Final Fantasy Brave Exvius Wiki

SBB: God Kefka

Overview[edit | edit source]

Battle Info[edit | edit source]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
4 Lapis100
Mission
Complete the quest Upgrades skills for non-rainbow FFVI units
Use less than 5 items Icon-Trust Coin.pngTrust Coin (50)
Kill God Kefka with a limit burst Icon-Rare Summon Ticket.pngRare Summon Ticket (2)
Finish within 20 turns Upgrades skills for rainbow FFVI units
Boss
God Kefka


This is only for the fourth battle. First three battles will be added later

God Kefka[edit | edit source]

God Kefka
Race Human

God Kefka

Level 99
HP 250,000,000
MP 150,000
ATK 1,200 + 600
DEF 1,350 + 675
MAG 730 + 365
SPR 1,280 + 640
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - +50%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Vulnerable to ATK/MAG breaks, Immune to DEF/SPR breaks.

Abilities[edit | edit source]

Name Effect Target ATK DMG Element
Heartless Angel

Damage equal to remaining HP - 1 (min 1) to all enemies.

AoE Fixed
Beckon

Fixed damage (500) to one enemy.

ST Fixed
Havoc Wing

Physical damage (18x, ATK) to one enemy.

ST Physical
Regretful Double Arm

Physical damage (2.8x, ATK) to all enemies.

AoE Physical
Firaga

Magic fire damage (11.5x, MAG) to all enemies.

AoE Magic Fire
Blizzaga

Magic ice damage (11.5x, MAG) to all enemies.

AoE Magic Ice
Thundaga

Magic lightning damage (11.5x, MAG) to all enemies.

AoE Magic Lightning
Ultima

Magic damage (12.67x, MAG) to all enemies (ignore reflect).

AoE Magic
Meteor

Magic damage (12.67x, MAG) to all enemies (ignore reflect).

AoE Magic
Forsaken

Magic damage (50x, MAG) to all enemies.

AoE Magic
Hyperdrive

Magic* damage (2.75x, MAG) to one enemy.
Magic* damage (2.5x, SPR) per turn to one enemy for 3 turns.

ST Fixed Magic
Light of Judgement

Magic* damage (10.8x, MAG) to all enemies.

AoE Fixed Magic
Dancing Mad

Physical* damage (10.5x, ATK) to all enemies.
Physical* damage (2.3x, ATK) per turn to all enemies for 3 turns.
Inflict Confusion (100%) on all enemies.
Increase DEF and SPR by 50% for 3 turns to caster.

AoE Fixed Physical
Trine

Inflict Blind and Silence (100%) on all enemies.
Reduce ATK, DEF, MAG and SPR by 40% for 3 turns to all enemies.

AoE
Revenger

Remove all buffs and debuffs from all enemies.

AoE
The end draws near...

Increase ATK and MAG by 5% for 99999 turns to caster.
Reduce physical and magical damage taken by 50% to caster for one turn (can not be removed).

Caster
The end comes... beyond chaos...

Increase ATK and MAG by 15% for 99999 turns to caster.
Reduce physical and magical damage taken by 50% to caster for one turn (can not be removed).

Caster
  • Counters physical attacks with Hyperdrive to the attacker (max of 2/turn)
  • Counters magical attacks with Hyperdrive to the attacker (max of 2/turn)

Thresholds[edit | edit source]

  • Pre-emptive attack:
    • Heartless Angel
    • Ends Turn
  • Thresholds:
  • 80% (This is skipped if boss is under 50%):
    • Heartless Angel
    • Beckon to highest ATK (ignores provoke)
    • Ends Turn
  • 60% (This is skipped if boss is under 50%):
    • Heartless Angel
    • Beckon to highest ATK (ignores provoke)
    • Beckon to highest MAG (ignores provoke)
    • Ends Turn
  • 50% (HP lock):
    • The end draws near...
    • Ends Turn, and next round uses:
      • Forsaken
      • Revenger
      • Ends Turn
  • 40% (This is skipped if boss is under 30%):
    • Heartless Angel
    • Beckon to highest ATK (ignores provoke)
    • Beckon to highest MAG (ignores provoke)
    • Beckon to highest DEF (ignores provoke)
    • Ends Turn
  • 30%:
    • The end comes... beyond chaos...
    • Ends Turn, and next round uses:
      • Dancing Mad
      • Ends Turn

Attack Pattern 100% until 50%[edit | edit source]

  • Odd turns:
    • Trine
    • One of these:
      • Firaga
      • Blizzaga
      • Thundaga
  • Every 3n-1 turns (2, 5, 8, etc): Light of Judgement
  • Havoc Wing
  • Three casts: Hyperdrive
  • Remaining actions are normal attack

Attack Pattern 50% until 0%[edit | edit source]

  • Every 3n-1 turns (2, 5, 8, etc), one of:
    • Light of Judgement
    • Dancing Mad
  • Odd turns:
    • Trine
    • Regretful Double Arm
    • One of these:
      • Firaga
      • Blizzaga
      • Thundaga
    • One of these:
      • Ultima
      • Meteor
  • Havoc Wing
  • 5% chance of an extra Havoc Wing
  • Under 30%: Light of Judgement
  • Five casts: Hyperdrive
  • Remaining actions are normal attack

Tips[edit | edit source]

  • HP locks at 50%

Videos[edit | edit source]

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