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Jecht
Jecht
Rarity 5-star★ - NV
Role Physical Attacker
Chain Family Divine Ruination
Quick Hit
Bolting Strike
Categories Water
Attacker
FFX
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFX
Gender Male‎Tooltip-Question
Race HumanTooltip-Question
No. 1237, 1238, 1239, 2324
TMR Awkward Fatherly LoveAwkward Fatherly Love
Awkward Fatherly LoveAwkward Fatherly Love
Increase HP/MP (20%)
Increase ATK (50%) when equipped with a great sword
STMR Iconic SwordIconic Sword
Iconic SwordIconic SwordGreat Sword
Stats: ATK+176
Effect: Regal DemeanorRegal Demeanor
Regal DemeanorRegal Demeanor
Increase LB gauge fill rate (100%)
Increase LB gauge (3) per turn

A man who appears in the tales of a faraway world trapped in a spiral of death. Once the star blitzball player of the sleepless city of Zanarkand, one day while training in the sea, he found himself lost in the foreign land of Spira. A suspicious man with no identification, he was captured, but the summoner Braska hired him as his Guardian and they left on a journey together.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2853
900 + 450
124
150 + 75
121
65 + 32
113
65 + 32
97
65 + 32
103
65 + 32
2 5 LB 6
6-star★ 3689
900 + 450
160
150 + 75
156
65 + 32
136
65 + 32
111
65 + 32
138
65 + 32
2 6 LB 6
7-star★ 4796
900 + 450
208
150 + 75
204
65 + 32
178
65 + 32
145
65 + 32
180
65 + 32
2 6 LB 6
NV 4796
900 + 450
208
150 + 75
266
65 + 32
178
65 + 32
145
65 + 32
180
65 + 32
2 6 LB 6
EX 1 5420
900 + 450
235
150 + 75
301
65 + 32
201
65 + 32
164
65 + 32
203
65 + 32
2 6 LB 6
EX 2 5900
900 + 450
256
150 + 75
328
65 + 32
219
65 + 32
179
65 + 32
221
65 + 32
2 6 LB 6
EX 3 6236
900 + 450
270
150 + 75
347
65 + 32
231
65 + 32
189
65 + 32
234
65 + 32
2 6 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Great Sword Axe Hammer Mace Fist
Armors
Hat Helm Clothes Light Armor Heavy Armor Accessory
Rarity Ability Slots Affinity
5-star★ 4 -
6-star★ 4 -
7-star★ 4 -
NV 4 -

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Auron's Jug (FFX) Auron's Jug (FFX) Accessory HP+1000, ATK+80
Effect: The Story ContinuesThe Story Continues
The Story ContinuesThe Story Continues
Increase static ATK (500)
Increase LB damage (50%)
Icon-Barrier Bracer (FFX) Barrier Bracer (FFX) Accessory HP+20%, DEF+15, SPR+15
Resistance: Water (+30%), Wind (+30%), Earth (+30%)
Effect: Seasoned WarriorSeasoned Warrior
Seasoned WarriorSeasoned Warrior
Increase physical and magic damage against fairies (50%)
Exclusive: FFX units, FFX-2 units
Icon-Jecht's Gauntlet (FFX) Jecht's Gauntlet (FFX) Accessory ATK+30, DEF+15
Effect: Natural TalentNatural Talent
Natural TalentNatural Talent
Increase ATK (20%) when equipped with a great sword
, Practiced Battle TacticPracticed Battle Tactic
Practiced Battle TacticPracticed Battle Tactic
Increase physical and magic damage against machines (50%)
Exclusive: FFX units, FFX-2 units
Icon-Jecht's Guise (FFX) Jecht's Guise (FFX) Clothes ATK+70
Exclusive: Jecht
Ability 79 Memories Left to a Son Special Abilities (Passive) Increase ATK (50%)
Increase physical damage against fairies (50%)
Ability 77 The Living of Spira Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (20%)
Ability 77 The Living of Spira+ Special Abilities (Passive) Increase ATK, DEF, MAG, SPR, HP and MP (30%)
Increase LB gauge fill rate (50%)

