Final Fantasy Brave Exvius Wiki

Emperor

For other uses, see Emperor (disambiguation).
Emperor
Emperor
Rarity 5-star★ - 7-star★
Job Emperor
Role Magic Attacker
Acquisition Rare Summon
Time Limited No
CG LB
Series FFII
Gender Male‎
Race Human
No. 422, 423, 979
TMR Mateus's MaliceMateus's Malice
Mateus's MaliceMateus's MaliceRod
Stats: ATK+19, MAG+129, HP +10%
STMR Corrupt EmperorCorrupt Emperor
Corrupt EmperorCorrupt Emperor
Increase HP (10%) and MAG (60%)
Increase fire resistance (50%)

The ruler of the empire that a rebel army opposes in tales from a distant world. The Emperor stands atop the war-hungry empire of Palamecia, and is a man with no regard for human life. Capable of terrible magic, he summons demonic forces from hell into the mortal realm to destroy the world. After leaving the kingdoms of Deist and Kashuan in ruins, he subjugates the remaining territories around him to his merciless rule. Even more disconcerting, however, he has also begun the construction of the Dreadnought, a war machine of great power capable of ruthless destruction.

Statistics[edit | edit source]

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
5-star★ 2708 141 89 93 114 103 2 5 LB 6
6-star★ 3521 184 116 121 149 134 2 6 LB 6
7-star★ 4577 239 150 164 193 182 2 6 LB 6

Maximum Stats Increase [edit | edit source]

Rarity HP MP ATK DEF MAG SPR
5-star★ 240 40 16 16 24 16
6-star★ 390 65 26 26 34 26
7-star★ 540 90 40 40 65 40

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Staff Rod
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 Black Magic Affinity Lvl 8
6-star★ 4 Black Magic Affinity Lvl 8
7-star★ 4 Black Magic Affinity Lvl 8

Innate Abilities[edit | edit source]

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
5-star★ 12 Time Stopper Time Stopper Inflict stop (30%) for 3 turns to all enemies - 24
5-star★ 35 Subdue Subdue Decrease SPR (40%) for 3 turns to all enemies
Increase SPR (60%) for 5 turns to caster
- 20
5-star★ 50 Fire From Below Fire From Below Fire magic damage (2x) with consecutive increase (9 times, 2x each, 20x max) to one enemy 1Attack frame: 80 25
5-star★ 60 Present your offering! Present your offering! HP damage (50%) to one ally, except caster
Recover MP (100) to caster
- 14
5-star★ 80 Dual Black Magic Dual Black Magic Use black magic twice in one turn - 0
6-star★ 92 Control Control Increase MAG (100%) for 5 turns to caster
Decrease SPR (20%) for 5 turns to all allies, except caster
- 20
6-star★ 100 Starfall Starfall Magic damage (2.3x) with ignore SPR (50%) to all enemies

If used after Elixir:
Magic damage (9.6x) with ignore SPR (50%) to all enemies
Decrease fire and ice resistance (65%) for 5 turns to all enemies
1Attack frame: 350



1Attack frame: 290
50



80
7-star★ 101 Double Hellfire Double Hellfire [Requirement: TMR or STMR equipped]
Use Fire From Below twice in one turn
- 0
7-star★ 105 Melancholic Cell Melancholic Cell Grant chance to counter physical attacks taken by all allies, except caster (100%) with physical damage (1.5x) for 2 turns to caster (max 6/turn) - 45
7-star★ 110 Elixir (Ability) Elixir [3 turns cooldown, available on turn 1]
Restore HP (4000) to caster
Recover MP (10) to caster
- 40
Passive
Min rarity Level Icon Name Effect
5-star★ 40 MP +20% MP +20% Increase MP (20%)
5-star★ 70 MAG +30% MAG +30% Increase MAG (30%)
6-star★ 1 I'll never die! I'll never die! Recover MP (10%) per turn
6-star★ 21 Insolent fools! Insolent fools! Decrease chance of being targeted (75%)
7-star★ 115 HP +20% HP +20% Increase HP (20%)
7-star★ 120 Floating Mine Floating Mine Increase MAG (50%)
Chance to counter physical attacks (50%) with Floating MineFloating Mine
Magic damage (4x) to one enemy
Decrease ATK (50%) for 3 turns to one enemy
(max 5/turn)
Conditional
Condition Name Effect Hits MP
Activated by
Floating Mine
Floating Mine Magic damage (4x) to one enemy
Decrease ATK (50%) for 3 turns to one enemy
1Attack frame: 50 -

