Final Fantasy Brave Exvius Wiki

Scorn of the Octopus and the Teacher

Overview[edit | edit source]

Battle Info[edit | edit source]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
2 Lapis100
Mission
Complete the quest Stardust RodStardust Rod
Deal Wind, Earth, and Light damage 2 times or more 5-star5 Star Rarity Trust Moogle
Use a limit burst Icon-Trust Coin.pngTrust Coin (50)
Evoke 3 or more espers Icon-5★ Select Summon Ticket.png5★ Select Summon Ticket
Boss
Orthros, Typhon

First Wave Orthros[edit | edit source]

Orthros
Race Aquatic

Orthros

Level 99
HP 60,000,000
MP 100,000
ATK 950
DEF 300
MAG 930
SPR 250
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - absorb - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to ATK/DEF/MAG/SPR Break
Editor's Note: Skill names not yet translated, Skill ID used as temporary placeholder, will update later.
Name Effect Target ATK DMG Element
Octo Tentacle

Physical damage (2.5x, ATK) to one enemy (100% accuracy).
Physical damage (0.02x) as MP drain (100%) to one enemy.

Physical
202320

Fixed* damage (8888) to one enemy.

Physical Fixed
Magnitude 8

Physical earth damage (2.5x, ATK) to all enemies (100% accuracy).
Reduce DEF and SPR by 20% for 3 turns to all enemies.

Physical Earth
202350

60% HP damage to all enemies.
Reduce resistance to Wind by 20% for 3 turns to all enemies.

Magic Fixed
Hailstone

60% HP damage to all enemies.

Magic Fixed
Aqua Breath

Magic water damage (2.5x, MAG) to all enemies.
Reduce resistance to Water by 40% for 2 turns to all enemies.

Magic Water
Acid Rain

Magic* water and wind damage (2x, MAG) to all enemies.
Reduce resistance to Water and Wind by 30% for 3 turns to all enemies.

Fixed Magic Water Wind
Berserk Mode

Inflict berserk (+100% ATK) on one enemy for 2 turns.

202450

Restore 3,000,000 HP to caster.

Haste

No effect.

202480

Reduce resistance to Fire and Lightning by 50% for 2 turns to caster.
Reduce physical damage taken by 100% to caster for 2 turns (can not be removed).
Set Ice, Wind, Earth, Light and Dark resistance to 100% for 2 turns to caster.

202490

Reduce resistance to Fire and Lightning by 50% for 2 turns to caster.
Reduce magic damage taken by 100% to caster for 2 turns (can not be removed).
Set Ice, Wind, Earth, Light and Dark resistance to 100% for 2 turns to caster.

202500

Reduce resistance to Wind and Light by 50% for 2 turns to caster.
Reduce physical damage taken by 100% to caster for 2 turns (can not be removed).
Set Fire, Ice, Lightning, Earth and Dark resistance to 100% for 2 turns to caster.

202510

Reduce resistance to Wind and Light by 50% for 2 turns to caster.
Reduce magic damage taken by 100% to caster for 2 turns (can not be removed).
Set Fire, Ice, Lightning, Earth and Dark resistance to 100% for 2 turns to caster.

Orthros has transformed!

No effect.

Attack Pattern[edit | edit source]

  • Counters all attacks with Octo Tentacle to the attacker.
  • Pre-emptive attacks:
    • 202480 -or- 202490 -or- 202500 -or- 202510
    • Orthros has transformed!
    • Magnitude 8
    • Ends turn
Editor's Note: Orthros cycles through immunities... Add details here later.
  • Orthros follows a repeating 6 turn rotation:
Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • End of turn: Hailstone or 202350
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Acid Rain
  • Remaining actions are Octo Tentacle
  • End of turn below 40%: Berserk Mode on highest ATK unit
  • Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • End of turn Hailstone or 202350
  • End of turn below 40%: 202450
  • 202320 on highest HP unit
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • End of turn below 50%: Haste, then six additional Octo Tentacle
  • Magnitude 8
  • Aqua Breath
  • Acid Rain
  • Remaining actions are Octo Tentacle
  • End of turn: Hailstone or 202350
  • End of turn below 40%: Berserk Mode on highest ATK unit
  • End of turn above 40%: 202450

Second Wave Orthros[edit | edit source]

Orthros
Race Aquatic

Orthros

Level 99
HP 130,000,000
MP 100,000
ATK 1,000
DEF 360
MAG 980
SPR 350
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - absorb - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to ATK/DEF/MAG/SPR Break
Editor's Note: Skill names not yet translated, Skill ID used as temporary placeholder, will update later.

