Final Fantasy Brave Exvius Wiki

Lucas

Lucas
Lucas
Rarity 5-star★ - 7-star★
Job -
Role Magic TankHealerSupport
Chain Family Divine Ruination
Absolute Zero
Acquisition Rare Summon
Time Limited Yes
CG LB No
Series FFBE
Gender Other‎
Race Machina
No. 8283, 8284, 8285
TMR PridwenPridwen
PridwenPridwenHeavy Shield
Stats: DEF+30, SPR+70
Resistance: Fire (+25%), Lightning (+25%), Dark (+25%)
STMR Fortified CuirassFortified Cuirass
Fortified CuirassFortified CuirassHeavy Armor
Stats: DEF+70, SPR+102
Resistance: Fire (+30%), Lightning (+30%), Dark (+30%)

A mechanical robot built in the distant past for the sole purpose of guarding an enchanted castle. The name Lucas was engraved on its armor upon completion, apparently an homage to a good friend of the castle's charming builder.

Statistics[edit | edit source]

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
5-star★ 2940
240 + 120
139
40 + 20
98
16 + 8
112
16 + 8
79
16 + 8
129
24 + 12
1 10 LB 6
6-star★ 3823
390 + 195
181
65 + 32
128
26 + 13
146
26 + 13
103
26 + 13
168
34 + 17
1 12 LB 6
7-star★ 4970
540 + 270
236
90 + 45
167
40 + 20
190
40 + 20
135
40 + 20
219
65 + 32
1 12 LB 6

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Dagger Sword Staff Rod Mace Fist
Armors
Light Shield Heavy Shield Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 6
6-star★ 4 White Magic Affinity Lvl 7
7-star★ 4 White Magic Affinity Lvl 8

Innate Abilities[edit | edit source]