Magic[edit | edit source]

Min rarity Level Icon Name Effect Hits MP
5-star★ 3 Firaga Firaga Fire magic damage (1.8x) to all enemies 1Attack frame: 150 20
5-star★ 3 Blizzaga Blizzaga Ice magic damage (1.8x) to all enemies 1Attack frame: 150 20
5-star★ 3 Thundaga Thundaga Lightning magic damage (1.8x) to all enemies 1Attack frame: 70 20
5-star★ 27 Aeroga Aeroga Wind magic damage (1.8x) to all enemies 1Attack frame: 110 20
6-star★ 84 Flare Flare Fire magic damage (2.3x) to one enemy
Decrease water resistance (30%) for 3 turns to one enemy
1Attack frame: 240 35
7-star★ 101 Blizzaja Blizzaja Ice magic damage (2x) with consecutive increase (4 times, 1x each, 6x max) to all enemies 1Attack frame: 240 28

Ability Awakening[edit | edit source]

Name Effect HitsD = Default unit attack MP Type T1 T2 T3 T4 T5 Gil
I'll never die! +1 Increase HP (30%)
Recover MP (10%) per turn
Auto-heal (60 HP, 1.2x) per turn
- - Guard 15 8 5 1 - Gil250,000
I'll never die! +2 Increase HP (30%)
Recover MP (10%) per turn
Auto-heal (60 HP, 1.2x) per turn
Chance to ignore fatal damage (50%) when HP is above 40% (max 3 times)
- - Guard 23 12 8 2 1 Gil250,000
Fire From Below +1 Fire magic damage (2x) with consecutive increase (9 times, 2x each, 20x max) to one enemy
Decrease fire resistance (25%) for 2 turns to one enemy
1New attack frame: 80 25 Black 15 8 5 1 - Gil250,000
Fire From Below +2 Fire magic damage (2.5x) with consecutive increase (9 times, 2.5x each, 25x max) to one enemy
Decrease fire resistance (50%) for 2 turns to one enemy
1New attack frame: 80 25 Black 23 12 8 2 1 Gil250,000
Control +1 Increase MAG (100%) for 11 turns to caster
Decrease SPR (50%) for 11 turns to all allies, except caster
- 20 Support 15 8 5 1 - Gil250,000
Control +2 Increase MAG (200%) for 11 turns to caster
Decrease SPR (50%) for 11 turns to all allies, except caster
Decrease SPR (50%) for 11 turns to all enemies
- 20 Support 23 12 8 2 1 Gil250,000
Insolent fools! +1 Decrease chance of being targeted (75%)
Increase resistance to silence and confuse (100%)
- - Green 15 8 5 1 - Gil250,000
Insolent fools! +2 Decrease chance of being targeted (75%)
Increase resistance to silence and confuse (100%)
Increase MAG (50%) when equipped with a rod
- - Green 23 12 8 2 1 Gil250,000

Latent Abilities[edit | edit source]

Name Effect Hits MP EP
Absolute Dominion [10 turns cooldown, available on turn 1]
Decrease SPR (30%) for 4 turns to all enemies
Increase MAG (150%) for 4 turns to caster
Enable skill for 4 turns to caster: Quadruple Hellfire
- 99 Enlightenment Point300
Absolute Dominion I [10 turns cooldown, available on turn 1]
Decrease SPR (50%) for 4 turns to all enemies
Increase MAG (200%) for 4 turns to caster
Enable skill for 4 turns to caster: Quadruple Hellfire
- 99 Enlightenment Point1,300
Absolute Dominion II [10 turns cooldown, available on turn 1]
Decrease SPR (70%) for 4 turns to all enemies
Increase MAG (250%) for 4 turns to caster
Enable skill for 4 turns to caster: Quadruple Hellfire
- 99 Enlightenment Point3,400
Lord of Pandaemonium Increase MAG (40%) and HP (10%)
Increase modifier (2.5x): Fire From Below
- - Enlightenment Point300
Lord of Pandaemonium I Increase MAG (60%) and HP (15%)
Increase modifier (5x): Fire From Below
- - Enlightenment Point1,300
Lord of Pandaemonium II Increase MAG (80%) and HP (20%)
Increase modifier (7.5x): Fire From Below
- - Enlightenment Point3,400
Conditional
Quadruple Hellfire Cast 4 times: Fire From Below - 0 Activated by Absolute Dominion