Abilities (Physical Type)[edit | edit source]

  • Octo Tentacle: Physical damage (2.5x, ATK) to one enemy (+100% accuracy). Physical damage (0.02x) as MP drain (100%) to one enemy.
  • 202320: Physical attack with fixed damage.
    See the mechanics page.
    Fixed* damage (8888) to one enemy.
  • Magnitude 8: Physical earth damage (2.5x, ATK) to all enemies (+100% accuracy). Reduce DEF and SPR by 20% for 3 turns to all enemies.

Abilities (Magical Type)[edit | edit source]

  • 202350: Magic attack with fixed damage.
    See the mechanics page.
    60% HP damage to all enemies. Reduce resistance to Wind by 20% for 3 turns to all enemies.
  • Hailstone: Magic attack with fixed damage.
    See the mechanics page.
    60% HP damage to all enemies.
  • Aqua Breath: Magic water damage (2.5x, MAG) to all enemies. Reduce resistance to Water by 40% for 2 turns to all enemies.
  • 202380: Magic water damage (2.5x, MAG) to all enemies. Reduce resistance to Lightning by 40% for 2 turns to all enemies.

Abilities (Untyped )[edit | edit source]

  • Acid Rain: Fixed attack with magic damage.
    See the mechanics page.
    Magic* water and wind damage (2x, MAG) to all enemies. Reduce resistance to Water and Wind by 30% for 3 turns to all enemies.
  • 1 Million Volts: Fixed attack with magic damage.
    See the mechanics page.
    Magic* lightning damage (4.7x, MAG) to all enemies.
  • 202530: Fixed attack with magic damage.
    See the mechanics page.
    Magic* water and wind damage (5x, MAG) to all enemies. Inflict 3 random status effects (100%) to all enemies.
  • 202400: Inflict Poison and Blind (100%) on one enemy.
  • 202410: Inflict Sleep and Paralyze (100%) on one enemy.
  • 202420: Inflict Confusion and Disease (100%) on one enemy.
  • 202430: Inflict Silence and Petrify (100%) on one enemy.
  • Berserk Mode: Inflict berserk (+100% ATK) on one enemy for 2 turns.
  • 202460: Restore 4,000,000 HP to caster.
  • Haste: No effect.
  • 202480: Reduce resistance to Fire and Lightning by 50% for 2 turns to caster. Reduce physical damage taken by 100% to caster for 2 turns (can not be removed). Set Ice, Wind, Earth, Light and Dark resistance to 100% for 2 turns to caster.
  • 202490: Reduce resistance to Fire and Lightning by 50% for 2 turns to caster. Reduce magic damage taken by 100% to caster for 2 turns (can not be removed). Set Ice, Wind, Earth, Light and Dark resistance to 100% for 2 turns to caster.
  • 202500: Reduce resistance to Wind and Light by 50% for 2 turns to caster. Reduce physical damage taken by 100% to caster for 2 turns (can not be removed). Set Fire, Ice, Lightning, Earth and Dark resistance to 100% for 2 turns to caster.
  • 202510: Reduce resistance to Wind and Light by 50% for 2 turns to caster. Reduce magic damage taken by 100% to caster for 2 turns (can not be removed). Set Fire, Ice, Lightning, Earth and Dark resistance to 100% for 2 turns to caster.
  • Orthros has transformed!: No effect.

Attack Pattern[edit | edit source]

  • Counters all attacks with Octo Tentacle to the attacker.
  • Pre-emptive attacks:
    • 202480 -or- 202490 -or- 202500 -or- 202510
    • Orthros has transformed!
    • 1 Million Volts
    • Ends turn
Editor's Note: Orthros cycles through immunities... Add details here later.
  • Orthros follows a repeating 6 turn rotation:
Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • Magnitude 8
  • 202380
  • Remaining actions are Octo Tentacle
  • End of turn: Hailstone or 202350
  • End of turn below 40%: Berserk Mode on highest ATK unit
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Acid Rain
  • Remaining actions are Octo Tentacle
  • Below 50%: 1 Million Volts
  • If Typhon is dead, end of turn below 50%: Haste, then six additional Octo Tentacle, followed by 202530
  • Magnitude 8
  • 202380
  • Remaining actions are Octo Tentacle
  • End of turn: Hailstone or 202350
  • Below 40%: 202460
  • 202320 on highest HP unit
  • Below 50%: Magnitude 8
  • Aqua Breath
  • Remaining actions are Octo Tentacle
  • End of turn below 40%: Berserk Mode on highest ATK unit
  • If Typhon is alive, end of turn below 50%: Haste, then six additional Octo Tentacle, followed by 202530
  • Magnitude 8
  • 202380
  • Acid Rain
  • Remaining actions are Octo Tentacle
  • Below 50%: 1 Million Volts
  • End of turn: Hailstone or 202350
  • Above 40%: 202460
  • If Typhon is dead, end of turn below 50%: Haste, then six additional Octo Tentacle, followed by 202530
  • Every round at end of turn, if a unit has status effect imperil, use one of:
    • 202400 on imperiled unit
    • 202410 on imperiled unit
    • 202420 on imperiled unit
    • 202430 on imperiled unit
  • Below 50% at end of turn, use one of the above skills on a second unit

