GL | JP |
Barbariccia | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | 5 - | |||||||||
Role | ||||||||||
Chain Family | Bolting Strike Chaos Wave Awakened Tornado | |||||||||
Categories | Wind Mage FFIV | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFIV | |||||||||
Gender | Female | |||||||||
Race | Human | |||||||||
No. | 8091, 8092, 8093, 8400 | |||||||||
TMR | Barbariccia's SpiritBarbariccia's Spirit
| |||||||||
STMR | Barbariccia's BanglesBarbariccia's Bangles
|
Barbariccia | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | - | |||||||||
Role | ||||||||||
Chain Family | Chaos Wave Awakened Tornado | |||||||||
Categories | Wind Mage FFIV | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFIV | |||||||||
Gender | Female | |||||||||
Race | Human | |||||||||
No. | 8401 | |||||||||
TMR | Barbariccia's SpiritBarbariccia's Spirit
| |||||||||
STMR | Barbariccia's BanglesBarbariccia's Bangles
|
One of Golbez's Archfiends who appears in the tales of a blue planet watched over by two moons. Barbariccia commands the element of wind, and has been entrusted with the protection of the Tower of Zot. When a proposal is made to release a kidnapped Rosa in exchange for the Earth Crystal as per Kain's suggestion, everyone agrees to proceed with the negotiation at the Tower of Zot. Aware of the party's movements, Barbariccia works from the shadows to set up the Magus Sisters against Cecil in hopes of being praised for her efforts.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2654 900 + 450 |
146 150 + 75 |
85 65 + 32 |
91 65 + 32 |
120 65 + 32 |
108 65 + 32 |
1 | 10 | 6 |
6 | 3450 900 + 450 |
190 150 + 75 |
110 65 + 32 |
118 65 + 32 |
156 65 + 32 |
140 65 + 32 |
1 | 12 | 6 |
7 | 4485 900 + 450 |
247 150 + 75 |
143 65 + 32 |
162 65 + 32 |
202 65 + 32 |
190 65 + 32 |
1 | 12 | 6 |
4485 900 + 450 |
247 150 + 75 |
143 65 + 32 |
154 65 + 32 |
270 65 + 32 |
186 65 + 32 |
1 | 12 | 6 | |
1 | 5068 900 + 450 |
279 150 + 75 |
162 65 + 32 |
174 65 + 32 |
305 65 + 32 |
210 65 + 32 |
1 | 12 | 6 |
2 | 5517 900 + 450 |
304 150 + 75 |
176 65 + 32 |
189 65 + 32 |
332 65 + 32 |
229 65 + 32 |
1 | 12 | 6 |
3 | 5831 900 + 450 |
321 150 + 75 |
186 65 + 32 |
200 65 + 32 |
351 65 + 32 |
242 65 + 32 |
1 | 12 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 4 turns
- Cooldown to Normal: 4 turns
- Cooldown to Brave Shift: 4 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | +50% | - | -50% | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 8 |
6 | 4 | Lvl 8 |
7 | 4 | Lvl 8 |
4 | Lvl 6, Lvl 8, Lvl 5 |
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5102 900 + 450 |
256 150 + 75 |
121 65 + 32 |
240 65 + 32 |
270 65 + 32 |
215 65 + 32 |
1 | 12 | 6 | |
1 | 5685 900 + 450 |
288 150 + 75 |
140 65 + 32 |
260 65 + 32 |
305 65 + 32 |
239 65 + 32 |
1 | 12 | 6 |
2 | 6134 900 + 450 |
313 150 + 75 |
154 65 + 32 |
275 65 + 32 |
332 65 + 32 |
258 65 + 32 |
1 | 12 | 6 |
3 | 6448 900 + 450 |
330 150 + 75 |
164 65 + 32 |
286 65 + 32 |
351 65 + 32 |
271 65 + 32 |
1 | 12 | 6 |
Brave Shift Availability[]
- Available from turn 1
- Duration: 4 turns
- Cooldown to Normal: 4 turns
- Cooldown to Brave Shift: 4 turns
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | -50% | - |
Status Ailment Resistance | |||||||
- | - | - | +100% | +100% | - | - | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 6, Lvl 8, Lvl 5 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 30 | Stone Touch | Inflict petrify (100%) to one enemy | 12 | ||
5 | 48 | Flurry | Wind physical damage (3x) to one enemy Inflict silence (50%) to one enemy |
4 | 24 | |
5 | 65 | Cyclone Shield Awk+2 | Mitigate damage taken (50%) for 4 turns to all allies Increase MAG and SPR (300%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
40 | ||
5 | 72 | Allure | Inflict charm (25%) for 1 turn to one enemy | 30 | ||