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Jecht Shot Jecht Shot Water physical damage (27x) with ignore DEF (50%) to one enemy
Add water element to physical attacks for 5 turns to all allies
Increase water physical damage (15%) for 5 turns to all allies
Increase water magic damage (15%) for 5 turns to all allies
1 54
5-star★ 31 Jecht Beam Jecht Beam Physical damage (1.8x) to one enemy
Inflict petrify (30%) to one enemy
Recover MP (70) to caster
1 24
5-star★ 65 Triumphant Grasp Triumphant Grasp Physical damage (1.2x) to one enemy
Physical damage (3x) to all enemies
Inflict disease (40%) to all enemies
1,1 52
6-star★ 1 Double Quickstrike Double Quickstrike Awk+2 Cast 2 times: Fake Out, Fake Out+1, Fake Out+2, Former Ace's Duty, Hot Steel, Jecht Beam, Jecht Bomber, Jecht Charge, Jecht Flood, Jecht Flood+1, Jecht Flood+2, Jecht Flood+3, Jecht Flood+4, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot, Jecht Shot Mark III, Otherworld, Quick Block, Quick Block+1, Quick Block+2, Triumphant Grasp, Well then, let's go!, Well then, let's go!+1, Well then, let's go!+2, Well then, let's go!+3, Well then, let's go!+4 0
6-star★ 1 Jecht Charge Jecht Charge [5 turns cooldown, available on turn 1]
Increase ATK (250%) for 3 turns to caster
Refresh (360 MP) split over 3 turns to caster
Increase LB gauge (10) to caster
68
6-star★ 14 Jecht Bomber Jecht Bomber Physical damage (1.8x) with ignore DEF (50%) to all enemies
Increase LB gauge (6) to caster
1 48
6-star★ 43 Jecht Shot Mark III Jecht Shot Mark III Physical damage (50x) to one enemy
Decrease DEF (85%) for 5 turns to one enemy
1 52
6-star★ 71 Jecht Rush Jecht Rush Awk+2 Physical damage (0.75x) with ignore DEF (50%) to one enemy
Physical damage (2.75x) with ignore DEF (50%) to one enemy
Decrease water resistance (100%) for 5 turns to one enemy
Chain=Divine Ruination
6,1 45
6-star★ 89 Hot Steel Hot Steel Physical damage (1.2x) to one enemy
Physical damage (4x) to one enemy
Chain=Quick Hit
11,1 45
6-star★ 100 Quick Block Quick Block Awk+2 Physical damage (1.8x) to one enemy
Mitigate physical damage taken (30%) for 3 turns to caster
Enable skill for 4 turns to caster: Triple Quickstrike
2 38
7-star★ 105 Fake Out Fake Out Awk+2 [5 turns cooldown, available on turn 1]
Cure ATK/DEF/MAG/SPR break to caster
Increase ATK (200%) for 5 turns to caster (can't be dispelled)
Increase ability modifier (6x) for 4 turns to caster (can't be dispelled): Hot Steel, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot Mark III
Enable skill for 5 turns to caster: Triple Quickstrike
76
7-star★ 110 Otherworld Otherworld [3 turns cooldown, available on turn 1]
Physical damage (225x) with ignore DEF (50%) to all enemies
1 120
7-star★ 120 Jecht Flood Jecht Flood Lv.5 Physical damage (72x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72
7-star★ 120 Well then, let's go! Well then, let's go! Lv.5 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (30%) for 4 turns to caster
Increase water magic damage (30%) for 4 turns to caster
72
7-star★ 120 Former Ace's Duty Former Ace's Duty [1 use per battle, unique selection on multicast]
Increase water physical damage (30%) for 4 turns to caster
Increase water magic damage (30%) for 4 turns to caster
Increase ATK (280%) for 4 turns to caster
Increase LB damage (200%) for 5 turns to caster (can't be dispelled)
Increase LB gauge (30) to caster
Passive
Min rarity Level Icon Name Effect
EX 2 120 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 120 ATK +500 ATK +500 Increase static ATK (500)
5-star★ 1 MP +20% MP +20% Increase MP (20%)
5-star★ 1 Tackle Slip Tackle Slip Increase physical evasion (30%)
5-star★ 17 Vainglory Vainglory Increase ATK (30%)
Increase LB gauge (1) per turn
5-star★ 48 Brutal Blitzer Brutal Blitzer Awk+2 Increase HP (60%) and DEF and SPR (30%)
Increase ATK (130%) when equipped with a great sword
5-star★ 80 Top Athlete Top Athlete Increase LB gauge fill rate (200%)
Increase resistance to blind, sleep and paralyze (100%)
6-star★ 1 Jecht Block Jecht Block Chance to counter physical attacks (30%) with Jecht Block (max 2/turn)
6-star★ 1 High Guardian High Guardian Increase DEF and SPR (40%) and HP and MP (30%)
Increase LB damage (150%)
Increase ability modifier (2x): Jecht Rush, Jecht Rush+1, Jecht Rush+2
Increase ability modifier (15x): Hot Steel, Jecht Bomber, Jecht Shot, Otherworld
Increase ability modifier (20x): Jecht Shot Mark III, Quick Block, Quick Block+1, Quick Block+2
6-star★ 29 Ace of the Zanarkand Abes Ace of the Zanarkand Abes Increase MP (20%)
Increase water resistance (50%)
Recover MP (5%) per turn
6-star★ 56 Superstar Superstar Awk+2 Increase physical damage against beasts (50%)
Increase physical damage against avians (50%)
Increase physical damage against demons (50%)
Increase equipment ATK (150%) and physical accuracy (25%) when single wielding any weapon
Increase equipment ATK (70%) when dual wielding
7-star★ 101 Blitz King Blitz King [Requirement: TMR or STMR equipped]
Increase esper's bonus stats (10%)
Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon
Increase equipment ATK (30%) when dual wielding
7-star★ 115 DEF +20% DEF +20% Increase DEF (20%)
7-star★ 120 Plant Killer+ III Plant Killer+ III Increase physical and magic damage against plants (200%)
7-star★ 120 Spirit Killer+ II Spirit Killer+ II Increase physical and magic damage against fairies (150%)
7-star★ 120 Old Man's Silhouette Old Man's Silhouette Increase HP (20%)
Increase ATK (40%) and MP (20%) when equipped with a great sword
Increase ability modifier (1.5x): Hot Steel, Jecht Beam, Jecht Bomber, Jecht Shot, Jecht Shot Mark III, Triumphant Grasp
Increase ability modifier (0.75x): Jecht Rush, Jecht Rush+1, Jecht Rush+2, Otherworld
7-star★ 120 I'm the best! I'm the best! Upgrade normal attack to I'm the best!
7-star★ 120 Determined to Become a Fayth Determined to Become a Fayth Lv.5 Increase ability modifier (25x): All physical attacks
7-star★ 120 Real Star Power Real Star Power Auto-cast Real Star Power at the start of a battle
7-star★ 120 Bonds of Camaraderie Bonds of Camaraderie Increase ATK (180%) and DEF, SPR, HP and MP (60%)
Increase LB damage (150%)
Increase equipment ATK (200%) and physical accuracy (25%) when single wielding any weapon
Increase chain modifier cap (100%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Jecht Block
Jecht Block Physical damage (1x) to one enemy
Decrease DEF (70%) for 1 turn to one enemy
Increase ATK (150%) for 1 turn to caster
2
Activated by
Quick Block, Fake Out, Real Star Power, Ultimate Jecht Shot
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty
Activated by
I'm the best!
I'm the best! Physical damage (36x) to one enemy
Increase LB gauge (4) to caster
2
Activated by
Real Star Power
Real Star Power Enable skill for 5 turns to caster: Triple Quickstrike

