (Balthier) Awk+1 | Increase ATK, DEF, MAG and SPR (75%) when equipped with a gun | - | - | Tech | 15 | 10 | 8 | 2 | - | 375,000 |
Gun Mastery (Balthier) Awk+2 | Increase ATK, DEF, MAG and SPR (100%) when equipped with a gun Increase equipment ATK (20%) when dual wielding |
- | - | Tech | 23 | 15 | 12 | 4 | 1 | 375,000 |
Rapid Shot | [4 turns cooldown, available on turn 4] Physical damage combo (1-6 times, 10-35x each, 5x increment) to one enemy Enable skill for 2 turns to caster: Finishing Blow |
3 | 99 | |||||||
Rapid Shot Awk+1 | [4 turns cooldown, available on turn 4] Physical damage combo (1-5 times, 12.5-42.5x each, 7.5x increment) to one enemy Enable skill for 2 turns to caster: Finishing Blow |
3 | 99 | Power | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Rapid Shot Awk+2 | [4 turns cooldown, available on turn 4] Physical damage combo (1-4 times, 15-60x each, 15x increment) to one enemy Enable skill for 2 turns to caster: Finishing Blow |
3 | 99 | Power | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Trick Weapon | [2 turns cooldown, available on turn 2] Randomly use: (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire resistance (110%) for 3 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease lightning resistance (110%) for 3 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease water resistance (110%) for 3 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease light resistance (110%) for 3 turns to one enemy |
- | 84 | |||||||
Trick Weapon Awk+1 | [2 turns cooldown, available on turn 2] Randomly use: (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease lightning resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease water resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease light resistance (120%) for 4 turns to one enemy |
- | 84 | Black | 15 | 10 | 8 | 2 | 1 | 375,000 |
Trick Weapon Awk+2 | [2 turns cooldown, available on turn 2] Randomly use: (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire and light resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease fire and lightning resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease lightning and water resistance (120%) for 4 turns to one enemy (25%) Trick Weapon Physical damage (8x) to one enemy Decrease water and light resistance (120%) for 4 turns to one enemy |
- | 84 | Black | 23 | 15 | 12 | 4 | 2 | 375,000 |
Conditional | ||||||||||
Light-footed | Evade 1 physical attack for 3 turns to caster | - | - | Activated by Light-footed | ||||||
Finishing Blow | Physical damage (5x) with ignore DEF (50%) to one enemy | 1 | 24 | Activated by Rapid Shot |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Gun Preparation Lv.1 | Physical damage (35x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | ||||||
Gun Preparation Lv.2 | Physical damage (40x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 15 | 8 | - | - | 100,000 |
Gun Preparation Lv.3 | Physical damage (45x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 20 | 15 | - | 10 | 100,000 |
Gun Preparation Lv.4 | Physical damage (47.5x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 35 | 22 | 3 | 15 | 150,000 |
Gun Preparation Lv.5 | Physical damage (50x) to one enemy Enable skill for 2 turns to caster: Finishing Blow Bolting Strike |
9 | 58 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Freedom Bullet - Rapid Shot Lv.1 | Physical damage (60x) to one enemy Bolting Strike |
9 | 64 | ||||||
Freedom Bullet - Rapid Shot Lv.2 | Physical damage (70x) to one enemy Bolting Strike |
9 | 64 | Violet | 15 | 8 | - | - | 100,000 |
Freedom Bullet - Rapid Shot Lv.3 | Physical damage (75x) to one enemy Bolting Strike |
9 | 64 | Violet | 20 | 15 | - | 10 | 100,000 |
Freedom Bullet - Rapid Shot Lv.4 | Physical damage (78x) to one enemy Bolting Strike |
9 | 64 | Violet | 35 | 22 | 3 | 15 | 150,000 |
Freedom Bullet - Rapid Shot Lv.5 | Physical damage (80x) to one enemy Bolting Strike |
9 | 64 | Violet | 75 | 37 | 5 | 20 | 300,000 |
Sky Pirate's Marksmanship Lv.1 | Increase ATK (30%) Increase physical damage against beasts (50%) Increase ability modifier (20x): Finishing Blow |
- | - | ||||||
Sky Pirate's Marksmanship Lv.2 | Increase ATK (40%) Increase physical damage against beasts (70%) Increase ability modifier (25x): Finishing Blow |
- | - | Red | 15 | 8 | - | - | 100,000 |
Sky Pirate's Marksmanship Lv.3 | Increase ATK (50%) Increase physical damage against beasts (80%) Increase ability modifier (30x): Finishing Blow |