6 | 34 | Storm Ward | Increase lightning and wind resistance (70%) for 3 turns to all allies | 36 | ||
6 | 66 | Dual Black Magic | Cast 2 times: Black magic | |||
6 | 77 | Refreshing Winds | Refresh (12 MP, 0.3x) split over 3 turns to all allies Heal (1200 HP, 10x) split over 3 turns to all allies If used after Cyclone Shield, Cyclone Shield+1, Cyclone Shield+2 or Storm Ward: Refresh (24 MP, 0.3x) split over 3 turns to all allies Heal (2400 HP, 20x) split over 3 turns to all allies |
40 | ||
6 | 100 | Sunder Awk+2 | Lightning and wind magic damage (12.5x) to one enemy If used after Looming Tempest, Ominous Forecast or Tempest Eye Wall: Lightning and wind magic damage (20x) to one enemy |
1 | 100 | |
7 | 105 | Tempest Eye Wall | [6 turns cooldown, available on turn 1] Lightning and wind magic damage (12x) to all enemies Decrease lightning and wind resistance (120%) for 4 turns to all enemies Tornado |
9 | 120 | |
7 | 105 | Looming Tempest | [6 turns cooldown, available on turn 1] Auto-revive (80% HP) for 4 turns to caster Refresh (200 MP, 1x) split over 4 turns to caster Enable skill for 4 turns to caster: Triple Black Magic |
90 | ||
7 | 110 | Ominous Forecast | [6 turns cooldown, available on turn 1] Reflect 1 spell for 3 turns to all allies Increase MAG (300%) for 3 turns to caster Increase MAG (300%, max 300%) for 1 cast to caster |
100 | ||
7 | 120 | Magic Boost | Increase MAG (50%, max 300%) for 1 cast while reducing SPR (50%) to caster | 35 | ||
7 | 120 | Quadruple Archfiend of Wind | Cast 4 times: Innate black magic and abilities, Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aerora, Allure, Aloof, Archfiend of Wind, Charge, Cyclone Shield, Cyclone Shield+1, Cyclone Shield+2, Dual Black Magic, Empress of the Winds, Empress of the Winds+1, Empress of the Winds+2, Flurry, Gale Mistress, Guardian of Zot, HP +20%, Looming Tempest, MAG +20%, MP +20%, Magus Leader, Ominous Forecast, Raging Wind, Refreshing Winds, Stone Touch, Storm Ward, Sunder, Sunder+2, Tempest Eye Wall, Tornado, Tornado+1, Tornado+2, Tornado+3, Triple Black Magic, Zap | 0 | ||
7 | 120 | Allow me to amend my past mistakes! | [3 turns cooldown, available on turn 3] Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All magic attacks |
|||
7 | 120 | Rising Air Current | [1 use per battle] Increase wind physical damage (50%) for 4 turns to caster Increase wind magic damage (50%) for 4 turns to caster Increase MAG (300%) for 4 turns to caster Increase LB damage (200%) for 5 turns to caster (can't be dispelled) Increase LB gauge (40) to caster |
|||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 120 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 120 | MAG +500 | Increase static MAG (500) | |||
5 | 24 | MAG +20% | Increase MAG (20%) | |||
5 | 60 | HP +20% | Increase HP (20%) | |||
6 | 1 | Magus Leader | Increase MP (30%) Recover MP (5%) per turn | |||
6 | 20 | Aloof | Increase resistance to silence, paralyze and petrify (100%) | |||
6 | 42 | Charge | Chance to counter physical attacks (40%) with Zap | |||
6 | 50 | Empress of the Winds Awk+2 | Increase MAG and SPR (30%) Increase wind resistance (100%) Increase resistance to confuse (100%) Increase ability modifier (0.5x): Tornado, Tornado+1, Tornado+2, Tornado+3 Increase LB damage (50%) | |||
6 | 84 | Guardian of Zot | Increase MAG (30%) when equipped with a rod Increase SPR (30%) when equipped with a light shield | |||
7 | 101 | Gale Mistress | [Requirement: TMR or STMR equipped] Increase magic damage against beasts (50%) Increase magic damage against avians (50%) Increase magic damage against humans (50%) Increase magic damage against stones (50%) Increase ability modifier (1x): Aeroja, Flurry, Tornado, Tornado+1, Tornado+2, Tornado+3 | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | |||
7 | 120 | Maneater+ III | Increase physical and magic damage against humans (200%) | |||