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
5-star★ 1 Surveillance Lights Surveillance Lights View info on one enemy
Inflict blind (100%) to one enemy
- 30
5-star★ 1 Forced Engagement Forced Engagement Increase chance of being targeted (100%) for 4 turns to caster
Increase fire, lightning, wind, and dark resistance (70%) and ice, water, earth, and light resistance (30%) for 4 turns to caster
Mitigate damage taken (35%) for 4 turns to caster
- 30
5-star★ 38 Defensive Booster Defensive Booster Increase DEF/SPR (120%) for 3 turns to one ally
Decrease ATK/MAG (55%) for 3 turns to all enemies
- 38
5-star★ 62 Dual White Magic Dual White Magic Cast 2 times: White magic - 0
5-star★ 74 Offensive Booster Offensive Booster Increase ATK/MAG (120%) for 3 turns to one ally
Decrease DEF/SPR (55%) for 3 turns to all enemies
- 38
5-star★ 80 Noble Sacrifice Noble Sacrifice Revive all allies, except caster (100% HP)
Sacrifice caster to recover HP (100%) to all allies, except caster
- 60
6-star★ 18 Guardian Fire Guardian Fire Add fire element to physical attacks for 3 turns to one ally
Add fire element to physical attacks for 5 turns to caster
- 40
6-star★ 30 Guardian Ice Guardian Ice Add ice element to physical attacks for 3 turns to one ally
Add ice element to physical attacks for 5 turns to caster
- 40
6-star★ 44 Guardian Wind Guardian Wind Add wind element to physical attacks for 3 turns to one ally
Add wind element to physical attacks for 5 turns to caster
- 40
6-star★ 52 Absolution Absolution Auto-revive (80% HP) for 3 turns to caster
Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster
Remove all debuffs from caster
Cure all status ailments to caster
- 45
6-star★ 72 Magical Refuge Magical Refuge Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster
Increase DEF/SPR (150%) for 4 turns to caster
- 45
6-star★ 84 Enchanted Aegis Enchanted Aegis Grant HP barrier (500) for 3 turns to all allies
Mitigate magic damage taken (25%) for 3 turns to all allies
- 40
6-star★ 92 Ethereal Core Ethereal Core Increase LB gauge fill rate (150%) for 3 turns to all allies
Mitigate physical damage taken (25%) for 3 turns to all allies
- 40
6-star★ 100 Flurry Cannon Flurry Cannon Physical attack with magic damage.
See the mechanics page.
Magic* damage (8x) with SPR scaling to all enemies
Recover MP (45) to all allies
Chain=Absolute Zero
11Frame delay: 40-5-5-5-5-5-5-5-5-5-5
Attack frames: 40-45-50-55-60-65-70-75-80-85-90
50
6-star★ 100 Double Machinations Double Machinations Cast 2 times: Augmented Control, Defensive Booster, Elemental Cover, Enchanted Aegis, Ethereal Core, Flurry Cannon, Guardian Fire, Guardian Ice, Guardian Wind, Noble Sacrifice, Offensive Booster, Surveillance Lights, Tri-Elemental Gift - 0
7-star★ 105 Mythical Sanctuary Mythical Sanctuary [6 turns cooldown, available on turn 1]
Chance to protect all allies from magic damage (80%) with damage mitigation (60-80%) for 3 turns to caster
Mitigate magic damage taken (50%) for 3 turns to all allies
Refresh (180 MP, 0.3x) split over 3 turns to all allies
- 75
7-star★ 105 Elemental Cover Elemental Cover [5 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 1 turn to all allies
Increase fire, lightning, and dark resistance (100%) for 3 turns to all allies
- 100
7-star★ 110 Augmented Control Augmented Control [3 turns cooldown, available on turn 3]
Increase SPR (200%) for 3 turns to caster
Increase modifier (6x) for 3 turns to caster (can't be dispelled): Damage Miscalculation, Defense Miscalculation, Flurry Cannon, Spirit Miscalculation
Enable skill for 3 turns to caster: Triple Machinations
- 70
7-star★ 110 Tri-Elemental Gift Tri-Elemental Gift [5 turns cooldown, available on turn 1]
Enable skills for 2 turns to caster: Gift of Fire, Gift of Ice, Gift of Wind
- 70
7-star★ 115 Epitome of Defense Epitome of Defense [1 use per battle]
Increase resistance to all elements (120%) for 1 turn to all allies
Mitigate magic damage taken (90%) for 1 turn to all allies
- 100
Passive
Min rarity Level Icon Name Effect
5-star★ 24 Overt Cover Overt Cover Increase HP/SPR (20%)
5-star★ 50 Early Detection System Early Detection System Increase resistance to confuse and petrify (100%)
