Final Fantasy Brave Exvius Wiki

E3/Anniversary summary: 2nd Year Anniversary

Special Abilities (Active)

Healing & Status Recovery[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A120: Repair A120: Repair Heal (3000 HP, 9x) split over 3 turns to all allies 26 Pod 153 -
Affectionate Light Affectionate Light Recover HP (100%) to one ally
Cure all status ailments to one ally
21 - -
Angel's Whim Angel's Whim Increase ATK/MAG (100%) for 1 turn to all allies while singing
Refresh (10 MP, 0.2x) for 1 turn to all allies while singing

If used after Hero's Prologue, name changes into Ares Protection:
Increase ATK/DEF/MAG/SPR (100%) for 2 turns to all allies while singing
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
Refresh (20 MP, 0.2x) split over 2 turns to all allies while singing
36 / 48 - -
Are You Ready? Are You Ready? Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
Enable access to the following ability (1 use): To the Top!
24 - -
Benediction Benediction Recover HP (100%) to one ally 35 - -
Bless Bless Refresh (10 MP, 0.1x) split over 3 turns to all allies 20 - -
Breath of Life Breath of Life Heal (400 HP, 3x) to caster 6 - -
Chakra Chakra Recover HP/MP (30%) to caster
Cure poison and blind to caster
8 - -
Chant (FFT) Chant Fixed damage (100) to caster
Heal (1000 HP, 3.4x) to all allies except caster
12 - -
Charming - Refresh Charming - Refresh Heal (1000 HP, 3.4x) to all allies
Cure sleep, silence, paralyze, confuse, disease, and petrify and to all allies
25 - -
Charming - Seduction Charming - Seduction Cure charm to one ally 20 - -
Cheer Up Cheer Up Restore HP (50%) to one ally 17 - -
Choose a color: Blue Choose a color: Blue Increase water resistance (70%) for 3 turns to all allies
Refresh (10 MP, 0.1x) split over 3 turns to all allies
35 - -
Choose a color: White Choose a color: White Increase light resistance (70%) for 3 turns to all allies
Heal (400 HP, 1.4x) to all allies
35 - -
Chorus Chorus Refresh (20 MP, 0.5x) split over 2 turns to all allies while singing
Increase LB gauge fill rate (200%) for 2 turns to all allies
72 - -
Cleansing Light Cleansing Light Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 20 Patriot -
Counter Medicine Counter Medicine Cure poison, blind, and paralyze to all allies 18 - -
Cover (FFXV) Cover Refresh (10 MP, 0.2x) split over 3 turns to all allies
Heal (1000 HP, 10x) split over 3 turns to all allies
32 - -
Creator's Breath Creator's Breath Cure all status ailments to all allies
Increase resistance to all status ailments (100%) for 1 turn to all allies
35 - -
Curing Waltz Curing Waltz Heal (100 HP, 1.2x) to all allies 5 - -
Dance of Divine Dance of Divine Heal (1200 HP, 3.4x) to all allies
Heal (1050 HP, 7x) split over 3 turns to all allies
Enables access to the following abilities for 1 turn: Protection of the Goddess, Invocation of the Goddess, Dance of Misery
32 - -
Dance of Life Dance of Life Cure all status ailments to all allies except caster
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Don't Give Up Don't Give Up Recover MP (20) to one ally 8 - -
Elven Song (Bran) Elven Song Heal (1350 HP, 10x) split over 3 turns to all allies while singing
Refresh (30 MP, 0.6x) split over 3 turns to all allies while singing
18 - -
Elven Song (Lunera) Elven Song Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing
Heal (1350 HP, 10x) split over 3 turns to all allies while singing
Refresh (30 MP, 0.6x) split over 3 turns to all allies while singing
18 - -
Empowering Finale Empowering Finale Increase ATK/MAG (40%) for 3 turns to all allies while singing
Refresh (15 MP, 0.8x) split over 3 turns to all allies while singing
34 - -
Ether - Personal Ether - Personal Recover MP (20) to one ally 10 - -
First Aid First Aid Restore HP/MP (20%) to one ally
Cure poison, blind, sleep, silence, paralyze, and confuse to one ally
20 - -
Get Motivated! Get Motivated! Cure paralyze to all allies 18 - -
Get pumped everyone! Get pumped everyone! Recover HP (50%) to all allies 50 - -
Goad Goad Recover HP (500) and MP (20) to one ally except caster 12 - -
Goddess's Miracle Goddess's Miracle Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
25 - -
Healing Smile Healing Smile Cure poison, blind, sleep, silence, paralyze, and confuse to one ally 8 - -
Healing Force Healing Force Heal (400 HP, 1.4x) to one ally 3 - -
Healing Formula Healing Formula Heal (150 HP, 3x) to one ally
Cure disease to one ally
7 - -
Healing Recipe Healing Recipe Recover HP (100%) to one ally 28 - -
Healing Waltz Healing Waltz Cure poison, blind, sleep, silence, paralyze, and confuse to one ally 8 - -
Healing Waltz II Healing Waltz II Cure poison, blind, sleep, silence, paralyze, confuse, and disease to all allies
Exclusive: Soleil
20 - Reward: (Event) The Auracite Chosen
Healing Waters Healing Waters Heal (700 HP, 3.4x) to all allies 14 - -
Here To Heal Here To Heal Cure all status ailments to one ally 8 - -
Here To Help Here To Help Restore HP (25%) to one ally 9 - -
Hero's Prologue Hero's Prologue Increase DEF/SPR (100%) for 2 turns to all allies while singing
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
36 - -
Hi Chakra Hi Chakra Recover HP/MP (50%) to caster
Cure poison and blind to caster
16 - -
HP Enhancer HP Enhancer Recover HP (100%) to all allies 23 - -
I'll heal you all! I'll heal you all! Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 25 - -
Invigorating Dance Invigorating Dance Recover MP (30) to all allies except caster
Increase ATK (100%, max 1000%) for the next normal attack to caster
64 - -
Liberty Liberty Heal (800 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
24 - -
Life Harmony Life Harmony Heal (1250 HP, 4.5x) to all allies
Increase resistance to all elements (40%) for 3 turns to all allies
56 - -
Life's Anthem Life's Anthem Heal (160 HP, 6x) split over 3 turns to all allies while singing 8 - -
Logistical Support Logistical Support Cure all status ailments to one ally 12 - -
Manatopia Manatopia Restore MP (50) to all allies except caster
Refresh (40 MP, 0.3x) split over 3 turns to all allies except caster
52 - -
Medicate Medicate Cure blind, poison, and silence to caster 6 - Reward: (Event) Orbonne Monastery Vaults
Mog Waltz (Ability) Mog Waltz Recover HP/MP (30%) to caster 8 - -
Moonlight Fragment Moonlight Fragment Light and dark magic damage (2.5x) to all enemies
Refresh (20 MP, 0.2x) split over 3 turns to all allies
30 - -
Morning Star Morning Star Light physical damage (2.2x) to one enemy
Recover HP (15%) to caster
47 Lightbringer -
MP Enhancer MP Enhancer Recover MP (75) to all allies 23 - -
Mysidian Rabbit Mysidian Rabbit Heal (150 HP, 3x) to all allies
Cure poison, blind, and sleep to all allies
12 - -
Nature's Protection Nature's Protection Cure poison, blind, and silence to caster 6 - -
Paean Paean Heal (130 HP, 3x) split over 3 turns to all allies while singing 8 Siren Trust: Sarah
Panacea Panacea Cure all status ailments to all allies 25 Rikku's Pouch -
Patchwork Patchwork Recover MP (30) to one ally except caster 10 - -
Pray Pray 50% chance to heal (100 HP, 1x) to all allies 5 - -
Preservation Preservation Heal (200 HP, 4x) split over 3 turns to all allies
Increase resistance to all status ailments (25%) for 3 turns to all allies
20 - -
Priestess Miracle Priestess Miracle Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
25 - -
Prime Heal Prime Heal Heal (1000 HP, 3.4x) to all allies
Cure all status ailments to all allies
26 - -
Princess's Healing Princess's Healing Cure all status ailments to one ally 12 - -
Prism Heal Prism Heal Restore HP (2500) and MP (50) to all allies except caster 99 - -
Quick Refresh Quick Refresh Refresh MP (90) split over 3 turns to all allies 23 - -
Radiant Light Radiant Light Recover HP (100%) to all allies 45 - -
Ray of Hope Ray of Hope Cure all status ailments to all allies 25 - -
Recovery Recovery Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 21 - -
Refresh Refresh Cure poison, blind, sleep, and confuse to one ally 8 - -
Refreshing Ale Refreshing Ale Refresh (10 MP, 0.3x) split over 3 turns to all allies 23 - -
Regenerate Regenerate Heal (1150 HP, 8x) split over 3 turns to all allies 12 - -
Reinstate Reinstate Recover HP (100%) to caster
Remove ATK/DEF/MAG/SPR break from caster
28 - -
Reis's Wind Reis's Wind Heal (800 HP, 11.5x) split over 3 turns to all allies 12 - -
Rejuvenating Finale Rejuvenating Finale Increase DEF/SPR (40%) for 3 turns to all allies while singing
Heal (3000 HP, 8x) split over 3 turns to all allies while singing
34 - -
Remedy of Hospitality Remedy of Hospitality Cure all status ailments to all allies 21 - -
Remedy - Personal Remedy - Personal Cure all status ailments to one ally 8 - -
Ritual Ritual Recover HP (30%) and MP (10%) to all allies excluding caster 60 - -
Rubber Hammer Rubber Hammer Cure sleep and confuse to one ally except caster
Cure charm to one ally except caster
Physical damage (0.1x) to one ally except caster
7 - -
Sanctify Sanctify Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, confuse, and disease to all allies
26 - -
Second Wind (FFXIV) Second Wind Recover HP (30%) to caster 6 - -
Shining Cheer Shining Cheer Heal (3000 HP, 9x) split over 3 turns to all allies
Increase LB gauge (1-3) to all allies
36 - -
Song of Memories Song of Memories Heal (950 HP, 6x) split over 3 turns to all allies while singing
Refresh (5 MP, 0.1x) split over 3 turns to all allies while singing
12 Elven Gloves -
Superior Healing Superior Healing Heal (800 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze and confuse to all allies
20 - -
Swelling Vitality Swelling Vitality Refresh (10 MP, 0.3x) split over 3 turns to all allies

If used after Will to Live+:
Restore MP (130) to all allies
23 - -
Treat Treat Heal (600 HP, 3x) to one ally 6 Candy Basket -
Whisper of the Wyrm Whisper of the Wyrm Refresh (20 MP, 0.2x) split over 3 turns to all allies 21 - -
White Energy White Energy Recover MP (40) to all allies 20 - -
X-potion of Hospitality X-potion of Hospitality Recover HP (2000) to all allies 18 - -
X-Potion - Personal X-Potion - Personal Recover HP (2000) to an ally 9 - -

Buffs[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Affectionate Aura Affectionate Aura Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to all allies 38 - -
Amp Up Amp Up Increase ATK/MAG (80%) for 2 turns to one ally 32 - -
Angel of Death Angel of Death Increase ATK/MAG (80%) for 3 turns to all allies
Enables access to the following ability for 3 turns: Ultima
80 - -
Ankh Ankh Auto-revive (80% HP) for 3 turns to one ally 21 - -
Anti-Demon Chant Anti-Demon Chant Increase magic damage against demons (50%) for 1 turn to caster
Magic damage (2.75x) with SPR scaling to one enemy
32 - -
Anti-Drake Chant Anti-Drake Chant Increase magic damage against dragons (50%) for 1 turn to caster
Magic damage (2.75x) with SPR scaling to one enemy
32 - -
Aqua Gear Aqua Gear Add water element to physical attacks for 5 turns to caster 14 - -
Aqua Guard Aqua Guard Increase water resistance (70%) for 3 turns to all allies 22 - -
Aquatic Implosion Aquatic Implosion Water magic damage (2x) to one enemy
Increase DEF (40%) for 3 turns to all allies
44 Staff of Blizzards -
Aquatic Slash Aquatic Slash Water physical damage (2.5x) to one enemy
Increase ATK (80%) for 5 turns to caster
Add water element to physical attacks for 5 turns to caster
24 - -
Aquatic Veil Aquatic Veil Increase water resistance (70%) for 3 turns to all allies 12 - -
Aqua Touch Aqua Touch Increase ATK (100%) for 4 turns to one ally
Add water element to physical attacks for 4 turns to one ally
52 - -
Armored Carapace Armored Carapace Increase DEF/SPR (120%) for 5 turns to caster 45 - -
Ascension Ascension Hybrid damage (8x) to all enemies
Increase ATK/MAG (90%) for 3 turns to all allies
60 - -
Assault Order Assault Order Increase ATK/MAG (40%) for 5 turns to all allies 53 - -
Assault Style Assault Style Physical damage (1.6x) to one enemy
Increase ATK (50%) for 3 turns to caster
10 - -
Assuring Protection Assuring Protection Increase resistance to confuse (100%) for 3 turns to all allies 13 Lakshmi -
Attack Song Attack Song Increase ATK (40%) for 3 turns to all allies while singing 8 Siren -
Aurochs Spirit Aurochs Spirit Increase water resistance (50%) for 3 turns to all allies 12 - -
Battle Princess's Descent Battle Princess's Descent Physical damage (2x) to one enemy
Increase ATK (60%) for 2 turns to caster
Enables access to the following ability (1 use): Reckless Awakening
24 - -
Beautiful Shield Beautiful Shield Increase wind and light resistance (50%) for 3 turns to all allies 18 - -
Berserker Serum Berserker Serum Increase ATK/MAG (80%) for 1 turn to all allies 23 - -
Blade Flash - Final Blade Flash - Final Physical damage (5.25x) with ignore DEF (50%) to one enemy
Increase ATK (100%) for 3 turns to caster
58 - -
Blast Gem Blast Gem Wind hybrid damage (4x) to all enemies
Increase wind resistance (70%) for 3 turns to all allies
45 - -
Blighted Gloom Blighted Gloom Dark physical damage (2x) to all enemies
Increase resistance to blind (100%) for 3 turns to all allies
28 - -
Blockade Serum Blockade Serum Increase DEF/SPR (80%) for 1 turn to all allies 23 - -
Bluff Bluff Increase MAG (20%) for 3 turns to caster 6 - -
Boost Boost Increase ATK (40%) for 3 turns to all allies 24 - -
Bountiful Dance Bountiful Dance Increase water and earth resistance (50%) for 3 turns to all allies 18 - -
Brace Brace Increase DEF (20%) for 3 turns to caster 6 Golem
Ifrit
Recipe: (Silver Chest) Grandport
Breeze Guard Breeze Guard Increase wind resistance (70%) for 3 turns to all allies 22 - -
Bright Flash Bright Flash Light physical damage (2x) to all enemies
Increase resistance to confuse (100%) for 3 turns to all allies
28 - -
Call to Arms Call to Arms Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Call to Attack Call to Attack Increase ATK (100%) for 3 turns to one ally 14 - -
Call to Defend Call to Defend Increase DEF (100%) for 3 turns to one ally 14 - -
Call to Magic Call to Magic Increase MAG (100%) for 3 turns to one ally 14 - -
Call to Spirit Call to Spirit Increase SPR (100%) for 3 turns to one ally 14 - -
Cannon Dance Cannon Dance Increase MAG (60%) for 1 turn to all allies 18 - -
Carpet Bomb Carpet Bomb Earth physical damage (2x) to all enemies
Increase DEF (50%) for 2 turns to caster
52 Grasping Sphere -
Celestial Light Celestial Light Increase ATK/DEF/MAG/SPR (40%) for 2 turns to all allies 53 - -
Champion's Surge Champion's Surge Increase DEF/SPR (40%) for 3 turns to all allies 48 - -
Chant Chant Increase DEF/SPR (30%) for 3 turns to all allies while singing 48 Siren -
Chantage Chantage Auto-revive (80% HP) for 3 turns to one ally 21 - -
Charming - Offense Charming - Offense Increase ATK/MAG (60%) for 3 turns to all allies 57 - -
Charming - Defense Charming - Defense Increase DEF/SPR (60%) for 3 turns to all allies 57 - -
Charming - Survival Charming - Survival Auto-revive (80% HP) for 3 turns to one ally 21 - -
Cheer Cheer Increase ATK/DEF (40%) for 3 turns to all allies 48 Cheerleader -
Clear Veil Clear Veil Increase resistance to all status ailments (100%) for 3 turns to all allies
Increase resistance to stop (100%) for 3 turns to all allies
36 - -
Cold Gem Cold Gem Ice hybrid damage (4x) to all enemies
Increase ice resistance (70%) for 3 turns to all allies
45 - -
Corruption Corruption Increase ATK/DEF (50%) for 5 turns to caster 12 - -
Cover Shield Cover Shield Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to all allies 38 - -
Crimson Rage Crimson Rage Increase ATK (300%) for the next normal attack to caster
Increase fire resistance (30%) for 3 turns to caster
12 - -
Cry of the War Bird Cry of the War Bird Increase LB gauge fill rate (50%) for 3 turns to all allies 15 - -
Cry of the Warrioress Cry of the Warrioress Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Dance of Grievance Dance of Grievance Magic damage (3x) with SPR scaling to one enemy
Increase SPR (200%) for 2 turns to caster
Enables access to the following abilities for 1 turn: Protection of the Goddess, Invocation of the Goddess, Dance of Misery
45 - -
Dance Tune Dance Tune Increase ATK (60%) for 3 turns to all allies while singing 48 - -
Dark Awakening Dark Awakening Add dark element to physical attacks for 5 turns to caster 14 - -
Dark Drake Crest Dark Drake Crest Increase ice, water, earth, and dark resistance (30%) for 3 turns to all allies 36 - -
Dark Favor Dark Favor Auto-revive (90% HP) for 3 turns to caster 30 - -
Dark Prayer Dark Prayer Cure all status ailments to caster
Increase ATK/DEF/MAG/SPR (50%) for 4 turns to caster
28 - -
Darkness Veil Darkness Veil Increase dark resistance (40%) for 3 turns to all allies 11 - -
Deep Blue Deep Blue Increase DEF/SPR (45%) for 5 turns to all allies 57 - -
Defense Song Defense Song Increase DEF (40%) for 3 turns to all allies while singing 8 Siren -
Divine Seal Divine Seal Increase SPR (100%) for 5 turns to caster
Exclusive: Y'shtola
20 - Reward: (Event) March on Ifrit, (Event) March on Titan, (Event) March on Garuda
Divine Veil Divine Veil Increase ATK/DEF (80%) for 3 turns to all allies
Increase resistance to all elements (45%) for 3 turns to all allies
80 - -
Drake Scale Drake Scale Increase DEF/SPR (50%) for 3 turns to one ally 12 - -
Drakesfang Drakesfang Increase ATK/MAG (50%) for 3 turns to one ally 12 - -
Drake Slay Ritual Drake Slay Ritual Increase physical and magic damage against dragons (10%) for 5 turns to all allies 36 - -
Duty of the Pharaoh Duty of the Pharaoh Increase light resistance (70%) for 3 turns to all allies 14 - -
Eccentrick Eccentrick Increase LB gauge fill rate (200%) for 5 turns to all allies 21 Rikku's Pouch -
Elemental Power Elemental Power Increase resistance to all elements (40%) for 3 turns to all allies
Increase DEF/SPR (40%) for 3 turns to all allies
40 - -
Embolden Embolden Increase ATK/DEF (45%) for 5 turns to all allies 57 - -
Enhance All Enhance All Cure all status ailments to all allies
Increase resistance to all status ailments (100%) for 1 turn to all allies
23 - -
Enhanced Frozen Verse Enhanced Frozen Verse Ice magic damage (3.2x) to one enemy
Increase MAG (90%) for 3 turns to caster
30 - -
Fang Sharpen Fang Sharpen Increase ATK (10%, max 150%) for the next normal attack to caster 3 Fenrir -
Fight or Flight Fight or Flight Increase ATK (30%) for 5 turns to caster 15 - -
Flame Guard Flame Guard Increase fire resistance (70%) for 3 turns to all allies 22 - -
Flash of Brilliance Flash of Brilliance Increase MAG (40%) for 3 turns to all allies 24 - -
Flinchproof Martyr Flinchproof Martyr Auto-revive (1% HP) for 5 turns to caster 20 - -
Focus Focus Increase MAG/SPR (40%) for 3 turns to all allies 48 - -
Focus Magic (FFIX) Focus Magic Increase DEF/MAG/SPR (80%) for 2 turns to caster