- | - | Red | 20 | 15 | - | 10 | 100,000 |
Sky Pirate's Marksmanship Lv.4 | Increase ATK (60%) Increase physical damage against beasts (90%) Increase ability modifier (32.5x): Finishing Blow |
- | - | Red | 35 | 22 | 3 | 15 | 150,000 |
Sky Pirate's Marksmanship Lv.5 | Increase ATK (70%) Increase physical damage against beasts (100%) Increase ability modifier (35x): Finishing Blow |
- | - | Red | 75 | 37 | 5 | 20 | 300,000 |
Conditional | |||||||||
Finishing Blow | Physical damage (5x) with ignore DEF (50%) to one enemy | 1 | 24 | Activated by Gun Preparation |
Awakening Materials[]
6 | 7 |
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Prismatic Horn (20) Fairies' Writ (10) Rainbow Bloom (10) Calamity Gem (5) Divine Crystal (5) 4,000 |
Balthier's Prism 3,000,000 |
1 | 2 | 3 | |
---|---|---|---|
Balthier Fragment (25) Ascension Pearl 250,000 |
Balthier Fragment (50) Ascension Pearl (2) 250,000 |
Balthier Fragment (75) Ascension Pearl (3) 500,000 |
Balthier Fragment (100) Ascension Pearl (3) Transcension Pearl 750,000 |
Sprites[]
5 | 6 | 7 | ||
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Quotes[]
Background Story[]
5★ | A sky pirate who appears in tales of Ivalice, a world foreign to this one. Balthier is a man who prizes his freedom above all else, endlessly globetrotting Ivalice on his airship, the Strahl, with his partner Fran. A man of many virtues, he nobly claims to steal only from the wicked, although his pompousness and philandering are unbecoming. Little did he know, however, that his plans to steal the treasures hidden within the Royal Palace of Rabanastre's treasury would change his life forever. |
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6★ | A sky pirate who appears in tales of Ivalice, a world foreign to this one. Balthier made quite a name for himself soaring the skies and stealing from the wicked with his partner Fran, a viera warrior. However, fate lead him to join Princess Ashe's efforts in restoring her country of Dalmasca after its destruction at the hands of the Archadian Empire. This journey helped him to reconnect with his past and ultimately face off against his own father. |
7★ | A free-spirited sky pirate who appears in the tales of a faraway realm known as Ivalice. Balthier left behind the Archadian Empire—his homeland—as an act of rebellion against his father, taking to the skies alongside his partner Fran. He is eventually forced to confront his past after joining up with Vaan, who longs to soar the skies as a pirate himself, and Ashe, the Dalmascan princess once thought dead, in their journey. He finally discovers the freedom he always wished for upon severing all ties with his father, Dr. Cid. |
NV | A free-spirited sky pirate who appears in the tales of a faraway realm known as Ivalice. Balthier left behind the Archadian Empire—his homeland—as an act of rebellion against his father, taking to the skies alongside his partner Fran. He is eventually forced to confront his past after joining up with Vaan, who longs to soar the skies as a pirate himself, and Ashe, the Dalmascan princess once thought dead, in their journey. He finally discovers the freedom he always wished for upon severing all ties with his father, Dr. Cid. |
Fusion[]
5★ | All skiff, no ship. Hardly fit for a leading man. |
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6★ | I ran. Free at last. |
7★ | No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. |
NV | No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. |
Awakening[]
5★ | <blank> |
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6★ | Can't say I'm unaccustomed to people doubting my intentions, but betrayal could not be further from my mind. Shall I swear by your sword or some such? |
7★ | All that running, and I got nowhere. It's time to end this—cut my ties to the past. |
NV | All that running, and I got nowhere. It's time to end this—cut my ties to the past. |
Summon[]
5★ | Who am I? I play the leading man, who else? |
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6★ | You want me to come with you? Okay, as long as I get some treasure out of it. |
7★ | I'm only here to see how the story unfolds. Any self-respecting leading man would do the same. |
NV | I'm only here to see how the story unfolds. Any self-respecting leading man would do the same. |
User Review[]
Notes[]
Trivia
- He is known in Final Fantasy XII as the story's "leading man".