Final Fantasy Brave Exvius Wiki
Register
Advertisement
  GL   JP    
Rivera
Rivera
Rarity 5-star★ - 7-star★
Role SupportHealer
Chain Family Absolute Zero
Bolting Strike
Disorder
Chaos Wave Awakened
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB No
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 8259, 8260, 8261
TMR Conductor's BatonConductor's Baton
Conductor's BatonConductor's BatonInstrument
Stats: MP+250, MAG+20, SPR+90
Effect: Sonorous HopeSonorous Hope
Sonorous HopeSonorous Hope
Recover MP (5%) per turn
Auto-cast Improvised Serenade every turn
STMR Formal SuitFormal Suit
Formal SuitFormal SuitRobe
Stats: MP+200, DEF+40, MAG+35, SPR+74
Resistance: Light (+30%), Dark (+30%)
Effect: PrestigePrestige
PrestigePrestige
Decrease MP used (30%)
Increase resistance to all elements (30%) for 3 turns when HP drops below 50%

A talented conductor who traveled all over the world. Rivera was always in search of new sounds she had never heard before, hoping to add them to her symphonies. Rumor has it she wrote hundreds of very creative symphonies during her lifetime.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2640
900 + 450
149
150 + 75
61
65 + 32
105
65 + 32
95
65 + 32
124
65 + 32
3 3 LB 6
6-star★ 3432
900 + 450
193
150 + 75
79
65 + 32
136
65 + 32
123
65 + 32
161
65 + 32
3 4 LB 6
7-star★ 4461
900 + 450
250
150 + 75
102
65 + 32
176
65 + 32
159
65 + 32
209
65 + 32
3 4 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Staff Rod Instrument Whip Throwing Mace
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 7, Green Magic Affinity Lvl 7
6-star★ 4 White Magic Affinity Lvl 8, Green Magic Affinity Lvl 8
7-star★ 4 White Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 5 Overture Overture Heal (2000 HP, 10x) to all allies

If used after Reverberation:
Heal (2500 HP, 18x) to all allies
Auto-revive (50% HP) for 3 turns to all allies
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
30
5-star★ 32 Sound Amplifier Sound Amplifier Increase ATK and MAG (250%) for 3 turns to all allies

If used after Reverberation:
Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies
Increase ATK/DEF/MAG/SPR (250%) for 3 turns to all allies
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Absolute Zero
65
5-star★ 68 Energizing Symphony Energizing Symphony Fixed damage (3000) to caster
Recover MP (250) to all allies

1. Auto-cast next turn:
Heal (9000 HP) split over 3 turns to caster
5-star★ 74 Musical Barrier Musical Barrier Evade 1 physical attack for 3 turns to all allies
Mitigate physical damage taken (30%) for 3 turns to all allies
Mitigate damage taken (50%) for 3 turns to all allies
75
5-star★ 80 Watchful Ensemble Watchful Ensemble Chance to protect all allies from physical damage (100%) with damage mitigation (60%) for 3 turns to one ally

If used after Reverberation:
Chance to protect all allies from physical damage (100%) with damage mitigation (70%) for 3 turns to one ally
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Absolute Zero
30
6-star★ 12 Turntable Turntable Steal ATK break, DEF break, MAG break and SPR break from all allies, except caster 60
6-star★ 36 Impish Nocturne Impish Nocturne Increase physical damage against demon and fairy (75%) for 3 turns to one ally
Increase magic damage against demon and fairy (75%) for 3 turns to one ally

If used after Reverberation:
Increase physical damage against demon and fairy (125%) for 3 turns to one ally
Increase magic damage against demon and fairy (125%) for 3 turns to one ally
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Absolute Zero
30
6-star★ 42 Acoustic Echo Acoustic Echo Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to one enemy

If used after Acoustic Echo, Acoustic Echo+ or Reverberation, name changes into Acoustic Echo+:
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Light magic damage (25x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Bolting Strike
9 40
6-star★ 48 Rhapsody of the Wild Rhapsody of the Wild Increase physical damage against beast and human (75%) for 3 turns to one ally
Increase magic damage against beast and human (75%) for 3 turns to one ally

If used after Reverberation:
Increase physical damage against beast and human (125%) for 3 turns to one ally
Increase magic damage against beast and human (125%) for 3 turns to one ally
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Absolute Zero
30
6-star★ 68 Funeral March Funeral March Increase physical damage against reaper and machina (75%) for 3 turns to one ally
Increase magic damage against reaper and machina (75%) for 3 turns to one ally

If used after Reverberation:
Increase physical damage against reaper and machina (125%) for 3 turns to one ally
Increase magic damage against reaper and machina (125%) for 3 turns to one ally
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Absolute Zero
30
6-star★ 88 Chorus Chorus Recover MP (150) to all allies, except caster
Refresh (450 MP) split over 3 turns to all allies, except caster