Increase chance of being targeted (50%)
6-star★ 10 True Guardian True Guardian Increase MP (30%), DEF (20%) and SPR (30%)
6-star★ 24 Restorative Armor Restorative Armor Increase LB gauge (2) per turn
Recover MP (7%) per turn
6-star★ 38 Defense Miscalculation Defense Miscalculation Chance to counter physical attacks (40%) with Defense MiscalculationDefense Miscalculation
Physical attack with magic damage.
See the mechanics page.
Magic* damage (4x) with SPR scaling to all enemies
Cure DEF break to caster
Increase DEF (150%) for 3 turns to caster
Chain=Divine Ruination
(max 1/turn)
6-star★ 60 Spirit Miscalculation Spirit Miscalculation Chance to counter magic attacks (40%) with Spirit MiscalculationSpirit Miscalculation
Physical attack with magic damage.
See the mechanics page.
Magic* damage (4x) with SPR scaling to all enemies
Cure SPR break to caster
Increase SPR (150%) for 3 turns to caster
Chain=Divine Ruination
(max 1/turn)
6-star★ 68 Armored Core Defense Armored Core Defense Increase HP/MP/DEF/SPR (30%) when equipped with a light shield
Increase HP/MP/DEF/SPR (30%) when equipped with a heavy shield
6-star★ 98 Reactive Metal Reactive Metal Increase wind resistance (50%)
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Increase DEF/SPR (200%) when HP drops below 50%
7-star★ 101 Iron Guardian Iron Guardian [Requirement: TMR or STMR equipped]
Auto-cast Arbitrary Barricade at the start of a battle
Increase SPR (40%)
Increase counter chance (100%)
Upgrade LB
7-star★ 115 SPR +20% SPR +20% Increase SPR (20%)
7-star★ 120 Damage Miscalculation Damage Miscalculation Increase HP/DEF/SPR (40%)
Increase resistance to all elements (20%)
Increase resistance to all elements (50%) for 3 turns when HP drops below 50%
Chance to counter physical attacks (80%) with Damage MiscalculationDamage Miscalculation
Physical attack with magic damage.
See the mechanics page.
Magic* damage (3x) with SPR scaling to all enemies
Increase LB gauge (2-5) to caster
Chain=Divine Ruination
(max 3/turn)
Chance to counter magic attacks (80%) with Damage MiscalculationDamage Miscalculation
Physical attack with magic damage.
See the mechanics page.
Magic* damage (3x) with SPR scaling to all enemies
Increase LB gauge (2-5) to caster
Chain=Divine Ruination
(max 3/turn)
Conditional
Condition Name Effect Hits MP
Activated by
Defense Miscalculation
Defense Miscalculation Physical attack with magic damage.
See the mechanics page.
Magic* damage (4x) with SPR scaling to all enemies
Cure DEF break to caster
Increase DEF (150%) for 3 turns to caster
Chain=Divine Ruination
7Frame delay: 70-7-5-7-7-7-7
Attack frames: 70-77-82-89-96-103-110
-
Activated by
Spirit Miscalculation
Spirit Miscalculation Physical attack with magic damage.
See the mechanics page.
Magic* damage (4x) with SPR scaling to all enemies
Cure SPR break to caster
Increase SPR (150%) for 3 turns to caster
Chain=Divine Ruination
7Frame delay: 70-7-5-7-7-7-7
Attack frames: 70-77-82-89-96-103-110
-
Activated by
Iron Guardian
Arbitrary Barricade Increase DEF/SPR (100%) for 3 turns to caster
Negate 1 physical attack for 3 turns to caster
Activated by
Augmented Control
Triple Machinations Cast 3 times: Augmented Control, Defensive Booster, Elemental Cover, Enchanted Aegis, Ethereal Core, Flurry Cannon, Guardian Fire, Guardian Ice, Guardian Wind, Noble Sacrifice, Offensive Booster, Surveillance Lights, Tri-Elemental Gift - 0
Activated by
Tri-Elemental Gift
Gift of Fire Add fire element to physical attacks for 1 turn to all allies
Decrease fire resistance (120%) for 1 turn to all enemies
- 70
Gift of Ice Add ice element to physical attacks for 1 turn to all allies
Decrease ice resistance (120%) for 1 turn to all enemies
- 70
Gift of Wind Add wind element to physical attacks for 1 turn to all allies
Decrease wind resistance (120%) for 1 turn to all enemies
- 70
Activated by
Damage Miscalculation
Damage Miscalculation Physical attack with magic damage.
See the mechanics page.
Magic* damage (3x) with SPR scaling to all enemies
Increase LB gauge (2-5) to caster
Chain=Divine Ruination
7Frame delay: 70-7-5-7-7-7-7
Attack frames: 70-77-82-89-96-103-110
-

