Final Fantasy Brave Exvius Wiki

Chamber of Arms

Chamber of Arms


Overview[edit | edit source]

Story[edit | edit source]

In a dark nameless corner of the world existed twelve weapons so powerful they disrupted the very fabric of space in the dimensional vortex. Their source was the twelve spirits of chagrin. The rare powers they possess have left them without happiness, detached from reality, and disgraced having given up all loyalties.

All these spirits will hear are the voices of the strong. They search for them. For those who are just, and full of integrity. In responding to their call, one must stand unshaking. The twelve weapons can only be ascertained by those able to do so.

How to access[edit | edit source]

Accessing Chamber of Arms.png

To access the Chamber of Arms, go the Farplane and enter the King Mog's castle.

Head straight to a door to the north, below the stairs to the King's chamber. Head straight to the Chamber of Arms.

Once you've accessed the Chamber of Arms, the shortcut will be available from the home menu, Vortex > Nemeses.

Swap battle[edit | edit source]

Unlike regular battles, the battles in the Chamber of Arms uses up to 10 units called swap battle.

Party rules[edit | edit source]

Chamber of Arms-1.png
  • Before battle you can gear up and place your units. This party setup is unique and isn't shared with the rest of the game. They will be saved to any Chamber of Arms battle you do.
  • Up to 5 units can act at any given turn, called attack units. The rest of the units are reserved as backup units.
  • Friend companion can't be used in battle.
  • You can't bring a duplicate of the same unit.

Battle rules[edit | edit source]

Chamber of Arms-2.png
  • You may swap between any units from attack and backup units freely by clicking on the swap button and dragging the unit to your desired team, and clicking the confirm button.
  • Once any action is performed, the swap button is greyed out and you can no longer swap until the next turn.
    • Singing will count as an action and will lock up swap button until the turn they finished singing.
  • You can swap out KO'd attack units to backup units, but you can't bring any KO'd backup units back as attack units.
  • If your entire attack units are KO'd in a turn, they would be automatically swapped to the remaining backup units.
  • Units in backup are frozen in time, any buff or debuff timer will not tick until they perform an action as attack units.
  • You can't use items in battle.

Unlock Requirement[edit | edit source]

All trials are unlocked from the start, with the exception for Warden Welter. To unlock Warden Welter, clear the rest of Chamber of Arms trials on their true, harder difficulty.

Trial List[edit | edit source]