If used after Focus Magic:
Increase DEF/MAG/SPR (120%) for 2 turns to caster
21 / 25 - -
Force Charge Force Charge Increase LB gauge (20) to caster
Increase LB gauge fill rate (100%) for 3 turns to caster

If used after Force Charge, name changes into Cool Force:
Increase LB gauge (20) to caster
Increase ATK break resistance (100%) for 2 turns to caster
30 - -
Foresight Foresight Increase DEF (30%) for 5 turns to caster 15 - -
Fortified Carapace Fortified Carapace Increase DEF/SPR (80%) for 3 turns to caster
Enables access to the following ability (1 use): Armored Carapace
30 - -
Friendly Affection Friendly Affection Increase DEF (40%) for 3 turns to all allies 24 - -
Frozen Guard Frozen Guard Increase ice resistance (70%) for 3 turns to all allies 22 - -
Frozen Verse Frozen Verse Ice magic damage (2x) to one enemy
Increase MAG (70%) for 3 turns to caster
Enables access to the following ability for 1 turn: Enhanced Frozen Verse
23 - -
Gaia's Barrier Gaia's Barrier Increase DEF/SPR (50%) for 3 turns to all allies
Increase wind resistance (70%) for 3 turns to all allies
36 - -
Gaia's Blade Gaia's Blade Earth physical damage (2.5x) to one enemy
Increase ATK (80%) for 5 turns to caster
Add earth element to physical attacks for 5 turns to caster
24 - -
Gaia's Protection Gaia's Protection Increase earth resistance (70%) for 3 turns to all allies 22 - -
Gail Pierce Gail Pierce Wind physical damage (2x) with ignore DEF (25%) to one enemy
Add wind element to physical attacks for 5 turns to caster
24 - -
Glacier Lance Glacier Lance Ice physical damage (2x) with ignore DEF (25%) to one enemy
Add ice element to physical attacks for 5 turns to caster
24 - -
Guard Order Guard Order Increase DEF/SPR (40%) for 5 turns to all allies 53 - -
Guard Serum Guard Serum Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to all allies 38 - -
Guard Style Guard Style Physical damage (1.6x) to one enemy
Increase DEF (50%) for 3 turns to caster
10 - -
Hardened Carapace Hardened Carapace Increase DEF/SPR (40%) for 2 turns to caster
Enables access to the following ability (1 use): Fortified Carapace
25 - -
Heart of Light Heart of Light Increase dark resistance (50%) for 3 turns to all allies
Increase resistance to petrify (100%) for 3 turns to all allies
45 - -
Heated Rounds Heated Rounds Increase ATK (50%) for 5 turns to caster
Add fire element to physical attacks for 5 turns to caster
21 - -
Heat Gem Heat Gem Fire hybrid damage (4x) to all enemies
Increase fire resistance (70%) for 3 turns to all allies
45 - -
Here We Go Here We Go Increase DEF/SPR (50%) for 3 turns to caster
Exclusive: Snow
12 - Reward: (Event) The Hanging Edge
Hero's Rhyme Hero's Rhyme Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing 20 Apollo Harp
Siren
-
High Noon High Noon Physical damage (2x) with delay (1 turn) to all enemies
Increase ATK (60%) for 3 turns to caster
24 - -
Ignite Ignite Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Immunization Immunization Increase resistance to all status ailments (100%) for 3 turns to all allies 55 - -
Inferno Rage Inferno Rage Increase ATK (400%, max 800%) for the next normal attack to caster 18 - -
Inherited Memories Inherited Memories Increase DEF (50%) for 5 turns to caster
Increase LB gauge to full
0 - -
Inner Fire Inner Fire Increase SPR (80%) for 5 turns to caster
Recover (50 MP, 0.5x) split over 5 turns to caster
40 - -
Inspire Inspire Increase ATK/MAG (80%) for 3 turns to all allies 80 - -
Invigorating Melody Invigorating Melody Increase LB gauge fill rate (50%) for 3 turns to all allies 15 - -
Keep it up! Keep it up! Auto-revive (30% HP) for 3 turns to one ally 20 - -
Leader's Disposition Leader's Disposition Increase resistance to confuse (100%) for 3 turns to all allies 13 - -
Leadership Leadership Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies 60 - -
Let it Snow! Let it Snow! Increase ice resistance (50%) for 3 turns to all allies 12 Snow Gown -
Light Drake Crest Light Drake Crest Increase fire, lightning, wind, and light resistance (30%) for 3 turns to all allies 36 - -
Lightning Shield Lightning Shield Increase lightning and light resistance (50%) for 3 turns to all allies 18 - -
Love You All Love You All Increase resistance to all elements (50%) for 3 turns to all allies 60 - -
Lovely Guard Lovely Guard Increase resistance to blind, sleep, and silence (100%) for 3 turns to all allies 44 - -
Madness Rush Madness Rush Physical damage combo (3 times, 1.4x each, 4.2x total) to random enemies
Increase LB gauge fill rate (100%) for 3 turns to caster
42 - -
Maduin Guard Maduin Guard Increase fire, ice, and lightning resistance (40%) for 3 turns to all allies 30 - -
Magic Song Magic Song Increase MAG (40%) for 3 turns to all allies while singing 8 - -
Magical Activation Magical Activation Increase MAG and SPR (80%) for 3 turns to caster 25 - -
Magical Awakening Magical Awakening Increase MAG (200%, max 200%) for 1 action to caster 15 - -
Maintenance Maintenance Increase LB gauge fill rate (200%) for 3 turns to caster 8 - -
Malboro's Eye (Ability) Malboro's Eye Increase resistance to poison, sleep, silence, and petrify (50%) for 3 turns to all allies 30 Malboro's Eye -
Mana Mana Increase ATK (55%) for 2 turns to one ally
Exclusive: Primm, Popoi
26 - Reward: (Event) Mana Mystery
Maverick Maverick Physical damage (1.6x) to one enemy
Increase ATK (50%) for 3 turns to caster
12 - -
Meditate Meditate Increase MAG/SPR (45%) for 5 turns to all allies 57 - -
Mind Fortress Mind Fortress Increase SPR (80%) for 2 turns to all allies except caster 24 - -
Mirror of Haze Mirror of Haze Physical damage (1.8x) with ignore DEF (25%) to one enemy
Increase resistance to blind (100%) for 3 turns to caster
19 - -
Mirror of Life Mirror of Life Physical damage (3.5x) to one enemy
Increase LB gauge fill rate (300%) for 1 turn to caster
36 - -
Mog Bolt Mog Bolt Lightning physical damage (1x) to one enemy
Add lightning element to physical attacks for 5 turns to caster
14 - -
Mog Dark Mog Dark Dark physical damage (1x) to one enemy
Add dark element to physical attacks for 5 turns to caster
14 - -
Mog Earth Mog Earth Earth physical damage (1x) to one enemy
Add earth element to physical attacks for 5 turns to caster
14 - -
Mog Flame Mog Flame Fire physical damage (1x) to one enemy
Add fire element to physical attacks for 5 turns to caster
14 - -
Mog Freeze Mog Freeze Ice physical damage (1x) to one enemy
Add ice element to physical attacks for 5 turns to caster
14 - -
Mog Light Mog Light Light physical damage (1x) to one enemy
Add light element to physical attacks for 5 turns to caster
14 - -
Mog Water Mog Water Water physical damage (1x) to one enemy
Add water element to physical attacks for 5 turns to caster
14 - -
Mog Wind Mog Wind Wind physical damage (1x) to one enemy
Add wind element to physical attacks for 5 turns to caster
14 - -
Moogle March Moogle March Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Multitask Multitask Physical damage (2.1x) to one enemy
Increase ATK (200%, max 200%) for the next normal attack to caster
Exclusive: King
25 - Reward: (Event) The Battle of Judecca
No Distractions! No Distractions! Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to all allies 38 - -
No Fear No Fear Increase DEF/SPR (20%) for 3 turns to caster 15 Odin -
Nonpareil Nonpareil Increase ATK (20%) for 3 turns to caster 6 Odin -
No Worries! No Worries! Increase resistance to all elements (40%) for 3 turns to all allies 56 - -
Neue Morgen Neue Morgen Fire physical damage (1.5x) to one enemy
Increase fire resistance (30%) for 3 turns to caster
9 - -
Omni-Veil Omni-Veil Increase resistance to all elements (30%) for 3 turns to all allies 53 - -
Panzer Dance Panzer Dance Increase DEF (60%) for 1 turn to all allies 18 - -
Perfect Balance Perfect Balance Skip next turn
Increase ATK/DEF (40%) for 3 turns to caster
Recover HP (1500) split over 3 turns to caster
Recover MP (65) split over 3 turns to caster
20 - -
Pod Charge Pod Charge Auto-revive (20% HP) for 1 turn to caster 7 - -
Power Charge Power Charge Increase LB gauge fill rate (200%) for 5 turns to caster 10 - -
Power Surge Power Surge Increase ATK (40%) for 3 turns to caster 10 - -
Practice makes Perfect Practice makes Perfect Increase ATK (160%, max 320%) for the next normal attack to caster 5 - -
Princess of Power Princess of Power Physical damage (4.5x) to one enemy
Increase ATK (80%) for 10 turns to caster
45 - -
Pulse Javelin Pulse Javelin Lightning physical damage (2x) with ignore DEF (25%) to one enemy
Add lightning element to physical attacks for 5 turns to caster
24 - -
Quick Magic Quick Magic Increase MAG (100%) for 3 turns to all allies 57 - -
Quick Offensive Quick Offensive Increase ATK (100%) for 3 turns to all allies 57 - -
R050: Spear R050: Spear Physical damage (2.75x) to one enemy
Increase physical damage against mechanical monsters (100%) for 2 turns to caster

If used after Pod Charge:
Physical damage (5.5x) to all enemies
Increase physical damage against mechanical monsters (100%) for 2 turns to caster
36 / 45 - -
Rainbow Veil Rainbow Veil Increase fire, ice, lightning, water, wind, earth, and light resistance (40%) for 3 turns to all allies 50 - -
Reckless Awakening Reckless Awakening Physical damage (3.75x) to one enemy
Increase ATK (70%) for 2 turns to caster
Enables access to the following ability (1 use): Princess of Power
32 - -
Reflect Shard Reflect Shard Reflect 1 magic spell taken for 1 turn to one ally 25 - -
Reinforce Reinforce Remove ATK/DEF/MAG/SPR break from caster
Increase DEF/SPR (50%) for 3 turns to caster
20 - -
Resist Stop Resist Stop Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Rise Again Rise Again Auto-revive (80% HP) for 3 turns to one ally 21 - -
Rush Rush Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Sacred Song Sacred Song Increase ATK/DEF (80%) for 3 turns to caster
Auto-revive (80% HP) for 3 turns to caster
45 - -
Safeguard Safeguard Increase DEF (20%) for 3 turns to one ally 4 - -
Schwert Dance Schwert Dance Increase ATK (60%) for 1 turn to all allies 18 - -
Second Wind Second Wind Increase ATK/MAG (50%) for 3 turns to one ally 12 - Reward: (Event) Orbonne Monastery Vaults
Secret Herbicide Secret Herbicide Physical damage (2x) with critical hit to one enemy
Increase physical and magic damage against plants (100%) for 2 turns to caster
36 - -
Secret Pesticide Secret Pesticide Physical damage (2x) with critical hit to one enemy
Increase physical and magic damage against insects (100%) for 2 turns to caster
36 - -
Shadow Guard Shadow Guard Increase dark resistance (70%) for 3 turns to all allies 22 - -
Shining Guard Shining Guard Increase light resistance (70%) for 3 turns to all allies 22 - -
Shooting Dance Shooting Dance Increase SPR (60%) for 1 turn to all allies 18 - -
Sieg Zoldaad Sieg Zoldaad Fire physical damage (1.9x) to all enemies
Increase fire resistance (40%) for 3 turns to all allies
20 - -
Sight of Awakening Sight of Awakening Physical damage (1.6x) to all enemies
Increase LB gauge (5) to caster
21 - -
Six Protections Six Protections Increase fire, ice, lightning, water, wind, and earth resistance (40%) for 5 turns to all allies 48 - -
Slow Ballad Slow Ballad Increase MAG (60%) for 3 turns to all allies while singing 48 - -
Softening Protection Softening Protection Increase resistance to petrify (100%) for 3 turns to all allies 13 Lakshmi -
Soil Guard Soil Guard Increase earth resistance (70%) for 3 turns to all allies 22 - -
Solar Eclipse Solar Eclipse Light magic damage (2.5x) to all enemies
Increase ATK/MAG (40%) for 3 turns to all allies
30 - -
Song of Bonds Song of Bonds Increase MAG/SPR (80%) for 3 turns to all allies while singing 48 - -
Static Guard Static Guard Increase lightning resistance (70%) for 3 turns to all allies 22 - -
Status Reset Status Reset Increase resistance to all status ailments (100%) for 5 turns to all allies 65 - -
Stop Shield Stop Shield Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Strengthen Faith Strengthen Faith Increase DEF/SPR (40%) for 4 turns to one ally 28 Collar of the Blessed -
Sucker Punch Sucker Punch Increase ATK (100%) for 4 turns to caster
Increase LB gauge fill rate (200%) for 4 turns to caster
16 - -
Sunlight Gem Sunlight Gem Light hybrid damage (4x) to all enemies
Increase light resistance (70%) for 3 turns to all allies
45 - -
Tempered Will Tempered Will Increase resistance to poison and blind (100%) for 3 turns to caster 16 - -
Thunder's Protection Thunder's Protection Increase lightning, light, and dark resistance (50%) for 3 turns to all allies 23 - -
To the Top! To the Top! Increase ATK/DEF/MAG/SPR (45%) for 2 turns to all allies while singing
Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
Enable access to the following ability (1 use): To Victory!
24 - -
To Victory! To Victory! Increase ATK/DEF/MAG/SPR (60%) for 2 turns to all allies while singing
Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
36 - -
Ultimate Focus Ultimate Focus Increase MAG (10%, max 150%) for 1 action to caster 3 Fenrir -
Undying Fervor Undying Fervor Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to all allies
Increase resistance to paralyze, confuse, and petrify (100%) for 3 turns to all allies
45 - -
Unhesitating Will Unhesitating Will Increase ATK/DEF/MAG/SPR break resistance (100%) for 3 turns to caster 16 - -
Waking Protection Waking Protection Increase resistance to paralyze (100%) for 3 turns to all allies 13 Lakshmi -
Warcry Warcry Increase ATK (50%) for 3 turns to all allies 24 - -
Water Barrier Water Barrier Increase water resistance (70%) for 3 turns to all allies 22 - -
Water's Healing Water's Healing Heal (1000 HP, 3.4x) to all allies
Heal (750 HP, 5x) split over 3 turns to all allies
Increase fire resistance (70%) for 3 turns to all allies
36 - -
White Knight White Knight Increase DEF (40%) for 3 turns to all allies
Heal (500 HP, 4x) split over 3 turns to all allies
Exclusive: Nine
48 - Reward: (Event) Operation MA Demolition
Wildfire Stance Wildfire Stance Increase ATK (40%) for 3 turns to caster 10 - -
Will to Live Will to Live Auto-revive (80% HP) for 3 turns to caster

If used after Berserk Attack+:
Auto-revive (80% HP) for 3 turns to all allies
21 - -
Winter Ward Winter Ward Increase ice and wind resistance (50%) for 3 turns to all allies 30 - Reward: (Event) Dread Frost Arrives (ELT)