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Ultimate Jecht Shot Base
Lv 1
Physical damage (6.1x) to all enemies
Enable skill for 4 turns to caster: Triple Quickstrike
1 30 LB
Max
Lv 20
Physical damage (8x) to all enemies
Enable skill for 4 turns to caster: Triple Quickstrike
6-star★ Ultimate Jecht Shot Base
Lv 1
Physical damage (7.6x) to all enemies
Enable skill for 4 turns to caster: Triple Quickstrike
1 30 LB
Max
Lv 25
Physical damage (10x) to all enemies
Enable skill for 4 turns to caster: Triple Quickstrike
7-star★ Ultimate Jecht Shot Base
Lv 1
Physical damage (41x) to all enemies
Enable skill to caster: Triple Quickstrike
1 30 LB
Max
Lv 30
Physical damage (70x) to all enemies
Enable skill to caster: Triple Quickstrike
NV Ultimate Jecht Shot Base
Lv 1
Physical damage (41x) to all enemies
Enable skill to caster: Triple Quickstrike
1 30 LB
Max
Lv 30
Physical damage (70x) to all enemies
Enable skill to caster: Triple Quickstrike
SLB Ultimate Jecht Shot II Base
Lv 1
Increase physical damage against human and fairy (100%) for 4 turns to caster
Physical damage (201x) to one enemy
1 30 LB
Max
Lv 30
Increase physical damage against human and fairy (100%) for 4 turns to caster
Physical damage (230x) to one enemy

