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Refia

Refia
Refia
Rarity 4-star4 Star Rarity - 6-star6 Star Rarity
Job White Wizard
Role Healing, Support
Acquisition Rare Summon
Time Limited No
Exclusive No
Origin FFIII
Gender Female‎
Race Human
No. 323, 324, 325
Trust MentalityMentality
MentalityMentality
Increase MP (20%) and SPR (30%)

A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Refia is a very willful young lady who was raised in the village of Kazus by the mythril smith Takka. Disliking the strict smithing training her father forces upon her, she has run away from home numerous times. Having escaped the curse of the Djinn that struck her village by having run off to skip out on her training one day, she eventually joins Luneth and the others in order to save her foster father and the other villagers.

Statistics[edit | edit source]

Stats [edit | edit source]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
4-star4 Star Rarity 1846 106 66 69 69 88 3 3 LB 6
5-star5 Star Rarity 2400 139 86 90 90 115 3 4 LB 6
6-star6 Star Rarity 3121 181 112 118 117 150 3 4 LB 6

Maximum Stats Increase [edit | edit source]

Rarity HP MP ATK DEF MAG SPR
4-star4 Star Rarity 210 45 14 14 14 14
5-star5 Star Rarity 240 60 16 16 16 16
6-star6 Star Rarity 390 85 26 26 26 26

Resistance [edit | edit source]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[edit | edit source]

Weapons
Staff Rod Mace
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
4-star4 Star Rarity 3 White Magic Affinity Lvl 6
5-star5 Star Rarity 4 White Magic Affinity Lvl 7
6-star6 Star Rarity 4 White Magic Affinity Lvl 8

Innate Abilities[edit | edit source]

Special[edit | edit source]

Active
Min rarity Level Icon Name Effect Hits MP
6-star6 Star Rarity 85 Embolden Embolden Increase ATK/DEF (45%) for 5 turns to all allies - 57
Trait
Min rarity Level Icon Name Effect
4-star4 Star Rarity 34 HP +10% HP +10% Increase HP (10%)
5-star5 Star Rarity 71 MP +20% MP +20% Increase MP (20%)
6-star6 Star Rarity 1 Kazus Pendant Kazus Pendant Increase resistance to silence, paralyze, confuse, and petrify (100%)
6-star6 Star Rarity 40 SPR +30% SPR +30% Increase SPR (30%)

Magic[edit | edit source]

Min rarity Level Icon Name Effect Hits MP
4-star4 Star Rarity 4 Stona Stona Cure stone to one ally - 5
4-star4 Star Rarity 4 Esuna Esuna Cure poison, blind, sleep, silence, paralyze and confuse to one ally - 8
4-star4 Star Rarity 21 Dispel Dispel Remove all status effects from one enemy - 7
4-star4 Star Rarity 60 Curada Curada Heal (800 HP, 3.4x) to one ally - 9
5-star5 Star Rarity 12 Cura Cura Heal (400 HP, 3x) to all allies - 7
5-star5 Star Rarity 80 Curaga Curaga Heal (1000 HP, 3.4x) to all allies - 15
6-star6 Star Rarity 100 Full-Life Full-Life Revive one KO'd ally (100% HP) - 20

Ability Awakening[edit | edit source]

Name Effect HitsD = Default unit attack MP Type T1 T2 T3 T4 T5 Gil
Full-Life +1 Revive one KO'd ally (100% HP) - 14 White 15 10 8 2 - Gil500,000
Full-Life +2 Revive one KO'd ally (100% HP) - 5 White 23 15 12 4 1 Gil500,000
Kazus Pendant +1 Increase resistance to silence, paralyze, confuse, and petrify (100%)
Recover MP (5) while walking every 5 steps
- - Support 15 8 5 1 - Gil250,000
Kazus Pendant +2 Increase resistance to silence, paralyze, confuse, and petrify (100%)
Recover MP (5) while walking every 5 steps
Recover MP (5%) per turn
- - Support 23 12 8 2 1 Gil250,000
Embolden +1 Increase ATK/DEF (45%) for 5 turns to all allies - 42 Support 15 8 5 1 - Gil250,000
Embolden +2 Increase ATK/DEF (45%) for 5 turns to all allies
Heal (1150 HP, 8x) split over 5 turns to all allies
- 42 Support 23 12 8 2 1 Gil250,000

