Final Fantasy Brave Exvius Wiki

Heltich

Heltich
Heltich
Rarity 3-star★ - 6-star★
Job Black Mage
Role Magic Attacker
Acquisition Rare Summon
Time Limited No
CG LB
Series FFBE
Gender Male‎
Race Human
No. 448, 449, 450, 892
TMR Heretic's AbyssHeretic's Abyss
Heretic's AbyssHeretic's Abyss
Increase MP/MAG (15%)
Increase dark resistance (20%)

An apprentice of black magic who once studied in Mysidia. Heltich is a proficient mage who used spells from an ancient tome he inherited to transfer magical power into organic bodies in hopes of strengthening them. His attempts lead to the birth of a beast, and instead of being frightened by the results, this incited him to create even more of them. These events ultimately lead to his expulsion from Mysidia by Sakura and her cohorts.

Statistics[edit | edit source]

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
3-star★ 1255 87 55 52 65 56 2 3 LB 4
4-star★ 1632 114 72 68 85 73 2 4 LB 4
5-star★ 2122 149 94 89 111 96 2 5 LB 4
6-star★ 2759 194 123 116 145 125 2 6 LB 6

Maximum Stats Increase [edit | edit source]

Rarity HP MP ATK DEF MAG SPR
3-star★ 150 25 10 10 14 10
4-star★ 210 35 14 14 18 14
5-star★ 240 40 16 16 24 16
6-star★ 390 65 26 26 34 26

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Dagger Staff Rod Whip Mace
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
3-star★ 2 Black Magic Affinity Lvl 6, Green Magic Affinity Lvl 3
4-star★ 3 Black Magic Affinity Lvl 7, Green Magic Affinity Lvl 4
5-star★ 4 Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 5
6-star★ 4 Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 6

Innate Abilities[edit | edit source]

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
3-star★ 40 Ferocious Fang Ferocious Fang Magic damage (2.1x) to one enemy 1Attack frame: 42 22
4-star★ 60 Nether Claw Nether Claw Magic damage (2.3x) to all enemies 1Attack frame: 42 26
5-star★ 51 Magical Awakening Magical Awakening Increase MAG (200%, max 200%) for 1 action to caster - 15
5-star★ 80 Beast from the Abyss Beast from the Abyss Dark magic damage (2.5x) to all enemies 2Frame delay: 42-20
Attack frames: 42-62
35
6-star★ 1 Dual Black Magic Dual Black Magic Use black magic twice in one turn - 0
6-star★ 18 Spiritual Transmutation Spiritual Transmutation Increase MAG (100%) for 3 turns to all allies
Decrease SPR (50%) for 3 turns to all allies
- 28
6-star★ 83 Originating Swirl Originating Swirl Magic damage (3.2x) with ignore SPR (25%) to one enemy

If used after Magical Awakening, name changes to True Originating Swirl:
Magic damage (3.2x) with ignore SPR (50%) to one enemy
7Frame delay: 82-10-10-10-10-10-10
Attack frames: 82-92-102-112-122-132-142



12Frame delay: 120-10-10-10-10-10-10-10-10-10-10-10
Attack frames: 120-130-140-150-160-170-180-190-200-210-220-230
45
6-star★ 100 Liberation Liberation Increase MAG (150%) for 5 turns to caster
Decrease DEF/SPR (75%) for 5 turns to caster
Enable skill for 5 turns to caster: Soul Drive
- 16
Passive
Min rarity Level Icon Name Increase Effect
4-star★ 18 MP +20% MP +20% Increase MP (20%)
4-star★ 56 MAG +20% MAG +20% Increase MAG (20%)
5-star★ 76 Dark Curiosity Dark Curiosity Recover MP (3%) per turn
6-star★ 44 Magic Rod Wielder Magic Rod Wielder Increase MP (20%) and MAG (30%) when equipped with a rod
Conditional
Condition Name Effect Hits MP
Activated by
Liberation
Soul Drive Magic damage (3x) with consecutive increase (2 times, 1.8x each, 6.6x max) to all enemies 1Attack frame: 200 32

Magic[edit | edit source]