Tankings[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A060: P Shield A060: P Shield Mitigate physical damage taken (40%) for 2 turns to all allies 45 Pod 153 -
Absolute Guard Absolute Guard Chance to protect all allies from physical damage (50%) with damage mitigation (20-50%) for 3 turns to caster 12 - -
Adventurer's Guardian Adventurer's Guardian Increase chance of being targeted (100%) for 2 turns to caster
Mitigate damage taken (20%) for 2 turns to caster
20 - -
Avast Matey! Avast Matey! Chance to protect one target ally from physical and magic damage (100%) with damage mitigation (50%) for 3 turns 30 - -
Brave Presence Brave Presence Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Bring It On Bring It On Increase chance of being targeted (80%) for 3 turns to caster
Mitigate physical damage taken (50%) for 3 turns to caster
Mitigate magic damage taken (50%) for 3 turns to caster
27 - -
Bullet Wave Bullet Wave Physical damage (5x) with delay (1 turn) to all enemies
Mitigate damage taken (50%) for 1 turn to caster
26 - -
Carnage Howl Carnage Howl Increase chance of being targeted (100%) for 2 turns to caster
Increase DEF/SPR (50%) for 2 turns to caster
28 - -
Carnal Incense Carnal Incense Mitigate damage taken (30%) for 2 turns to caster 21 - -
Damage Cut Damage Cut Mitigate damage taken (50%) for 1 turn to caster 8 - -
Dawn Guard Dawn Guard Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster 36 - -
Defend Defend Mitigate damage taken (50%) for 1 turn to caster 8 - -
Defensive Barrier Defensive Barrier Mitigate damage taken (20%) for 3 turns to all allies 24 - -
Defensive Stance Defensive Stance Increase chance of being targeted (50%) for 3 turns to caster
Skip the next 2 turns to caster
Heal (2500 HP, 3x) split over 3 turns to caster
Mitigate damage taken (60%) for 3 turns to caster
38 - -
Destination Destination Increase SPR (100%) for 3 turns to caster
Mitigate damage taken (20%) for 2 turns to caster
32 - -
Drake Formation Drake Formation Mitigate damage taken (15%) for 5 turns to all allies
Increase resistance to all elements (20%) for 5 turns to all allies
20 - -
Fish Fish Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Flame Heart Flame Heart Fire magic damage (1.4x) to one enemy
Mitigate damage taken (30%) for 1 turn to caster
14 - -
Flash Flash Increase chance of being targeted (70%) for 3 turns to caster 8 - -
Force Field - Attack Force Field - Attack Mitigate physical damage taken (25%) for 3 turns to one ally
Increase DEF (80%) for 3 turns to one ally
25 - -
Force Field - Magic Force Field - Magic Mitigate magic damage taken (25%) for 3 turns to one ally
Increase SPR (80%) for 3 turns to one ally
25 - -
For Hearth and Home For Hearth and Home Mitigate damage taken (30%) for 3 turns to all allies 24 - -
Gather Machine Scraps Gather Machine Scraps Mitigate damage taken (50%) for 3 turns to caster
Heal (800 HP, 25x) split over 3 turns to caster
40 - -
Grandshelt Shield Grandshelt Shield Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 25 - -
Give it your all! Give it your all! Enables access to the following ability for 4 turns: Double Ability - Iris
Mitigate damage taken (20%) for 1 turn to caster
16 - -
Guardian (Ability) Guardian Chance to protect all allies from physical damage (60%) with damage mitigation (35%) for 3 turns to caster 15 - -
Guard Smite Guard Smite Physical damage (1.4x) to one enemy
Mitigate damage taken (50%) for 1 turn to caster
12 - -
Heaven's Guidance Heaven's Guidance Mitigate damage taken (40%) for 2 turns to one ally 38 - Trust: Orran
Hyper NulAll Hyper NulAll Increase resistance to all elements (40%) for 3 turns to all allies
Mitigate damage taken (30%) for 3 turns to all allies
40 - -
Ice Block Ice Block Mitigate damage taken (75%) for 1 turn to caster 20 - -
Illusion - Redirect Illusion - Redirect Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to one ally 18 - -
Impregnable Impregnable Increase chance of being targeted (100%) for 3 turns to caster
Mitigate damage taken (30%) for 3 turns to caster
32 - -
Intercept Intercept Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 25 - -
Invocation of the Goddess Invocation of the Goddess Mitigate magic damage taken (40%) for 2 turns to one ally
Heal (800 HP, 3.4x) to one ally
Restore MP (70) to one ally
55 - -
I've Got You! I've Got You! Mitigate damage taken (20%) for 3 turns to all allies 24 - -
Light is with us! Light is with us! Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 25 - -
Manawall Manawall Mitigate physical damage taken (20%) for 5 turns to caster 24 - -
Missile Shelter Missile Shelter Physical damage (2x) with delay (1 turn) to all enemies
Mitigate damage taken (30%) for 1 turn to caster
16 - -
Perfect Defense Perfect Defense Mitigate damage taken (40%) for 2 turns to one ally 45 - -
Prishe Special Prishe Special Physical damage (5x) with ignore DEF (50%) to one enemy
Mitigate damage taken (50%) for 2 turns to caster
24 - -
Protection of the Goddess Protection of the Goddess Mitigate physical damage taken (40%) for 2 turns to one ally
Heal (800 HP, 3.4x) to one ally
Restore MP (70) to one ally
55 - -
Protector of Olthea Protector of Olthea Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 35 - -
Provoke Provoke Increase chance of being targeted (70%) for 3 turns to caster 8 Golem
Ifrit
-
Royal Guard Royal Guard Chance to protect one target ally from physical and magic damage (100%) with damage mitigation (50%) for 2 turns to caster
Increase DEF/SPR (100%) for 2 turns to caster
25 - -
Royal Obligation Royal Obligation Chance to protect all allies from physical damage (20%) with damage mitigation (30%) for 1 turn to caster 15 - -
Snow Globe Snow Globe Mitigate damage taken (10%) for 3 turns to all allies 24 - -
Solid Resolution Solid Resolution Mitigate damage taken (30%) for 4 turns to all allies 30 - -
Spit Spit Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Spread Shield Spread Shield Mitigate damage taken (30%) for 3 turns to all allies 24 - -
Steel Steel Mitigate physical damage taken (75%) for 1 turn to caster
Mitigate magic damage taken (75%) for 1 turn to caster
12 - -
Steel Body Steel Body Mitigate damage taken (20%) for 3 turns to caster
Increase DEF/SPR (50%) for 3 turns to caster
24 - -
Triteleia Wall Triteleia Wall Chance to protect all allies from magic damage (50%) with damage mitigation (50%) for 3 turns to caster 20 - -
Twilight Guard Twilight Guard Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster 36 - -
Word of Law Word of Law Light magic damage (3x) with ignore SPR (50%) to all enemies
Mitigate damage taken (20%) for 2 turns to all allies
40 - -

Debuffs[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Acid Storm Acid Storm Water magic damage (1.4x) to all enemies
Decrease DEF (20%) for 3 turns to all enemies
20 - -
Alluring Air Alluring Air Inflict confuse (30%) to all enemies 8 Siren -
Analyze Weakness Analyze Weakness View info on one enemy
Decrease DEF/SPR (50%) for 3 turns to one enemy
23 - -
Anti-Dark Method Anti-Dark Method Increase dark resistance (70%) for 3 turns to all allies 22 - -
Anti-Earth Method Anti-Earth Method Increase earth resistance (70%) for 3 turns to all allies 22 - -
Anti-Element Anti-Element Decrease all elemental resistance (40%) for 3 turns to all enemies 50 - -
Anti-Fire Method Anti-Fire Method Increase fire resistance (70%) for 3 turns to all allies 22 - -
Anti-Ice Method Anti-Ice Method Increase ice resistance (70%) for 3 turns to all allies 22 - -
Anti-Light Method Anti-Light Method Increase light resistance (70%) for 3 turns to all allies 22 - -
Anti-Thunder Method Anti-Thunder Method Increase lightning resistance (70%) for 3 turns to all allies 22 - -
Anti-Water Method Anti-Water Method Increase water resistance (70%) for 3 turns to all allies 22 - -
Anti-Wind Method Anti-Wind Method Increase wind resistance (70%) for 3 turns to all allies 22 - -
Aqua Fall Aqua Fall Decrease water resistance (50%) for 3 turns to all enemies 16 - -
Aqua Prison Aqua Prison Water magic damage (2.4x) to all enemies
Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to all enemies
80 - -
Arabesque Arabesque Inflict charm (10%) for 1 turn to all enemies 24 - -
Arms Dissolver Arms Dissolver Physical damage (1x) to all enemies
Decrease ATK/MAG (50%) for 3 turns to all enemies
60 - -
Arm Shot Arm Shot Physical damage (1.3x) to one enemy
Decrease ATK/MAG (30%) for 3 turns to one enemy
12 - -
Armor Break Armor Break Physical damage (1.2x) to one enemy
Decrease DEF (15%) for 3 turns to one enemy
7 Odin
Titan
Recipe: Snowy Woods - Exploration
Armor Eraser Armor Eraser Decrease DEF/SPR (45%) for 3 turns to all enemies 48 - -
Arms Eraser Arms Eraser Decrease ATK/MAG (45%) for 3 turns to all enemies 48 - -
Aura Ball Aura Ball Decrease ATK (30%) for 3 turns to all enemies
Inflict silence (40%) to all enemies
30 - -
Automatic Pistols (Ability) Automatic Pistols Physical damage (2.2x) to all enemies
Inflict paralyze (10%) to all enemies
45 - -
Avian Research Avian Research Increase magic damage against birds (50%) for 2 turns to one ally 16 - -
Bacterial Spray Bacterial Spray Inflict disease (30%) to all enemies 20 - -
Balance Hack Balance Hack Inflict paralyze (40%) to all enemies
Inflict stop (40%) for 3 turns to all enemies
40 - -
Barrier Dissolver Barrier Dissolver Physical damage (1x) to all enemies
Decrease DEF/SPR (50%) for 3 turns to all enemies
60 - -
Beast Research Beast Research Increase magic damage against beasts (50%) for 2 turns to one ally 16 - -
Binding Cold Binding Cold Inflict paralyze (30%) to all enemies 20 - -
Bio Blade Bio Blade Dark hybrid damage (1.8x) to one enemy
Inflict poison (30%) to one enemy
3 - Recipe: (Silver Chest) Phantom Forest - Exploration
Bio Blaster Bio Blaster Dark magic damage (1.3x) to all enemies
Inflict poison (50%) to all enemies
12 - Recipe: (Earth Key) Grandport
Bioblaster Bioblaster Physical damage (2.5x) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
Inflict poison (100%) to all enemies
45 - -
Bioga Blade Bioga Blade Dark hybrid damage (2.7x) to one enemy
Inflict poison (40%) to one enemy
14 - Trust: Duane
Biora Blade Biora Blade Dark hybrid damage (2.1x) to one enemy
Inflict poison (30%) to one enemy
7 - Recipe: (Silver Chest) Town of Amore
Black Mist Black Mist Dark physical damage (1.5x) with HP sacrifice (20%) to all enemies
Inflict sleep (25%) to all enemies
0 - -
Blade Bash Blade Bash Physical damage (0.8x) to one enemy
Inflict paralyze (30%) to one enemy
5 Odin -
Blade Flash - Awakened Blade Flash - Awakened Physical damage (1.2x) with ignore DEF (25%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
Decrease DEF (40%) for 3 turns to one enemy
45 - -
Blade Flash - Awakened (Pyro Glacial Lasswell) Blade Flash - Awakened Physical damage (1.2x) with ignore DEF (25%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
Decrease DEF (40%) for 3 turns to one enemy
Enables access to the following abilities for 1 turn: Blade Flash - Final
33 - -
Blazing Combo Blazing Combo Fire physical damage (1.85x) with ignore DEF (25%) to one enemy
Decrease fire resistance (30%) for 3 turns to one enemy
30 - -
Blind Blade Blind Blade Hybrid damage (1.8x) to one enemy
Inflict blind (30%) to one enemy
3 - Recipe: Magi Nation Mysidia
Blinding Flash Blinding Flash Inflict blind (30%) to one enemy 3 - -
Blizzard Flask Blizzard Flask Ice hybrid damage (4x) to all enemies
Inflict stop (30%) for 3 turns to all enemies
54 - -
Blood Curse Blood Curse Magic damage (2.5x) to one enemy
Decrease MAG (50%) for 3 turns to one enemy
40 - -
Boo! Boo! Magic damage (0.8x) to all enemies
Inflict paralyze (15%) to all enemies
12 Creepy Mask -
Breakdown Breakdown Physical damage (2.5x) to one enemy
Decrease DEF/SPR (45%) for 3 turns to one enemy
Enables access to the following ability for 1 turn: Last Shot, Fatal Barrage
28 - -
Breaker Breaker Physical damage (1.6x) to all enemies
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies
Exclusive: Vargas
46 - Reward: (Event) Grand Gaia Chronicles (Update)
Break Style Break Style Physical damage (1.6x) to one enemy
Decrease ATK (45%) for 3 turns to one enemy
11 - -
Break Style+ Break Style+ Physical damage (2.5x) to one enemy
Decrease ATK/MAG (45%) for 3 turns to one enemy
Enables access to the following ability for 1 turn: Breakdown
28 - -
Call to Ruin Call to Ruin Physical damage combo (1-4 times, 1x each, 2.5x average) to one enemy
Inflict confuse (30%) to one enemy
16 Tetra Sylphid -
Caltrops Caltrops Inflict paralyze (30%) to all enemies 20 - -
Celestial Hawk Celestial Hawk Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies 25 - -
Chaosbringer Chaosbringer Dark physical damage (1.4x) to all enemies
Inflict blind, silence, and confuse (30%) to all enemies
35 - -
Chaos Grenade Chaos Grenade Physical damage (1.8x) to all enemies
Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies
50 Rikku's Pouch -
Cleansing Strike Cleansing Strike Physical damage combo (3 times, 1x each, 3x total) to one enemy
Inflict confuse (30%) to one enemy
16 - -
Cloudbreaker Trap Cloudbreaker Trap Physical damage (1x) to all enemies
Inflict blind and sleep (50%) to all enemies
18 - -
Confuse Blade Confuse Blade Hybrid damage (1.8x) to one enemy
Inflict confuse (30%) to one enemy
8 - -
Crazy Day Crazy Day Magic damage (2.25x) with ignore SPR (50%) to one enemy
Decrease resistance to all elements (35%) for 3 turns to one enemy
60 - Reward: (Trial) Wicked Moon
Crimson Flash Crimson Flash Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease DEF (45%) for 3 turns to one enemy
Enables access to the following abilities for 1 turn: Blade Flash - Final, Fatal Bloom, Crimson Era
45 - -
Crush Accessory Crush Accessory Physical damage (1.9x) to one enemy
Decrease resistance to all elements (30%) for 3 turns to one enemy
20 Thunder God's Plan -
Crush Armor Crush Armor Physical damage (1.9x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
20 - Reward: (Event) Orbonne Monastery Vaults
Crush Helm Crush Helm Physical damage (1.9x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
Exclusive: Orlandeau
20 - Reward: (Event) The Auracite Chosen
Crush Weapon Crush Weapon Physical damage (1.9x) to one enemy
Decrease ATK/MAG (40%) for 3 turns to one enemy
20 - -
Crushing Blow Crushing Blow Physical damage (2.7x) to one enemy
Decrease lightning resistance (20%) for 3 turns to one enemy
45 - -
Crushing Fist Crushing Fist Decrease ATK/DEF (45%) for 3 turns to one enemy

If used after Raging Fists:
Decrease ATK/DEF (45%) for 3 turns to all enemies
26 - -
Crushing Kick Crushing Kick Physical damage (1.8x) to one enemy
Decrease ATK/DEF (40%) for 3 turns to one enemy
24 - -
Circle of Scorn Circle of Scorn Physical damage (1.8x) to all enemies
Inflict poison (50%) to all enemies
35 - -
Cube Explosion Cube Explosion Physical damage (2.25x) to all enemies
Decrease DEF (40%) for 3 turns to all enemies

