Final Fantasy Brave Exvius Wiki

Chamber of Arms - Aldhafera

Chamber of Arms

Overview[edit | edit source]

  • Unofficial Difficulty: 10★
  • Reference: Announcement
  • Release Date: 7/12/18, 126 days ago.

Check Chamber of Arms for more information regarding the swap battle.

Battle Info[edit | edit source]

The Magical Wicked Beast[edit | edit source]

Energy Battle Gil Unit Exp Rank Exp Clear Reward
10 1 960 9000 900 Lapis100
Mission
Complete the quest Icon-Sasuke's Katana - Replica.pngSasuke's Katana - Replica
No limit bursts Icon-Remedy.pngRemedy
No espers Icon-Phoenix Down.pngPhoenix Down
Defeat Aldhafera within 30 turns Icon-Elixir.pngElixir
Boss
Aldhafera

The Starving Wicked Beast[edit | edit source]

Energy Battle Gil Unit Exp Rank Exp Clear Reward
40 1 1400 130000 2000 Lapis100
Mission
Complete the quest Icon-Sasuke's Katana.pngSasuke's Katana
Defeat Adhafera with magic Icon-Rare Summon Ticket.pngRare Summon Ticket (2)
Evoke an esper 2 times or more 5-star5 Star Rarity Trust Moogle
Defeat Aldhafera within 30 turns Hungry WolfHungry Wolf
Boss
Aldhafera

Boss Info (Hard)[edit | edit source]

Aldhafera No. 947
Race Beast, Human

Aldhafera

Aldhafera

Level 99
HP 4,200,000
MP 30,000
ATK 1,000
DEF 340
MAG 900
SPR 350
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null - null
Other Resistance
Vulnerable to ATK/DEF/MAG/SPR break.

Abilities[edit | edit source]

  • Spirits have entered into Aldhafera!: HP damage (3%) to caster. Inflict disease (100%) to caster.
  • Wolf's Claw1: Physical damage (4x) to one enemy. Decrease DEF (70%) for 3 turns to one enemy.
  • Wolf's Claw2: Physical damage (5x) to one enemy. Decrease DEF (70%) for 3 turns to one enemy.
  • Wolf's Claw3: Physical damage (7x) to one enemy. Decrease DEF (70%) for 3 turns to one enemy.
  • Wolf Claw Combo1: Physical damage (4x) to one enemy.
  • Wolf Claw Combo2: Physical damage (5x) to one enemy.
  • Wolf Claw Combo3: Physical damage (7x) to one enemy.
  • Wicked Claw Flash1: Physical damage (7x) to all enemies.
  • Wicked Claw Flash2: Physical damage (12x) to all enemies.
  • Wicked Claw Flash3: Physical damage (13x) to all enemies.
  • Wicked Claw Flash4: Physical damage (15x) to all enemies.
  • Howl: Increase ATK/MAG (50%) for 3 turns to caster. Decrease ATK/DEF/MAG/SPR (15%) for 3 turns to all enemies.
  • Snap: Physical damage (100x) to one enemy. Cannot be evaded
  • Spirits have wrapped Aldhafera!: Heal HP (100%) to caster. Decrease wind and earth resistance (100%) for 999 turns to caster.
  • Fire Claw of Death: Fire magic damage (7x) to one enemy. Decrease fire resistance (70%) for 3 turns to one enemy.
  • Ice Claw of Death: Ice magic damage (7x) to one enemy. Decrease ice resistance (70%) for 3 turns to one enemy.
  • Water Claw of Death: Water magic damage (7x) to one enemy. Decrease water resistance (70%) for 3 turns to one enemy.
  • Wind Claw of Death: Wind magic damage (7x) to one enemy. Decrease wind resistance (70%) for 3 turns to one enemy.
  • Lightning Claw of Death: Lightning magic damage (6x) to all enemies. Decrease lightning resistance (70%) for 3 turns to all enemies.
  • Earth Claw of Death: Earth magic damage (6x) to all enemies. Decrease earth resistance (70%) for 3 turns to all enemies.
  • World of Rot: Magic damage (14x) to all enemies.
  • The beast's true nature has awakened!: Increase ATK/MAG (100%) for 999 turns to caster.