Awakenable Abilities[]

Brave Abilities[]

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Jecht Flood Lv.1 Physical damage (56x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72
Jecht Flood Lv.2 Physical damage (60x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72 Blue 15 8 - - Gil100,000
Jecht Flood Lv.3 Physical damage (64x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72 Blue 20 15 - 10 Gil100,000
Jecht Flood Lv.4 Physical damage (68x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72 Blue 35 22 3 15 Gil150,000
Jecht Flood Lv.5 Physical damage (72x) to one enemy
Decrease water resistance (120%) for 4 turns to one enemy
Chain=Bolting Strike
9 72 Blue 75 37 5 20 Gil300,000
Well then, let's go! Lv.1 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (20%) for 4 turns to caster
Increase water magic damage (20%) for 4 turns to caster
- 72
Well then, let's go! Lv.2 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (22%) for 4 turns to caster
Increase water magic damage (22%) for 4 turns to caster
- 72 Blue 15 8 - - Gil100,000
Well then, let's go! Lv.3 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (24%) for 4 turns to caster
Increase water magic damage (24%) for 4 turns to caster
- 72 Blue 20 15 - 10 Gil100,000
Well then, let's go! Lv.4 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (26%) for 4 turns to caster
Increase water magic damage (26%) for 4 turns to caster
- 72 Blue 35 22 3 15 Gil150,000
Well then, let's go! Lv.5 Add water element to physical attacks for 4 turns to caster
Increase water physical damage (30%) for 4 turns to caster
Increase water magic damage (30%) for 4 turns to caster
- 72 Blue 75 37 5 20 Gil300,000
Determined to Become a Fayth Lv.1 Increase ability modifier (5x): All physical attacks - -
Determined to Become a Fayth Lv.2 Increase ability modifier (10x): All physical attacks - - Blue 15 8 - - Gil100,000
Determined to Become a Fayth Lv.3 Increase ability modifier (15x): All physical attacks - - Blue 20 15 - 10 Gil100,000
Determined to Become a Fayth Lv.4 Increase ability modifier (20x): All physical attacks - - Blue 35 22 3 15 Gil150,000
Determined to Become a Fayth Lv.5 Increase ability modifier (25x): All physical attacks - - Blue 75 37 5 20 Gil300,000

