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- Type: Special Ability (Active)
- Magic damage (5x) with 150% of MP as MAG (max: 500) to one enemy
- Uses only unit's current MP for damage calculation and ignores unit MAG stat.
- If a unit has 300/500 MP remaining, then the damage of the attack will be lower than if it were 500/500 MP.
- The MP stat can only be buffed in arena and trials that include a featured unit bonus.
How to obtain