Basch
Basch | |||||||
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Rarity | 5![]() ![]() | ||||||
Job | Captain | ||||||
Role | ![]() ![]() ![]() | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFXII | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 830, 831, 1125 | ||||||
TMR | Zodiac EscutcheonZodiac Escutcheon
| ||||||
STMR | Unquestionable LoyaltyUnquestionable Loyalty
|
The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch had the King's full confidence and was held in high regard by the people of Dalmasca until the Archadian Empire invaded and hatched its plot to frame him for the assassination of his own liege. Although false reports claimed that Basch was executed for this crime, he was in fact kept in solitary confinement somewhere in the Nalbina Dungeons. This is where he eventually meets an imprisoned Vaan and his friends, which he then joins in order to escape his shackles.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2880 | 124 | 101 | 116 | 83 | 107 | 2 | 5 ![]() |
6 |
6![]() |
3745 | 162 | 132 | 151 | 108 | 140 | 2 | 6 ![]() |
6 |
7![]() |
4884 | 210 | 171 | 205 | 140 | 200 | 2 | 6 ![]() |
6 |
Maximum Stats Increase [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
240 | 40 | 16 | 24 | 16 | 16 |
6![]() |
390 | 65 | 26 | 34 | 26 | 26 |
7![]() |
540 | 90 | 40 | 65 | 40 | 40 |
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
Equipment with Exclusive Effects[edit | edit source]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
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Judge Magister Cloak | Accessory | DEF+35, HP +10% Effect: Vortex of JudgmentVortex of Judgment
|
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
1 | ![]() |
Commander's Orders | Increase DEF/SPR (70%) for 5 turns to all allies | - | 80 |
5![]() |
12 | ![]() |
Arms Eraser | Decrease ATK/MAG (45%) for 3 turns to all enemies | - | 48 |
5![]() |
38 | ![]() |
Armor Eraser | Decrease DEF/SPR (45%) for 3 turns to all enemies | - | 48 |
5![]() |
62 | ![]() |
Confusing Lament | Physical damage (3x) to one enemy Decrease MAG (50%) for 5 turns to one enemy |
22 | |
5![]() |
80 | ![]() |
Inescapable Disaster | Physical damage (3x) to one enemy Decrease SPR (50%) for 5 turns to one enemy |
22 | |
6![]() |
1 | ![]() |
Fulminating Darkness | Physical damage (3x) to one enemy Decrease ATK (50%) for 5 turns to one enemy |
22 | |
6![]() |
23 | ![]() |
Ruin Impendent | Physical damage (3x) to one enemy Decrease DEF (50%) for 5 turns to one enemy |
22 | |
6![]() |
91 | ![]() |
Twilight Guard | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 36 |
6![]() |
100 | ![]() |
Dawn Guard | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 36 |
7![]() |
105 | ![]() |
Weight of the World | Use Confusing Lament, Fulminating Darkness, Inescapable Disaster, Ruin Impendent twice in one turn | - | 0 |
7![]() |
105 | ![]() |
Unbreakable Vow | Auto-revive (80% HP) for 3 turns to caster Increase LB gauge (5) to all allies, except caster |
- | 15 ![]() |
7![]() |
110 | ![]() |
Bell of a New Dawn | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 3 turns to caster Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to one enemy |
- | 99 |
7![]() |
110 | ![]() |
Chastising Spirit | Increase DEF/SPR (120%) for 3 turns to all allies Heal (1000 HP, 4.1x) to all allies |
- | 15 ![]() |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Undead Killer | Increase physical damage against undeads (50%) | ||
5![]() |
25 | ![]() |
DEF +30% | Increase DEF (30%) | ||
5![]() |
49 | ![]() |
Loyal Spirit | Increase HP (20%) Increase DEF/SPR (20%) when equipped with a light shield Increase DEF/SPR (20%) when equipped with a heavy shield | ||
6![]() |
11 | ![]() |
SPR +30% | Increase SPR (30%) | ||
6![]() |
35 | ![]() |
HP +20% | Increase HP (20%) | ||
6![]() |
48 | ![]() |
Auto-Refresh | Recover MP (5%) per turn | ||
6![]() |
59 | ![]() |
Spirit of the Fighter | Chance to counter physical attacks (30%) with Spirit of the FighterSpirit of the Fighter Heal (400 HP, 16x) to caster (max 2/turn) | ||
6![]() |
76 | ![]() |
Undying Fighter | Chance to counter magic attacks (30%) with Undying FighterUndying Fighter Recover MP (50) to caster | ||
7![]() |
101 | ![]() |
Apocalypse Shield | [Requirement: TMR or STMR equipped] Increase DEF/SPR (30%) Increase lightning resistance (50%) Increase LB gauge (2) per turn | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
For Dalmasca | Increase HP (30%) Increase DEF (20%) when equipped with heavy armor Increase SPR (20%) when equipped with light armor Auto-cast Protect (Basch) at the start of a battle | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Spirit of the Fighter |
Spirit of the Fighter | Heal (400 HP, 16x) to caster | ||||
Activated by Undying Fighter |
Undying Fighter | Recover MP (50) to caster | ||||
Activated by For Dalmasca |
Protect (Basch) | Increase DEF/SPR (80%) to caster |
Ability Awakening[edit | edit source]
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Dawn Guard +1 | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase DEF (100%) for 3 turns to caster |
- | 36 | Guard | 20 | 15 | 10 | 4 | - | ![]() |
Dawn Guard +2 | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase DEF (130%) for 3 turns to caster Increase resistance to DEF break (100%) for 3 turns to caster |
- | 36 | Guard | 30 | 23 | 15 | 8 | 2 | ![]() |
Twilight Guard +1 | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (100%) for 3 turns to caster |
- | 36 | Guard | 20 | 15 | 10 | 4 | - | ![]() |
