Daughter of Destiny Vanille
Daughter of Destiny Vanille | |||||||
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Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() | ||||||
Chain Family | Chaos Wave Awakened Quake | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | |||||||
CG LB | |||||||
Series | FFXIII | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 1912, 1913, 1914 | ||||||
TMR | Malboro WandMalboro Wand
| ||||||
STMR | Oerba's BoonOerba's Boon
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A young lady who appears in the tales of a world where the gods toy with humanity's fate. Vanille was an innocent girl who knew no fear, yet at times she might suddenly succumb to the grief hidden deep inside. Though she understood little of day-to-day life in the fal'Cie-ruled society of Cocoon, she was very knowledgeable about "Pulse," the world below, and the cursed beings known as the "l'Cie." The source of her knowledge, however, remained a mystery.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2711 240 + 120 |
168 40 + 20 |
75 16 + 8 |
93 16 + 8 |
127 24 + 12 |
120 16 + 8 |
2 | 5 ![]() |
6 |
6![]() |
3525 390 + 195 |
219 65 + 32 |
98 26 + 13 |
121 26 + 13 |
166 34 + 17 |
156 26 + 13 |
2 | 6 ![]() |
6 |
7![]() |
4583 540 + 270 |
285 90 + 45 |
128 40 + 20 |
158 40 + 20 |
217 65 + 32 |
204 40 + 20 |
2 | 6 ![]() |
6 |
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() ![]() |
6![]() |
4 | ![]() ![]() ![]() |
7![]() |
4 | ![]() ![]() ![]() |
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
10 | ![]() |
Pummel | Magic damage (2x) to one enemy Magic damage (2x) to one enemy Magic damage (2x) to one enemy |
16 | |
5![]() |
15 | ![]() |
Aerial Tackle | Magic damage (5x) with ignore SPR (25%) to all enemies | 36 | |
5![]() |
38 | ![]() |
Piercing Ray | Earth magic damage (8x) to one enemy Decrease earth resistance (80%) for 5 turns to one enemy ![]() |
45 | |
5![]() |
66 | ![]() |
Force Projection | Magic damage (1.8x) to one enemy Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to one enemy |
32 | |
6![]() |
1 | ![]() |
Overwhelm | Increase MAG (150%) for 3 turns to one ally, except caster Increase LB gauge fill rate (150%) for 3 turns to one ally, except caster Increase MAG (150%) for 3 turns to caster Increase LB gauge fill rate (150%) for 3 turns to caster |
- | 40 |
6![]() |
1 | ![]() |
Titanomachy | [5 turns cooldown, available on turn 5] Decrease ATK/DEF/MAG/SPR (80%) for 1 turn to all enemies Earth magic damage (26x) with ignore SPR (50%) to all enemies ![]() |
120 | |
6![]() |
22 | ![]() |
Area Stagger: Defensive | Decrease DEF/SPR (75%) for 4 turns to all enemies Increase ATK/MAG (150%) for 4 turns to caster |
- | 36 |
6![]() |
22 | ![]() |
Area Stagger: Offensive | Decrease ATK/MAG (75%) for 4 turns to all enemies Increase DEF/SPR (150%) for 4 turns to caster |
- | 36 |
6![]() |
45 | ![]() |
Hurricane Kick | Wind magic damage (8x) to all enemies![]() |
52 | |
6![]() |
63 | ![]() |
Chain Cannons | Earth magic damage (8x) to all enemies![]() |
52 | |
6![]() |
80 | ![]() |
Missile Tetrad | Auto-cast next turn: Magic damage (3x) to all enemies Magic damage (3x) to all enemies Magic damage (3x) to all enemies Magic damage (3x) to all enemies Decrease ATK/DEF/MAG/SPR (80%) for 1 turn to all enemies |
60 | |
6![]() |
100 | ![]() |
Dualcast | Cast 2 times: Any magic except blue magic | - | 0 |
6![]() |
100 | ![]() |
Double Gestalt | Cast 2 times: Any of Daughter of Destiny Vanille's skills, except Overwhelm (MAG) | - | 0 |
7![]() |
101 | ![]() |
Defying Destiny | [8 turns cooldown, available on turn 1] Decrease ATK/DEF/MAG/SPR (80%) for 4 turns to all enemies Decrease earth resistance (120%) for 4 turns to all enemies |
- | 99 |
7![]() |
105 | ![]() |