7 | 120 | Undead Killer+ II | Increase physical and magic damage against reapers (150%) | |||
7 | 120 | LB Regen I | Increase LB gauge (4) per turn | |||
7 | 120 | Archfiend of Wind | Increase MAG, SPR and HP (20%) Increase equipment MAG (50%) when single wielding any weapon Increase equipment MAG (50%) when dual wielding | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Charge |
Zap | Lightning magic damage (2x) to one enemy Inflict paralyze (30%) to one enemy |
1 | |||
Activated by Looming Tempest |
Triple Black Magic | Cast 3 times: Black magic |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 5 | Aerora | Wind magic damage (10x) to all enemies Bolting Strike |
9 | 10 | |
5 | 18 | Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | |
5 | 80 | Tornado Awk+3 | Wind magic damage (120x) to all enemies Decrease wind resistance (135%) for 5 turns to all enemies Tornado |
9 | 48 | |
6 | 56 | Aeroja | Wind magic damage (35x) to all enemies | 1 | 28 | |
7 | 110 | Raging Wind | Wind magic damage (1.2x) with consecutive increase (9 times, 1.2x each, 12x max) to one enemy | 1 | 28 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Maelstrom | Base Lv 1 |
Lightning and wind magic damage (2.5x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (40%) for 3 turns to all enemies |
5 | 16 |
Max Lv 20 |
Lightning and wind magic damage (3.45x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (59%) for 3 turns to all enemies | ||||
6 | Maelstrom | Base Lv 1 |
Lightning and wind magic damage (3x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (50%) for 3 turns to all enemies |
7 | 18 |
Max Lv 25 |
Lightning and wind magic damage (4.2x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (74%) for 3 turns to all enemies | ||||
7 | Maelstrom | Base Lv 1 |
Lightning and wind magic damage (4x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (75%) for 3 turns to all enemies |
9 | 20 |
Max Lv 30 |
Lightning and wind magic damage (5.45x) with ignore SPR (50%) to all enemies Decrease lightning and wind resistance (104%) for 3 turns to all enemies | ||||
Maelstrom | Base Lv 1 |
Lightning and wind magic damage (41x) to all enemies Decrease SPR (56%) for 3 turns to all enemies Decrease lightning and wind resistance (91%) for 3 turns to all enemies |
15 | 40 | |
Max Lv 30 |
Lightning and wind magic damage (70x) to all enemies Decrease SPR (85%) for 3 turns to all enemies Decrease lightning and wind resistance (120%) for 3 turns to all enemies |
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
120 | Magic Boost | Increase MAG (50%, max 300%) for 1 cast while reducing SPR (50%) to caster | 35 | |||
120 | Stone Touch | Inflict petrify (100%) to one enemy Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to one enemy |
12 | |||
120 | Mighty Gust | Wind magic damage (38x) to one enemy Inflict silence (100%) to one enemy |
1 | 24 | ||
120 | Shining Wind Sanctuary | Increase wind and light resistance (100%) for 3 turns to all allies | 70 | |||
120 | Triple Archfiend of Wind | Cast 3 times: Innate black magic and abilities | 0 | |||
120 | Quadruple Archfiend of Wind | Cast 4 times: Innate black magic and abilities, Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aeroja, Aerora, Allure, Aloof, Archfiend of Wind, Charge, Cyclone Shield, Cyclone Shield+1, Cyclone Shield+2, Dual Black Magic, Empress of the Winds, Empress of the Winds+1, Empress of the Winds+2, Flurry, Gale Mistress, Guardian of Zot, HP +20%, Looming Tempest, MAG +20%, MP +20%, Magus Leader, Ominous Forecast, Raging Wind, Refreshing Winds, Stone Touch, Storm Ward, Sunder, Sunder+2, Tempest Eye Wall, Tornado, Tornado+1, Tornado+2, Tornado+3, Triple Black Magic, Zap | 0 | |||
120 | Allow me to amend my past mistakes! | [3 turns cooldown, available on turn 3] Increase LB modifier (100x) for 3 turns to caster (can't be dispelled): All magic attacks |
||||