Twilight Guard +2 | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (130%) for 3 turns to caster Increase resistance to SPR break (100%) for 3 turns to caster |
- | 36 | Guard | 30 | 23 | 15 | 8 | 2 | ![]() |
Confusing Lament +1 | Physical damage (3x) with DEF scaling to one enemy Decrease MAG (55%) for 5 turns to one enemy |
22 | Black | 15 | 8 | 5 | 1 | - | ![]() | |
Confusing Lament +2 | Physical damage (3x) with DEF scaling to one enemy Decrease MAG (65%) for 5 turns to one enemy |
22 | Black | 23 | 12 | 8 | 2 | 1 | ![]() | |
Fulminating Darkness +1 | Physical damage (3x) with DEF scaling to one enemy Decrease ATK (55%) for 5 turns to one enemy |
22 | Black | 15 | 8 | 5 | 1 | - | ![]() | |
Fulminating Darkness +2 | Physical damage (3x) with DEF scaling to one enemy Decrease ATK (65%) for 5 turns to one enemy |
22 | Black | 23 | 12 | 8 | 2 | 1 | ![]() | |
Bell of a New Dawn +1 | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 3 turns to caster Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to one enemy |
- | 99 | Black | 15 | 10 | 8 | 2 | 1 | ![]() |
Bell of a New Dawn +2 | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 4 turns to caster Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy Grant HP barrier (3000) for 4 turns to caster |
- | 99 | Black | 23 | 15 | 12 | 4 | 2 | ![]() |
Loyal Spirit +1 | Increase HP (30%) Increase DEF/SPR (20%) when equipped with a light shield Increase DEF/SPR (20%) when equipped with a heavy shield Increase DEF/SPR (20%) when equipped with a robe |
- | - | Tech | 15 | 10 | 8 | 2 | 1 | ![]() |
Loyal Spirit +2 | Increase HP (40%) Increase DEF/SPR (40%) when equipped with a light shield Increase DEF/SPR (40%) when equipped with a heavy shield Increase DEF/SPR (40%) when equipped with a robe Increase resistance to charm (100%) |
- | - | Tech | 23 | 15 | 12 | 4 | 2 | ![]() |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Flame Purge | Base | Fire physical damage (7.8x) to one enemy Negate 3 physical damage taken for 3 turns to caster |
1 | 22 ![]() |
Max | Fire physical damage (9.7x) to one enemy Negate 3 physical damage taken for 3 turns to caster | ||||
6![]() |
Flame Purge | Base | Fire physical damage (8.6x) to one enemy Negate 3 physical damage taken for 3 turns to caster |
2 | 26 ![]() |
Max | Fire physical damage (11x) to one enemy Negate 3 physical damage taken for 3 turns to caster | ||||
7![]() |
Flame Purge | Base | Fire physical damage (16.1x) to one enemy Negate 3 physical damage taken for 3 turns to caster |
2 | 30 ![]() |
Max | Fire physical damage (19x) to one enemy Negate 3 physical damage taken for 3 turns to caster |
Awakening Materials[edit | edit source]
6★ | 7★ |
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Sprites[edit | edit source]
5![]() |
6![]() |
7![]() |
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Quotes[edit | edit source]
Background Story[edit | edit source]
5★ | The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch had the King's full confidence and was held in high regard by the people of Dalmasca until the Archadian Empire invaded and hatched its plot to frame him for the assassination of his own liege. Although false reports claimed that Basch was executed for this crime, he was in fact kept in solitary confinement somewhere in the Nalbina Dungeons. This is where he eventually meets an imprisoned Vaan and his friends, which he then joins in order to escape his shackles. |
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6★ | The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch is originally from the Republic of Landis, but left for Dalmasca once the Archadian Empire had taken control over his home. However, eventually the Archadian Empire invaded his newly adopted country as well, and he was framed for the assassination of the King of Dalmasca. Swearing to protect his home this time around, he endured many moons of torturous solitary confinement until he was set free and committed himself to supporting Ashe with the restoration of Dalmasca. |
7★ | A former captain of the Knights of Dalmasca, who appears in the tales of a distant world known as Ivalice. Framed for the murder of his king, he is confined to Nalbina Fortress. There, he meets Vaan, Balthier, and their friends, with whom he bands together to escape captivity. Once free, he learns that Amalia, the leader of the Resistance, has been taken prisoner by the Empire. He confirms that Amalia is in fact Ashe, Princess of Dalmasca, and begins preparations to rescue her. |
Fusion[edit | edit source]
5★ | The people may hate me, but that does not free me of my charge. |
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6★ | Come with me! I will cut you a path. |
7★ | Can we truly atone for anything through death? No, we must live and reclaim our honor. |
Awakening[edit | edit source]
6★ | If I could protect but one person from war's horror, then I would bear any shame proudly. |
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7★ | This stain is mine to bear. But I will bear it willingly, knowing that I did all that I could...for hope. |
Summon[edit | edit source]
5★ | I died once already. I will be your shield. Use me as you wish. |
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6★ | Where is this? Is her highness here as well? |
7★ | You would struggle against this harsh reality of ours? Then my blade is yours. |
Trust Mastery[edit | edit source]
You are truly a trustworthy person. I hope to continue our adventure together. |
User Review[edit | edit source]
- Basch 7* Overview by Memel0rd (brave-exvius.com, December 2018)
- In-Depth Basch Review by Memel0rd (brave-exvius.com, January 2018)