Death | [2 turns cooldown, available on turn 2] Inflict death (90%) or deal magic damage (15x) with ignore SPR (50%) to all enemies |
99 | |
7![]() |
110 | ![]() |
One Hundred Arms | [6 turns cooldown, available on turn 1] Increase earth resistance (100%) for 4 turns to all allies Add earth element to physical attacks for 4 turns to all allies Mitigate damage taken (40%) for 4 turns to all allies (can't be dispelled) |
- | 78 |
7![]() |
110 | ![]() |
Force Blasters | Earth magic damage (2.5x) with ignore SPR (50%) to all enemies Earth magic damage (10x) with ignore SPR (50%) to all enemies ![]() |
74 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Innocence | Increase HP/MP (20%) Auto-heal (1800 HP, 1x) per turn Recover MP (10%) per turn | ||
5![]() |
38 | ![]() |
Reality-Transcending Wish | Increase MAG/SPR (30%) Increase wind and earth resistance (20%) | ||
5![]() |
80 | ![]() |
Determination to Help | Increase resistance to petrify (100%) Increase equipment MAG (25%) when single wielding any weapon | ||
6![]() |
1 | ![]() |
Magitek Armor Rider | Increase MP/MAG (50%) Increase magic damage against machinas (25%) | ||
6![]() |
1 | ![]() |
Won't Run Away Anymore | Increase HP/MP/MAG/SPR (20%) Increase equipment MAG (50%) when single wielding any weapon | ||
6![]() |
63 | ![]() |
Wire Rod Wielder | Increase MP/DEF/SPR (20%) when equipped with a rod Increase MP/DEF/SPR (20%) when equipped with a whip Increase equipment MAG (100%) when single wielding any weapon | ||
6![]() |
100 | ![]() |
Volition to Atone | Increase resistance to sleep and confuse (100%) Chance to counter physical attacks (20%) with Volition to AtoneVolition to Atone Enable skill for 1 turn to caster: Triple Gestalt (max 1/turn) Chance to counter magic attacks (20%) with Volition to AtoneVolition to Atone Enable skill for 1 turn to caster: Triple Gestalt (max 1/turn) | ||
7![]() |
101 | ![]() |
Bearer of the l'Cie's Focus | [Requirement: TMR or STMR equipped] Increase MAG/SPR/HP (40%) Increase LB gauge (2) per turn | ||
7![]() |
115 | ![]() |
DEF +20% | Increase DEF (20%) | ||
7![]() |
120 | ![]() |
Nature-Loving Gal | Increase DEF/MAG/SPR (30%) Increase wind and earth resistance (30%) Increase modifier (3x): Aerial Tackle, Chain Cannons, Death (Vanille), Force Blasters, Force Projection, Hurricane Kick, Missile Tetrad, Piercing Ray, Pummel (Vanille) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Volition to Atone |
Volition to Atone | Enable skill for 1 turn to caster: Triple Gestalt | ||||
Activated by Volition to Atone |
Triple Gestalt | Cast 3 times: Any of Daughter of Destiny Vanille's skills, except Overwhelm (MAG) | - | 0 |
Magic[edit | edit source]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
1 | ![]() |
Libra | View info on one enemy | - | 1 |
5![]() |
15 | ![]() |
Barfiraga | Increase fire resistance (70%) for 3 turns to all allies | - | 22 |
5![]() |
15 | ![]() |
Barblizzaga | Increase ice resistance (70%) for 3 turns to all allies | - | 22 |
5![]() |
15 | ![]() |
Barthundaga | Increase lightning resistance (70%) for 3 turns to all allies | - | 22 |
5![]() |
15 | ![]() |
Barwaterga | Increase water resistance (70%) for 3 turns to all allies | - | 22 |
6![]() |
45 | ![]() |
Quake | Earth magic damage (2.75x) to all enemies Decrease earth resistance (50%) for 3 turns to all enemies ![]() |
48 | |
6![]() |
45 | ![]() |
Veil | Increase resistance to all status ailments (100%) for 5 turns to one ally | - | 28 |
6![]() |
80 | ![]() |
Full-Life | Revive one KO'd ally (100% HP) | - | 20 |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Gaian Salvo | Base Lv 1 |
Magic damage (10.1x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to all enemies |
15 | 27 ![]() |
Max Lv 20 |