Magic[edit | edit source]

Min rarity Level Icon Name Effect Hits MP
5-star★ 46 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15
5-star★ 80 Refresh Refresh Cure poison, blind, sleep, and confuse to one ally - 8
6-star★ 1 Esunaga Esunaga Cure poison, blind, sleep, silence, paralyze, and confuse to all allies - 21
6-star★ 44 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20
7-star★ 110 Dispelga Dispelga Remove all status effects from all enemies - 18

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
5-star★ Erratic Barrier Base
Lv 1
Mitigate damage taken (21%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (100) to all allies
- 42 LB
Max
Lv 20
Mitigate damage taken (40%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (100) to all allies
6-star★ Erratic Barrier Base
Lv 1
Mitigate damage taken (21%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (150) to all allies
- 48 LB
Max
Lv 25
Mitigate damage taken (45%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (150) to all allies
7-star★ Erratic Barrier Base
Lv 1
Mitigate damage taken (21%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (200) to all allies
- 54 LB
Max
Lv 30
Mitigate damage taken (50%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (200) to all allies
7-star★ Erratic Barrier (Upgraded) Base
Lv 1
Mitigate damage taken (21%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (200) to all allies
Remove all debuffs from caster
Cure all status ailments to caster
- 54 LB
Max
Lv 30
Mitigate damage taken (50%) for 4 turns to all allies
Negate 2 physical attacks for 4 turns to all allies
Recover MP (200) to all allies
Remove all debuffs from caster
Cure all status ailments to caster

Awakening Materials[edit | edit source]

6★ 7★
Icon-Calamity Gem.pngCalamity Gem (5)
Icon-Fairies' Writ.pngFairies' Writ (10)
Icon-Calamity Writ.pngCalamity Writ (10)
Icon-Rainbow Bloom.pngRainbow Bloom (10)
Icon-Divine Crystal.pngDivine Crystal (15)
Gil4,000
Icon-Unit's Prism.pngLucas's Prism
Gil3,000,000

Sprites[edit | edit source]

5-star★ 6-star★ 7-star★
Lucas Lucas Lucas

Quotes[edit | edit source]

Background Story[edit | edit source]

5★ A mechanical robot built in the distant past for the sole purpose of guarding an enchanted castle. The name Lucas was engraved on its armor upon completion, apparently an homage to a good friend of the castle's charming builder.
6★ A mechanical robot built in the distant past for the sole purpose of guarding an enchanted castle. The name Lucas was engraved on its armor upon completion, apparently an homage to a good friend of the castle's charming builder. The builder, a jolly young man who loves the festive season, is said to have cast a magic spell over the castle and everything in it, bringing to life everything inside. This is what awoke Lucas, a robot the builder had been working on over the years as he grew ever busier, no longer able to care for the entire fortress by himself. He tasked Lucas with the protection of the castle and all its inhabitants, a duty it carried out for centuries.
7★ A mechanical robot built in the distant past for the sole purpose of guarding an enchanted castle. The name Lucas was engraved on its armor upon completion, apparently an homage to a good friend of the castle's charming builder. The builder, a jolly young man who loves the festive season, is said to have cast a magic spell over the castle and everything in it, bringing to life everything inside. This is what awoke Lucas, a robot the builder had been working on over the years as he grew ever busier, no longer able to care for the entire fortress by himself. He tasked Lucas with the protection of the castle and all its inhabitants, a duty it carried out for centuries. After faithfully serving its master for so long, its security functions began to misfire, and was thus demoted to doing simpler tasks, such as delivering the toys made in the castle. However, Lucas remains ever ready to guard others from danger, even if it does have a few screws loose...

Fusion[edit | edit source]

5★ ERROR
6★ ERROR_ERROR
7★ ERROR_ERROR_ERROR

Awakening[edit | edit source]

6★ ERROR_LUCAS_6S_EVOLUTION
7★ ERROR_LUCAS_7S_EVOLUTION

Summon[edit | edit source]

5★ ERROR_YOU_SUMMONED_?
6★ ERROR_YOU_SUMMONED_?
7★ ERROR_YOU_SUMMONED_?

Trust Mastery[edit | edit source]

ERROR_THANKS_FOR_EVERYTHING

User Review[edit | edit source]

Notes[edit | edit source]