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Jecht Rush Physical damage (0.5x) with ignore DEF (50%) to one enemy
Physical damage (2.5x) with ignore DEF (50%) to one enemy
Decrease water resistance (75%) for 3 turns to one enemy
Chain=Divine Ruination
- 45
Jecht Rush Awk+1 Physical damage (0.5x) with ignore DEF (50%) to one enemy
Physical damage (2.5x) with ignore DEF (50%) to one enemy
Decrease water resistance (80%) for 3 turns to one enemy
Chain=Divine Ruination
- 45 Black 10 8 2 - - Gil120,000
Jecht Rush Awk+2 Physical damage (0.75x) with ignore DEF (50%) to one enemy
Physical damage (2.75x) with ignore DEF (50%) to one enemy
Decrease water resistance (100%) for 5 turns to one enemy
Chain=Divine Ruination
- 45 Black 15 12 4 1 - Gil120,000
Quick Block Physical damage (1.8x) to one enemy
Mitigate physical damage taken (20%) for 1 turn to caster
Enable skill for 2 turns to caster: Triple Quickstrike
2 38
Quick Block Awk+1 Physical damage (1.8x) to one enemy
Mitigate physical damage taken (20%) for 2 turns to caster
Enable skill for 3 turns to caster: Triple Quickstrike
2 38 Guard 10 8 2 - - Gil120,000
Quick Block Awk+2 Physical damage (1.8x) to one enemy
Mitigate physical damage taken (30%) for 3 turns to caster
Enable skill for 4 turns to caster: Triple Quickstrike
2 38 Guard 15 12 4 1 - Gil120,000
Fake Out [5 turns cooldown, available on turn 1]
Cure ATK/DEF/MAG/SPR break to caster
Increase ability modifier (2x) for 3 turns to caster: Hot Steel, Jecht Shot Mark III
Enable skill for 3 turns to caster: Triple Quickstrike
- 76
Fake Out Awk+1 [5 turns cooldown, available on turn 1]
Cure ATK/DEF/MAG/SPR break to caster
Increase ability modifier (4x) for 3 turns to caster: Hot Steel, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot Mark III
Enable skill for 3 turns to caster: Triple Quickstrike
- 76 Power 10 8 3 1 - Gil500,000
Fake Out Awk+2 [5 turns cooldown, available on turn 1]
Cure ATK/DEF/MAG/SPR break to caster
Increase ATK (200%) for 5 turns to caster (can't be dispelled)
Increase ability modifier (6x) for 4 turns to caster (can't be dispelled): Hot Steel, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot Mark III
Enable skill for 5 turns to caster: Triple Quickstrike
- 76 Power 15 12 5 2 2 Gil500,000
Double Quickstrike Cast 2 times: Former Ace's Duty, Hot Steel, Jecht Beam, Jecht Bomber, Jecht Charge, Jecht Flood, Jecht Flood+1, Jecht Flood+2, Jecht Flood+3, Jecht Flood+4, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot, Jecht Shot Mark III, Quick Block, Quick Block+1, Quick Block+2, Triumphant Grasp, Well then, let's go!, Well then, let's go!+1, Well then, let's go!+2, Well then, let's go!+3, Well then, let's go!+4 - -
Double Quickstrike Awk+1 Cast 2 times: Former Ace's Duty, Hot Steel, Jecht Beam, Jecht Bomber, Jecht Charge, Jecht Flood, Jecht Flood+1, Jecht Flood+2, Jecht Flood+3, Jecht Flood+4, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot, Jecht Shot Mark III, Otherworld, Quick Block, Quick Block+1, Quick Block+2, Triumphant Grasp, Well then, let's go!, Well then, let's go!+1, Well then, let's go!+2, Well then, let's go!+3, Well then, let's go!+4 - - Tech 10 5 2 - - Gil120,000
Double Quickstrike Awk+2 Cast 2 times: Fake Out, Fake Out+1, Fake Out+2, Former Ace's Duty, Hot Steel, Jecht Beam, Jecht Bomber, Jecht Charge, Jecht Flood, Jecht Flood+1, Jecht Flood+2, Jecht Flood+3, Jecht Flood+4, Jecht Rush, Jecht Rush+1, Jecht Rush+2, Jecht Shot, Jecht Shot Mark III, Otherworld, Quick Block, Quick Block+1, Quick Block+2, Triumphant Grasp, Well then, let's go!, Well then, let's go!+1, Well then, let's go!+2, Well then, let's go!+3, Well then, let's go!+4 - - Tech 15 10 3 - - Gil120,000
Brutal Blitzer Increase HP (30%)
Increase ATK (50%) when equipped with a great sword
- -
Brutal Blitzer Awk+1 Increase HP (30%) and DEF and SPR (10%)
Increase ATK (80%) when equipped with a great sword
- - Support 10 8 3 1 - Gil375,000
Brutal Blitzer Awk+2 Increase HP (60%) and DEF and SPR (30%)
Increase ATK (130%) when equipped with a great sword
- - Support 15 12 5 1 1 Gil375,000
Superstar Increase physical damage against beasts (50%)
Increase physical damage against avians (50%)
Increase physical damage against demons (50%)
Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon
Increase equipment ATK (30%) when dual wielding
- -
Superstar Awk+1 Increase physical damage against beasts (50%)
Increase physical damage against avians (50%)
Increase physical damage against demons (50%)
Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon
Increase equipment ATK (30%) when dual wielding
- - Tech 10 8 3 1 - Gil375,000
Superstar Awk+2 Increase physical damage against beasts (50%)
Increase physical damage against avians (50%)
Increase physical damage against demons (50%)
Increase equipment ATK (150%) and physical accuracy (25%) when single wielding any weapon
Increase equipment ATK (70%) when dual wielding
- - Tech 15 12 5 1 1 Gil375,000
Conditional
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Quick Block
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Quick Block
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Quick Block
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Fake Out
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Fake Out
Triple Quickstrike Cast 3 times: Jecht Shot, Jecht Beam, Jecht Rush, Hot Steel, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Quick Block, Quick Block, Quick Block, Jecht Rush, Jecht Rush, Jecht Charge, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Jecht Flood, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Well then, let's go!, Former Ace's Duty - - Activated by Fake Out