If used after Damage Cut:
Physical damage (5x) to all enemies
Decrease DEF (40%) for 3 turns to all enemies
34 - -
Curse Curse Decrease resistance to all elements (20%) for 3 turns to one enemy 15 - -
Cursed Card Cursed Card Physical damage (1.8x) to all enemies
Inflict 2 random status ailments (others 30%, petrify 100%) to all enemies
44 - -
Cutey Charm Cutey Charm Inflict charm (10%) for 1 turn to one enemy 12 - -
Dance of Death Dance of Death Inflict 2 random status ailments (30%) to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Dance of Sorrow Dance of Sorrow Magic damage (2.5x) with SPR scaling to all enemies
Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies
36 - -
Dancehall Daze Dancehall Daze Inflict sleep (50%) to one enemy 5 - -
Dark Buster Dark Buster Inflict blind (90%) to one enemy 9 - -
Darkness Dance Darkness Dance Inflict blind (30%) to all enemies 3 - -
Dark Spiral Dark Spiral Physical damage (1.4x) with ignore DEF (50%) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
45 - -
Daunting Step Daunting Step Decrease ATK/MAG (45%) for 2 turns to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Demon Research Demon Research Increase magic damage against demons (50%) for 2 turns to one ally 16 - -
Dismissal Dismissal Physical damage (2.1x) to one enemy
Inflict stop (30%) for 3 turns to one enemy
20 - -
Distress Distress Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies 24 - -
Divine Ruination Divine Ruination Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
45 - -
Divine Ruination (Agrias) Divine Ruination Physical damage (1.6x) with ignore DEF (50%) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
38 - -
Divine Sword Divine Sword Light physical damage (3.6x) with critical hit to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
45 - -
Diving Strike Diving Strike Physical damage (2.3x) to one enemy
Decrease SPR (40%) for 3 turns to one enemy
21 - -
Double Corruption Double Corruption Inflict 2 random status ailments (others 30%, petrify 100%) to one enemy 45 - -
Dragon Crash Dragon Crash Physical damage (1.8x) to all enemies
Inflict stop (30%) for 3 turns to all enemies
Decrease ice resistance (50%) for 3 turns to all enemies
36 - -
Dragon Research Dragon Research Increase magic damage against dragons (50%) for 2 turns to one ally 16 - -
Drillbreaker Drillbreaker Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease DEF (45%) for 3 turns to one enemy
45 - -
Earth-shattering Blade Earth-shattering Blade Physical damage (3x) to one enemy
Decrease earth resistance (50%) for 3 turns to one enemy
38 - -
Element Purge: Fire/Lightning/Wind Element Purge: Fire/Lightning/Wind Decrease fire, lightning, and wind resistance (50%) for 3 turns to one enemy 45 - -
Element Purge: Ice/Water/Earth Element Purge: Ice/Water/Earth Decrease ice, water, and earth resistance (50%) for 3 turns to one enemy 45 - -
Elementalash Elementalash Magic damage (1.8x) to one enemy
Decrease fire, ice, and lightning resistance (50%) for 3 turns to one enemy
45 - -
Elemental Blade - Flame Elemental Blade - Flame Fire hybrid damage (3x) to all enemies
Decrease fire resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Gale Elemental Blade - Gale Wind hybrid damage (3x) to all enemies
Decrease wind resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Rockbreak Elemental Blade - Rockbreak Earth hybrid damage (3x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Thunder Elemental Blade - Thunder Lightning hybrid damage (3x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Torrent Elemental Blade - Torrent Water hybrid damage (3x) to all enemies
Decrease water resistance (50%) for 3 turns to all enemies
35 - -
Elemental Rule Elemental Rule Decrease resistance to all elements (30%) for 3 turns to all enemies 25 - -
Enfeebling Slash Enfeebling Slash Physical damage (1.4x) to one enemy
Inflict poison and disease (30%) to one enemy
12 - -
Enhanced Quake Verse Enhanced Quake Verse Earth magic damage (3.2x) to one enemy
Decrease SPR (40%) for 3 turns to one enemy
30 - -
Explosive Ornaments Explosive Ornaments Physical damage (2x) to all enemies
Inflict blind (30%) to all enemies
38 - -
Extreme - Earthen Axe Extreme - Earthen Axe Physical damage (2x) with ignore DEF (50%) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
28 - -
Extreme - Earthen Large Sword Extreme - Earthen Large Sword Physical damage (2.7x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease DEF/SPR (45%) for 3 turns to all enemies
24 - -
Extreme - Earthen Sword Extreme - Earthen Sword Physical damage (2.7x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease ATK/MAG (45%) for 3 turns to all enemies
24 - -
Fancy Dress Fancy Dress Inflict confuse (50%) to one enemy 9 - -
Feed the Fishes Feed the Fishes Physical damage (3.5x) to one enemy
Decrease water resistance to (50%) for 3 turns to one enemy
45 - -
Feint Step Feint Step Decrease DEF/SPR (45%) for 2 turns to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Fire Flask Fire Flask Fire hybrid damage (4x) to all enemies
Inflict 2 random status ailments (30%) to all enemies
54 - -
Flaming Wall Flaming Wall Fire magic damage (1.4x) to all enemies
Decrease fire resistance (20%) for 3 turns to all enemies
20 - -
Flash Bomb Flash Bomb Inflict blind and confuse (25%) to all enemies 7 - -
Flash Grenade Flash Grenade Light physical damage (1.4x) to all enemies
Inflict blind (50%) to all enemies
16 - -
Flying Petals Flying Petals Physical damage (1.2x) to one enemy
Inflict confuse (30%) to one enemy
12 - -
Freezing Rain Freezing Rain Inflict stop (30%) for 3 turns to one enemy 12 - -
Fossil Glare Fossil Glare Inflict petrify (50%) to all enemies 27 - -
Frostbite Frostbite Physical damage (3x) with critical hit to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
45 - -
Frost Fall Frost Fall Decrease ATK/MAG (40%) for 2 turns to all enemies
Inflict paralyze (30%) to all enemies
40 - -
Frost Flower Blitz Frost Flower Blitz Ice hybrid damage (8x) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
55 - -
Frozen Hurricane Frozen Hurricane Ice magic damage (2x) with ignore SPR (25%) to all enemies
Inflict stop (50%) for 3 turns to all enemies
60 - Reward: (Trial) The Fallen Ice Bird - ELT
Full Auto Shotgun Full Auto Shotgun Physical damage (1.6x) to all enemies
Inflict confuse (20%) to all enemies
32 - -
Full Break Full Break Physical damage (1.6x) to one enemy
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy
14 - -
Full Break+ Full Break+ Physical damage (1.5x) to one enemy
Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy
45 - -
Full Moon Slash Full Moon Slash Physical damage (1.4x) with ignore DEF (15%) to one enemy
Decrease ATK/DEF/MAG/SPR (25%) for 3 turns to one enemy
Exclusive: Randi
23 - Reward: (Event) Mana Mystery
Homerun Swing Homerun Swing Physical damage (2.1x) to one enemy
Decrease DEF (25%) for 3 turns to one enemy
19 - -
Gale Blast Gale Blast Wind magic damage (1.6x) to one enemy
Decrease wind resistance (30%) to one enemy
18 - -
Genesis Genesis Light physical damage (1.8x) to all enemies
Inflict blind and disease (30%) to all enemies
24 - -
Geocrush Geocrush Earth physical damage (0.9x) to one enemy
Inflict paralyze (30%) to one enemy
7 Titan -
Glacial Wave Glacial Wave Ice magic damage (2.1x) to all enemies
Inflict paralyze (30%) to all enemies
36 - -
Gravisphere Gravisphere Physical damage (2.5x) to all enemies
Inflict confuse (50%) to all enemies
38 - -
Gravity Well Gravity Well Physical damage (3.6x) to one enemy
Decrease lightning resistance (60%) for 3 turns to one enemy
Inflict paralyze (80%) to one enemy
45 - -
Grim - Dark Blade Grim - Dark Blade Dark magic damage (1.7x) to one enemy
Inflict disease (100%) to one enemy
9 - -
Grim - Eldritch Flames Grim - Eldritch Flames Fire and dark magic damage (3x) to one enemy
Decrease fire and dark resistance (50%) for 3 turns to one enemy
45 - -
Grim - Fire Blade Grim - Fire Blade Fire magic damage (1.7x) to one enemy
Inflict confuse (100%) to one enemy
9 - -
Grim - Light Blade Grim - Light Blade Light magic damage (1.7x) to one enemy
Inflict blind (100%) to one enemy
9 - -
Grim - Shock Blade Grim - Shock Blade Lightning magic damage (1.7x) to one enemy
Inflict paralyze (100%) to one enemy
9 - -
Hazardous Shell Hazardous Shell Physical damage (1.8x) to all enemies
Inflict 2 random status ailments (others 30%, petrify 100%) to all enemies
30 - -
Helm Break Helm Break Physical damage (1.8x) to one enemy
Decrease SPR (40%) for 5 turns to one enemy
12 - -
Hex Eye Hex Eye Inflict hex for 3 turns to all enemies, dealing fixed damage (10000) per negative effects and ailments per turn 66 - -
Hex Strike Hex Strike Physical damage (1.3x) to one enemy
Inflict 3 random status ailments (30%) to one enemy
16 - -
Hexa Thrust Hexa Thrust Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
45 - -
Horizontal Sweep Horizontal Sweep Physical damage (2x) to all enemies
Inflict paralyze (20%) to all enemies
37 - -
Hypnotize Hypnotize Inflict confuse (30%) to all enemies 20 - -
Ice Blitz (WKN) Ice Blitz Ice magic damage (1.6x) to one enemy
Decrease ice resistance (30%) to one enemy
18 - -
Illude Illude Inflict confuse (30%) to one enemy 3 - -
Illusion - Terrifying Visions Illusion - Terrifying Visions Decrease ATK/MAG (45%) for 2 turns to one enemy
Inflict confuse (30%) to one enemy
32 - -
Impair Shot Impair Shot Dark hybrid damage (3x) to one enemy
Decrease ATK/MAG (40%) for 3 turns to one enemy
26 - -
Ingenious Scheme Ingenious Scheme Decrease DEF/SPR (45%) for 5 turns to one enemy 36 - -
Insult to Injury Insult to Injury Physical damage (2.1x) with critical hit to one enemy
Inflict paralyze (50%) to one enemy
Exclusive: Seven
21 - Reward: (Event) Akademeia
Jinx Jinx Physical damage (1.5x) to one enemy
Inflict disease (100%) to one enemy
25 Malboro Wand -
Jinx - Cycloseismic Brew Jinx - Cycloseismic Brew Wind and earth magic damage (3x) with SPR scaling to all enemies
Decrease wind and earth resistance (50%) for 3 turns to all enemies
36 - -
Jinx - Emberfrost Brew Jinx - Emberfrost Brew Fire and ice magic damage (3x) with SPR scaling to all enemies
Decrease fire and ice resistance (50%) for 3 turns to all enemies
36 - -
Jinx - Geysershock Brew Jinx - Geysershock Brew Lightning and water magic damage (3x) with SPR scaling to all enemies
Decrease lightning and water resistance (50%) for 3 turns to all enemies
36 - -
Kisses Kisses Light magic damage (2x) with SPR scaling to one enemy
Inflict charm (25%) for 1 turn to one enemy
32 - -
Kunai Rain Kunai Rain Physical damage (1.8x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
24 - -
Kurayami Kurayami Inflict blind (30%) to all enemies 20 - -
Landslide Flash Landslide Flash Earth physical damage (1.4x) to one enemy
Decrease DEF/SPR (30%) for 3 turns to one enemy
15 - -
Last Footstep Last Footstep Magic damage (3.8x) to all enemies
Decrease SPR (40%) for 3 turns to all enemies
60 - -
Lava Wave Lava Wave Fire magic damage (1.4x) to all enemies
Inflict stop (15%) for 3 turns to all enemies
21 - -
Leg Shot Leg Shot Physical damage (1.3x) to one enemy
Decrease DEF/SPR (30%) for 3 turns to one enemy
12 - -
Liberating Flash Liberating Flash Physical damage (1.8x) to all enemies
Decrease DEF/SPR (40%) for 3 turns to all enemies
48 - -
Lightning Edge Lightning Edge Lightning magic damage (2.5x) to all enemies
Decrease lightning resistance (40%) for 3 turns to all enemies
25 - -
Hallowed Bolt Hallowed Bolt Lightning physical damage (2.3x) to one enemy
Inflict silence (30%) to one enemy
25 - -
Lovely Charm Lovely Charm Inflict charm (15%) for 1 turn to one enemy 16 - -
Lullaby Lullaby Inflict sleep (30%) to all enemies 8 Siren Trust: Liza
Lunar Eclipse Lunar Eclipse Dark magic damage (2.5x) to all enemies
Decrease DEF/SPR (40%) for 3 turns to all enemies
30 - -
Lux Magna Lux Magna Light physical damage (2.5x) to all enemies
Decrease dark resistance (35%) for 3 turns to all enemies
35 - -
Magazine Blast Magazine Blast Fire physical damage (1.9x) to one enemy
Decrease DEF (40%) for 3 turns to one enemy
23 - -
Magic Break Magic Break Physical damage (1.2x) to one enemy
Decrease MAG (15%) for 3 turns to one enemy
7 Tetra Sylphid
Shiva
Recipe: Devastated Town
Magic Fall Magic Fall Physical damage (1.6x) to one enemy
Decrease MAG (30%) for 3 turns to one enemy
9 - -
Maiming Shot Maiming Shot Physical damage (1.8x) to one enemy
Inflict silence and paralyze (30%) to one enemy
18 - -
Manastrike Manastrike Physical damage (1.5x) to one enemy
Decrease DEF (30%) for 3 turns to one enemy
10 - -
Mechanical Trinket Mechanical Trinket Physical damage (1.6x) with ignore DEF (50%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
32 - -
Mechanical Yeti Mechanical Yeti Ice physical damage (1.8x) to one enemy
Inflict stop (40%) for 3 turns to one enemy
24 - -
Mental Break Mental Break Physical damage (1.2x) to one enemy
Decrease SPR (15%) for 3 turns to one enemy
7 Tetra Sylphid
Odin
Recipe: (Silver Chest) Lanzelt Highlands - Exploration
Mercy Stroke Mercy Stroke Physical damage (2x) to one enemy
Decrease ATK (30%) for 3 turns to one enemy
17 - -
Mesmerize Mesmerize Inflict silence and sleep (30%) to all enemies 20 - -
Mind Break Mind Break Physical damage (1.8x) to one enemy
Decrease MAG (40%) for 5 turns to one enemy
12 - -
Mind Break Mind Break Physical damage (1.8x) to one enemy
Decrease MAG (40%) for 5 turns to one enemy

If used after Blade of Justice +2:
Physical damage (1.8x) to one enemy
Decrease MAG (60%) for 6 turns to one enemy
12 - -
Molotov Molotov Fire magic damage (1.4x) to all enemies
Decrease ATK (20%) for 3 turns to all enemies
20 - -
Moogle Attack Moogle Attack Physical damage (1.2x) to one enemy
Inflict confuse (30%) to one enemy
8 - -
Mugen - Fake Mugen - Fake Physical damage (2.7x) to one enemy
Inflict poison (100%) to one enemy
24 - -
Mystify Mystify Physical damage (1.3x) to one enemy
Inflict paralyze (30%) to one enemy
6 - -
Napalm Grenade Napalm Grenade Fire physical damage (1.4x) to all enemies
Decrease fire resistance (50%) for 5 turns to all enemies
21 - -
Nightmare Assault Nightmare Assault Physical damage (2.2x) to one enemy
Decrease ATK/DEF (40%) for 3 turns to one enemy
Decrease ice resistance (40%) for 3 turns to one enemy
30 - -
Noir Attack Noir Attack Dark physical damage (2x) to one enemy
Inflict blind (30%) to one enemy
17 - -
Noiseblaster Noiseblaster Physical damage (2.5x) to all enemies
Decrease wind resistance (50%) for 3 turns to all enemies
Inflict silence (100%) to all enemies
45 - -
Oblivion Oblivion Inflict silence (30%) to all enemies 20 - -
One-Man Show One-Man Show Inflict charm (15%) to one enemy 16 - -
One with the Sword One with the Sword Hybrid damage (4x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
35 - -
Open Wound Open Wound Physical damage (2x) to one enemy
Decrease ATK (30%) for 2 turns to one enemy
40 - -
Pandora's Box Pandora's Box Inflict 1 random status ailment (others 30%, petrify 100%) to one enemy 12 - -
Paralysis Spray Paralysis Spray Inflict paralyze (30%) to all enemies 20 - -
Paralyze Blade Paralyze Blade Hybrid damage (1.8x) to one enemy
Inflict paralyze (30%) to one enemy
8 - -
Paralyzing Stance Paralyzing Stance Inflict paralyze (50%) to one enemy 9 - -
Parrley! Parrley! Lightning physical damage (2x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
40 - -
Phoenix Thrust Phoenix Thrust Fire physical damage (2x) to all enemies
Decrease fire resistance (50%) for 3 turns to all enemies
30 - -
Physical Fall Physical Fall Decrease ATK/DEF (40%) for 3 turns to all enemies 48 - -
Piercer Piercer Physical damage (2x) to one enemy
Decrease DEF (40%) for 3 turns to one enemy
12 - -
Piercing Gleam Piercing Gleam Physical damage (1.4x) to one enemy
Decrease DEF (40%) for 3 turns to one enemy
11 - -
Plantoid Research Plantoid Research Increase magic damage against plants (50%) for 2 turns to one ally 16 - -
Point-Blank Warp-Strike Point-Blank Warp-Strike Physical damage (5.25x) with ignore DEF (50%) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
58 - -
Poison Smoke Bomb Poison Smoke Bomb Inflict 3 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 30%) to all enemies 32 - -
Poison Spray Poison Spray Inflict poison (30%) to all enemies 20 - -
Power Break Power Break Physical damage (1.2x) to one enemy
Decrease ATK (15%) for 3 turns to one enemy
7 Ifrit
Titan
Recipe: Devastated Town
Power Down Power Down Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies 23 - -
Power Fall Power Fall Physical damage (1.6x) to one enemy
Decrease ATK (30%) for 3 turns to one enemy
9 - -
Purgatory Fire Slash Purgatory Fire Slash Fire hybrid damage (7.5x) to one enemy
Decrease fire resistance (50%) for 3 turns to one enemy
54 - -
Purge: ATK/DEF Purge: ATK/DEF Decrease ATK/DEF (50%) for 3 turns to one enemy 45 - -
Purge: MAG/SPR Purge: MAG/SPR Decrease MAG/SPR (50%) for 3 turns to one enemy 45 - -
Pyramid Trap Pyramid Trap Physical damage (1.5x) to one enemy
Inflict paralyze and confuse (50%) to one enemy
16 - -
Quake Verse Quake Verse Earth magic damage (2x) to one enemy
Decrease SPR (20%) for 2 turns to one enemy
Enables access to the following ability for 1 turn: Enhanced Quake Verse
23 - -
Quick Blighted Gloom Quick Blighted Gloom Dark magic damage (2.3x) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
28 - -
Quick Bright Flash Quick Bright Flash Light magic damage (2.3x) to all enemies
Decrease light resistance (50%) for 3 turns to all enemies
28 - -
Quick Dark Blade Quick Dark Blade Dark magic damage (1.8x) to one enemy
Decrease dark resistance (50%) for 3 turns to one enemy
9 - -
Quick Light Blade Quick Light Blade Light magic damage (1.8x) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
9 - -
Quick Shock Blade Quick Shock Blade Lightning magic damage (1.8x) to one enemy
Decrease lightning resistance (50%) for 3 turns to one enemy
9 - -
Quick Thunder's Light Quick Thunder's Light Lightning magic damage (2.3x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
25 - -
Quit Yammerin'! Quit Yammerin'! Physical damage (2x) to all enemies
Inflict silence (30%) to all enemies
24 - -
Ravaging Blow Ravaging Blow Physical damage (2x) to one enemy
Decrease DEF/SPR (50%) for 3 turns to one enemy
36 - -
Recipe for Exhaustion Recipe for Exhaustion Decrease ATK/DEF/MAG/SPR (20%) for 5 turns to all enemies
Inflict poison, blind, and paralyze (30%) to all enemies
32 - -
Resist Down Resist Down Decrease resistance to all elements (50%) for 1 turn to all enemies 23 - -
Primal Roar Primal Roar Inflict stop (30%) for 3 turns to all enemies 24 - -
Rock Buster Rock Buster Physical damage (0.8x) to one enemy
Inflict paralyze (30%) to one enemy
5 Titan -
Ruinous Cleave Ruinous Cleave Physical damage (1.2x) to one enemy
Decrease ATK (15%) for 3 turns to one enemy
7 - -
Rupture Shot Rupture Shot Dark hybrid damage (3x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
26 - -
Sea King's Chop Sea King's Chop Physical damage (2.7x) to one enemy
Decrease water resistance (20%) for 3 turns to one enemy
45 - -
Seeker Blade Seeker Blade Physical damage (2.7x) to one enemy
Decrease wind resistance (20%) for 3 turns to one enemy
45 - -
Sexy Charm Sexy Charm Inflict charm (20%) for 1 turn to one enemy 20 - -
Shadowbind Shadowbind Inflict paralyze (30%) to one enemy 3 - -
Shadow Slice Shadow Slice Physical damage (1.8x) to all enemies
Inflict paralyze (40%) to all enemies
32 - -
Shadowstick Shadowstick Physical damage (1.6x) to one enemy
Inflict blind (30%) to one enemy
7 - -
Shattering Shot Shattering Shot Physical damage (1.2x) to one enemy
Decrease DEF (50%) for 3 turns to one enemy
Decrease lightning resistance (50%) for 3 turns to one enemy
21 - -
Shield Break Shield Break Physical damage (1.8x) to one enemy
Decrease DEF (40%) for 5 turns to one enemy
12 - -
Sunlight Beam Sunlight Beam Magic damage* (2x) to all enemies
Inflict blind (50%) to all enemies
21 - -
Swift Tidal Attack Swift Tidal Attack Physical damage (3x) to one enemy
Decrease water resistance (50%) for 3 turns to one enemy
38 - -
True Illude True Illude Inflict silence and confuse (80%) to all enemies 24 - -
True Slumber Blade True Slumber Blade Physical damage (2x) to all enemies
Inflict sleep (80%) to all enemies
24 - -
Silence Blade Silence Blade Hybrid damage (1.8x) to one enemy
Inflict silence (30%) to one enemy
3 - Recipe: (Silver Chest) Latius Woods - Exploration
Silence Buster Silence Buster Inflict silence (90%) to one enemy 9 - -
Silence Dance Silence Dance Inflict silence (30%) to all enemies 5 - Trust: Sarai
Silencing Stance Silencing Stance Inflict silence (50%) to one enemy 9 - -
Silent Verse Silent Verse Inflict silence (30%) to all enemies 8 - -
Sleep Blade Sleep Blade Hybrid damage (1.8x) to one enemy
Inflict sleep (30%) to one enemy
3 - Recipe: (Silver Chest) Industrial City Dilmagia
Sleep Buster Sleep Buster Inflict sleep (90%) to one enemy 9 - -
Sleepy Bud Sleepy Bud Inflict sleep (40%) to one enemy 3 - -
Slice Thrice Slice Thrice Physical damage (2.15x) to one enemy
Decrease DEF (35%) for 3 turns to one enemy
30 - -
Slumber Blade Slumber Blade Physical damage (0.8x) to one enemy
Inflict sleep (30%) to one enemy
5 Odin -
Smoke Grenade Smoke Grenade Decrease ATK/DEF (30%) for 3 turns to all enemies
Inflict blind and confuse (30%) to all enemies
14 - -
Snapshot Snapshot Inflict stop (55%) for 2 turns to all enemies
Inflict blind and confuse (100%) to all enemies
36 - -
Soul Blade Soul Blade Inflict 3 random status ailments (30%) to all enemies 36 - -
Judgment Blade Judgment Blade Physical damage (2.1x) to one enemy
Inflict stop (30%) for 3 turns to one enemy
20 - -
Steal Time Steal Time Inflict stop (30%) for 3 turns to one enemy 12 - -
Steel Peak Steel Peak Physical damage (1.6x) to one enemy
Inflict paralyze (40%) to one enemy
14 - -
Stone Research Stone Research Increase magic damage against stone monsters (50%) for 2 turns to one ally 16 - -
Stone Statue Stone Statue Inflict petrify (50%) to one enemy 9 - -
Sunbeam Sunbeam Magic damage* (1.2x) to all enemies
Inflict blind (30%) to all enemies
6 - Trust: Carrie
Sunbloom Bolt Sunbloom Bolt Light physical damage (3x) to one enemy
Decrease dark resistance (40%) for 3 turns to one enemy
24 - -
Surprise Attack Surprise Attack Decrease DEF (40%) for 3 turns to one enemy
Decrease dark resistance (40%) for 3 turns to one enemy
23 - -
Swarmstrike Swarmstrike Physical damage (1.6x) to one enemy
Inflict poison (30%) to one enemy
7 - -
Sweet Lullaby Sweet Lullaby Inflict sleep (30%) to all enemies 20 - -
Tempting Tango Tempting Tango Inflict confuse (30%) to one enemy 3 - -
Thunder Clap Thunder Clap Lightning and light physical damage (2.7x) to all enemies
Decrease lightning and light resistance (50%) for 3 turns to all enemies
45 - -
Thunder Flask Thunder Flask Lightning hybrid damage (4x) to all enemies
Decrease MAG/SPR (45%) for 3 turns to all enemies
54 - -
Thunderfall Thunderfall Lightning magic damage (2.1x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
Exclusive: Lightning
23 - Reward: (Event) The Hanging Edge
Thunder's Light Thunder's Light Lightning physical damage (2x) to all enemies
Decrease lightning resistance (40%) for 3 turns to all enemies
25 - -
Thunder Strike Stance Thunder Strike Stance Lightning hybrid damage (5.5x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
54 - -
Time Stopper Time Stopper Inflict stop (30%) for 3 turns to all enemies 24 - -
Toxic Rain Toxic Rain Water and wind magic damage (1.8x) with ignore SPR (25%) to all enemies
Inflict 3 random status ailments (100%) to all enemies
60 - Reward: (Trial) The Octopus and the Teacher - ELT
Trine Trine Inflict blind and silence (20%) to all enemies 30 - -
Triple Foul Triple Foul Physical damage (2.1x) to all enemies
Inflict blind, sleep, and silence (100%) to all enemies
45 - -
Twilight Bolt Twilight Bolt Dark physical damage (2.5x) to one enemy
Decrease light resistance (40%) for 3 turns to one enemy
20 - -
Twin Blade Beauty Twin Blade Beauty Decrease wind and lightning resistance (50%) for 3 turns to all enemies 36 - -
Twin Snakes Twin Snakes Physical damage (2x) to one enemy
Decrease ATK (40%) for 8 turns to one enemy
Increase ATK (40%) for 8 turns to caster
Enables single use of Snap Punch
26 - -
Underhanded Trick Underhanded Trick Physical damage (2x) to one enemy
Inflict blind (30%) to one enemy
Decrease ATK/MAG (50%) for 3 turns to one enemy
28 - -
Undermine Undermine Physical damage (1.7x) to one enemy
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy
14 - -
Unpleasant Tune Unpleasant Tune Inflict poison, paralyze, and petrify (20%) to all enemies 35 - -
View Hack View Hack Inflict blind, confuse, and disease (40%) to all enemies 32 - -
Walk the Plank Walk the Plank Physical damage (1.8x) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
38 - -
Warp Strike Warp Strike Physical damage (2.5x) with ignore DEF (50%) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
Enables access to following ability for 1 turn: Point-Blank Warp-Strike
52 - -
Weakening Scratch Weakening Scratch Physical damage (2.5x) to one enemy
Decrease resistance to all elements (40%) for 3 turns to one enemy
20 - -
Weapon Bash Weapon Bash Physical damage (1.6x) to one enemy
Inflict paralyze (50%) to one enemy
7 - -
Weapon Break Weapon Break Physical damage (1.8x) to one enemy
Decrease ATK (40%) for 5 turns to one enemy
12 - -
Weapon Break Weapon Break Physical damage (1.8x) to one enemy
Decrease ATK (40%) for 5 turns to one enemy