Second Wave Typhon[edit | edit source]

Typhon
Race Demon

Typhon

Level 99
HP 80,000,000
MP 100,000
ATK 1,600
DEF 300
MAG 1,300
SPR 450
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
absorb -50% - -50% - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to ATK/DEF/MAG/SPR Break
Editor's Note: Skill names not yet translated, Skill ID used as temporary placeholder, will update later.

Abilities (Physical Type)[edit | edit source]

  • 202540: Physical damage (4x, ATK) to one enemy.

Abilities (Magical Type)[edit | edit source]

  • 202550: Magic fire damage (4x, MAG) to one enemy.
  • Big Sneeze: Magic damage (1.5x, MAG) to all enemies.
  • 202720: Magic damage (1.9x, MAG) to all enemies.

Abilities (Untyped )[edit | edit source]

  • 202750: Fixed attack with magic damage.
    See the mechanics page.
    Magic* fire and wind damage (4x, MAG) to all enemies. Inflict 3 random status effects (100%) to all enemies.
  • 202560: No effect.
  • Typhon took a deep breath!: No effect.
  • 202580: No effect.
  • 202590: Remove one enemy from the fight for 2 turns.
  • Snort: Remove one enemy from the fight permanently.
  • 202610: Instant KO (100%) to one enemy (can't resist).
  • Typhon's nose is itchy!: No effect.
  • 202640: Remove resistance to Poison to one enemy for 3 turns.
  • 202650: Remove resistance to Blind to one enemy for 3 turns.
  • 202660: Remove resistance to Sleep to one enemy for 3 turns.
  • 202670: Remove resistance to Silence to one enemy for 3 turns.
  • 202680: Remove resistance to Paralyze to one enemy for 3 turns.
  • 202690: Remove resistance to Confusion to one enemy for 3 turns.
  • 202700: Remove resistance to Disease to one enemy for 3 turns.
  • 202710: Remove resistance to Petrify to one enemy for 3 turns.
  • 202730: Remove resistance to Poison, Blind, Sleep, Silence, Paralyze, Confusion, Disease and Petrify to one enemy for 3 turns.
  • 202740: Remove all buffs and debuffs from one enemy.

Attack Pattern[edit | edit source]

  • Pre-emptive attacks:
    • Typhon's nose is itchy!
    • Big Sneeze
    • Also uses five of these during pre-emptive (chosen randomly):
      • 202640
      • 202650
      • 202660
      • 202670
      • 202680
      • 202690
      • 202700
      • 202710
    • Ends turn
  • Every 5n-1 turns (4, 9, 14, etc):
    • 202740 on highest HP unit
  • If Typhon used 202560 then:
    • If hit with Earth damage:
      • Typhon's nose is itchy!
      • Big Sneeze
    • Otherwise: 202590
  • If Typhon used Typhon took a deep breath! then:
    • If hit with Wind damage:
      • Typhon's nose is itchy!
      • Big Sneeze
    • Otherwise: Snort
  • If Typhon used 202580 then:
    • If hit with Light damage:
      • Typhon's nose is itchy!
      • Big Sneeze
    • Otherwise: 202610
  • If Orthros is alive:
    • Uses three of these (chosen randomly):
      • 202640
      • 202650
      • 202660
      • 202670
      • 202680
      • 202690
      • 202700
      • 202710
    • Three uses of (chosen randomly):
      • 202540 (50% chance)
      • -or-
      • 202550 (50% chance)
    • One of these, in repeating order:
      • 202560
      • Typhon took a deep breath!
      • 202580
    • Every 7 turns: 202750
  • If Orthros is dead:
    • Up to eight uses of 202540 or 202550
    • Every odd turn: 202750
    • Also uses some other skills if Orthros dies first (Might update later)

Tips[edit | edit source]

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