Lv | Icon | Name | Effect | MP | Equipment / Esper | How to obtain |
---|---|---|---|---|---|---|
4 | 1000 Needles | [Requirement: Clear The Faraway Grand Delta 1] Magic attack with fixed damage. See the mechanics page. Fixed* damage (1000) to one enemy |
10 | - | - | |
5 | 1,000 Needles | [Requirement: Clear Auxiliary Quest 1] Magic attack with fixed damage. See the mechanics page. Fixed* damage (1000) to one enemy Magic damage (10x) per turn for 3 turns to one enemy (can't be dispelled) |
12 | - | - | |
Aqua Breath | [Requirement: Clear Auxiliary Quest 2] HP damage (25%) to all enemies |
12 | - | - | ||
6 | Auto-Life | [Requirement: Clear Auxiliary Quest 3] Auto-revive (1% HP) for 3 turns to one ally |
24 | - | - | |
Bad Breath | [Requirement: Clear Lunatic Pandora - PRO] Inflict all status ailments (80%) to all enemies |
30 | - | - | ||
Laser Eye | Magic damage (6x) to one enemy | 10 | - | - | ||
Light of Repentance | [Requirement: Clear Verdant Waterfall - Hollow Dragon Blocks The Path] Light magic damage (60x) with SPR scaling to one enemy Light magic damage (40x) with SPR scaling per turn for 3 turns to one enemy (can't be dispelled) Absolute Mirror of Equity |
40 | - | - | ||
Magic Mind Blast | [Requirement: Clear Hidden Escape Route - Illumia's Hollow Dragon] Decrease MAG/SPR (65%) for 3 turns to all enemies Decrease wind and light resistance (100%) for 3 turns to all enemies |
46 | - | - | ||
Mighty Guard | [Requirement: Clear Inside the Auditorium - The Hollow Dragon of Symphonia] Increase DEF/SPR (150%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Grant HP barrier (5000) for 3 turns to all allies |
45 | - | - | ||
Mobilize | [Requirement: Clear Schnee - The Hollow Dragon of Couleur] Increase LB damage (30%) for 3 turns to all allies |
45 | - | - | ||
Seed Cannon | [Requirement: Clear Auxiliary Quest 2] Magic damage (4.95x) to one enemy |
40 | - | - | ||
Silver Hammer | [Requirement: Clear East Side District Block A4 - Exploration] Light magic damage (58x) with SPR scaling to all enemies Light magic damage (35x) with SPR scaling per turn for 10 turns to all enemies (can't be dispelled) |
45 | - | - | ||
White Wind | [Requirement: Clear Kareca Cave - Hollow Dragon] Heal (2500 HP, 18x) to all allies Heal (6300 HP, 36x) split over 3 turns to all allies |
44 | - | - | ||
7 | Acid | [Requirement: Clear Lunatic Pandora - PRO] Decrease DEF/SPR (60%) for 4 turns to one enemy |
32 | - | - | |
Angel's Snack | [Requirement: Clear Auxiliary Quest 1] Cure all status ailments to all allies |
20 | - | - | ||
Aqua Breath | [Requirement: Clear Lunatic Pandora - ELT] Water magic damage (17x) to all enemies Decrease water resistance (100%) for 4 turns to all enemies Increase LB gauge (3-4) to caster Chaos Wave Awakened |
50 | - | - | ||
Electrocute | [Requirement: Clear Lunatic Pandora - pro] Lightning magic damage (12x) to all enemies Decrease lightning resistance (100%) for 4 turns to all enemies Increase LB gauge (3-4) to caster Chaos Wave Awakened |
36 | - | - | ||
Fire Breath | [Requirement: Clear Lunatic Pandora - ELT] Fire magic damage (17x) to all enemies Decrease fire resistance (100%) for 4 turns to all enemies Increase LB gauge (3-4) to caster Chaos Wave Awakened |
50 | - | - | ||
Fire Breath | [Requirement: Clear Auxiliary Quest 1] Fire magic damage (3.6x) to all enemies |
36 | - | - | ||
Stone Breath | [Requirement: Clear Auxiliary Quest 2] Inflict petrify (100%) to all enemies |
26 | - | - | ||
White Wind | [Requirement: Clear Auxiliary Quest 2] Heal (2500 HP, 18x) to all allies Heal (6300 HP, 36x) split over 3 turns to all allies |
44 | - | - | ||
8 | Aqua Breath | [Requirement: Clear Auxiliary Quest 3] Water magic damage (3.9x) to all enemies |
38 | - | - | |