120 | Mirage Wind Lv.5 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (50%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
150 | |||
120 | Cyclone Shield Awk+2 | Mitigate damage taken (50%) for 4 turns to all allies Increase MAG and SPR (300%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
40 | |||
120 | Ominous Forecast | [6 turns cooldown, available on turn 1] Reflect 1 spell for 3 turns to all allies Increase MAG (300%) for 3 turns to caster Increase MAG (300%, max 300%) for 1 cast to caster |
100 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 120 | Warring Spirit | Auto-cast Warring Spirit at the start of a battle | |||
3 | 120 | MAG +500 | Increase static MAG (500) | |||
120 | Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||||
120 | Maneater+ III | Increase physical and magic damage against humans (200%) | ||||
120 | Undead Killer+ II | Increase physical and magic damage against reapers (150%) | ||||
120 | MP Regen I | Recover MP (5%) per turn | ||||
120 | LB Regen I | Increase LB gauge (4) per turn | ||||
120 | Not that you will ever leave alive! | Upgrade normal attack to Not that you will ever leave alive! | ||||
120 | Master of Aerial Battle | [Requirement: TMR or STMR equipped] Increase DEF, MAG, SPR and MP (100%) Increase physical evasion (65%) Increase LB damage (150%) | ||||
120 | Tornado's Protection | Absorb wind damage taken | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Warring Spirit |
Warring Spirit | Increase LB gauge (60) to caster | ||||
Activated by Not that you will ever leave alive! |
Not that you will ever leave alive! | Wind magic damage (36x) to one enemy Evade 3 physical attacks for 4 turns to caster |
1 |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
120 | Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | ||
120 | Tornado Awk+3 | Wind magic damage (120x) to all enemies Decrease wind resistance (135%) for 5 turns to all enemies Tornado |
9 | 48 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Raging Tornado | Base Lv 1 |
Decrease lightning and wind resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (85%) for 3 turns to all enemies Wind magic damage (101x) to all enemies Increase ability modifier (200x) for 4 turns to caster (can't be dispelled): Tornado, Tornado+1, Tornado+2, Tornado+3 |
8 | 40 | |
Max Lv 30 |
Decrease lightning and wind resistance (135%) for 3 turns to all enemies Decrease DEF and SPR (85%) for 3 turns to all enemies Wind magic damage (130x) to all enemies Increase ability modifier (200x) for 4 turns to caster (can't be dispelled): Tornado, Tornado+1, Tornado+2, Tornado+3 |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Aeroga | Wind magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Aeroga Awk+1 | Wind magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Aeroga Awk+2 | Wind magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Tornado | Wind magic damage (24x) to all enemies Decrease wind resistance (100%) for 5 turns to all enemies Tornado |
9 | 48 | |||||||
Tornado Awk+1 | Wind magic damage (36x) to all enemies Decrease wind resistance (110%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Tornado Awk+2 | Wind magic damage (72x) to all enemies Decrease wind resistance (130%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Tornado Awk+3 | Wind magic damage (120x) to all enemies Decrease wind resistance (135%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Cyclone Shield | Increase MAG and SPR (200%) for 3 turns to caster Evade 4 physical attacks for 3 turns to caster |
- | 30 | |||||||
Cyclone Shield Awk+1 | Increase MAG and SPR (250%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
- | 30 | Support | 15 | 10 | 8 | 2 | 1 | 500,000 |
Cyclone Shield Awk+2 | Mitigate damage taken (50%) for 4 turns to all allies Increase MAG and SPR (300%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
