GL | JP |
Marie | ||||
---|---|---|---|---|
Rarity | 5 - 7 | |||
Role | ||||
Categories | Support FFBE | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Female | |||
Race | Human | |||
No. | 415, 416, 978 | |||
TMR | Rainbow RobeRainbow Robe
| |||
STMR | Original ArrivalOriginal Arrival
|
A skilled green mage from Mysidia. Although most of the mages of her homeland, including those who are prominent, are considered to be strange characters in their own right, Marie stands out among them due to her unusually boisterous and energetic personality. Rumor has it that the comrades she supports in battle even enjoy watching her taunt the enemy after she has enfeebled them with her magic.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2680 900 + 450 |
140 150 + 75 |
90 65 + 32 |
93 65 + 32 |
100 65 + 32 |
109 65 + 32 |
1 | 10 | 6 |
6 | 3484 900 + 450 |
182 150 + 75 |
118 65 + 32 |
122 65 + 32 |
131 65 + 32 |
142 65 + 32 |
1 | 12 | 6 |
7 | 4529 900 + 450 |
236 150 + 75 |
153 65 + 32 |
165 65 + 32 |
170 65 + 32 |
193 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 8 |
6 | 4 | Lvl 8 |
7 | 4 | Lvl 8 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 34 | Lovely Guard Awk+2 | Increase resistance to all status ailments (100%) for 3 turns to all allies Increase DEF and SPR (40%) for 3 turns to all allies |
44 | ||
5 | 48 | Sweet Lullaby | Inflict sleep (30%) to all enemies | 20 | ||
5 | 71 | Focus | Increase MAG and SPR (40%) for 3 turns to all allies | 48 | ||
6 | 41 | Anti-Element | Decrease all elements resistance (40%) for 3 turns to all enemies | 50 | ||
6 | 83 | Dualcast | Cast 2 times: Any magic except blue magic | |||
6 | 100 | Love You All Awk+2 | Increase all elements resistance (50%) for 5 turns to all allies Heal (10000 HP, 15x) split over 5 turns to all allies |
60 | ||
7 | 105 | Sprinkles of Love | [4 turns cooldown, available on turn 1] Grant HP barrier (2000) for 3 turns to all allies Recover MP (45) to all allies |
120 | ||
7 | 105 | Monochrome Shield | Increase light and dark resistance (70%) for 3 turns to all allies | 54 | ||
7 | 110 | Excessive Lover | [6 turns cooldown, available on turn 1] Increase all elements resistance (100%) for 1 turn to all allies Increase DEF and SPR (200%) for 1 turn to all allies Mitigate damage taken (50%) for 1 turn to all allies |
120 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 55 | SPR +30% | Increase SPR (30%) | |||
5 | 62 | Auto-Refresh | Recover MP (5%) per turn | |||
6 | 1 | Prism Veil | Increase resistance to sleep and silence (100%) Increase all elements resistance (30%) | |||
6 | 24 | MP +30% | Increase MP (30%) | |||
6 | 92 | Punishment | Chance to counter physical attacks (30%) with Punishment | |||
6 | 92 | Your Guardian | Chance to counter magic attacks (30%) with Your Guardian | |||
7 | 101 | Hidden Observer | [Requirement: TMR or STMR equipped] Increase DEF and SPR (40%) Decrease chance of being targeted (100%) | |||
7 | 115 | HP +20% | Increase HP (20%) | |||
7 | 120 | Intensifier | Increase MP (20%) Increase all elements resistance (20%) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Punishment |
Punishment | Randomly use: (25%) Punishment Decrease fire and water resistance (50%) for 3 turns to all enemies (25%) Punishment Decrease ice and wind resistance (50%) for 3 turns to all enemies (25%) Punishment Decrease lightning and earth resistance (50%) for 3 turns to all enemies (25%) Punishment Decrease light and dark resistance (50%) for 3 turns to all enemies |
||||
Activated by Your Guardian |
Your Guardian | Randomly use: (25%) Your Guardian Increase fire and water resistance (70%) for 3 turns to all allies (25%) Your Guardian Increase ice and wind resistance (70%) for 3 turns to all allies (25%) Your Guardian Increase lightning and earth resistance (70%) for 3 turns to all allies (25%) Your Guardian Increase light and dark resistance (70%) for 3 turns to all allies |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Barfiraga | Increase fire resistance (80%) for 4 turns to all allies | 15 | ||
5 | 1 | Barblizzaga | Increase ice resistance (80%) for 4 turns to all allies | 15 | ||
5 | 1 | Barthundaga | Increase lightning resistance (80%) for 4 turns to all allies | 15 | ||
5 | 19 | Sleep | Inflict sleep (100%) to one enemy | 5 | ||
5 | 19 | Blind | Inflict blind (100%) to one enemy | 5 | ||
5 | 19 | Silence | Inflict silence (100%) to one enemy | 5 | ||
5 | 26 | Imperil | Decrease all elements resistance (100%) for 4 turns to one enemy | 20 | ||
5 | 80 | Reflect Awk+2 | Reflect 3 spells for 4 turns to one ally | 25 | ||