If used after Reverberation:
Recover MP (300) to all allies, except caster
Refresh (900 MP) split over 3 turns to all allies, except caster
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Disorder
60
6-star★ 96 Choir Solo Choir Solo Increase chance of being targeted (100%) for 3 turns to one ally
Mitigate damage taken (50%) for 3 turns to one ally
50
6-star★ 100 Hymn of Life Hymn of Life Revive all KO'd allies (100% HP)

If used after Reverberation:
Revive all KO'd allies (100% HP)

1. Auto-cast next turn:
Auto-revive (50% HP) for 3 turns to all allies
Restore MP (50%) to all allies
80
6-star★ 100 Duet Duet Cast 2 times: Innate white magic, green magic and abilities, Acoustic Echo, Acoustic Echo+, Choir Solo, Chorus, Energizing Symphony, Funeral March, Hymn of Life, Impish Nocturne, In the Limelight, Musical Barrier, Overture, Raise the Tempo, Reverberation, Rhapsody of the Wild, Sound Amplifier, Turntable, Vigilant Orchestra, Watchful Ensemble, except Anthem of the Brave 0
7-star★ 105 In the Limelight In the Limelight [3 turns cooldown, available on turn 1]
Add light element to physical attacks for 3 turns to all allies
Decrease light resistance (130%) for 3 turns to all enemies
Increase light physical damage (20%) for 3 turns to all allies (can't be dispelled)
Increase light magic damage (20%) for 3 turns to all allies (can't be dispelled)
80
7-star★ 105 Vigilant Orchestra Vigilant Orchestra [5 turns cooldown, available on turn 1]
Chance to protect all allies from physical damage (80%) with damage mitigation (70-85%) for 3 turns to one ally
Increase DEF (300%) for 3 turns to one ally
Increase resistance to DEF break (100%) for 3 turns to one ally
Grant HP barrier (5000) for 3 turns to one ally
60
7-star★ 105 Reverberation Reverberation [3 turns cooldown, available on turn 1]
Cure ATK/DEF/MAG/SPR break to caster
Mitigate damage taken (50%) for 3 turns to caster
Increase ATK and MAG (280%) for 3 turns to all allies (can't be dispelled)
Fill morale gauge (600)
75
7-star★ 110 Raise the Tempo Raise the Tempo Increase LB damage (100%) for 3 turns to one ally (can't be dispelled)
Increase LB gauge fill rate (200%) for 3 turns to one ally

If used after Reverberation:
Increase LB damage (150%) for 3 turns to one ally (can't be dispelled)
Increase LB gauge fill rate (250%) for 3 turns to one ally
Light magic damage (20x) with MP scaling (multiplied by 1.5x, 99999 max) to all enemies
Chain=Chaos Wave Awakened
40
7-star★ 115 Anthem of the Brave Anthem of the Brave [3 uses per battle]
[1 turns cooldown, available on turn 1]
Light magic damage (80x) with MP scaling (multiplied by 2x, 99999 max) to all enemies
Heal (2500 HP, 18x) to all allies

1. Auto-cast next turn:
Heal (3000 HP) split over 5 turns to caster
Refresh (1500 MP) split over 5 turns to caster
Chain=Bolting Strike
27 80
7-star★ 120 Encore Encore Cast 3 times: Innate white magic, green magic and abilities, Acoustic Echo, Acoustic Echo+, Choir Solo, Chorus, Energizing Symphony, Funeral March, Hymn of Life, Impish Nocturne, In the Limelight, Musical Barrier, Overture, Raise the Tempo, Reverberation, Rhapsody of the Wild, Sound Amplifier, Turntable, Vigilant Orchestra, Watchful Ensemble, except Anthem of the Brave 0
Passive
Min rarity Level Icon Name Effect
5-star★ 16 Young Prodigy Young Prodigy Increase MP (150%) and DEF, SPR and HP (50%)
Recover MP (10%) per turn
Decrease chance of being targeted (100%)
Increase HP and MP (30%) when equipped with an instrument
Increase DEF and SPR (30%) when equipped with two-handed instrument
5-star★ 24 Jaunty Tune Jaunty Tune Increase resistance to all status ailments (100%)
Increase dark resistance (50%)
5-star★ 46 Harmonization Harmonization Increase static MP (1000) and static DEF, SPR and HP (500)
Increase chain modifier cap (100%)
Increase equipment MP (150%) when single wielding any weapon
Absorb MP from enemy spells taken (100%)
Upgrade normal attack to Perfect Pitch
5-star★ 50 Synchronized Rhythm Synchronized Rhythm Auto-cast Synchronized Rhythm every turn
7-star★ 101 Center Stage Center Stage [Requirement: TMR or STMR equipped]
Increase DEF, SPR and MP (30%)
Increase MP (40%) when equipped with a robe
Increase fire, ice, lightning, water, wind, earth and light resistance (50%)
Increase all elements resistance (50%) for 10 turns when HP drops below 80%
7-star★ 120 Charming Conductor Charming Conductor Chance to ignore fatal damage (100%) when HP is above 60% (60% HP lock, max 1 time)
Increase resistance to charm (100%)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Harmonization
Perfect Pitch Restore MP (250) to all allies
Reflect 1 spell for 1 turn to all allies
Activated by
Synchronized Rhythm
Synchronized Rhythm Recover MP (50) to all allies
Increase dark resistance (50%) for 1 turn to all allies

