Libertus
Libertus | ||||
---|---|---|---|---|
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Rarity | 3![]() ![]() | |||
Job | Kingsglaive | |||
Role | ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFXV | |||
Gender | Male | |||
Race | Human | |||
No. | 646, 647, 648, 1058 | |||
TMR | Kingsglaive UniformKingsglaive Uniform
|
A young man spoken of in stories from the faraway land of Eos. Libertus is a member of the Kingsglaive, a special task force entrusted with protecting King Regis, ruler of the magic-sustained Kingdom of Lucis. He is originally from the remote village of Galahd, and the roots to his home run deep. Nyx, a talented fighter and also member of the Kingsglaive, is a loyal friend whom he trusts completely. Crowe, on the other hand, is someone he treats more like a younger sibling. Sometimes he is so overprotective of her that she openly voices her frustrations with his attitude.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3![]() |
1586 | 63 | 69 | 69 | 49 | 50 | 2 | 4 ![]() |
4 |
4![]() |
2084 | 87 | 87 | 87 | 63 | 64 | 2 | 5 ![]() |
4 |
5![]() |
2729 | 111 | 115 | 115 | 89 | 91 | 2 | 6 ![]() |
4 |
6![]() |
3548 | 145 | 138 | 161 | 116 | 119 | 2 | 6 ![]() |
6 |
Maximum Stats Increase [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
3![]() |
150 | 25 | 10 | 14 | 10 | 10 |
4![]() |
210 | 35 | 14 | 18 | 14 | 14 |
5![]() |
240 | 40 | 16 | 24 | 16 | 16 |
6![]() |
390 | 65 | 26 | 34 | 26 | 26 |
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
3![]() |
2 | ![]() ![]() |
4![]() |
3 | ![]() ![]() |
5![]() |
4 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
3![]() |
40 | ![]() |
No Counting Favors | Recover MP (30) to one ally Decrease SPR (30%) for 2 turns to caster |
- | 15 |
4![]() |
60 | ![]() |
Use This! | Use own LB gauge to fill ally's gauge | - | 18 |
5![]() |
67 | ![]() |
Not Dying Now | Heal (400 HP, 3x) to one ally Decrease DEF (30%) for 2 turns to caster |
- | 3 |
5![]() |
80 | ![]() |
Absolute Guard | Chance to protect all allies from physical damage (50%) with damage mitigation (20-50%) for 3 turns to caster If used after Keeper of the Light: Chance to protect all allies from physical damage (75%) with damage mitigation (50%) for 3 turns to caster |
- | 12 |
6![]() |
1 | ![]() |
Tranquilizer | Recover MP (30) to one ally Cure sleep, silence, and confuse to one ally |
- | 16 |
6![]() |
93 | ![]() |
For Hearth and Home | Mitigate damage taken (30%) for 3 turns to all allies | - | 24 |
6![]() |
100 | ![]() |
Keeper of the Light | Increase chance of being targeted (100%) for 1 turn to caster Mitigate damage taken (20%) for 5 turns to caster |
- | 20 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
3![]() |
1 | ![]() |
Cover | Chance to protect one ally from physical damage (5%) | ||
4![]() |
8 | ![]() |
DEF +10% | Increase DEF (10%) | ||
4![]() |
20 | ![]() |
Sentinel | Chance to protect one ally from physical damage (30%) with damage mitigation (50%) | ||
4![]() |
41 | ![]() |
Dammit! | Chance to counter physical attacks (30%) with normal attack | ||
5![]() |
45 | ![]() |
HP +20% | Increase HP (20%) | ||
6![]() |
29 | ![]() |
Kingsglaive Survivor | Increase HP (20%) and DEF (30%) | ||
6![]() |
81 | ![]() |
Duty of the Mighty | Chance to counter physical attacks (20%) with Duty of the MightyDuty of the Mighty Physical damage (1.9x) to one enemy Decrease ATK (45%) for 2 turns to one enemy (max 1/turn) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Duty of the Mighty |
Duty of the Mighty | Physical damage (1.9x) to one enemy Decrease ATK (45%) for 2 turns to one enemy |
- |
Magic[edit | edit source]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
3![]() |
19 | ![]() |
Thunder | Lightning magic damage (1.2x) to one enemy | 3 | |
4![]() |
12 | ![]() |
Thundara | Lightning magic damage (1.4x) to all enemies | 9 | |
5![]() |
24 | ![]() |
Protectga | Increase DEF (40%) for 3 turns to all allies | - | 24 |
6![]() |
16 | ![]() |
Shellga | Increase SPR (40%) for 3 turns to all allies | - | 24 |
6![]() |
60 | ![]() |
Thundaga | Lightning magic damage (1.8x) to all enemies | 20 |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3![]() |
Risky Assault | Base | Physical damage (2x) with ignore DEF (25%) to all enemies Physical damage (1.5x) with HP sacrifice (30%) to all enemies |
1 | 12 ![]() |
Max | Physical damage (2.45x) with ignore DEF (25%) to all enemies Physical damage (1.95x) with HP sacrifice (30%) to all enemies | ||||
4![]() |