The added rating is unofficial and might not reflect accurately.
Name Notable Reward Type Effect
Warden Welter
Difficulty: ?★
Icon-Grand Star.pngGrand Star Accessory ATK+25, DEF+25, MAG+25, SPR+25
Effect: Radiance that Conquers NatureRadiance that Conquers Nature
Radiance that Conquers NatureRadiance that Conquers Nature
Increase physical and magic damage against beasts, birds, aquatics, insects, and plants (20%)
, Radiance that Conquers CivilizationRadiance that Conquers Civilization
Radiance that Conquers CivilizationRadiance that Conquers Civilization
Increase physical and magic damage against humans, mechanical, and stone monsters (20%)
, Radiance that Conquers EvilRadiance that Conquers Evil
Radiance that Conquers EvilRadiance that Conquers Evil
Increase physical and magic damage against demons, dragons, fairies, and undeads (20%)
Alpherg
Difficulty: ?★
RagnarokRagnarok Sword ATK+145
Effect: FimbulwinterFimbulwinter
FimbulwinterFimbulwinter
Increase magic evasion (20%)
Increase ice resistance (50%)
Icon-Ragnarok - Replica.pngRagnarok - Replica Sword ATK+104
Effect: Ice Resistance +30%Ice Resistance +30%
Ice Resistance +30%Ice Resistance +30%
Increase ice resistance (30%)
Shadow WarriorShadow Warrior Materia Increase HP (30%)
Chance to ignore fatal damage (30%) when HP is above 60% (max 1 time)
Sadalsuud
Difficulty: ?★
Genji ArmorGenji Armor Heavy Armor ATK+20, DEF+45
Resistance: Blind (Null)
Effect: Genji SpiritGenji Spirit
Genji SpiritGenji Spirit
Increase ATK (30%) when equipped with a katana
Increase ATK (30%) when equipped with a bow
, Death Resistance +50%Death Resistance +50%
Death Resistance +50%Death Resistance +50%
Increase death resistance (50%)
Icon-Genji Armor - Replica.pngGenji Armor - Replica Heavy Armor ATK+12, DEF+32
Genji TacticsGenji Tactics Materia Increase ATK/MAG (20%)
Increase LB gauge fill rate (25%)
Dabih
Difficulty: ?★
LightbringerLightbringer Great Sword ATK+135
Element: Light
Effect: Holy (Ability)Holy (Ability)
Holy (Ability)Holy
Chance to counter physical attacks (20%) with HolyHoly
Light physical damage (4x) to one enemy
(max 1/turn)
Icon-Lightbringer - Replica.pngLightbringer - Replica Great Sword ATK+90
Element: Light
Brave SoulBrave Soul Materia Increase ATK (30%)
Increase physical damage against humans (25%)
Nunki
Difficulty: ?★
Icon-Flame Whip.pngFlame Whip Whip ATK+98, MAG+117
Element: Fire
Ability: FirajaFiraja
FirajaFirajaBlack Magic Affinity Lvl 7 
Fire magic damage (2x) with consecutive increase (4 times, 1x each, 6x max) to all enemies
Icon-Flame Whip - Replica.pngFlame Whip - Replica Whip ATK+69, MAG+83
Element: Fire
Ability: FiragaFiraga
FiragaFiragaBlack Magic Affinity Lvl 6 
Fire magic damage (1.8x) to all enemies
Dragon of AffectionDragon of Affection Materia Increase MAG (40%)
Increase resistance to poison and paralyze (100%)
Shaula
Difficulty: ?★
Icon-Gaia Bell.pngGaia Bell Instrument ATK+35, MAG+46, SPR+104
Element: Earth
Effect: Paralyze (30%), Earth Resistance +30%Earth Resistance +30%
Earth Resistance +30%Earth Resistance +30%
Increase earth resistance (30%)
Icon-Gaia Bell - Replica.pngGaia Bell - Replica Instrument ATK+18, MAG+34, SPR+65
Element: Earth
Effect: Paralyze (15%), Earth Resistance +15%Earth Resistance +15%
Earth Resistance +15%Earth Resistance +15%
Increase earth resistance (15%)
Twin RepellentTwin Repellent Materia Increase physical and magic damage against insects (25%)
Increase ATK (30%) when equipped with a sword
Increase MAG (30%) when equipped with a rod
Brachium
Difficulty: 9★
Icon-Royal Crown.pngRoyal Crown Hat DEF+16, MAG+50, SPR+32
Resistance: Confuse (Null)
Effect: Champion's CrownChampion's Crown
Champion's CrownChampion's Crown
Increase LB gauge fill rate (25%)
Icon-Royal Crown - Replica.pngRoyal Crown - Replica Hat DEF+8, MAG+25, SPR+16
Resistance: Confuse (+50%)
Ruling FiendRuling Fiend Materia Increase DEF (40%)
Auto-heal (1800 HP, 1x) per turn
Vindemiatrix
Difficulty: 11★
Icon-Assassin Dagger.pngAssassin Dagger Dagger ATK+116
Effect: All status ailments (5%), Chance TakerChance Taker
Chance TakerChance Taker
Chance to counter physical attacks (60%) with normal attack (max 3/turn)