Attack Pattern[edit | edit source]

  • Up to 10 actions per turn.

Pre-emptive strike[edit | edit source]

  • Spirits have entered into Aldhafera!
  • Howl
  • Snap
  • Ends turn

Phase 1[edit | edit source]

  • Threshold attacks
    • 90% HP:
      • Wicked Claw Flash2
      • Howl
      • Ends turn
    • 80% HP:
      • Wicked Claw Flash3
      • 2x Snap
      • Howl
      • Ends turn
    • 70% HP:
      • Wicked Claw Flash4
      • 2x Snap
      • Howl
      • Ends turn
    • 50% HP:
      • Spirits have wrapped Aldhafera!
      • This restores its HP back into 100% and begins phase 2 (it will immediately continue actions as described in phase 2 below).
    • Aldhafera's 90% and 80% HP threshold can be bypassed.
  • >60% HP:
    • Spirits have entered into Aldhafera! every turn
  • 100% - 90% HP:
    • Aldhafera's actions are Wolf's Claw1 (15%) or normal attack (85%)
  • 89% - 80% HP:
    • 2x Wolf's Claw1 (to unit with highest SPR).
    • Remaining actions are normal attacks
    • Final action has a chance to be Howl
  • 79% - 70% HP
    • 2x Wolf's Claw2 (to unit with highest SPR)
    • Wolf Claw Combo1
    • On turns divisible by 3: Snap
    • Remaining actions are normal attacks
    • Final action has a chance to be Howl
  • <70% HP:
    • 3x Wolf's Claw3 (to unit with highest SPR)
    • Wolf Claw Combo2
    • On turns divisible by 6: Snap.
    • Remaining actions are normal attacks.
    • Final action has a chance to be Howl

Phase 2[edit | edit source]

  • Threshold attacks
    • 80%/60%/40% HP
      • Snap (to unit with highest SPR)
      • World of Rot
      • Howl
      • Ends turn
    • 50% HP
      • The beast's true nature has awakened!
  • It has a 2 turn rotation for the elemental Claw attacks
    • Rotation 1
      • Lightning Claw of Death
      • Fire Claw of Death
      • Ice Claw of Death
    • Rotation 2
      • Earth Claw of Death
      • Water Claw of Death
      • Wind Claw of Death
  • On top of that, it uses a 4th random Claw each turn:
    • Fire Claw of Death (20%)
    • Ice Claw of Death (16%)
    • Water Claw of Death (19.2%)
    • Wind Claw of Death (44.8%)
  • <50% HP: Wicked Claw Flash1 on turns divisible by 3
  • Remaining actions are normal attacks
  • Final action has a chance to be Howl

Note that "Turn 1" for you is actually 2nd turn for Aldhafera because of its pre-emptive strike. Keep this in mind to predict its Snap in phase 1 and Wicked Claw Flash in phase 2.

Tips[edit | edit source]

  • See testimonials and discussions.
  • Aldhafera cannot be pushed under 49% in a single turn of phase 1. This is possible in phase 2.
  • You can also use counter to reduce Aldhafera HP to 50% in phase 1, this way it will transform to phase 2 without healing itself. From there you can nuke it, bypassing phase 2.
  • Snap deals massive single target physical damage. To deal with this:
    • Use Mirage, Retreat Command, or Fenrir.
    • Reraise on provoke tank. Be careful that on thresholds, its second Snap will hit another unit while your tank is reraising.
    • Against pre-emptive Snap:
      • Put your key units (tanks, healer) in reserve at the beginning of battle, or
      • Use passive provoke, e.g. Draw Attacks and Moogle Plushie to force Snap on non-vital unit, or
      • You can avoid the preemptive Snap entirely with Rico's Wingsuit on a unit built with passive provoke.
  • Suggested roles:
    • Damage dealers.
    • Tanks (AoE physical for phase 1, AoE magic for phase 2).
    • Source of dispels.
    • Healers, buffers, breakers.
    • Sources of elemental resistance (fire, ice, lightning, earth, wind, water) if don't plan to OTKO phase 2.
    • Reraise as needed.