Min rarity Level Icon Name Effect Hits MP
3-star★ 1 Fire Fire Fire magic damage (1.2x) to one enemy 1Attack frame: 80 3
3-star★ 1 Thunder Thunder Lightning magic damage (1.2x) to one enemy 1Attack frame: 70 3
3-star★ 12 Aero Aero Wind magic damage (1.2x) to one enemy 1Attack frame: 100 3
3-star★ 12 Stone Stone Earth magic damage (1.2x) to one enemy 1Attack frame: 120 3
4-star★ 21 Fira Fira Fire magic damage (1.4x) to all enemies 1Attack frame: 95 9
4-star★ 21 Thundara Thundara Lightning magic damage (1.4x) to all enemies 1Attack frame: 80 9
4-star★ 48 Aerora Aerora Wind magic damage (1.4x) to all enemies 1Attack frame: 100 9
4-star★ 48 Stonra Stonra Earth magic damage (1.4x) to all enemies 1Attack frame: 160 9
5-star★ 32 Firaga Firaga Fire magic damage (1.8x) to all enemies 1Attack frame: 150 20
5-star★ 32 Thundaga Thundaga Lightning magic damage (1.8x) to all enemies 1Attack frame: 70 20
5-star★ 71 Aeroga Aeroga Wind magic damage (1.8x) to all enemies 1Attack frame: 110 20
5-star★ 71 Stonga Stonga Earth magic damage (1.8x) to all enemies 1Attack frame: 180 20
6-star★ 1 Osmose Osmose Magic damage (0.3x) as MP drain (30%) to one enemy 1Attack frame: 120 10
6-star★ 60 Meteor Meteor Magic damage (2.5x) with ignore SPR (25%) to all enemies 1Attack frame: 350 50

Ability Awakening[edit | edit source]

Name Effect HitsD = Default unit attack MP Type T1 T2 T3 T4 T5 Gil
Dark Curiosity +1 Recover MP (5%) per turn - - Support 10 8 3 - - Gil120,000
Dark Curiosity +2 Recover MP (5%) per turn
Increase magic damage against beasts, demons, and undeads (30%)
- - Support 15 12 5 1 - Gil120,000
Liberation +1 Increase MAG (150%) for 5 turns to caster
Decrease DEF/SPR (75%) for 4 turns to caster
Enable skill for 5 turns to caster: Soul Drive
- 16 Black 20 15 10 4 - Gil750,000
Liberation +2 Increase MAG (150%) for 6 turns to caster
Decrease DEF/SPR (75%) for 4 turns to caster
Enable skill for 6 turns to caster: Soul Drive +2
- 16 Black 30 23 15 8 2 Gil750,000
Magic Rod Wielder +1 Increase MP (30%) and MAG (30%) when equipped with a rod - - Tech 15 8 5 1 - Gil250,000
Magic Rod Wielder +2 Increase MP (30%) and MAG (60%) when equipped with a rod - - Tech 23 12 8 2 1 Gil250,000
Conditional
Soul Drive +1 Magic damage (3x) with consecutive increase (2 times, 1.8x each, 6.6x max) to all enemies 1New attack frame: 200 32 via Liberation +1
Soul Drive +2 Magic damage (3x) with consecutive increase (3 times, 1.8x each, 8.4x max) to all enemies 1New attack frame: 200 32 via Liberation +2

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
3-star★ Despair Base Dark magic damage (2.3x) to one enemy
Inflict blind, silence, and disease (20%) to one enemy
1 10 LB
Max Dark magic damage (2.75x) to one enemy
Inflict blind, silence, and disease (29%) to one enemy
4-star★ Despair Base Dark magic damage (2.5x) to one enemy
Inflict blind, silence, and disease (30%) to one enemy
1 12 LB
Max Dark magic damage (3.2x) to one enemy
Inflict blind, silence, and disease (44%) to one enemy
5-star★ Despair Base Dark magic damage (2.7x) to one enemy
Inflict blind, silence, and disease (40%) to one enemy
1 14 LB
Max Dark magic damage (3.65x) to one enemy
Inflict blind, silence, and disease (59%) to one enemy
6-star★ Despair Base Dark magic damage (7x) to one enemy
Inflict blind, silence, and disease (50%) to one enemy
1 20 LB
Max Dark magic damage (9.4x) to one enemy
Inflict blind, silence, and disease (74%) to one enemy