Magic damage (12x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to all enemies | ||||
6![]() |
Gaian Salvo | Base Lv 1 |
Magic damage (10.6x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (75%) for 4 turns to all enemies |
15 | 27 ![]() |
Max Lv 25 |
Magic damage (13x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (75%) for 4 turns to all enemies | ||||
7![]() |
Gaian Salvo | Base Lv 1 |
Magic damage (11.1x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (80%) for 4 turns to all enemies |
15 | 27 ![]() |
Max Lv 30 |
Magic damage (14x) with ignore SPR (50%) to all enemies Decrease ATK/DEF/MAG/SPR (80%) for 4 turns to all enemies |
Awakening Materials[edit | edit source]
6★ | 7★ |
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Sprites[edit | edit source]
5![]() |
6![]() |
7![]() |
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Quotes[edit | edit source]
Background Story[edit | edit source]
5★ | A young lady who appears in the tales of a world where the gods toy with humanity's fate. Vanille was an innocent girl who knew no fear, yet at times she might suddenly succumb to the grief hidden deep inside. Though she understood little of day-to-day life in the fal'Cie-ruled society of Cocoon, she was very knowledgeable about "Pulse," the world below, and the cursed beings known as the "l'Cie." The source of her knowledge, however, remained a mystery. |
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6★ | A young lady who appears in the tales of a world where the gods toy with humanity's fate. Vanille was an innocent girl with little knowledge of everyday things, yet prodigious knowledge of the legendary "l'Cie" and the world of "Pulse" that lay below. She eventually boarded a train full of unjustly exiled Cocoon citizens, and in the midst of the commotion that arose between the military and the people, ran into a young boy named Hope. Together they then headed toward the mysterious "Vestige," though to what end, no one knew. |
7★ | A young lady who appears in the tales of a world where the gods toy with humanity's fate. Long ago, when the floating continent of Cocoon was waging war against Pulse, the world below, Vanille turned to crystal upon completing her Focus as a l'Cie. Several hundred years later, she awakens in Cocoon and joins Lightning and the other l'Cie hoping to find her missing childhood friend, Fang. Following a long journey together, they learn the truth behind the god-like beings known as the fal'Cie, and resolve to alter their predetermined destinies. |
Fusion[edit | edit source]
5★ | If it's too much to cope with, face it later. That's what you told me, right? |
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6★ | I won't run anymore; I promised I wouldn't. This time I'm going to fight back! |
7★ | Maybe nothing would change. And maybe we'd hit a dead end. But, we were at least going to see where the road would take us. |
Awakening[edit | edit source]
6★ | Let's keep the flame of hope burning in our hearts and achieve the impossible! |
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7★ | Even if we were chasing shadows, our minds were made up. Someone, someday, would know we'd tried. |
Summon[edit | edit source]
5★ | Did a miracle bring me to this world? Or was it the work of a blasted Focus? |
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6★ | Did a miracle bring me to this world? Or was it the work of a blasted Focus? |
7★ | Did a miracle bring me to this world? Or was it the work of a blasted Focus? |
Trust Mastery[edit | edit source]
Wishes can come true. But not if you just wait around for a miracle. That's why I promise to protect you. |
User Review[edit | edit source]
Notes[edit | edit source]
Gameplay
- Vanille has a variation: Daughter of Destiny Vanille.