Hallowed Aegis Charlotte
Hallowed Aegis Charlotte | |||||||
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Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() ![]() | ||||||
Chain Family | Absolute Mirror of Equity | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFBE | ||||||
Gender | Female | ||||||
Race | Human | ||||||
No. | 1813, 1814, 1815 | ||||||
TMR | Alexander SynergyAlexander Synergy
| ||||||
STMR | Saintly CastleSaintly Castle
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A special team made up of Charlotte, captain of the Knights of Grandshelt, and sacred esper Alexander, drawn to one another's strong inner sense of justice.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2961 240 + 120 |
136 40 + 20 |
96 16 + 8 |
129 24 + 12 |
75 16 + 8 |
110 16 + 8 |
6 | 2 ![]() |
6 |
6![]() |
3850 390 + 195 |
178 65 + 32 |
126 26 + 13 |
168 34 + 17 |
98 26 + 13 |
144 26 + 13 |
6 | 2 ![]() |
6 |
7![]() |
5005 540 + 270 |
232 90 + 45 |
164 40 + 20 |
219 65 + 32 |
128 40 + 20 |
188 40 + 20 |
6 | 2 ![]() |
6 |
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
7![]() |
4 | ![]() ![]() |
Equipment with Exclusive Effects[edit | edit source]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
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Sacred Castle's Shield+ | Heavy Shield | DEF+74, SPR+74 Resistance: Ice (+30%), Light (+30%) Effect: Harmony with the Sacred Castle+Harmony with the Sacred Castle+
|
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
10 | ![]() |
Attract Wall | Increase chance of being targeted (100%) for 4 turns to caster Mitigate damage taken (40%) for 4 turns to caster |
- | 40 |
5![]() |
21 | ![]() |
Ice Slash | Ice physical damage (6x) with DEF scaling to one enemy Decrease ice resistance (80%) for 3 turns to one enemy ![]() |
32 | |
5![]() |
34 | ![]() |
Holy Slash | Light physical damage (6x) with DEF scaling to one enemy Decrease light resistance (80%) for 3 turns to one enemy ![]() |
32 | |
5![]() |
49 | ![]() |
Sacred Knight's Defense - Physical | Increase DEF (130%) for 4 turns to all allies Mitigate physical damage taken (25%) for 4 turns to all allies |
- | 48 |
5![]() |
63 | ![]() |
Sacred Knight's Defense - Magic | Increase SPR (130%) for 4 turns to all allies Mitigate magic damage taken (25%) for 4 turns to all allies |
- | 48 |
5![]() |
72 | ![]() |
Knight Captain's Dignity | Use own LB gauge to fill ally's gauge Increase LB gauge (1) to all allies |
- | 0 |
6![]() |
9 | ![]() |
Impeding Edge | Physical damage (4.5x) with DEF scaling to one enemy Decrease ATK/MAG (60%) for 4 turns to one enemy ![]() |
52 | |
6![]() |
17 | ![]() |
Banishing Edge | Physical damage (4.5x) with DEF scaling to one enemy Remove all status effects from one enemy ![]() |
26 | |
6![]() |
29 | ![]() |
Glacial Light Veil | Increase ice and light resistance (70%) for 3 turns to all allies Grant HP barrier (2000) for 3 turns to all allies |
- | 60 |
6![]() |
61 | ![]() |
Divine Fortress | Chance to protect all allies from physical damage (75%) with damage mitigation (50-75%) for 4 turns to caster Restore HP (5000) to all allies |
- | 65 |
6![]() |
61 | ![]() |
Healing Glory | Restore HP (3000) and MP (30) to all allies Increase LB gauge fill rate (150%) for 4 turns to all allies |
- | 68 |
6![]() |
75 | ![]() |
Knight of Knights | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 4 turns to caster Restore HP (5000) to all allies |
- | 65 |
6![]() |
93 | ![]() |
Machina Destroyer | Increase physical damage against machinas (50%) for 2 turns to all allies Increase magic damage against machinas (50%) for 2 turns to all allies |
- | 80 |
7![]() |
101 | ![]() |
Hallowed Aegis's Vanquishment | [6 turns cooldown, available on turn 1] Decrease ATK (70%) for 4 turns to all enemies Increase DEF (200%) for 4 turns to caster Chance to protect all allies from physical damage (80%) with damage mitigation (60-80%) for 4 turns to caster Mitigate damage taken (40%) for 4 turns to all allies Enable skill for 5 turns to caster: Dual Judgement |
- | 99 |
7![]() |
105 | ![]() |
Hallowed Aegis's Banishment | [6 turns cooldown, available on turn 1] Decrease MAG (70%) for 4 turns to all enemies Increase SPR (200%) for 4 turns to caster Chance to protect all allies from magic damage (80%) with damage mitigation (60-80%) for 4 turns to caster Mitigate damage taken (40%) for 4 turns to all allies Enable skill for 5 turns to caster: Dual Judgement |
- | 99 |
7![]() |
110 | ![]() |
Knight's Purging Blade | [3 turns cooldown, available on turn 3] Decrease ice and light resistance (100%) for 1 turn to all enemies Ice and light physical damage (30x) with DEF scaling to all enemies Enable skill for 2 turns to caster: Dual Judgement ![]() |
99 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Sacred Castle's Endurance | Increase HP/DEF (30%) Increase chance of being targeted (50%) Increase light resistance (40%) | ||
5![]() |
1 | ![]() |
Noble Heart | Increase HP (20%) Recover MP (7%) per turn | ||
5![]() |
1 | ![]() |
Undead Killer | Increase physical damage against undeads (50%) | ||
5![]() |
1 | ![]() |
Demon Killer | Increase physical damage against demons (50%) | ||
5![]() |
40 | ![]() |