- | 40 | Support | 23 | 15 | 12 | 4 | 2 | 500,000 |
Empress of the Winds | Increase MAG (30%) Increase wind resistance (100%) |
- | - | |||||||
Empress of the Winds Awk+1 | Increase MAG and SPR (30%) Increase wind resistance (100%) Increase resistance to confuse (100%) |
- | - | Tech | 15 | 8 | 5 | 1 | - | 250,000 |
Empress of the Winds Awk+2 | Increase MAG and SPR (30%) Increase wind resistance (100%) Increase resistance to confuse (100%) Increase ability modifier (0.5x): Tornado, Tornado+1, Tornado+2, Tornado+3 Increase LB damage (50%) |
- | - | Tech | 23 | 12 | 8 | 2 | 1 | 250,000 |
Sunder | Lightning and wind magic damage (5x) to one enemy If used after Aeroja, Flurry, Looming Tempest, Ominous Forecast, Tempest Eye Wall, Tornado, Tornado+1, Tornado+2 or Tornado+3: Lightning and wind magic damage (10x) to one enemy |
1 | 60 | |||||||
Sunder Awk+1 | Lightning and wind magic damage (10x) to one enemy If used after Looming Tempest, Ominous Forecast or Tempest Eye Wall: Lightning and wind magic damage (15x) to one enemy |
1 | 80 | Black | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Sunder Awk+2 | Lightning and wind magic damage (12.5x) to one enemy If used after Looming Tempest, Ominous Forecast or Tempest Eye Wall: Lightning and wind magic damage (20x) to one enemy |
1 | 100 | Black | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Mirage Wind Lv.1 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (30%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
- | 150 | ||||||
Mirage Wind Lv.2 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (35%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
- | 150 | Green | 15 | 8 | - | - | 100,000 |
Mirage Wind Lv.3 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (40%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
- | 150 | Green | 20 | 15 | - | 10 | 100,000 |
Mirage Wind Lv.4 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (45%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
- | 150 | Green | 35 | 22 | 3 | 15 | 150,000 |
Mirage Wind Lv.5 | Increase wind resistance (130%) for 4 turns to all allies, except caster Mitigate physical damage taken (50%) for 4 turns to all allies Evade 2 physical attacks for 4 turns to all allies |
- | 150 | Green | 75 | 37 | 5 | 20 | 300,000 |
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Aeroga | Wind magic damage (20x) to all enemies Chaos Wave Awakened |
8 | 20 | |||||||
Aeroga Awk+1 | Wind magic damage (30x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Aeroga Awk+2 | Wind magic damage (40x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Aeroga Awk+3 | Wind magic damage (72x) to all enemies Chaos Wave Awakened |
8 | 20 | Black | 31 | 16 | 12 | 3 | 2 | 250,000 |
Tornado | Wind magic damage (24x) to all enemies Decrease wind resistance (100%) for 5 turns to all enemies Tornado |
9 | 48 | |||||||
Tornado Awk+1 | Wind magic damage (36x) to all enemies Decrease wind resistance (110%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Tornado Awk+2 | Wind magic damage (72x) to all enemies Decrease wind resistance (130%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Tornado Awk+3 | Wind magic damage (120x) to all enemies Decrease wind resistance (135%) for 5 turns to all enemies Tornado |
9 | 48 | Green | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Cyclone Shield | Increase MAG and SPR (200%) for 3 turns to caster Evade 4 physical attacks for 3 turns to caster |
- | 30 | |||||||
Cyclone Shield Awk+1 | Increase MAG and SPR (250%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
- | 30 | Support | 15 | 10 | 8 | 2 | 1 | 500,000 |
Cyclone Shield Awk+2 | Mitigate damage taken (50%) for 4 turns to all allies Increase MAG and SPR (300%) for 4 turns to caster Evade 4 physical attacks for 4 turns to caster |
- | 40 | Support | 23 | 15 | 12 | 4 | 2 | 500,000 |
Awakening Materials[]