If used after Blade of Justice +2:
Physical damage (1.8x) to one enemy
Decrease ATK (60%) for 6 turns to one enemy
12 - -
Whimful Silence Whimful Silence Inflict stop (50%) for 3 turns to all enemies 32 - -
Wicked Eye Wicked Eye Inflict hex for 3 turns to all enemies, dealing fixed damage (20000) per negative effects and ailments per turn 44 - -
World Destroyer World Destroyer Physical damage (2x) with ignore DEF (50%) to all enemies
Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to all enemies
60 - Reward: (Trial) Machina of Destruction - ELT
Zombie Flames Zombie Flames Fire and dark magic damage (2x) to all enemies
Inflict disease (30%) on all enemies
40 Necro Dagger -

HP/MP Drains[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Absorb Absorb Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
ATK HP Recovery ATK HP Recovery Physical damage (1x) as HP drain (40%) to one enemy 24 - -
Bloodbath Bloodbath Hybrid damage (1.4x) to one enemy
Hybrid damage (0.8x) as HP drain (30%) to one enemy
7 - -
Bloodlust Bloodlust Hybrid damage (2x) to one enemy
Hybrid damage (1x) as HP drain (30%) to one enemy
15 - -
Blood Weapon Blood Weapon Physical damage (1.4x) to one enemy
Physical damage (0.8x) as HP drain (30%) to one enemy
Add dark element to physical attacks for 5 turns to caster

If used after Self-Sacrifice +2:
Physical damage (1.4x) to all enemies
Physical damage (0.3x) as HP drain (30%) to all enemies
Add dark element to physical attacks for 5 turns to caster
12 - -
Burst Delta Burst Delta Physical damage (1.3x) as HP drain (10%) to all enemies 30 - -
Drain Blade Drain Blade Hybrid damage (1.4x) to one enemy
Physical damage (0.8x) as HP drain (30%) to one enemy
7 - Trust: Ronaldo
Dark Weapon Dark Weapon Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
Decrease dark resistance (50%) for 3 turns to one enemy

If used after Self-Sacrifice +2:
Physical damage (1.4x) to all enemies
Physical damage (0.3x) as MP drain (30%) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
12 - -
Drainer Drainer Physical damage (1x) as HP drain (50%) to one enemy 10 Blood Sword -
Drainlash Drainlash Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Duskblade Duskblade Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
7 - -
Jitterbug Duet Jitterbug Duet Physical damage (0.85x) as HP drain (30%) to one enemy 5 - -
Judgment Blade (FFXII) Judgment Blade Physical damage (1.6x) with ignore DEF (50%) to one enemy
Physical damage (0.5x) as MP drain (30%) to one enemy
25 - -
Lance Lance Physical damage (0.8x) as HP drain (20%) to one enemy
Physical damage (0.3x) as MP drain (10%) to one enemy
10 Odin -
Lance+ Lance+ Physical damage (0.8x) as HP drain (20%) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
10 Onion Gauntlets -
Life Steal Life Steal Fixed damage (1.6x) as HP drain (30%) to one enemy 5 - -
Magic Steal Magic Steal Fixed damage (0.3x) as MP drain (30%) to one enemy 10 - -
Moon Saber Moon Saber Hybrid damage (1.5x) to one enemy
Hybrid damage (0.6x) as HP drain (40%) to one enemy
11 - -
Mystery Waltz Mystery Waltz Physical damage (0.35x) as MP drain (30%) to one enemy 11 - -
Negative Aura Negative Aura Physical damage (1.3x) as HP drain (10%) to all enemies 30 - -
Shadowblade Shadowblade Physical damage (2.1x) as HP drain (10%) to one enemy 20 - -
Offensive Heal Combo Offensive Heal Combo Physical damage (5x) to one enemy
Physical damage (0.1x) as HP drain (100%) to one enemy
52 - -
Osmose Blade Osmose Blade Hybrid damage (1.4x) to one enemy
Hybrid damage (0.3x) as MP drain (30%) to one enemy
12 - Recipe: (Silver Chest) - Raven's Hideaway
Osmose Lance Osmose Lance Hybrid damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
12 - -
Osmoselash Osmoselash Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
Quickbolt Stance Quickbolt Stance Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Reap Blood Reap Blood Physical damage (0.8x) as HP drain (30%) to all enemies 18 Death Scythe -
Siphon Delta Siphon Delta Magic damage (0.3x) as MP drain (10%) to all enemies
Exclusive: Rem
28 - Reward: (Event) The Battle of Judecca
Siphon Sphere Siphon Sphere Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
Steal HP Steal HP Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Steal MP Steal MP Physical damage (0.3x) as MP drain (30%) to one enemy 10 - -
Syringe Syringe Magic damage (0.8x) as HP drain (30%) to one enemy 5 - -
Thrust of Respect Thrust of Respect Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
7 - -
Warp Plunder Warp Plunder Physical damage (2.1x) as HP drain (10%) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
20 - -

Fixed Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Blue Fang - Personal Blue Fang - Personal Fixed lightning damage (2400) to all enemies 9 - -
Dice Dice Randomly use:
(20%) Dice: Fixed physical damage (1) to one enemy
(20%) Dice: Fixed physical damage (11) to one enemy
(20%) Dice: Fixed physical damage (555) to one enemy
(20%) Dice: Fixed physical damage (5555) to one enemy
(20%) Dice: Fixed physical damage (77777) to one enemy
12 - -
Double Dice Double Dice Randomly use:
(20%) Double Dice: Fixed physical damage (11) to all enemies
(20%) Double Dice: Fixed physical damage (111) to all enemies
(20%) Double Dice: Fixed physical damage (5555) to all enemies
(20%) Double Dice: Fixed physical damage (55555) to all enemies
(20%) Double Dice: Fixed physical damage (77777) to all enemies
21 - -
Magic Shuriken+ Magic Shuriken+ Fixed damage (1000) to one enemy 9 - -
Metal Slash Metal Slash Fixed damage (2000) to one enemy 0 - Reward: (Event) Monster Carnival
Red Fang - Personal Red Fang - Personal Fixed fire damage (2400) to all enemies 9 - -
Stone's Throw Stone's Throw Fixed damage (400) to one enemy 0 - -
Stone Throw Stone Throw Fixed damage (400) to one enemy 0 - Reward: (Event) Orbonne Monastery Vaults
Sunburst Sunburst Fixed damage (19998) to all enemies 30 - -
Thorn Pile Thorn Pile Fixed damage (10000) to one enemy 10 - -
Toxic Dagger (Ability) Toxic Dagger Fixed damage (2500) to one enemy
Inflict poison (100%) to one enemy
18 - -
White Fang - Personal White Fang - Personal Fixed ice damage (2400) to all enemies 9 - -

Percentage Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Evil Gate Evil Gate HP damage (66%) to all enemies 17 - -
Gravity Ball Gravity Ball HP damage (75%) with HP sacrifice (10%) to one enemy 17 - -
Gravity Fist Gravity Fist HP damage (50%) to one enemy 12 - -
Heartless Angel Heartless Angel HP damage (75%) to all enemies 20 - -

Unmitigated Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Alluring Chorus Alluring Chorus Magic damage (2.8x) with ignore SPR (25%) to all enemies 45 - -
Angry Peck Angry Peck Physical damage (2x) with ignore DEF (25%) to one enemy 16 - -
Aurochs Reels Aurochs Reels Physical damage (3x) with ignore DEF (50%) to all enemies 45 - -
Bisecting Swing Bisecting Swing Physical damage (1.7x) with ignore DEF (50%) to all enemies 42 - -
Blazing Glory Blazing Glory Physical damage (1.8x) with ignore DEF (30%) to one enemy 36 - -
Blindside (FFIV) Blindside Physical damage (2.1x) with ignore DEF (50%) to one enemy 32 - -
Bright Shower Bright Shower Magic damage (1.5x) with SPR scaling to all enemies 12 - -
Burst Burst Magic damage (2.4x) with ignore SPR (25%) to one enemy 40 - -
Bushido - Freedom Bushido - Freedom Physical damage (1.8x) with ignore DEF (50%) to all enemies
Remove all status effects from all enemies
60 - Reward: (Trial) Attack of Gilgamesh
Call of the Void Call of the Void Dark physical damage (2.1x) with ignore DEF (25%) to one enemy 45 - -
Chainsaw Chainsaw Physical damage (1.4x) with ignore DEF (25%) to all enemies 12 - -
Chaos Wave Chaos Wave Magic damage (1.8x) with ignore SPR (50%) to all enemies

If used after Magical Activation:
Magic damage (3.6x) with ignore SPR (50%) to all enemies
35 / 0 - -
Chaos Wave Awakened Chaos Wave Awakened Magic damage (4.2x) with ignore SPR (50%) to all enemies 35 - -
Cheap Shot Cheap Shot Physical damage (1.2x) with ignore DEF (25%) to one enemy 6 - -
Circular Saw Circular Saw Physical damage (2.25x) with ignore DEF (50%) to one enemy 45 - -
Clean Sweep Clean Sweep Physical damage (1.5x) with ignore DEF (30%) to all enemies 32 - -
Cold Blood Cold Blood Physical damage (1.4x) with ignore DEF (25%) to one enemy 45 Hyades Magnums -
Counter Attack Counter Attack Physical damage (1.8x) with ignore DEF (50%) to one enemy 36 - -
Cut Through Cut Through Physical damage (2.5x) with ignore DEF (25%) to one enemy 45 - -
Destiny Destiny Light physical damage (2x) with ignore DEF (50%) to one enemy 45 - -
Drakefall Drakefall Physical damage (2x) with ignore DEF (25%) to one enemy 19 - -
Drill Drill Physical damage (1.6x) with ignore DEF (25%) to one enemy 9 - -
Dusk Edge Dusk Edge Dark physical damage (2x) with ignore DEF (25%) to one enemy 21 - -
Eternal Force Eternal Force Physical damage (1.25x) with ignore DEF (50%) to all enemies 32 - -
Fatal Barrage Fatal Barrage Physical damage (2x) with ignore DEF (50%) to all enemies 45 - -
Fin Briar Fin Briar Physical damage (1.8x) with ignore DEF (25%) to one enemy 16 - -
Finishing Blow Finishing Blow Physical damage (5x) with ignore DEF (50%) to one enemy 24 - -
Fireworks Fireworks Physical damage (1.8x) with ignore DEF (25%) to all enemies 12 - -
Flare Star Flare Star Fire magic damage (1.8x) with ignore SPR (50%) to all enemies 45 - -
Full Charge Stomp Full Charge Stomp Physical damage (5x) with ignore DEF (50%) to one enemy 24 - -
Glint Glint Physical damage (2x) with ignore DEF (25%) to one enemy 19 - -
Grapeshot Grapeshot Physical damage (1.5x) with ignore DEF (25%) to all enemies 18 - -
Greased Lightning Greased Lightning Physical damage (2.5x) with ignore DEF (50%) to one enemy 50 - -
Grim - Soul Barrage Grim - Soul Barrage Magic damage (2x) with ignore SPR (50%) to all enemies 50 - -
Halberd Dance Halberd Dance Physical damage (3x) with ignore DEF (25%) to one enemy 45 - -
Heavy Hammer Heavy Hammer Physical damage (1.6x) with ignore DEF (25%) to one enemy 9 - -
Heavy Stomp Heavy Stomp Physical damage (2.5x) with ignore DEF (50%) to one enemy 45 - -
Hyperdrive Hyperdrive Magic damage (2.3x) with ignore SPR (25%) to one enemy 35 - -
Innocent Magika Innocent Magika Magic damage (2x) with ignore SPR (25%) to all enemies 32 - -
Killer Bullet Killer Bullet Physical damage (2.1x) with ignore DEF (25%) to one enemy 45 - -
Killer Shot Killer Shot Physical damage (2.5x) with ignore DEF (50%) to one enemy
Enables access to the following ability for 1 turn: Finishing Blow
45 - -
Last Shot Last Shot Physical damage (2.75x) with ignore DEF (50%) to one enemy 45 - -
Light of Judgment Light of Judgment Magic damage (2.8x) with ignore SPR (25%) to all enemies 65 - -
Light Shell Light Shell Physical damage (1.4x) with ignore DEF (25%) to one enemy 7 - -
Mirage Dive Mirage Dive Magic damage (1.8x) with ignore SPR (25%) to one enemy 15 - -
Mog Barrage Mog Barrage Physical damage (0.94x) with ignore DEF (50%) to one enemy 21 - -
Northswain's Strike Northswain's Strike Physical damage (1.6x) with ignore DEF (40%) to one enemy 3 - -
Originating Swirl Originating Swirl Magic damage (3.2x) with ignore SPR (25%) to one enemy