6 | 15 | Barwaterga | Increase water resistance (80%) for 4 turns to all allies | 15 | ||
6 | 15 | Baraeroga | Increase wind resistance (80%) for 4 turns to all allies | 15 | ||
6 | 15 | Barstonga | Increase earth resistance (80%) for 4 turns to all allies | 15 | ||
6 | 66 | Protectga | Increase DEF (100%) for 4 turns to all allies Mitigate physical damage taken (30%) for 4 turns to all allies |
25 | ||
6 | 66 | Shellga | Increase SPR (100%) for 4 turns to all allies Mitigate magic damage taken (30%) for 4 turns to all allies |
25 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Magical Prism | Base Lv 1 |
Reflect 1 spell for 1 turn to all allies | 14 / 10 | |
Max Lv 20 |
Reflect 1 spell for 1 turn to all allies | ||||
6 | Magical Prism | Base Lv 1 |
Reflect 1 spell for 2 turns to all allies | 16 / 12 | |
Max Lv 25 |
Reflect 1 spell for 2 turns to all allies | ||||
7 | Magical Prism | Base Lv 1 |
Reflect 1 spell for 2 turns to all allies | 16 / 11 | |
Max Lv 30 |
Reflect 1 spell for 3 turns to all allies |
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Love You All | Increase all elements resistance (50%) for 3 turns to all allies | - | 60 | |||||||
Love You All Awk+1 | Increase all elements resistance (50%) for 3 turns to all allies Heal (6000 HP, 9x) split over 3 turns to all allies |
- | 60 | Support | 15 | 10 | 8 | 2 | 1 | 500,000 |
Love You All Awk+2 | Increase all elements resistance (50%) for 5 turns to all allies Heal (10000 HP, 15x) split over 5 turns to all allies |
- | 60 | Support | 23 | 15 | 12 | 4 | 2 | 500,000 |
Lovely Guard | Increase resistance to blind, sleep and silence (100%) for 3 turns to all allies | - | 44 | |||||||
Lovely Guard Awk+1 | Increase resistance to all status ailments (100%) for 3 turns to all allies | - | 44 | Guard | 15 | 10 | 8 | 2 | 1 | 500,000 |
Lovely Guard Awk+2 | Increase resistance to all status ailments (100%) for 3 turns to all allies Increase DEF and SPR (40%) for 3 turns to all allies |
- | 44 | Guard | 23 | 15 | 12 | 4 | 1 | 500,000 |
Reflect | Reflect 1 spell for 4 turns to one ally | - | 25 | |||||||
Reflect Awk+1 | Reflect 2 spells for 4 turns to one ally | - | 25 | Green | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Reflect Awk+2 | Reflect 3 spells for 4 turns to one ally | - | 25 | Green | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Awakening Materials[]
6 | 7 |
---|---|
Rainbow Bloom (20) Fairies' Writ (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5) 4,000 |
Marie's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A skilled green mage from Mysidia. Although most of the mages of her homeland, including those who are prominent, are considered to be strange characters in their own right, Marie stands out among them due to her unusually boisterous and energetic personality. Rumor has it that the comrades she supports in battle even enjoy watching her taunt the enemy after she has enfeebled them with her magic. |
---|---|
6★ | One of the most proficient green mages in all of Mysidia. Marie is extremely intelligent and incredibly well versed in magic, although her personality is quite eccentric. Yet another side of her, however, shows just how obsessed she is with discovering how green magic can push the boundaries of the human body. Behind all of her unusual behavior lies a calculating and logical mind that seeks to understand how much the heart of a person who has been strengthened with magic can take, as well as how low a person who has been enfeebled can fall. |
7★ | One of the most proficient green mages in all of Mysidia. Marie is extremely intelligent and incredibly well versed in magic, although her personality is quite eccentric. Yet another side of her, however, shows just how obsessed she is with discovering how green magic can push the boundaries of the human body. Behind all of her unusual behavior lies a calculating and logical mind that seeks to understand how much the heart of a person who has been strengthened with magic can take, as well as how low a person who has been enfeebled can fall. |
Fusion[]
5★ | Hmm... What magic should I learn next? |
---|---|
6★ | Thanks! I'm thinking about learning some new magic, so it'd be great if I could get some more power! |
7★ | Thanks! I'm thinking about learning some new magic, so it'd be great if I could get some more power! |
Awakening[]
5★ | <blank> |
---|---|
6★ | Here I am! Master of all green magic! I look forward to seeing how much stronger I can become! |
7★ | Here I am! Master of all green magic! I look forward to seeing how much stronger I can become! |
User Review[]
Notes[]
Gameplay
- She appears in the event story, A World United.