6 | 7 |
---|---|
Calamity Writ (10) Calamity Gem (10) Prismatic Horn (10) Fairies' Writ (5) Divine Crystal (15) 4,000 |
Barbariccia's Prism 3,000,000 |
1 | 2 | 3 | |
---|---|---|---|
Barbariccia Fragment (25) Ascension Pearl 250,000 |
Barbariccia Fragment (50) Ascension Pearl (2) 250,000 |
Barbariccia Fragment (75) Ascension Pearl (3) 500,000 |
Barbariccia Fragment (100) Ascension Pearl (3) Transcension Pearl 750,000 |
Sprites[]
5 | 6 | 7 | ||
---|---|---|---|---|
Quotes[]
Background Story[]
5★ | One of Golbez's Archfiends who appears in the tales of a blue planet watched over by two moons. Barbariccia commands the element of wind, and has been entrusted with the protection of the Tower of Zot. When a proposal is made to release a kidnapped Rosa in exchange for the Earth Crystal as per Kain's suggestion, everyone agrees to proceed with the negotiation at the Tower of Zot. Aware of the party's movements, Barbariccia works from the shadows to set up the Magus Sisters against Cecil in hopes of being praised for her efforts. |
---|---|
6★ | One of Golbez's Archfiends who appears in the tales of a blue planet watched over by two moons. Barbariccia is a beautiful woman with luscious hair much longer than her own body, and the power to command the wind. Although their mutual specialty in aerial attacks led to a sort of friendly rivalry between her and Kain, a dragoon being controlled by one of Golbez's spells, this didn't last long. Once the spell bending Kain to Golbez's will was broken, the Archfiend wasted no time trying to kill the dragoon. |
7★ | One of Golbez's Archfiends who appears in the tales of a blue planet watched over by two moons. Barbariccia can manipulate the wind freely, and thus excels in aerial combat. The source of her powers is actually her hair, which she can use to create tornadoes or even as an impregnable barrier to protect herself from attacks such as those of Cecil and his comrades. Unfortunately for her, Kain learns how to take advantage of her blind spots with his jump attacks, and she is eventually defeated. Even though Barbariccia tries to pursue them as the Tower of Zot crumbles, Rosa helps the party escape with her teleport spell. |
NV | One of Golbez's Archfiends who appears in the tales of a blue planet watched over by two moons. Barbariccia can manipulate the wind freely, and thus excels in aerial combat. The source of her powers is actually her hair, which she can use to create tornadoes or even as an impregnable barrier to protect herself from attacks such as those of Cecil and his comrades. Unfortunately for her, Kain learns how to take advantage of her blind spots with his jump attacks, and she is eventually defeated. Even though Barbariccia tries to pursue them as the Tower of Zot crumbles, Rosa helps the party escape with her teleport spell. |
Fusion[]
5★ | My touch shall turn those who dare defy me into stone. |
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6★ | Ha ha ha ha ha... The heavens are mine to do as I please whilst in battle! |
7★ | I will destroy all who dare face my winds! |
NV | I will destroy all who dare face my winds! |
Awakening[]
5★ | <blank> |
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6★ | That dragoon could never prevail against me now! |
7★ | My subordinates, starting with the Magus Sisters, are all beautiful and strong... |
NV | My subordinates, starting with the Magus Sisters, are all beautiful and strong... |
Summon[]
5★ | You grow arrogant, I see! A fool such as yourself should bow before Barbariccia, Empress of the Winds! |
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6★ | Were you the one to summon me here? Very well then, I shall allow it. |
7★ | Were you the one to summon me here? Very well then, I shall allow it. |
NV | And with all that strength, you say you need my power? Very well then, I shall allow it. |