Final Fantasy Brave Exvius Wiki

Carbuncle Grove/New Trial of the Ruby

Battle Info[edit | edit source]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
30 1 1700 150000 1000 Lapis100
Carbuncle 3-star3 Star Rarity
Mission
Complete the quest Icon-White Supercite.pngWhite Supercite (5)
Defeat Carbuncle with magic Icon-4★ Guaranteed Ticket.png4★+ Guaranteed Ticket
Evoke Diabolos 4-star4 Star Rarity Trust Moogle (ALL 5%)
Party of 5 or less (Companion included) Icon-White Supercite.pngWhite Supercite (10)
Boss
Carbuncle

Boss Info[edit | edit source]

Carbuncle No. 252
Race Beast

Carbuncle

Level 99
HP 30,000,000
MP 100,000
ATK 900
DEF 9999
MAG 450
SPR 3000
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - absorb -100%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF break. Vulnerable to ATK/MAG/SPR break.

Abilities[edit | edit source]

  • Ruby Light: Reflect all spells to caster
  • Healing Ruby: Restore 1,500,000 HP to caster
  • Ruby Mischief: Reflect all spells for 3 turns to one enemy
  • Ruby Flash: Magic damage (1.2x) to one enemy
  • Ruby Sparkle: Magic damage (1.35x) to all enemies. Decrease light resistance (50%) for 3 turns to all enemies
  • Metamorphosis1: Increase MAG (100%) for 999 turns to caster. Decrease SPR (99%) for 999 turns to caster
  • Metamorphosis2: Remove all buffs and debuffs from caster
  • Dark power is running wild!: No effect
  • The wall of light has been destroyed by darkness!: Remove all buffs and debuffs from caster
  • The light's spark is changing: Increase dark resistance (50%) for 99 turns to caster
  • Searing Light: Light magic damage (1.5x) to all enemies
  • Searing Light Over: Light magic damage (1.7x) to all enemies
  • Banishga: Light magic damage (2.3x) to all enemies
  • Silencega: Inflict silence (100%) to all enemies
  • Confuse: Inflict confuse (50%) to one enemy
  • Stop: Inflict stop (50%) for 3 turns to one enemy
  • Death: Instant KO (100%) to one enemy

Attack Pattern[edit | edit source]

Conditional Attacks[edit | edit source]

  • First turn:
    • Dark power is running wild!
    • The light's spark is changing
    • Ruby Light
  • 60%/40%/20% HP (Max 1/battle)
    • Healing Ruby
    • Continues with the attack pattern for that phase

Light Mode[edit | edit source]

  • Has 10 actions each turn
  • When reverting to Light Mode
    • Metamorphosis2
    • The light's spark is changing
    • Continues with the attack pattern for that turn
  • Ruby Light and Ruby Sparkle every turn
  • Banishga every 2 turns
  • Other actions:
    • 2x Ruby Flash (first cast to the unit with highest SPR)
    • Banishga
    • (30%) Stop (Once/turn; to the unit with highest MP)
    • Confuse
    • Remaining actions are Ruby Flash
    • Under 50% HP: Casts Ruby Mischief (to the unit with lowest HP) before ending the turn
  • DOES NOT use any Normal attacks
  • Switches to Dark Mode once you hit Carbuncle with dark element physical or magic damage in 2 different turns.
    • Diabolos doesn't count.
    • Multiple instances in one turn, including multiple units' damage or Dualcast/Dual Wield, count as one.
    • The two turns may be non-consecutive.

Dark Mode[edit | edit source]

  • Has 10 actions each turn
  • After hit with dark element attacks for the second time
    • The wall of light has been destroyed by darkness!
    • Metamorphosis1
    • Continues with the attack pattern for that turn
  • Above 60% HP: Uses Searing light over every 3 turns
  • Under 40% HP: Uses Searing light over every 2 turns
  • Other actions:
    • (30%) Death (Once/turn; to the unit with highest MAG)
    • 2x Ruby Flash (first cast to the unit with highest SPR)
    • Ruby Sparkle
    • Banishga
    • Silencega
    • Remaining actions are Ruby Flash
    • Under 50% HP: Casts Ruby Mischief (to the unit with lowest HP) before ending the turn
  • DOES NOT use any Normal attacks
  • Switches to Light Mode after 3 turns have passed in Dark Mode

Tips[edit | edit source]

  • See testimonials and discussions.
  • To clear the "Defeat Carbuncle with magic" achievement, you need to do one of following:
    • Dispel Carbuncle's reflect before using the magic spell
      • Remember that dispel will also remove its SPR debuff in Dark Mode, forcing you to face its extremely high base SPR.
      • You can dispel in the middle of chain and use said magic spell to overkill. Damage is calculated when a magic/ability is casted, and won't change even if the target's SPR debuff is removed.
      • When using any type of white magic either as a heal or reraise, remember to dispel the reflect from Ruby Mischief, otherwise Carbuncle may receive its effects instead.
    • Use magic spells with an Ignore SPR component
    • Use Level 8 Black Magic (e.g. Tornado, Flood, Quake)

Normal Route[edit | edit source]

  • Given Carbuncle's high SPR and even higher DEF in Light Mode, the following will allow it to be reliably damaged:
    • Bypass with fixed damage; follow the Double Dice Route below.
    • Force it into Dark Mode by using dark damage (excluding Diabolos) on two different turns. It will then debuff its own SPR, setting it to 30.
      • If using dark magic spells, remember to dispel the reflect first.
      • Multiple instances of dark damage in one turn, Dualcast/Dual Wield included, will still count as one.
      • The two turns may be non-consecutive.
  • After forcing it into Dark Mode, it will dispel any debuff and apply a +100% MAG buff to itself. This means you will have to tank Ruby Flash and Ruby Sparkle from 900 MAG, given that its other light-based attacks were resisted.
    • Break its MAG afterward, but do not dispel as that will also remove its self-imposed SPR debuff.
  • To deal with Death, use the following:
  • Suggested roles:
    • Magic AoE cover tank, +150% light resistance with the highest SPR
      • Note that Ruby Flash and Ruby Sparkle are non-elemental
    • MAG breaker (no other breaker is required)
    • Anyone with dark elemental weapon
    • Magic chainer/finisher
    • Death countermeasure (see above)
    • Silence, confuse, and stop resistance
    • SPR/MAG buffer and mitigator
    • Healer
    • Summoner (optional)

Double Dice Route[edit | edit source]

  • Slow but safe method involves leaving Carbuncle in Light Mode and using Setzer's Double Dice. Damage done can be increased by using elements (aside from light/dark), chains, and Beast Killer effects.

References[edit | edit source]

Videos[edit | edit source]

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Joraga dn All Missions Setzer, Setzer, Mystea, Shantotto, Shantotto YouTube
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Pee Mhee Channel Setzer Method Barbariccia, Setzer, Pure Summoner Rydia, Mystea, Ramza YouTube
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HeliusFlame All Missions (Text guide - Safe and Steady) SetzerLunera, Mystea, Shantotto, Lexa YouTube
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