If used after Magical Awakening, name changes to True Originating Swirl:
Magic damage (3.2x) with ignore SPR (50%) to one enemy
45 - -
Phantom Shadow Phantom Shadow Physical damage (1.4x) with ignore DEF (50%) to all enemies 35 - -
Piercing Spear Piercing Spear Physical damage (2.2x) with ignore DEF (50%) to all enemies 24 - -
Pure Strike Pure Strike Magic damage (3.5x) with SPR scaling to one enemy 36 - -
Quickbolt Blade Quickbolt Blade Lightning physical damage (2.25x) with ignore DEF (50%) to one enemy 45 - -
Quick Rebel Intention Quick Rebel Intention Magic damage (6.5x) with ignore SPR (25%) to all enemies 65 - -
Rage - Meteor Rage - Meteor Physical damage (2.5x) with ignore DEF (25%) to all enemies 50 - Trust: Gau
Raging Fist Raging Fist Physical damage (1.2x) with ignore DEF (25%) to one enemy 3 Ifrit Trust: Kenyu
Recoil Recoil Physical damage (2.5x) with ignore DEF (50%) to one enemy 50 - -
Rockbreaker Rockbreaker Physical damage (1.8x) with ignore DEF (30%) to all enemies 18 - -
Ruin Slash Ruin Slash Physical damage (2.1x) with ignore DEF (25%) to one enemy 45 - -
Snow Burial Snow Burial Ice magic damage (3.5x) with ignore SPR (50%) to all enemies 35 - -
Snowpetal Snowpetal Physical damage (1.8x) with ignore DEF (50%) to all enemies 45 - -
Special Hammer Special Hammer Physical damage (1.4x) with ignore DEF (25%) to all enemies 12 - -
Starfall Starfall Magic damage (2.3x) with ignore SPR (50%) to all enemies 50 - -
Stab Stab Physical damage (1.8x) with ignore DEF (25%) to one enemy 9 Kitchen Knife -
Swift Current Swift Current Water magic damage (3x) with ignore SPR (25%) to all enemies 48 - -
Tornado Kick Tornado Kick Physical damage (2.5x) with ignore DEF (25%) to all enemies

If used after Berserk Attack+:
Physical damage (2.5x) with ignore DEF (25%) to all enemies
Enables access to the following ability for 1 use: Prishe Special
45 - -
Tri-beam Laser Tri-beam Laser Magic damage (2.8x) with ignore SPR (25%) to all enemies 65 - -
True Shot True Shot Physical damage (2.4x) with ignore DEF (50%) to one enemy 42 - -
Ultima Sword Ultima Sword Physical damage (2.5x) with ignore DEF (25%) to one enemy 60 Thunder God's Plan -
Ultimate Blow Ultimate Blow Physical damage (2.5x) with ignore DEF (35%) to one enemy 22 - -
Vacuum Blade Vacuum Blade Physical damage (2x) with ignore DEF (50%) to one enemy 36 - -
Wicked Light Wicked Light Light magic damage (2.8x) with ignore SPR (25%) to all enemies 65 - -

Consecutive Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Absolute Zero Absolute Zero Ice magic damage (3x) with consecutive increase (4 times, 1.5x each, 9x max) to one enemy 35 - -
Blood Pulsar Blood Pulsar Magic damage (3.5x) with consecutive increase (3 times, 1x each, 6.5x max) to one enemy 50 - -
Dagger Boomerang Dagger Boomerang Magic damage* (1.2x) with consecutive increase (5 times, 1x each, 6.2x max) to one enemy 38 - -
Dystopia Dystopia Dark magic damage (2.8x) with consecutive increase (2 times, 1.6x each, 6x max) to all enemies 45 - -
Fire From Below Fire From Below Fire magic damage (2x) with consecutive increase (9 times, 2x each, 20x max) to one enemy 25 - -
Gale Arrow Gale Arrow Wind magic damage (2.5x) with consecutive increase (5 times, 2.5x each, 15x max) to one enemy 25 - -
Gleaming Arrow Gleaming Arrow Light magic damage (2.5x) with consecutive increase (5 times, 2.5x each, 15x max) to one enemy 25 - -
Illusion - Phantasmal Forces Illusion - Phantasmal Forces Magic damage (2x) with consecutive increase (4 times, 1x each, 6x max) to one enemy 24 - -
Overflow Overflow Dark magic damage (2.2x) with consecutive increase (6 times, 1.2x each, 9.4x max) to all enemies 45 - -
Quick Final Thunder Quick Final Thunder Lightning magic damage (3x) with consecutive increase (8 times, 1.5x each, 15x max) to one enemy 32 - -
Rolling Ball Rolling Ball Magic damage (1.5x) with consecutive increase (2 times, 1.5x each, 4.5x max) to one enemy 12 - -
Soul Drive Soul Drive Magic damage (3x) with consecutive increase (2 times, 1.8x each, 6.6x max) to all enemies 32 - -
Starlight Shower Starlight Shower Lightning, light, and dark magic damage (2.5x) with consecutive increase (2 times, 2x each, 6.5x max) to all enemies 45 - -
Utopia Utopia Water magic damage (2.8x) with consecutive increase (2 times, 1.6x each, 6x max) to all enemies 45 - -

Delayed Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A100: Decoy A100: Decoy Physical damage (1.5x) with delay (1 turn) to all enemies
Negate 1 physical damage taken for 3 turns to caster
24 - -
Air Attack Air Attack Physical damage (1.8x) with jump delay (1 turn) to one enemy 7 - -
Air Innovation Air Innovation Increase LB gauge (8) to caster
Physical damage (5.5x) with jump delay (1 turn) to one enemy
45 - -
Air Recovery Air Recovery Recover MP (150) to caster
Recover HP (3000) to caster
Physical damage (5.5x) with jump delay (1 turn) to one enemy
50 - -
Death Crimson Death Crimson Physical damage (3x) with jump delay (1 turn) to one enemy

If used after Jump, Recovery Jump, or Raging Thrust:
Physical damage (4.5x) with delay (1 turn) to one enemy
Physical damage (3x) with jump delay (1 turn) to one enemy
52 - -
Charge Shot Charge Shot Physical damage (1.4x) with delay (1 turn) to all enemies 9 - -
Chocobo Dive Chocobo Dive Physical damage (2.3x) with jump delay (1 turn) to one enemy 10 - -
Covering Fire Covering Fire Physical damage (1.2x) with delay (1 turn) to all enemies 7 - -
Deadly Spear Deadly Spear Physical damage (1.5x) with jump delay (1 turn) to one enemy
Decrease ATK/DEF/MAG/SPR (20%) for 5 turns to one enemy
20 - -
Dragon Dive Dragon Dive Physical damage (2.1x) with jump delay (1 turn) to one enemy 13 - -
Drake Rage Spear Drake Rage Spear Physical damage (1.5x) with jump delay (1 turn) to one enemy
Decrease resistance to all elements (20%) for 5 turns to one enemy
18 - -
Dynamite Arrow Dynamite Arrow Physical damage (3x) with delay (1 turn) to all enemies 16 - -
Fly Fly Physical damage (1.8x) with jump delay (1 turn) to one enemy
Inflict confuse (30%) to one enemy
7 - -
Heavenfall Spear Heavenfall Spear Increase physical damage against dragons (100%) for 2 turns to caster
Physical damage (1.57x) with jump delay (1 turn) to one enemy
32 - -
Hellfire Slash Hellfire Slash Physical damage (1x) with delay (1 turn) to all enemies
Decrease fire resistance (50%) for 3 turns to all enemies
25 - -
High Noon High Noon Physical damage (2x) with delay (1 turn) to all enemies
Increase ATK (60%) for 3 turns to caster
24 - -
Hyper Dive Hyper Dive Physical damage (4.5x) with jump delay (3 turns) to one enemy 35 - -
I Got You I Got You Physical damage (1.5x) with jump delay (1 turn) to one enemy
Increase ATK/DEF/MAG/SPR (20%) for 5 turns to all allies except caster
20 - -
Is Everyone Okay? Is Everyone Okay? Physical damage (1.5x) with jump delay (1 turn) to one enemy
Heal (400 HP, 3x) to all allies except caster
12 - -
Jump Jump Physical damage (1.8x) with jump delay (1 turn) to one enemy 7 Wind Drake Horn -
Point-Warp Point-Warp Recover MP (150) to caster
Recover HP (3000) to caster
Enables access to following ability for 2 turns: Point-Blank Warp-Strike
Physical damage (5x) with jump delay (1 turn) to one enemy
50 - -
Quick Spear Quick Spear Physical damage (4x) with jump delay (2 turns) to one enemy

If used after Dragon Crash:
Mitigate damage taken (50%) for 2 turns to caster
Physical damage (4.5x) with jump delay (1 turn) to one enemy
30 - -
Recovery Jump Recovery Jump Recover MP (150) to caster
Recover HP (2000) to caster
Physical damage (1x) with jump delay (1 turn) to one enemy
50 - -
Spineshatter Dive 0 Spineshatter Dive 0 Physical damage (7.5x) with jump delay (10 turns) to one enemy

If used after Spineshatter Dive 3:
Physical damage (9x) with jump delay (1 turn) to one enemy
50 - -
Spineshatter Dive 1 Spineshatter Dive 1 Physical damage (2x) with jump delay (1 turn) to one enemy 10 - -
Spineshatter Dive 2 Spineshatter Dive 2 Physical damage (3x) with jump delay (2 turns) to one enemy

If used after Spineshatter Dive 1:
Physical damage (3.5x) with jump delay (1 turn) to one enemy
20 - -
Spineshatter Dive 3 Spineshatter Dive 3 Physical damage (4x) with jump delay (3 turns) to one enemy

If used after Spineshatter Dive 2:
Physical damage (5x) with jump delay (1 turn) to one enemy
30 - -
Spiteful Blade Spiteful Blade Physical damage (1.5x) with delay (1 turn) to all enemies 12 - -
Super Heavenfall Spear Super Heavenfall Spear Increase physical damage against dragons (200%) for 2 turns to caster
Physical damage (1.57x) with jump delay (1 turn) to one enemy
45 - -
Swooping Blow Swooping Blow Physical damage (1x) with delay (1 turn) to all enemies
Physical damage (5.5x) with jump delay (1 turn) to one enemy
32 - -
To the Skies To the Skies Physical damage (3.5x) with jump delay (2 turns) to one enemy 20 - -
Vertical Sweep Vertical Sweep Physical damage (5x) with jump delay (1 turn) to one enemy 30 - -

Damage[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Blazing Heart Blazing Heart Fire physical damage (2.2x) to all enemies 20 - -
Emblaze Emblaze Fire physical damage (1.4x) to one enemy 7 - -
Explode Explode Fire magic damage (1.7x) to one enemy 16 - -
Fira Blade Fira Blade Fire hybrid damage (2.1x) to one enemy 7 - Recipe: (Quest) Elemental Mystery
Firaga Blade Firaga Blade Fire hybrid damage (2.7x) to one enemy 14 Lumière -
Fireball Fireball Fire magic damage (1.2x) to one enemy 3 - -
Fire Beam Fire Beam Fire magic damage (1.2x) to one enemy 3 - Trust: Wedge
Fire Blade Fire Blade Fire hybrid damage (1.8x) to one enemy 3 - Recipe: (Silver Chest) Town of Mitra
Firey Madness Firey Madness Fire physical damage (2x) to all enemies 23 - -
Flame Laser Flame Laser Fire physical damage (1.7x) to one enemy 10 - -
Flamelash Flamelash Fire physical damage (2.2x) to one enemy 14 - -
Flame Saber Flame Saber Fire hybrid damage (2.3x) to one enemy 11 - -
Flamestrike Flamestrike Fire physical damage (1.4x) to one enemy 7 - -
Heart Blaze Heart Blaze Fire physical damage (1.9x) to all enemies 20 - -
Heat Blitz Heat Blitz Fire physical damage (1.9x) to all enemies 20 Hyades Magnums -
Blizzaga Blade Blizzaga Blade Ice hybrid damage (2.7x) to one enemy 14 - -
Ice Beam Ice Beam Ice magic damage (1.2x) to one enemy 3 - Trust: Biggs
Blizzard Blade Blizzard Blade Ice hybrid damage (1.8x) to one enemy 3 - Recipe: (Silver Chest) Dalnakya Cavern - Exploration
Blizzara Blade Blizzara Blade Ice hybrid damage (2.1x) to one enemy 7 - Recipe: (Silver Chest) Vesta Ruins - Exploration
Freeze Freeze Ice magic damage (1.2x) to one enemy 3 - -
Frostlash Frostlash Ice physical damage (2.2x) to one enemy 14 - -
Froststrike Froststrike Ice physical damage (1.4x) to one enemy 7 - -
Ice Blitz Ice Blitz Ice physical damage (1.9x) to all enemies 20 - -
Ice Howl Ice Howl Ice hybrid damage (1.8x) to all enemies 6 Fenrir -
Ice Saber (SoM) Ice Saber Ice hybrid damage (2.3x) to one enemy 11 - -
Snow Wolf's Fang Snow Wolf's Fang Ice hybrid damage (2.1x) to one enemy 7 Fenrir -
Electric Blitz Electric Blitz Lightning physical damage (2x) to all enemies 23 - -
Lightning Bolt Lightning Bolt Lightning magic damage (1.4x) to one enemy 6 - -
Shock Blade Shock Blade Lightning physical damage (1.5x) to one enemy 9 - -
Shock Laser Shock Laser Lightning physical damage (1.8x) to one enemy 12 - -
Shockstorm Shockstorm Lightning physical damage (2x) to all enemies 23 - -
Sparkstrike Sparkstrike Lightning physical damage (1.5x) to one enemy 9 - -
Thundaga Blade Thundaga Blade Lightning hybrid damage (2.7x) to one enemy 14 Lumière Trust: Bedile
Thundara Blade Thundara Blade Lightning hybrid damage (2.1x) to one enemy 7 - Recipe: (Quest) Checking the Tracks
Thunder Beam Thunder Beam Lightning magic damage (1.2x) to one enemy 3 - -
Thunder Blade Thunder Blade Lightning hybrid damage (1.8x) to one enemy 3 - Shop: Magi Nation Mysidia
Recipe: Magi Nation Mysidia
Thunder Cleave Thunder Cleave Lightning physical damage (1.8x) to all enemies 20 - -
Thunderlash Thunderlash Lightning physical damage (2.2x) to one enemy 14 - -
Thunder Saber Thunder Saber Lightning hybrid damage (2.3x) to one enemy 11 - -
Thunder Thrust Thunder Thrust Lightning physical damage (1.5x) to one enemy 9 - -
Aqua Shot Aqua Shot Water physical damage (1.5x) to one enemy 9 - -
Aquastrike Aquastrike Water physical damage (1.5x) to one enemy 9 - -
Blood Rend Blood Rend Water magic damage (2.5x) to one enemy