Aqua Breath | [Requirement: Clear The Faraway Grand Delta 2] Water magic damage (40x) to all enemies Water magic damage (40x) to all enemies Water magic damage (40x) to all enemies Dancing Mad |
222 | - | - | ||
Bad Breath | [Requirement: Clear The Faraway Grand Delta 3] InInflict stop (80%) for 1 turn to one enemy Inflict all status ailments (80%) to one enemy |
99 | - | - | ||
Bad Breath | [Requirement: Clear Auxiliary Quest 5] Inflict all status ailments (80%) to all enemies |
98 | - | - | ||
Bad Breath | [Requirement: Clear Auxiliary Quest 5] Inflict poison, blind, sleep, and silence (100%) to all enemies |
37 | - | - | ||
Earth Shake | [Requirement: Clear Auxiliary Quest 5] Earth magic damage (3x) with ignore SPR (50%) to all enemies Earth magic damage (14x) with ignore SPR (50%) to all enemies Decrease earth resistance (100%) for 3 turns to all enemies Chaos Wave |
98 | - | - | ||
Force Field | [Requirement: Clear The Faraway Grand Delta 4] Increase fire, ice, and lightning resistance (95%) for 1 turn to all enemies and allies |
250 | - | - | ||
Gatling Gun | [Requirement: Clear Lunatic Pandora - PRO] Magic damage (22x) to one enemy Chaos Wave Awakened |
42 | - | - | ||
Goblin Punch | [Requirement: Clear Auxiliary Quest 3] Magic damage (7.5x) with ignore SPR (50%) to one enemy Increase modifier (7.5x) for 4 turns to caster (can't be dispelled): Goblin Punch Absolute Mirror of Equity |
62 | - | - | ||
Grand Delta | [Requirement: Clear The Faraway Grand Delta 5] Magic damage (150x) with ignore SPR (50%) to all enemies |
300 | - | - | ||
Jump | [Requirement: Clear Auxiliary Quest 4] Physical damage (23x) with timed jump delay (1 turn) to one enemy |
40 | - | - | ||
Micro Missiles | [Requirement: Clear Lunatic Pandora - LGD] HP damage (93%) to all enemies |
70 | - | - | ||
Mighty Guard | [Requirement: Clear Auxiliary Quest 5] Increase DEF/SPR (180%) for 3 turns to all allies Increase fire, lightning, and water resistance (80%) for 3 turns to all allies |
68 | - | - | ||
Mighty Guard | [Requirement: Clear The Faraway Grand Delta 2] Increase DEF/SPR (200%) for 6 turns to all allies Mitigate physical damage taken (30%) for 6 turns to all allies Mitigate magic damage taken (30%) for 6 turns to all allies |
80 | - | - | ||
Mighty Guard | [Requirement: Clear Lunatic Pandora - LGD] Mitigate damage taken (40%) for 4 turns to all allies Increase LB gauge (7) to all allies Increase LB gauge fill rate (150%) for 4 turns to all allies |
80 | - | - | ||
Mighty Guard | [Requirement: Clear Auxiliary Quest 1] Increase DEF/SPR (150%) for 3 turns to all allies Mitigate physical damage taken (20%) for 3 turns to all allies Mitigate magic damage taken (20%) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies |
48 | - | - | ||
Ray-Bomb | [Requirement: Clear Lunatic Pandora - LGD] Magic damage (20x) to all enemies Chaos Wave Awakened |
80 | - | - | ||
Twister | [Requirement: Clear Auxiliary Quest 4] Wind magic damage (3x) with ignore SPR (50%) to all enemies Wind magic damage (14x) with ignore SPR (50%) to all enemies Decrease wind resistance (100%) for 3 turns to all enemies Chaos Wave |
98 | - | - | ||
White Wind | [Requirement: Clear The Faraway Grand Delta 1] Restore HP (70%) to all allies |
60 | - | - | ||
White Wind | [Requirement: Clear Lunatic Pandora - LGD] Recover HP/MP (20%) to all allies Heal (6300 HP, 36x) split over 3 turns to all allies Refresh MP (120) split over 3 turns to all allies |
100 | - | - | ||
White Wind | [Requirement: Clear Auxiliary Quest 4] Heal (2500 HP, 18x) to all allies Heal (6300 HP, 36x) split over 3 turns to all allies |
44 | - | - |
Subcategories
This category has the following 5 subcategories, out of 5 total.
B
- Blue Magic Level 4 (1 P)
- Blue Magic Level 5 (2 P)
- Blue Magic Level 6 (10 P)
- Blue Magic Level 7 (8 P)
- Blue Magic Level 8 (21 P)
Pages in category "Blue Magic"
The following 42 pages are in this category, out of 42 total.