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Libra Libra View info on one enemy 1
5-star★ 38 Refresh Refresh Refresh (10 MP, 0.3x) split over 3 turns to one ally 16
5-star★ 70 Delightra Delightra Decrease light resistance (50%) for 3 turns to all enemies 25
6-star★ 5 Holy Holy Consume all remaining MP to deal light magic damage (30% of consumed MP) with SPR scaling to one enemy 1
6-star★ 30 Reraise Reraise Auto-revive (80% HP) for 3 turns to one ally 21
6-star★ 42 Protectga Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
25
6-star★ 42 Shellga Shellga Increase SPR (100%) for 4 turns to all allies
Mitigate magic damage taken (30%) for 4 turns to all allies
25

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Orchestral Performance Base
Lv 1
Increase LB damage (100%) for 1 turn to all allies
Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies (can't be dispelled)
Refresh (235 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (4) to all allies
25 LB
Max
Lv 20
Increase LB damage (100%) for 1 turn to all allies
Increase ATK/DEF/MAG/SPR (190%) for 3 turns to all allies (can't be dispelled)
Refresh (330 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (4) to all allies
6-star★ Orchestral Performance Base
Lv 1
Increase LB damage (150%) for 2 turns to all allies
Increase ATK/DEF/MAG/SPR (190%) for 3 turns to all allies (can't be dispelled)
Refresh (330 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (12) to all allies
35 LB
Max
Lv 25
Increase LB damage (150%) for 2 turns to all allies
Increase ATK/DEF/MAG/SPR (240%) for 3 turns to all allies (can't be dispelled)
Refresh (450 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (12) to all allies
7-star★ Orchestral Performance Base
Lv 1
Increase LB damage (200%) for 3 turns to all allies
Increase ATK/DEF/MAG/SPR (240%) for 3 turns to all allies (can't be dispelled)
Refresh (450 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (20) to all allies
45 LB
Max
Lv 30
Increase LB damage (200%) for 3 turns to all allies
Increase ATK/DEF/MAG/SPR (300%) for 3 turns to all allies (can't be dispelled)
Refresh (600 MP, 0.3x) split over 3 turns to all allies
Increase LB gauge (20) to all allies

Awakening Materials[]

6-star★ 7-star★
Icon-Prismatic HornPrismatic Horn (5)
Icon-Fairies' WritFairies' Writ (10)
Icon-Calamity GemCalamity Gem (10)
Icon-Rainbow BloomRainbow Bloom (10)
Icon-Divine CrystalDivine Crystal (15)
Gil4,000
Icon-Unit's PrismRivera's Prism
Gil3,000,000

Sprites[]

5-star★ 6-star★ 7-star★


Rivera


Rivera


Rivera

Quotes[]

Background Story[]

5★ A talented conductor who traveled all over the world. Rivera was always in search of new sounds she had never heard before, hoping to add them to her symphonies. Rumor has it she wrote hundreds of very creative symphonies during her lifetime.
6★ A talented conductor who traveled all over the world. Rivera was always in search of new sounds to add to her symphonies, which she composed with help from her trusty baton. As she flicked it back and forth, she could visualize the notes in the air, making it seem as if her music were coming to life right in front of her.
7★ A talented conductor who traveled all over the world. Rivera was always in search of new sounds to add to her symphonies, which she composed with help from her trusty baton. However, this was no ordinary baton, as it manifested musical notes and melodies all on its own when Rivera waved it around. She composed her pieces with the intention of filling people's hearts with joy, as she believed that music was the global language that could bring everyone together.

Fusion[]

5★ Adagio!
No need to rush the tempo!
6★ Andante!
Let's start picking things up!
7★ Vivace!
Now give it all you've got!

Awakening[]

5★ <blank>
6★ I have so many things I want to try in my next composition. It's like a symphony of ideas in my head!
7★ Are you ready to give the performance of a lifetime? Time to set the tone because the concert's about to begin!

Summon[]

5★ What better way for all of us to live in harmony than by creating music that delights everyone's hearts?
6★ What better way for all of us to live in harmony than by creating music that delights everyone's hearts?
7★ What better way for all of us to live in harmony than by creating music that delights everyone's hearts?

Trust Mastery[]

Here, this is my magnum opus. I wanted you to be the first one to hear it. Well, what do you think?

User Review[]

Notes[]

Gameplay

  • For MP scaling attacks: Uses only unit's current MP after cast for damage calculation and ignores unit MAG stat.
    • If a unit has 300/500 MP remaining, then the damage of the attack will be lower than if it were 500/500 MP.
  • 9000 ÷ 1.25 = 7200, so the max allowance for the MP stat to deal damage is 7200 MP.
  • The MP stat can only be buffed in arena and trials that include a featured unit bonus.
Advertisement