Ultimate Knight's Swordsmanship | Increase HP/MP (15%) Increase MP (15%) when equipped with a sword Increase HP (15%) when equipped with a light shield Increase HP (15%) when equipped with a heavy shield | ||
5![]() |
80 | ![]() |
Sacred Castle's Connection | Increase MP (30%) Increase physical damage against machinas (50%) Increase Alexander's bonus stats (50%) | ||
6![]() |
1 | ![]() |
Sacred Castle's Protection | Increase DEF/SPR (50%) Increase ice and light resistance (30%) Increase resistance to confuse and petrify (100%) | ||
6![]() |
50 | ![]() |
Charlotte & Alexander | Increase LB gauge fill rate (50%) Increase Alexander's evoke damage (150%) | ||
6![]() |
100 | ![]() |
Undying Justice | Increase resistance to charm (100%) Increase ice resistance (40%) Chance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time) Increase LB gauge (2) per turn | ||
7![]() |
101 | ![]() |
Alexander's Aid | [Requirement: TMR or STMR equipped] Increase DEF/SPR/HP (40%) Increase ice and light resistance (30%) Auto-cast Alexander's Aid at the start of a battle | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
Hallowed Aegis's Knight | Increase DEF/SPR (40%) Chance to counter physical attacks (30%) with Hallowed Aegis's KnightHallowed Aegis's Knight Restore HP (4000) and MP (80) to all allies (max 1/turn) Chance to counter magic attacks (30%) with Hallowed Aegis's KnightHallowed Aegis's Knight Restore HP (4000) and MP (80) to all allies (max 1/turn) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Hallowed Aegis's Vanquishment, Hallowed Aegis's Banishment, Knight's Purging Blade |
Dual Judgement | Cast 2 times: Any of Hallowed Aegis Charlotte's skills, except Hallowed Aegis's Vanquishment, Hallowed Aegis's Banishment | - | 0 | ||
Activated by Alexander's Aid |
Alexander's Aid | Increase DEF/SPR (130%) for 99999 turns to caster | ||||
Activated by Hallowed Aegis's Knight |
Hallowed Aegis's Knight | Restore HP (4000) and MP (80) to all allies |
Magic[edit | edit source]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
80 | ![]() |
Full-Life | Revive one KO'd ally (100% HP) | - | 20 |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
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5![]() |
Knight of the Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies |
- | 18 ![]() |
Max Lv 20 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (40%) for 4 turns to all allies | ||||
6![]() |
Knight of the Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies |
- | 20 ![]() |
Max Lv 25 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (45%) for 4 turns to all allies | ||||
7![]() |
Knight of the Fortress | Base Lv 1 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (21%) for 4 turns to all allies |
- | 22 ![]() |
Max Lv 30 |
Chance to protect all allies from physical damage (80%) with damage mitigation (80%) for 4 turns to caster Mitigate damage taken (50%) for 4 turns to all allies |
Awakening Materials[edit | edit source]
6★ | 7★ |
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Sprites[edit | edit source]
5![]() |
6![]() |
7![]() |
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Quotes[edit | edit source]
Background Story[edit | edit source]
5★ | A special team made up of Charlotte, captain of the Knights of Grandshelt, and sacred esper Alexander, drawn to one another's strong inner sense of justice. |
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6★ | A special team made up of Charlotte, captain of the Knights of Grandshelt, and sacred esper Alexander, drawn to one another's strong inner sense of justice. Tonight, they continue to deliver Divine Judgment to the evil running rampant in the world. |
7★ | A special team made up of Charlotte, captain of the Knights of Grandshelt, and sacred esper Alexander, drawn to one another's strong inner sense of justice. Tonight, they continue to deliver Divine Judgment to the evil running rampant in the world. On the other hand, that same overwhelming sense of justice can sometimes render them inflexible. |
Fusion[edit | edit source]
5★ | If you think this is my skill as a knight, then you haven't seen anything yet! |
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6★ | I want to be strong so that I can protect my companions and homeland from whatever may come! |
7★ | Together with Alexander's sacred guidance, I shall push forward on the road of knighthood! |
Awakening[edit | edit source]
6★ | Knights are powerful, disciplined warriors who fight on the front lines to protect their companions. |
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7★ | Being a knight is granting all of my strength to those who need it most. |
Summon[edit | edit source]
5★ | It is the conviction of the Knights of Grandshelt to protect the weak and destroy evil! |
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6★ | It is the conviction of the Knights of Grandshelt to protect the weak and destroy evil! |
7★ | It is the conviction of the Knights of Grandshelt to protect the weak and destroy evil! |
User Review[edit | edit source]
Notes[edit | edit source]
Gameplay
- Charlotte has several variants: Sacred Shield Charlotte and Hallowed Aegis Charlotte.