Awakening Materials[]

6-star★ 7-star★
Icon-Fairies' WritFairies' Writ (20)
Icon-Rainbow BloomRainbow Bloom (10)
Icon-Calamity GemCalamity Gem (10)
Icon-Prismatic HornPrismatic Horn (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismJecht's Prism
Gil3,000,000
NV EX 1 EX 2 EX 3
Icon-Jecht FragmentJecht Fragment (25)
Icon-Ascension PearlAscension Pearl
Gil250,000
Icon-Jecht FragmentJecht Fragment (50)
Icon-Ascension PearlAscension Pearl (2)
Gil250,000
Icon-Jecht FragmentJecht Fragment (75)
Icon-Ascension PearlAscension Pearl (3)
Gil500,000
Icon-Jecht FragmentJecht Fragment (100)
Icon-Ascension PearlAscension Pearl (3)
Icon-Transcension PearlTranscension Pearl
Gil750,000

Sprites[]

5-star★ 6-star★ 7-star★ NV


Jecht


Jecht


Jecht


Jecht

Quotes[]

Background Story[]

5★ A man who appears in the tales of a faraway world trapped in a spiral of death. Once the star blitzball player of the sleepless city of Zanarkand, one day while training in the sea, he found himself lost in the foreign land of Spira. A suspicious man with no identification, he was captured, but the summoner Braska hired him as his Guardian and they left on a journey together.
6★ A man who appears in the tales of a faraway world trapped in a spiral of death. He went on a journey with Lord Braska and Braska's other Guardian, Auron. Not knowing Braska's goal, he annoyed Auron more than a few times with thoughts of bringing souvenirs back for his family. However, his feelings began to change after learning of Braska's resolution and the truth about Spira.
7★ A man who appears in the tales of a faraway world trapped in a spiral of death. Although he loved his son, Tidus, he was an awkward father that antagonized him rather than showing kindness. After wandering into Spira and becoming Lord Braska's Guardian, he asked his comrade Auron to look after his son.
NV A man who appears in the tales of a faraway world trapped in a spiral of death. Although he loved his son, Tidus, he was an awkward father that antagonized him rather than showing kindness. After wandering into Spira and becoming Lord Braska's Guardian, he asked his comrade Auron to look after his son.

Fusion[]

5★ I'm the best! Why do today what you can leave for tomorrow?
6★ If everyone's depending on us, we'd better help them!
7★ It just goes to show, nobody can beat me!
NV It just goes to show, nobody can beat me!

Awakening[]

5★ <blank>
6★ I'm outta your league, buddy!
7★ When it starts, I won't be myself anymore. I won't be able to hold myself back.
NV When it starts, I won't be myself anymore. I won't be able to hold myself back.

Summon[]

5★ Well, you said it was gonna be a long trip. We'll be seeing a lot of neat things, right?
6★ You want the ace for relief?
Well then...Let's go!
7★ Time for the star to shine!
Let's see who's number one.
NV Time for the star to shine!
Let's see who's number one.

Trust Mastery[]

I trust you'd think of something. If it were you, I'm sure you'd be able to find another way.

User Review[]

Notes[]

Gameplay

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