Risky Assault | Base | Physical damage (2.5x) with ignore DEF (25%) to all enemies Physical damage (1.5x) with HP sacrifice (30%) to all enemies |
1 | 14 ![]() |
Max | Physical damage (3.2x) with ignore DEF (25%) to all enemies Physical damage (2.2x) with HP sacrifice (30%) to all enemies | ||||
5![]() |
Risky Assault | Base | Physical damage (3x) with ignore DEF (25%) to all enemies Physical damage (1.5x) with HP sacrifice (30%) to all enemies |
1 | 16 ![]() |
Max | Physical damage (3.95x) with ignore DEF (25%) to all enemies Physical damage (2.45x) with HP sacrifice (30%) to all enemies | ||||
6![]() |
Risky Assault | Base | Physical damage (4.8x) with ignore DEF (50%) to all enemies Physical damage (1.5x) with HP sacrifice (30%) to all enemies |
1 | 20 ![]() |
Max | Physical damage (6x) with ignore DEF (50%) to all enemies Physical damage (1.5x) with HP sacrifice (30%) to all enemies |
Awakening Materials[edit | edit source]
4★ | 5★ | 6★ |
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Sprites[edit | edit source]
3![]() |
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Quotes[edit | edit source]
Background Story[edit | edit source]
3★ | A young man spoken of in stories from the faraway land of Eos. Libertus is a member of the Kingsglaive, a special task force entrusted with protecting King Regis, ruler of the magic-sustained Kingdom of Lucis. He is originally from the remote village of Galahd, and the roots to his home run deep. Nyx, a talented fighter and also member of the Kingsglaive, is a loyal friend whom he trusts completely. Crowe, on the other hand, is someone he treats more like a younger sibling. Sometimes he is so overprotective of her that she openly voices her frustrations with his attitude. |
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4★ | A young man spoken of in stories from the faraway land of Eos. Libertus is a member of the Kingsglaive, a special task force entrusted with protecting King Regis, ruler of the magic-sustained Kingdom of Lucis. His best friend is Nyx, and they both happen to be from the village of Galahd. Once the Kingdom of Lucis agreed to the ceasefire treaty proposed by the Empire of Niflheim demanding that King Regis cede all his lands save for the crown city of Insomnia to the Empire, Libertus's love for his homeland would not permit him to remain idle. |
5★ | A young man spoken of in stories from the faraway land of Eos. Libertus is a member of the Kingsglaive, a special task force entrusted with protecting King Regis, ruler of the magic-sustained Kingdom of Lucis. Although he is upbeat and outspoken by nature, he takes his responsibilities very seriously. Extremely attached to his remote home of Galahd, he begins doubting his place in the Kingsglaive after learning that his village will fall under the control of the Empire of Niflheim following the new conditions of the proposed ceasefire. |
6★ | A young man spoken of in stories from the faraway land of Eos. Libertus is a member of the Kingsglaive, a special task force entrusted with protecting King Regis, ruler of the magic-sustained Kingdom of Lucis. Although upbeat by nature, he actually hides quite the emotional turmoil within. Before the ceasefire treaty with the Empire of Niflheim is signed, his feelings for hearth and home make him question his reasons for fighting, subconsciously influencing his impetuous actions. |
Fusion[edit | edit source]
3★ | For hearth and home! I've still got a lot to give! |
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4★ | Those are our homes out there! Our people! And you're just gonna go along with this and abandon them!? |
5★ | I'll fight my own fight from here on out. |
6★ | Freedom? And what exactly is that? |
Awakening[edit | edit source]
4★ | You want peace by sacrificing the weak? Don't make me laugh! |
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5★ | We'll bring peace back home. That's what we've been busting our chops for this whole time. |
6★ | I've got my own to protect, you know? But I guess I could lend you a hand. |
Summon[edit | edit source]
3★ | Hero, you might just be what this world needs. |
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4★ | Free? What do you mean “free”? |
5★ | I've got my own to protect, you know? But I guess I could lend you a hand. |
6★ | I've got my own to protect, you know? But I guess I could lend you a hand. |
Trust Mastery[edit | edit source]
You and I are too close for that. You help me, I help you. That's the way it'll always be! |