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
5-star★ Fierce Wind Base Wind magic damage (2.5x) to all enemies
Decrease resistance to all elements (20%) for 3 turns to all enemies
3 14 LB
Max Wind magic damage (3.45x) to all enemies
Decrease resistance to all elements (39%) for 3 turns to all enemies
6-star★ Fierce Wind Base Wind magic damage (2.7x) to all enemies
Decrease resistance to all elements (25%) for 3 turns to all enemies
7 16 LB
Max Wind magic damage (3.9x) to all enemies
Decrease resistance to all elements (49%) for 3 turns to all enemies
7-star★ Fierce Wind Base Wind magic damage (10.6x) to all enemies
Decrease resistance to all elements (31%) for 3 turns to all enemies
7 25 LB
Max Wind magic damage (13.5x) to all enemies
Decrease resistance to all elements (60%) for 3 turns to all enemies

Awakening Materials[edit | edit source]

6★ 7★
Icon-Calamity Writ.pngCalamity Writ (20)
Icon-Calamity Gem.pngCalamity Gem (10)
Icon-Prismatic Horn.pngPrismatic Horn (10)
Icon-Fairies' Writ.pngFairies' Writ (5)
Icon-Divine Crystal.pngDivine Crystal (5)
Gil4,000
Icon-Unit's Prism.pngEmperor's Prism
Gil3,000,000

Sprites[edit | edit source]

5-star★ 6-star★ 7-star★
Emperor Emperor Emperor

Quotes[edit | edit source]

Background Story[edit | edit source]

5★ The ruler of the empire that a rebel army opposes in tales from a distant world. The Emperor stands atop the war-hungry empire of Palamecia, and is a man with no regard for human life. Capable of terrible magic, he summons demonic forces from hell into the mortal realm to destroy the world. After leaving the kingdoms of Deist and Kashuan in ruins, he subjugates the remaining territories around him to his merciless rule. Even more disconcerting, however, he has also begun the construction of the Dreadnought, a war machine of great power capable of ruthless destruction.
6★ The ruler of the empire that a rebel army opposes in tales from a distant world. The Emperor is the leader of the war-hungry empire of Palamecia, and a cruel man who believes in using any means necessary to satisfy his ambitions. He also views the rebel army based in Altair as nothing more than a source of entertainment on his path to world domination. However, he does kidnap the rebel army's leader Princess Hilda, in order to draw Firion and his friends to him. Not only does this lead to their first face to face encounter, but this underhanded tactic also results in the rebels' capture.
7★ The ruler of the empire that a rebel army opposes in tales from a distant world. The Emperor boasts of a powerful array of military forces which he seeks to use for world domination. He began his plans by committing a number of atrocities in various regions with weapons such as the Dreadnought he commanded be built in the town of Bafsk, and a powerful magical Cyclone. Firion and the rebel Wild Roses seek out the Emperor within the Cyclone and defeat him. However, having obtained even more power whilst in the depths of Hell, the Emperor comes back to life determined to destroy the world once and for all.

Fusion[edit | edit source]

5★ You're quite thoughtful.
I shall use this gift you have given me.
6★ I will crush the hopes and dreams
of all those pitiful little insects.
7★ I shall make my enemies tremble even from the depths of Hell. I am the only emperor this world needs!

Awakening[edit | edit source]

6★ Bow before my power!
7★ I see you have no intentions of making an enemy out of me.

Summon[edit | edit source]

5★ You require my power?
It will be quite costly, you know.
6★ What a feast we have before us.
I shall personally accompany you.
7★ Absolute control. I shall rule over everything.

Trust Mastery[edit | edit source]

Ha ha ha ha...
I approve of your service to me.

User Review[edit | edit source]

Notes[edit | edit source]

Trivia

  • Main antagonist of Final Fantasy II.
  • His real name is Mateus, which was revealed in the Japan-only novelization of the game, Final Fantasy II: Muma no Meikyu. Mateus's Malice is a weapon based on him which is also used in Dissidia Final Fantasy.
  • He is known among fans for his distinct death cries of "UBOOOOOOAAAARR!" and "UNGAAAAAAAAAH!", with the former being the Japanese version and the latter being the localised English version.