Awakening Materials[edit | edit source]

4★ 5★ 6★
Icon-Pearl of Wisdom.pngPearl of Wisdom (25)
Icon-Esper Cryst.pngEsper Cryst (15)
Icon-Mystic Ore.pngMystic Ore (10)
Icon-Deepsea Bloom.pngDeepsea Bloom (5)
Icon-Sacred Crystal.pngSacred Crystal (5)
Icon-Mystic Ore.pngMystic Ore (20)
Icon-Deepsea Bloom.pngDeepsea Bloom (10)
Icon-Sacred Crystal.pngSacred Crystal (10)
Icon-Esper's Tear.pngEsper's Tear (5)
Icon-Holy Crystal.pngHoly Crystal (5)
Icon-Calamity Gem.pngCalamity Gem (20)
Icon-Fairies' Writ.pngFairies' Writ (10)
Icon-Calamity Writ.pngCalamity Writ (10)
Icon-Prismatic Horn.pngPrismatic Horn (5)
Icon-Divine Crystal.pngDivine Crystal (5)

Sprites[edit | edit source]

3-star★ 4-star★ 5-star★ 6-star★
Heltich Heltich Heltich Heltich

Quotes[edit | edit source]

Background Story[edit | edit source]

3★ An apprentice of black magic who once studied in Mysidia. Heltich is a proficient mage who used spells from an ancient tome he inherited to transfer magical power into organic bodies in hopes of strengthening them. His attempts lead to the birth of a beast, and instead of being frightened by the results, this incited him to create even more of them. These events ultimately lead to his expulsion from Mysidia by Sakura and her cohorts.
4★ A former pupil of Mysidia with the ability to strengthen organic bodies by transferring magical power into them. Although Heltich's original intentions were to grant power to the weak, his research lead to the birth of dangerous beasts that subsequently caused his expulsion from Mysidia. Later he would meet a young woman with berserker abilities who helped him gain new insight.
5★ A man who sought to give the talentless and weak an opportunity to gain their own power through his abilities. Hating human sacrifices, Heltich decided to carry out his experimental spells on animals, resulting in the birth of various beasts. The infamy he gained from this lead to his exile from Mysidia, although he never lost sight of his objective. Currently he studies the nature of berserkers to the same end.
6★ A man who sought to give the talentless and weak an opportunity to gain their own power through his abilities. Unfortunately for Heltich, however, his test subject put a great many people in danger, including herself. This forced him to reconsider his approach, ultimately concluding that he must reevaluate the use of his resources. Thus, he set off on another journey to find new methods to apply to his research, and to confirm his suspicions about the feelings he had developed whilst nose-deep in his experiments.

Fusion[edit | edit source]

3★ I can feel magic coming in from outside.
If only I had such a power.
4★ A technique that can make anyone stronger.
The ancients held some truly precious talents.
5★ The more power you have,
the more you'll end up wanting.
This must be what the elders feared.
6★ If you're going to continue researching, you must broaden your view at least a little.

Awakening[edit | edit source]

4★ This is what it's like to be awakened?
This is quite brilliant for old sorcery.
5★ More power from the visions, I see.
This will surely aid in my research.
6★ I could have never experienced
such power simply through research.
I will do my best to master it.

Summon[edit | edit source]

3★ What are these...visions?
Could this body be capable of
the power I've been after?
4★ The techniques of visions...
Is it possible I could make that
legendary magic power my own?
5★ My research showed it was possible, but...
I have become of one those
legendary visions.
6★ My research had confirmed it...
But to think I too have become
one of the visions of legend.

Trust Mastery[edit | edit source]

It seems you believe in my research,
even with this temporary body.
I look forward to further studies.

Notes[edit | edit source]

Gameplay

Trivia

  • Also known as Heretic in the Japanese version.
  • Heltich is an original FFBE unit that is alive relative to the main story.