If used after Flare:
Water magic damage (5x) to one enemy
40 - -
Splash Throw Splash Throw Water physical damage (1.9x) to all enemies 20 - -
Watera Blade Watera Blade Water hybrid damage (2.1x) to one enemy 7 - Recipe: (Silver Chest) Aquatic Cove - Exploration
Water Ball Water Ball Water physical damage (1.9x) to all enemies 20 - -
Water Blade Water Blade Water hybrid damage (1.8x) to one enemy 3 - Shop: Kappa Village
Recipe: (Quest) Constant Devotion
Waterfall Slash Waterfall Slash Water physical damage (1.8x) to all enemies 17 - -
Waterga Blade Waterga Blade Water hybrid damage (2.7x) to one enemy 14 Lumière -
Water God's Breath Water God's Breath Water magic damage (1.8x) to all enemies 20 - -
Watery Madness Watery Madness Water physical damage (2x) to all enemies 23 - -
Aero Blade Aero Blade Wind hybrid damage (1.8x) to one enemy 3 - Recipe: (Silver Chest) Windy Heights West - Exploration
Aero Blitz Aero Blitz Wind physical damage (1.9x) to all enemies 20 Calamity Spear -
Aeroga Blade Aeroga Blade Wind hybrid damage (2.7x) to one enemy 14 Lumière -
Aerora Blade Aerora Blade Wind hybrid damage (2.1x) to one enemy 7 - Recipe: (Silver Chest) Georl Barrier Station - Exploration
Air Blast Air Blast Wind magic damage (1.2x) to one enemy 3 - -
Gale Barrage Gale Barrage Wind physical damage combo (5 times, 0.8x each, 4x total) to random enemies 24 - -
Galestrike Galestrike Wind physical damage (1.4x) to one enemy 7 - -
Mace Cyclone Mace Cyclone Wind physical damage (1.9x) to all enemies 20 - -
Swiftwind Blade Swiftwind Blade Wind physical damage (4.5x) to one enemy 45 - -
Tempest Tempest Wind physical damage (1.4x) to one enemy 7 Tetra Sylphid -
Tornado Alley Tornado Alley Wind physical damage (2x) to all enemies 42 Wing Edges -
Verdant Cleave Verdant Cleave Wind physical damage (1.4x) to one enemy 7 - -
Wind Shear Wind Shear Wind hybrid damage (5.4x) to one enemy 45 - -
Wind Slash Wind Slash Wind physical damage (2x) to all enemies 23 Tetra Sylphid -
Windy Madness Windy Madness Wind physical damage (2x) to all enemies 23 - -
Crack Stitch Crack Stitch Earth physical damage (1.8x) to all enemies 20 - -
Crushing Hammer Crushing Hammer Earth physical damage (1.5x) to one enemy 9 - -
Diamond Missile Diamond Missile Earth magic damage (1.2x) to one enemy 3 - -
Earthly Madness Earthly Madness Earth physical damage (2x) to all enemies 23 - -
Earthquake Earthquake Earth magic damage (1.8x) to all enemies 20 - -
Earth Shaker Earth Shaker Earth magic damage (1.8x) to all enemies 20 - -
Smashing Hammer Smashing Hammer Earth physical damage (2x) to all enemies 23 - -
Stone Blade Stone Blade Earth hybrid damage (1.8x) to one enemy 3 - Recipe: (Silver Chest) Fulan Pass - Exploration
Stone Saber Stone Saber Earth hybrid damage (2.3x) to one enemy 11 - -
Stonga Blade Stonga Blade Earth hybrid damage (2.7x) to one enemy 14 - -
Stonra Blade Stonra Blade Earth hybrid damage (2.1x) to one enemy 7 - Recipe: (Event) Into the Abyss, Endless Cliff
Tumult Tumult Earth physical damage (1.6x) to all enemies 16 Titan -
Arch Punisher Arch Punisher Light magic damage (3.6x) with SPR scaling to all enemies 54 - -
Aura Cannon Aura Cannon Light physical damage (1.3x) to one enemy 6 - -
Brightstorm Brightstorm Light physical damage (2x) to all enemies 23 - -
Bright Thrust Bright Thrust Light physical damage (1.5x) to one enemy 9 - -
Holy Blade Holy Blade Light hybrid damage (4.6x) to one enemy 29 - Trust: Rakshasa
Holy Saber Holy Saber Light hybrid damage (3.6x) to one enemy 14 - -
Light Blade Light Blade Light physical damage (1.5x) to one enemy 9 - -
Rune Rune Light physical damage (2.1x) to all enemies
Remove all status effects from all enemies
24 - -
Sacred Burst Sacred Burst Light magic damage (5.25x) with SPR scaling to one enemy 45 - -
Saint Buster Saint Buster Light hybrid damage (16x) to all enemies 60 - -
Saintly Beam Saintly Beam Light magic damage (3x) to all enemies 60 - -
Shining Wave Shining Wave Light magic damage (2.1x) to all enemies 30 - -
Another Load Another Load Dark physical damage (1.5x) to one enemy 9 - -
Beast from the Abyss Beast from the Abyss Dark magic damage (2.5x) to all enemies 35 - -
Blackout Blackout Dark physical damage (1.9x) to all enemies 20 - -
Dark Cannon Dark Cannon Dark physical damage (2.5x) with HP sacrifice (40%) to all enemies 0 - -
Dark Blade Dark Blade Dark physical damage (1.5x) to one enemy 9 - -
Dark Flame Dark Flame Dark magic damage (2.5x) to all enemies 35 - -
Dark Force Dark Force Dark magic damage (1.9x) to one enemy 16 - -
Dark Howl Dark Howl Dark hybrid damage (1.8x) to all enemies 6 Fenrir -
Darkness Darkness Dark physical damage (1.5x) with HP sacrifice (30%) to all enemies 0 Diabolos -
Dark Wolf's Fang Dark Wolf's Fang Dark hybrid damage (2.1x) to one enemy 7 Fenrir -
Gate of Destiny Gate of Destiny Physical damage (3.6x) with HP sacrifice (33%) to all enemies
Exclusive: Queen
20 - Reward: (Event) Operation MA Demolition
Magic Infuse Magic Infuse Dark hybrid damage (1.95x) to one enemy 12 - Recipe: (Colosseum) Beginner S-3
Soul Eater Soul Eater Dark physical damage (3.2x) with HP sacrifice (49%) to one enemy 12 - -
Unholy Sacrifice Unholy Sacrifice Dark physical damage (2.5x) with HP sacrifice (40%) to all enemies 0 - -
Disenchant Disenchant Magic damage (2x) to one enemy
Remove all status effects from one enemy
16 - -
Aureole Ray Aureole Ray Wind and light magic damage (4x) to all enemies 45 - -
Blitz (FFXIII) Blitz Physical damage (1.8x) to all enemies 17 - -
Avoid Attack Avoid Attack Physical damage (9x) to one enemy 60 - -
Balestra Lunge Balestra Lunge Physical damage (1.8x) to one enemy 12 - -
Bite Bite Physical damage (1.4x) to one enemy 4 - -
Brandish Brandish Physical damage (2x) to all enemies 23 - -
Crushing Vice Crushing Vice Physical damage (5x) to one enemy 45 - -
Damnation Damnation Hybrid damage (1.5x) to all enemies
Enables access to the following ability for 3 turns: Saint Buster
20 - -
Dispel Lance Dispel Lance Physical damage (2x) to one enemy
Remove all status effects from one enemy
10 - -
Downswing Downswing Physical damage (1.2x) to one enemy 3 - -
Drakes Call Drakes Call Physical damage (1.8x) to all enemies 17 - -
Dueling Dueling Physical damage (3.6x) to one enemy 32 - -
Ferocious Fang Ferocious Fang Magic damage (2.1x) to one enemy 22 - -
Forward Lunge Forward Lunge Physical damage (4x) to one enemy 37 - -
Free Energy Free Energy Physical damage (3.6x) to one enemy 32 - -
Full Force Full Force Physical damage (1.6x) to all enemies 14 - -
Guardian's Spear Guardian's Spear Physical damage (1.8x) to all enemies 17 - -
Hit All Hit All Physical damage (1.8x) to all enemies 17 - -
Iron Needle Iron Needle Physical damage (1.2x) to one enemy 3 - -
Javelin Throw Javelin Throw Physical damage (1.8x) to one enemy 12 - -
Kick Off Kick Off Physical damage (2x) to one enemy 17 - -
Mage Cannon Mage Cannon Magic damage (2.5x) to one enemy 25 - Reward: (Event) The Empire of Light and Dark
Magitek Laser Magitek Laser Magic damage (1.4x) to one enemy 7 - -
Magitek Missile Magitek Missile Magic damage (1.4x) to one enemy 12 - -
Mana Sphere Mana Sphere Magic damage (2x) to one enemy 21 - -
Nemesis Nemesis Physical damage (1.8x) to all enemies 17 - -
Nether Claw Nether Claw Magic damage (2.3x) to all enemies 26 - -
Piercing Lance Piercing Lance Physical damage (2.1x) to one enemy 18 - -
Pillar of Light Pillar of Light Physical damage (4x) to one enemy 38 - -
Pincer Pincer Physical damage (1.6x) to one enemy 6 - -
Prism Heart Prism Heart Magic damage (1.8x) to all enemies 20 - -
R020: Mirage R020: Mirage Physical damage (3x) to all enemies 30 Pod 153 -
Scuffle Scuffle Physical damage (1.8x) to all enemies 17 - -
Self Destruct: 2B Self Destruct: 2B Physical* damage (9.99x) with HP sacrifice (99%) to all enemies 99 - -
Self Destruct: 9S Self Destruct: 9S Physical damage* (9.99x) with HP sacrifice (99%) to all enemies 99 - -
Soul Charge Soul Charge Magic damage (5x) with 150% of MP as MAG (max: 500) to one enemy 10 Punisher -
Streiten Streiten Physical damage (1.8x) to one enemy 15 - -
Swiftwind Stance Swiftwind Stance Physical damage combo (4 times, 0.8x each, 3.2x total) to random enemies 16 - -
Total Thrust Total Thrust Physical damage (1.8x) to all enemies 17 - -
Whirling Lance Whirling Lance Physical damage (1.8x) to all enemies 17 - -
Whirling Mace Whirling Mace Physical damage (1.8x) to all enemies 17 - -
Vaporiser Vaporiser Physical damage (2.5x) to all enemies 32 - -
Aim Aim Physical damage (1.2x) to one enemy 3 - Trust: Gimlee
Ballistic Ballistic Physical damage (2.2x) to all enemies 25 - -
Best Shot Best Shot Physical damage (3x) with critical hit to one enemy 45 - -
Burst Shot Burst Shot Physical damage (1x) with critical hit to one enemy 6 - Recipe: (Event) Into the Abyss
Centre Forward Centre Forward Physical damage (1.4x) with critical hit to one enemy 12 - -
Direct Shot Direct Shot Physical damage (1.8x) with increased accuracy (95%) to one enemy 20 - -
Disorder Disorder Physical damage (2x) to all enemies 25 - -
Divine Burst Divine Burst Light physical damage against undead (2.5x) to all enemies 22 - -
Magic Shot Magic Shot Magic damage (1.2x) to one enemy 6 - -
Multiburst Multiburst Physical damage (1x) with critical hit to all enemies 20 - -
Mystic Charge Shot Mystic Charge Shot Magic damage (2x) with SPR scaling to all enemies 40 - -
Point-Blank Shot Point-Blank Shot Physical damage (2.1x) to one enemy 18 - -
Power Shot Power Shot Physical damage (1.2x) to one enemy 3 - Trust: Maxell
Robot Soldiers Robot Soldiers Physical damage (3x) to one enemy 45 - -
Scattershot Scattershot Physical damage (1.1x) to all enemies 12 - -
Sharpshot Sharpshot Physical damage (1x) with critical hit to one enemy 6 - -
Single Shot Single Shot Physical damage (2.1x) to one enemy 18 - -
Dance of Misery Dance of Misery Magic damage (5x) with SPR scaling to one enemy 55 - -
Sword Dance Sword Dance Physical damage (4x) to one enemy 16 - -
Dragon Foot (FFXI) Dragon Foot Physical damage (1.8x) to all enemies 17 - -
Dragon Kick Dragon Kick Physical damage (4x) to all enemies 45 - -
Falcon Kick Falcon Kick Physical damage (3x) to all enemies
Enables access to the following abilities for 1 turn: Tigerclaw Fist, Dragon Kick
45 - -
Firm Punch Firm Punch Physical damage (3x) to one enemy
Enables access to the following abilities for 1 turn: Wolfclaw Fist, Falcon Kick
20 - -
Full Metal Kick Full Metal Kick Physical damage (3x) to one enemy 20 - -
Howling Fist Howling Fist Physical damage (1.2x) to all enemies 11 - -
Kick Kick Physical damage (1.1x) to all enemies 9 - -
Light Kick Light Kick Physical damage (2x) to all enemies
Enables access to the following abilities for 1 turn: Wolfclaw Fist, Falcon Kick
25 - -
Metal Kick Metal Kick Physical damage (1.3x) to one enemy 7 - -
Raging Bird Raging Bird Physical damage (3x) to one enemy 36 - -
Raging Fists Raging Fists Physical damage (3.5x) to one enemy 45 - -
Roundhouse Kick Roundhouse Kick Physical damage (3.5x) to one enemy 30 - -
Tigerclaw Fist Tigerclaw Fist Physical damage (6x) to one enemy 45 - -
True Strike True Strike Physical damage (3x) to one enemy
Enables single use of Demolish
14 - -
Wolfclaw Fist Wolfclaw Fist Physical damage (5x) to one enemy
Enables access to the following abilities for 1 turn: Tigerclaw Fist, Dragon Kick
45 - -
Auto Crossbow Auto Crossbow Physical damage (1.3x) to all enemies 3 - -
Barrage Barrage Physical damage combo (4 times, 0.8x each, 3.2x total) to random enemies 16 Selene Bow Trust: Luna
Bladeblitz Bladeblitz Physical damage (1.4x) to all enemies 14 Onion Sword
Odin
Trust: Russell
Blazer Blazer Physical damage (1.4x) to all enemies 14 - -
Exorcising Storm Exorcising Storm Ice and wind physical damage combo (2 times, 1.2x each, 2.4x total) to all enemies 33 - -
Fingersnap Fingersnap Physical damage (1.1x) to one enemy
Remove all status effects from one enemy
6 Odin -
Flash Barrage Flash Barrage Light physical damage combo (4 times, 1x each, 4x total) to random enemies 25 - -
Gleaming Cleave Gleaming Cleave Physical damage combo (3 times, 0.8x each, 2.4x total) to random enemies 12 - -
Heavensplitter Heavensplitter Physical damage (2.3x) to all enemies 28 - -
Lightning Flash Lightning Flash Physical damage combo (4 times, 0.8x each, 3.2x total) to random enemies 16 - -
Mirror of Equity Mirror of Equity Physical damage (1.2x) to one enemy 3 Odin Trust: Shiki
Rain of Knives Rain of Knives Physical damage combo (5 times, 0.6x each, 3x total) to random enemies 16 - -
Shadow Barrage Shadow Barrage Dark physical damage combo (4 times, 0.8x each, 3.2x total) to random enemies 20 - -
Tri-Attack Tri-Attack Physical damage (3x) to one enemy 32 - -
Triple Attack Triple Attack Physical damage combo (3 times, 1x each, 3x total) to one enemy 15 - -
Beast Roar Beast Roar Physical damage (1.5x) to all enemies 14 Beastlord -
Blade Prison Blade Prison Physical damage (4x) to one enemy 45 - -
Blindside Blindside Physical damage (3x) to one enemy 30 - -
Dash Attack Dash Attack Physical damage (4x) to one enemy
Enables access to the following abilities for 1 turn: Finisher, Heavy Attack
45 - -
Demon's Wrath Demon's Wrath Physical damage (5x) to one enemy 30 - -
Devastate Devastate Physical damage combo (5 times, 1.1x each, 5.5x total) to random enemies 30 - -
Fast Blade Fast Blade Physical damage (1.5x) to one enemy 10 - -
Finisher Finisher Physical damage (6x) to one enemy 60 - -
Heavy Attack Heavy Attack Physical damage (3.3x) to all enemies 48 - -
Into Darkness Into Darkness Dark physical damage (2.8x) with critical hit to one enemy 45 - -
Lava Floor Lava Floor Earth and fire physical damage (1.8x) to one enemy 20 - -
Magic Blade Magic Blade Hybrid damage (6x) to one enemy 45 - -
Onion Cutter Onion Cutter Physical damage (5.2x) to one enemy 54 Onion Sword -
Phantom Phantom Physical damage combo (2 times, 1.6x each, 3.2x total) to all enemies 27 - -
Piercing Blow Piercing Blow Physical damage (2.1x) to one enemy 18 - -
R040: Blade R040: Blade Physical damage (2.5x) to all enemies

If used after Pod Charge:
Physical damage combo (3 times, 2.5x each, 7.5x total) to all enemies
24 / 45 - -
Savage Blade Savage Blade Physical damage (1.5x) to one enemy

If used after Fast Blade:
Physical damage (3x) to one enemy
25 - -
Speed Speed Physical damage (4x) to one enemy

If used after Avoid Attack or Speed:
Physical damage (6x) to one enemy
45 / 54 - -
Spirit Blade Spirit Blade Physical damage (1.6x) to all enemies
Magic damage (2.2x) to all enemies
20 Thunder God's Plan -
Swallowtail Swallowtail Physical damage (1.4x) to all enemies 14 - -
Swiftblade Swiftblade Hybrid damage (4x) to one enemy

If used after One with the Sword:
Hybrid damage (6x) to one enemy
45 - -
Swinging Slash Swinging Slash Physical damage combo (3 times, 1.6x each, 4.8x total) to all enemies 35 - -
Torrential Slash Torrential Slash Physical damage (7x) to one enemy 35 - -
Rapid Fire Rapid Fire Physical damage combo (1-6 times, 1x each, 3.5x average) to random enemies 16 - -
Hyper Fire Hyper Fire Physical damage combo (2-5 times, 0.8x each, 2.8x average) to random enemies 16 - -
Anti-Insect Stance Anti-Insect Stance Physical damage (2.1x) against insects to all enemies 24 - -
Anti-Plantoid Stance Anti-Plantoid Stance Physical damage (2.1x) against plants to all enemies 24 - -
Blazing Hell Slash Blazing Hell Slash Fire hybrid damage (5.5x) to one enemy 45 - -
Blitz Blitz Lightning hybrid damage (2.1x) to all enemies 7 - -
Blitz 2 Blitz 2 Lightning hybrid damage (4x) to all enemies 45 - -
Burial Blade Burial Blade Physical damage against humans (5x) to one enemy 40 - -
Doton Doton Earth hybrid damage (2.1x) to all enemies 7 - -
Doton 2 Doton 2 Earth hybrid damage (4x) to all enemies 45 - -
Earthsplit Evasion Earthsplit Evasion Earth hybrid damage (3x) to all enemies 25 - -
Earthsplit Evasion 2 Earthsplit Evasion 2 Earth hybrid damage (4.25x) to all enemies 48 - -
Flame Flame Fire hybrid damage (1.8x) to one enemy 3 - -
Flame Type 2 Flame Type 2 Fire hybrid damage (4.5x) to one enemy 32 - -
Fujin Fujin Wind hybrid damage (1.8x) to one enemy 3 - -
Fujin 2 Fujin 2 Wind hybrid damage (4.5x) to one enemy 32 - -
Frost Frost Ice hybrid damage (2.1x) to all enemies 7 - -
Lightning (Ability) Lightning Lightning hybrid damage (1.8x) to one enemy 3 - -
Lightning 2 Lightning 2 Lightning hybrid damage (4.5x) to one enemy 32 - -
Flood Flood Water hybrid damage (1.8x) to one enemy 3 - -
Thundersplit Blade Thundersplit Blade Lightning physical damage (3.6x) to one enemy 32 - -
Torpedo Stance Torpedo Stance Lightning hybrid damage (4.5x) to all enemies 45 - -
Whirlwind Evasion Whirlwind Evasion Wind hybrid damage (2.1x) to all enemies 7 - -
Whirlwind Evasion 2 Whirlwind Evasion 2 Wind hybrid damage (4x) to all enemies 45 - -
Wildfire Wildfire Fire hybrid damage (2.1x) to all enemies 7 - -
Wildfire Type 2 Wildfire Type 2 Fire hybrid damage (4x) to all enemies 45 - -
Divine Selection Divine Selection Physical damage (2x) with critical hit and chance to fail (25%) to one enemy 20 Tetra Sylphid -
Sneak Attack Sneak Attack Physical damage (1x) with critical hit to one enemy 6 - -
Ending Blow Ending Blow Physical damage (1x) with critical hit and chance to fail (50%) to one enemy 5 Odin -
Flying Ball Flying Ball Physical damage against birds (2.1x) to one enemy 18 - -
Requiem Requiem Dark magic damage against undead (1.8x) to all enemies 9 - -
Hallowed Song Hallowed Song Dark magic damage against undead (2x) to all enemies 18 - -