References[edit | edit source]

Videos[edit | edit source]

To be able to add an external link, you need to contribute by editing 3 or more times.
Username Description Units Link
Pee Mhee Channel All Missions Main: Pure Summoner Rydia, Garnet, Maritime Strategist Nichol, Heavenly Technician Lid, Snow

Reserved: Tidus, Rem, Barbariccia, Basch, Camille

YouTube
02 All Missions(Korean ver.) Main: Pure Summoner Rydia, Heavenly Technician Lid, Emperor, Lotus Mage Fina, Wilhelm

Reserved: Basch, Ayaka, Barbariccia, Dark knight cecil, Sephiroth

YouTube
Backseat Gaming All Missions , 1 Turn KO Phase 2 Main: Dragonlord, Barbariccia, Orlandeau, Sephiroth, Wilhelm

Reserved: Basch, Garnet, Heavenly Technician Lid, Maritime Strategist Nichol, Lotus Mage Fina

YouTube
Gaming Time All Missions + Equips Main: Dark Fina, Basch, Maritime Strategist Nichol, Garnet, Sephiroth,

Reserved: Orlandeau, Luneth, Ace, Emperor, Lotus Mage Fina

YouTube
JaganX All Missions Main: Eiko, Warrior of Light, Lotus Mage Fina, White Knight Noel, Yan,

Reserved: Rico Rodriguez, Basch, Sephiroth, Maritime Strategist Nichol, Heavenly Technician Lid

YouTube
Ellione Gaming All Missions 100% Evade Provoke Tank Main: Mystea, Warrior of Light, Lotus Mage Fina, Rosa, Soleil,

Reserved: Xon, Tidus, Camille, Garnet, Lexa

YouTube
®celoooo All Missions Main: Yan, Reberta, Ozetta, Garnet, Lotus Mage Fina

Reserved: Queen, Sephiroth, Dark Knight Cecil, Warrior of Light, 9S

YouTube
스타피아 All Missions Main: Wilhelm, Basch, Fryevia, Heavenly Technician Lid, Maritime Strategist Nichol

Reserved: Veritas of the Dark, Garnet, Pure Summoner Rydia, Lotus Mage Fina, Orlandeau

YouTube
claudius415 All Missions | No 5* Base, 100% Evade Tank, Free Equipments Only Main: Lexa, Shantotto, Zile, Garnet, Chizuru

Reserved: Sara, Timothy, Soleil, Garnet, Shera

YouTube
markyzero All Missions, 100 to 0% on Phase 2 - Backup strategy in description Main: Barbariccia, Onion Knight, Emperor, Pure Summoner Rydia, Firion

Reserved: Cloud of Darkness, Maritime Strategist Nichol, Chow, Lotus Mage Fina, Warrior of Light

YouTube
svensufei Three Missions, Two magic tanks cover different element attack rotation Main: Dragonlord, Shylt, Basch, Rikku, WoL

Reserved: Ayaka, Barbariccia, Garnet, Yan, Pure Summoner Rydia

YouTube
DX3mis All Missions with guideline Main: Lexa, Barbariccia, Basch, Aileen, Explorer Aileen

Reserved: Zargabaath, Garnet, Ayaka, Heavenly Technician Lid, Warrior of Light

YouTube
Jason Gaming All Missions counter trick Main:Garnet, Rikku, Lexa, Beach Time Fina, Cloud

Backup:Soleil, Lightning, Shantotto, Timothy, Lexa

YouTube
Zodiark Phase 2 OTKO Main: Warrior of Light, Mystea, Lunera, Snow (He died and I didn’t care), Lotus Mage Fina

Backup: Ramza*, Maritime Strategist Nichol, Olive*, Gilgamesh*, Lightning*

YouTube
MikasaA Phase 2: Reberta 1 Jump Kill

- 2/4 Missions

Main:Shantotto, Snow, Lexa, Nine, Victoria,

Reserved: Maritime Strategist Nichol, Reberta, Seven, Warrior of light, Delita

Youtube
Rogue All Missions Main: Wilhelm, Mercenary Ramza, Rinoa, Yuna, Garnet

Reserve: Hyoh, Maritime Strategist Nichol, Veritas of the Dark, Heavenly Technician Lid, Seabreeze Dark Fina

YouTube
Ernie Solo Zargabaath YouTube