Limit Burst[edit | edit source]

Rarity Name Effect Hits Cost
4-star4 Star Rarity Loving Heart Base Cure all status ailments to all allies
Increase DEF (20%) for 3 turns to all allies
- 12 LB
Max Cure all status ailments to all allies
Increase DEF (34%) for 3 turns to all allies
5-star5 Star Rarity Loving Heart Base Cure all status ailments to all allies
Increase DEF (30%) for 3 turns to all allies
- 14 LB
Max Cure all status ailments to all allies
Increase DEF (49%) for 3 turns to all allies
6-star6 Star Rarity Loving Heart Base Cure all status ailments to all allies
Increase DEF (40%) for 3 turns to all allies
- 16 LB
Max Cure all status ailments to all allies
Increase DEF (64%) for 3 turns to all allies

Awakening Materials[edit | edit source]

5★ 6★
Icon-Aqua Pearl.pngAqua Pearl (25)
Icon-Brilliant Ray.pngBrilliant Ray (13)
Icon-Sacred Crystal.pngSacred Crystal (15)
Icon-Wicked Drop.pngWicked Drop (8)
Icon-Holy Crystal.pngHoly Crystal (8)
Icon-Rainbow Bloom.pngRainbow Bloom (20)
Icon-Fairies' Writ.pngFairies' Writ (10)
Icon-Calamity Writ.pngCalamity Writ (10)
Icon-Prismatic Horn.pngPrismatic Horn (5)
Icon-Divine Crystal.pngDivine Crystal (5)

Sprites[edit | edit source]

4-star4 Star Rarity 5-star5 Star Rarity 6-star6 Star Rarity
Refia Refia Refia

Quotes[edit | edit source]

Background Story[edit | edit source]

4★ A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Refia is a very willful young lady who was raised in the village of Kazus by the mythril smith Takka. Disliking the strict smithing training her father forces upon her, she has run away from home numerous times. Having escaped the curse of the Djinn that struck her village by having run off to skip out on her training one day, she eventually joins Luneth and the others in order to save her foster father and the other villagers.
5★ A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. The adopted daughter of the mythril smith Takka, Refia never minces her words, but often shows a sort of motherly affection for those around her. Once she succeeded in breaking the Djinn's curse that afflicted her foster father and her village, she set off on a journey as one of the chosen Warriors of Light to save the world with Luneth and Arc from the neighboring village of Ur, and Castle Sasune's soldier Ingus.
6★ A young girl hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Having been raised by the mythril smith Takka, Refia grew up to be a straightforward young lady. However, she had her doubts about continuing the strict smithing training her father had encouraged her to pursue as a career, and eventually decided to join Luneth and the others on their quest as Warriors of Light. As the only girl in the party, her feminine side shows in how she dislikes becoming a toad to enter certain dungeons, or in the interest she displays for Ingus and Desch's love stories.

Fusion[edit | edit source]

4★ Wow!
I almost thought I was going to be turned into a
frog!
5★ The Warrior of Light...
I wonder if I have it in me to protect the world.
6★ The memories of people take shape...
The crystals of this world sure do have some
strange powers.

Awakening[edit | edit source]

5★ You can count on me more now, right?
I'm totally different from Luneth, you know!
6★ I want to think about me own future.
That's why I want to know more about the world!

Summon[edit | edit source]

4★ What the--?!
Wh-who are you guys?
5★ I am Refia.
Mind taking me along with you?
6★ Huh? Where am I?
Did the crystals call me?

Trust Mastery[edit | edit source]

I didn't like my blacksmith training,
but I sure do like fighting alongside you!

User Review[edit | edit source]

Notes[edit | edit source]

Trivia

  • One of the main characters of the 3D Version of Final Fantasy III.
  • Her victory pose of her hugging a Chocobo is an obvious allusion of how Refia does the same in the opening FMV of the 3D Remake of the game.