Ability: Life TakerLife Taker
Life TakerLife Taker
Inflict death (50%) or deal physical damage (1.8x) with ignore DEF (50%) to one enemy
Inflict poison and disease (100%) to one enemy
Icon-Assassin Dagger - Replica.pngAssassin Dagger - Replica Dagger ATK+58
Effect: Poison (5%), Blind (5%), Silence (5%)
NecropolisNecropolis Materia Increase physical and magic damage against beasts, birds, humans, insects, and plants (30%)
Aldhafera
Difficulty: 10★
Icon-Sasuke's Katana.pngSasuke's Katana Katana ATK+130
Effect: Dual WieldDual Wield
Dual WieldDual Wield
Enable dual wielding of one-handed weapons
Icon-Sasuke's Katana - Replica.pngSasuke's Katana - Replica Katana ATK+65
Hungry WolfHungry Wolf Materia Increase resistance to disease (100%)
Auto-heal (800 HP) per turn for 3 turns when HP drops below 50%
Auto-refresh (20 MP) per turn for 3 turns when HP drops below 50%
Tegmine
Difficulty: 10★
Icon-Thor's Hammer.pngThor's Hammer Hammer ATK+145
Ability: Thor's RageThor's Rage
Thor's RageThor's Rage
Lightning physical damage (2x) with ignore DEF (50%) to one enemy
Icon-Thor's Hammer - Replica.pngThor's Hammer - Replica Hammer ATK+72
Equip HelmEquip Helm Materia Allow use of helms
Alhena
Difficulty: 9★
Icon-Dragon's Whisker.pngDragon's Whisker Spear ATK+138
Effect: Dragon's Whisker (Ability)Dragon's Whisker (Ability)
Dragon's Whisker (Ability)Dragon's Whisker
Increase jump damage (50%)
, Dragon KillerDragon Killer
Dragon KillerDragon Killer
Increase physical damage against dragons (50%)
Icon-Dragon's Whisker - Replica.pngDragon's Whisker - Replica Spear ATK+69
Great Mage's ChantGreat Mage's Chant Materia Increase HP/MP/SPR (15%)
Recover MP (5%) per turn
Elnath
Difficulty: 9★
Icon-Mace of Zeus.pngMace of Zeus Mace ATK+110, MAG+98
Ability: Ultima BlowUltima Blow
Ultima BlowUltima Blow
Hybrid damage (5x) to all enemies
Icon-Mace of Zeus - Replica.pngMace of Zeus - Replica Mace ATK+55, MAG+49
Man-Eater+Man-Eater+ Materia Increase physical and magic damage against humans (75%)
Sheratan
Difficulty: 9★
Icon-Holy Wand.pngHoly Wand Staff ATK+16, SPR+120
Element: Light
Effect: Dual White MagicDual White Magic
Dual White MagicDual White Magic
Use white magic twice in one turn

Ability: HolyHoly
HolyHolyWhite Magic Affinity Lvl 7 
Light magic damage (2.3x) with SPR scaling to one enemy
Icon-Holy Wand - Replica.pngHoly Wand - Replica Staff ATK+8, SPR+60
Element: Light
Strategist's IngenuityStrategist's Ingenuity Materia Increase MAG/SPR (30%)

Unreleased Trials[edit | edit source]

Main Article: Category:Nemeses/Unreleased

Map[edit | edit source]

View full size

Chamber of Arms.jpg

Trivia[edit | edit source]

Sealed Weapons[edit | edit source]

The chamber of the Sealed Weapons in FFV.

Chamber of Arms is based on the Sealed Weapons (伝説の12の武器, lit. "12 Legendary Weapons") found in Final Fantasy V. They are legendary weapons used to defeat the necromancer Enuo a thousand years ago. After Enuo's defeat the weapons were sealed inside Kuza, the Sealed Castle.

When Exdeath merges the two worlds by shattering the Crystals, the two halves of the Sealed Tome also reunite, giving Bartz and the other heroes information on where to find the Tablets that can unseal the weapons and use them to defeat Exdeath. There are four Tablets scattered throughout the world. Each Tablet can unseal three sealed weapons of your choosing.

Zodiac[edit | edit source]

The trial boss names are based on a star in constellations from the twelve zodiac signs:

  • Sheratan, the proper name of Beta Arietis, is a star in the constellation of Aries.
  • Elnath, the proper name of Beta Tauri, is the second-brightest star in the constellation of Taurus.
  • Alhena, the proper name of Gamma Geminorum, is the third-brightest star in the constellation of Gemini.
  • Tegmine, the proper name of Zeta Cancri A, is part of a multiple star system in the constellation of Cancer.
  • Aldhafera, the proper name of Zeta Leonis, is a third-brightest star in the constellation of Leo.
  • Vindemiatrix, the proper name of Epsilon Virginis, is a star in constellation of Virgo.
  • Brachium, the proper name of Sigma Librae, is a binary star in the constellation of Libra.
  • Shaula, the proper name of Lambda Scorpii, is the second-brightest star in the constellation of Scorpius.
  • Nunki, the proper name of Sigma Sagittarii, is the second-brightest star in the constellation of Sagittarius.
  • Dabih, the proper name of Beta¹ Capricorni, is part of a multiple star system in the constellation of Capricornus.
  • Sadalsuud, the proper name of Beta Aquarii, is the brightest star in the constellation of Aquarius.
  • Alpherg, the proper name of Eta Piscium, is the brightest star in the constellation of Pisces.

All trial bosses can be seen holding a blue orb containing stars from the constellation they are a part of.