Randomized Skills[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Achilles Achilles
Randomly use:
(25%) Achilles - Decrease fire and water resistance (30%) for 2 turns to one enemy
(25%) Achilles - Decrease ice and wind resistance (30%) for 2 turns to one enemy
(25%) Achilles - Decrease lightning and earth resistance (30%) for 2 turns to one enemy
(25%) Achilles - Decrease light and dark resistance (30%) for 2 turns to one enemy
26 - -
Acrobatics Acrobatics
Randomly use:
(33%) Firebomb -  Fire physical damage (1.4x) to one enemy
Inflict confuse (20%) to one enemy
(33%) Dagger Toss -  Physical damage (1.4x) to one enemy
Inflict disease (20%) to one enemy
(34%) Ring Toss -  Inflict stop (30%) for 3 turns to one enemy
6 - -
Aqua Gamble Aqua Gamble
Randomly use:
(50%) Aqua Gamble - Add water element to physical attacks for 3 turns to all allies
(50%) Aqua Gamble - Water physical damage (2x) to all allies
20 - -
Attack Hand Attack Hand
Randomly use:
(50%) Burst - Magic damage (1.8x) to all enemies
(30%) Super Burst - Magic damage (2.2x) to all enemies
(15%) Mega Burst - Magic damage (2.5x) with ignore SPR (10%) to all enemies
(5%) Giga Burst - Magic damage (3.2x) with ignore SPR (25%) to all enemies
30 - -
Burst Heal Burst Heal
Randomly use:
(50%) Heal (Cheer) -  Heal (800 HP, 3x) to all allies
Increase ATK/DEF (40%) for 3 turns to all allies
(50%) Heal (Focus) -  Heal (1500 HP, 3x) to all allies
Increase MAG/SPR (40%) for 3 turns to all allies
38 - -
Candy Surprise Candy Surprise
Randomly use:
(45%) Candy Cane - Recover HP (1000) to all allies
(45%) Snow Bites - Recover MP (50) to all allies
(10%) Coal - 0% chance to restore 0 HP (0x) to all allies
15 - -
Cat Hook Cat Hook
Randomly use:
(15%) Cat Hook - Magic damage (0.01x) to one enemy
(60%) Cat Hook - Magic damage (1.2x) to one enemy
(25%) Cat Hook - Magic damage (5x) to one enemy
24 - -
Courageous Heart Courageous Heart
Randomly use:
(70%) Courageous Heart - Auto-revive (80% HP) for 3 turns to caster
Recover HP (40%) to caster
(20%) Courageous Heart - Auto-revive (80% HP) for 3 turns to caster
Recover HP (70%) to caster
(10%) Courageous Heart - Auto-revive (80% HP) for 3 turns to caster
Recover HP (100%) to caster
28 - -
Cut Cards Cut Cards
Randomly use:
(25%) Mega Burst - Magic damage (2.5x) with ignore SPR (10%) to all enemies
(25%) Giga Burst - Magic damage (3.2x) with ignore SPR (25%) to all enemies
(25%) Short Burst - Inflict stop (30%) for 1 turn to one enemy
(25%) Long Burst - Inflict stop (30%) for 3 turns to one enemy
Exclusive: Ace
45 - Reward: (Event) Akademeia
Dance Dance
Randomly use:
(25%) Tempting Tango - Inflict confuse (30%) to one enemy
(25%) Jitterbug Duet - Physical damage (0.85x) as HP drain (30%) to one enemy
(25%) Mystery Waltz - Physical damage (0.35x) as MP drain (30%) to one enemy
(25%) Sword Dance - Physical damage (4x) to one enemy
9 - -
Element Reels Element Reels
Randomly use:
(25%) Element Reels - Fire physical damage (4x) to one enemy
(25%) Element Reels - Ice physical damage (4x) to one enemy
(25%) Element Reels - Lightning physical damage (4x) to one enemy
(25%) Element Reels - Water physical damage (4x) to one enemy
25 - -
Fish (NieR) Fish
Randomly enables access to one of the following abilities for 1 turn:
(50%) Mackerel -  Instant KO to caster
(20%) Steel Pipe -  Physical damage (2x) to one enemy
Inflict paralyze (100%) to one enemy
(10%) Swordfish Machine -  Physical damage (4x) to all enemies
(20%) Blowfish -  Inflict poison (100%) to all enemies
0 / 16 / 36 / 16 - -
Furious Raise Furious Raise
Randomly use:
(60%) Raise (Minor) -  Revive one KO'd ally (10% HP)
(40%) Raise (Full) -  Revive one KO'd ally (100% HP)
18 - -
Gamble Fall Gamble Fall
Randomly use:
(25%) Gamble Fall - Decrease ATK (40%) for 3 turns to one enemy
(25%) Gamble Fall - Decrease DEF (40%) for 3 turns to one enemy
(25%) Gamble Fall - Decrease MAG (40%) for 3 turns to one enemy
(25%) Gamble Fall - Decrease SPR (40%) for 3 turns to one enemy
8 - -
Inexhaustible Vigor Inexhaustible Vigor Randomly use:
(50%) Inexhaustible Vigor: Increase ATK/DEF/MAG/SPR (200%) for 5 turns to one ally
(50%) Inexhaustible Vigor: Instant KO to one ally
48 - -
Inspiration Inspiration
Randomly use:
(30%) Cat Scratch - Physical damage (4x) to one enemy
(30%) Laser Cannon - Lightning physical damage (1.4x) to all enemies
(30%) Lullaby - Inflict sleep (30%) to all enemies
(10%) Checkmate - Instant KO (50%) to one enemy
10 - -
Invention Invention
Randomly use:
(20%) Power Generator - Fire physical damage (1.8x) to all enemies
(25%) Laser Cannon - Lightning physical damage (1.4x) to all enemies
(25%) Blastshot - Physical damage (1x) to all enemies
(30%) Failure - Does nothing
8 - -
Leap Leap Randomly use:
(30%) Leap: Enables access for 2 turns: Lullaby, Numb
(25%) Leap: Enables access for 2 turns: Icestorm, Numbclaw, Life Shaver
(25%) Leap: Enables access for 2 turns: Flash Rain, Wind Slash, Blaze
(15%) Leap: Enables access for 2 turns: Gigavolt, Hose, Rock Slide
(5%) Leap: Enables access for 2 turns: Cat Scratch, Flare Star, Reraise
5 - -
Life Hand Life Hand
Randomly use:
(70%) HP Charge - Heal HP (40%) to caster
(20%) HP Super Charge - Heal HP (70%) to caster
(10%) HP Mega Charge - Heal HP (100%) to caster
11 - -
Lucky Seven Lucky Seven
Randomly use:
(33%) Lucky Seven - Physical damage (0.07x) to one enemy
(34%) Lucky Seven - Physical damage (0.77x) to one enemy
(33%) Lucky Seven - Physical damage (7.77x) to one enemy
27 - -
Lucky Strike Lucky Strike
Randomly use:
(75%) Lucky Strike - Add lightning element to physical attacks for 3 turns to one ally
(25%) Lucky Strike - HP damage (50%) to one ally
10 - -
Lunatic Lunatic
Randomly use:
(35%) Lunatic - Recover HP/MP (10%) to all allies
(15%) Lunatic - Recover HP/MP (20%) to all allies
(35%) Lunatic - Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies
(15%) Lunatic - Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to all enemies
80 - -
Manufacture Manufacture
Randomly use:
(30%) Sharp Spear -  Physical damage (1.8x) to all enemies
(30%) Earthen Blade -  Physical damage (1.8x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
(25%) Earthen Great Blade -  Physical damage (1.8x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease DEF/SPR (45%) for 3 turns to all enemies
(15%) Earth-shattering Axe -  Physical damage (1.8x) with ignore DEF (50%) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease DEF/SPR (45%) for 3 turns to all enemies
21 - -
Material Transfer Material Transfer
Randomly use:
(50%) Material Transfer - Heal (400 HP, 3x) to all allies
(30%) Material Transfer - Heal (1000 HP, 3.4x) to all allies
(20%) Material Transfer - Heal (2500 HP, 18x) to all allies
18 - -
Miracle Miracle
Randomly use:
(50%) Miracle - Heal (1250 HP, 4.5x) to all allies
Cure all status ailments to all allies
(50%) Miracle - Heal (1250 HP, 4.5x) to all allies
Remove DEF/SPR break from all allies
30 - -
Nameless Song Nameless Song
Randomly use:
(25%) Nameless Song - Auto-revive (50% HP) for 3 turns to all allies
(25%) Nameless Song - Heal (200 HP, 4x) split over 3 turns to all allies
(25%) Nameless Song - Increase DEF (40%) for 3 turns to all allies
(25%) Nameless Song - Increase SPR (40%) for 3 turns to all allies
12 - -
Proof of Existence Proof of Existence
Randomly use:
(50%) Proof of Existence - Increase ATK/DEF/MAG/SPR (100%) for 5 turns to caster
(50%) Proof of Existence - Inflict berserk (ATK +200%, auto-attack only) to caster
60 - -
Random Sample Random Sample
Randomly use:
(25%) Random Sample - Decrease fire and wind resistance (50%) for 3 turns to one enemy
(25%) Random Sample - Decrease ice and earth resistance (50%) for 3 turns to one enemy
(25%) Random Sample - Decrease lightning and light resistance (50%) for 3 turns to one enemy
(25%) Random Sample - Decrease water and dark resistance (50%) for 3 turns to one enemy
12 - -
Recall Recall
Randomly use:
(4%) Meteor - Magic damage (2.5x) with ignore SPR (25%) to all enemies
(24%) Death - Instant KO (30%) to one enemy
(24%) Aeroga - Wind magic damage (1.8x) to all enemies
(24%) Bio - Dark magic damage (1.2x) to one enemy
Inflict poison (15%) to one enemy
(24%) Stone - Earth magic damage (1.2x) to one enemy
7 - -
Six Dragons Six Dragons
Randomly use:
(30%) Six Dragons - Recover HP (100%) to all allies
(70%) Six Dragons - Does nothing
5 - -
Slot Slot
Randomly use:
(25%) Joker's Death - Instant KO (30%) to all enemies
(25%) Prismatic Flash - Physical damage (1.8x) to all enemies
(25%) Megaflare - Physical damage (3x) with ignore DEF (25%) to all enemies
(25%) Double Dice - Fixed physical damage (5555) to all enemies
11 - -
Spirit Hand Spirit Hand
Randomly use:
(70%) MP Charge - Recover MP (30) to caster
(20%) MP Super Charge - Recover MP (75) to caster
(10%) MP Mega Charge - Recover MP (120) to caster
20 - -
Status Reels Status Reels
Randomly use:
(30%) Status Reels - Physical damage (1.6x) to all enemies
Inflict poison, blind, sleep, and silence (30%) on all enemies
(30%) Status Reels - Physical damage (1.6x) to all enemies
Inflict petrify (30%) on all enemies
(40%) Status Reels - Physical damage (1.6x) to all enemies
Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to all enemies
20 - -
Super Invention Super Invention
Randomly use:
(50%) Super Invention -  Recover MP (30) to all allies except caster
Enable access to the following ability (1 use): High Output Shield Device
(30%) Super Invention -  Recover MP (30) to all allies except caster
Enable access to the following ability (1 use): Full Healing Force
(17%) Super Invention -  Recover MP (30) to all allies except caster
Enable access to the following ability (1 use): Running Fire+
(3%) Super Invention -  Recover MP (30) to all allies except caster
Enable access to the following ability (1 use): Explosive Type Panic Shells
12 - -
Support Hand Support Hand
Randomly use:
(70%) Short Burst - Inflict stop (30%) for 1 turn to one enemy
(20%) Long Burst - Inflict stop (30%) for 3 turns to one enemy
(10%) Mega Stop - Inflict stop (30%) for 5 turns to one enemy
18 - -
Throw Snowball Throw Snowball
Randomly use:
(95%) Throw Snowball - Fixed damage (500) to one enemy
Increase chance of being targeted by (10%) for 1 turn to caster
(5%) Throw Snowball - Fixed damage (2500) to one enemy
Increase chance of being targeted by (100%) for 1 turn to caster
Inflict paralyze (50%) to one enemy
10 - -
Unlimited Unlimited Randomly use:
(50%) Increase ATK/DEF/MAG/SPR (100%) for 5 turns to caster
(50%) Berserk (ATK +200%)
60 - -
Vein Excavation Vein Excavation
Randomly use:
(22%) Reef Discover - Enables access to following ability for 1 turn: Pickaxe Blow
(22%) Reef Discover - Enables access to following ability for 1 turn: Shining Ruby, Shining Topaz
(22%) Reef Discover - Enables access to following ability for 1 turn: Shining Saphire, Shining Emerald
(22%) Reef Discover - Enables access to following ability for 1 turn: Shining Alexandrite
(12%) Reef Discover - Enables access to following ability for 1 turn: Pickaxe Blow, Shining Ruby, Shining Topaz, Shining Saphire, Shining Emerald, Shining Alexandrite
24 - -
Whole-hearted Service Whole-hearted Service Randomly use:
(25%) Whole-hearted Service: Recover HP (2000) to all allies
(25%) Whole-hearted Service: Recover MP (40) to all allies
(20%) Whole-hearted Service: Recover HP (2000) to all allies
Revive all KO'd allies (30% HP)
(20%) Whole-hearted Service: Recover HP (2000) to all allies
Recover MP (40) to all allies
(10%) Whole-hearted Service: Recover HP (2000) to all allies
Revive all KO'd allies (30% HP)
Recover MP (40) to all allies
32 - -
Zing Zing
Randomly use:
(50%) Zing - Revive one KO'd ally (10% HP)
(50%) Zing - Do nothing
9 - -

Counters & Mirages[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Accelerate Accelerate Negate 3 physical damage taken for 2 turns to caster 16 - -
Adrenaline Adrenaline Negate 3 physical damage taken for 3 turns to caster
Increase LB gauge fill rate (100%) for 3 turns to caster
28 - -
Antagonize Antagonize Chance to counter physical attacks with physical damage (1.5x) for 5 turns to all allies except caster (max 1/turn) 36 - -
Avoid Avoid Negate 2 physical damage taken for 3 turns to caster
Chance to counter physical attacks (20%) with Avoid for 2 turns to caster
Enables access to the following ability for 1 turn: Avoid Attack
16 - -
Concentrate Concentrate Negate 1 physical damage taken for 3 turns to caster
Increase ATK (40%) for 3 turns to caster
12 - -
Dodge Dodge Negate 2 physical damage taken for 3 turns to caster 12 - -
Double Step Double Step Negate 2 physical damage taken for 3 turns to caster 12 - -
Hayate (Ability) Hayate Negate 3 physical damage taken for 2 turns to caster 16 - -
Human Imitation Human Imitation Chance to counter physical attacks (50%) for 1 turn with physical damage (1x) to one enemy 5 - -
Illusion - Doppelganger Illusion - Doppelganger Negate 2 physical damage taken for 3 turns to one ally 16 - -
Kuji Seal Kuji Seal Increase ATK/MAG (100%) for 3 turns to caster
Negate 3 physical damage taken for 3 turns to caster
Enables access to the following skills for 2 turns: Purgatory Fire Slash, Thunder Strike Stance
32 - -
Mental Focus Mental Focus Recover MP (70) to caster
Negate 2 physical damage taken for 3 turns to caster
20 - -
Mirage Mirage Negate 2 physical damage taken for 3 turns to caster 12 Mirage Vest
Tetra Sylphid
-
Mirage Shot Mirage Shot Physical damage (1.6x) to one enemy
Negate 1 damage taken for 1 turn to caster
9 - -
Perfect Dodge Perfect Dodge Negate 2 physical damage taken for 3 turns to caster 12 - -
Retreat Command Retreat Command Negate 1 physical damage taken for 2 turns to all allies 30 - -
Shadowbinder Shadowbinder Physical damage (2x) to one enemy
Inflict paralyze (40%) to one enemy
Negate 1 physical damage taken for 3 turns to caster
20 - -
Trick Attack Trick Attack Physical damage (2x) to one enemy
Decrease DEF (45%) for 3 turns to one enemy
Negate 1 physical damage taken for 3 turns to caster
26 - -
Triple Slip Triple Slip Negate 3 physical damage taken for 2 turns to caster 16 - -
Warp Decoy Warp Decoy Negate 3 physical damage taken for 3 turns to caster
Enables access to following ability for 1 turn: Point-Blank Warp-Strike
16 - -
Wild Card Wild Card Magic damage* (2.5x) to one enemy
Negate 2 physical damage taken for 2 turns to caster
26 - -

Others[edit | edit source]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A150: Vault A150: Vault Physical damage (2x) to one enemy
Decrease lightning resistance (50%) for 5 turns to one enemy

If used after Pod Charge:
Physical damage (4x) to one enemy
Decrease lightning resistance (65%) for 6 turns to one enemy
Add thunder element to physical attacks for 6 turns to caster
28 / 45 - -
Advance Advance Increase ATK (60%) for 3 turns to caster
Decrease DEF (30%) for 3 turns to caster
20 - -
Analyze Analyze View info on one enemy 1 Grimoire Hat
Prodigy's Goggles
Siren
-
Anti-Magic Anti-Magic Remove all status effects from one enemy 7 - -
Arbitration Arbitration Decrease ATK (50%) for 5 turns to all allies
Decrease ATK (50%) for 5 turns to all enemies
32 - -
Archaeologist Archaeologist View info on one enemy
Increase ATK (80%) for 3 turns to caster
10 - -
Assassinate Assassinate Instant KO (50%) to one enemy 15 - -
Attack Absorb Attack Absorb Decrease ATK (60%) for 5 turns to one enemy
Increase ATK (120%) for 5 turns to caster
36 - -
Backstep Backstep Remove caster from battle for 1 turn

If used after Backstep:
Physical damage (3x) with HP sacrifice (20%) to all enemies
Decrease DEF (45%) for 3 turns to all enemies
6 / 32 - -
Back to the Wall Back to the Wall Increase ATK/MAG (40%) for 3 turns to all allies
Decrease DEF/SPR (20%) for 3 turns to all allies
25 - -
Battle Roar Battle Roar Increase ATK (50%) for 3 turns to all allies
Fixed damage (2000) to caster
8 - -
Blood Frenzy Blood Frenzy Use blood skills (Blood Scar, Blood Curse, Blood Rend, Blood Pulsar) twice in one turn 0 - -
Blood Scar Blood Scar Fixed damage (999) to caster
Recover MP (99) to caster
0 - -
Charming Charming Use Charming skills twice in one turn 0 - -
Charming - Revival Charming - Revival Revive one KO'd ally (100% HP) 14 - -
Checkmate Checkmate Instant KO (50%) to one enemy 15 - -
Choose a color: Black Choose a color: Black Increase dark resistance (70%) for 3 turns to all allies
Decrease ATK (40%) for 3 turns to all enemies
35 - -
Choose a color: Red Choose a color: Red Increase fire resistance (70%) for 3 turns to all allies
Decrease DEF (40%) for 3 turns to all enemies
35 - -
Choose a color: Yellow Choose a color: Yellow Increase lightning resistance (70%) for 3 turns to all allies
Inflict paralyze and confuse (30%) to all enemies
35 - -
Cleric Stance Cleric Stance Increase MAG (200%) for 2 turns to caster
Decrease SPR (100%) for 2 turns to caster
0 - -
Coin Steal Coin Steal Physical* damage (2x) to one enemy
Steal gil (70-100%) from one enemy
20 - Trust: Thief
Combo Contestant Combo Contestant Use Battle skills twice in one turn (only usable when single wielding) 0 - -
Comeback Comeback Revive one KO'd ally (100% HP) 14 - -
Control Control Increase MAG (100%) for 5 turns to caster
Decrease SPR (20%) for 5 turns to all allies excluding caster
20 - -
Convert Convert Recover MP (9999) to caster
Damage caster for their remaining HP to 1
10 - -
Crimson Era Crimson Era Fire physical damage (6.75x) to one enemy
Decrease fire resistance (50%) for 3 turns to one enemy
Increase ATK (100%) for 3 turns to caster
58 - -
Dance of Rebirth Dance of Rebirth Revive all KO'd allies (30% HP)
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Dark Charge Dark Charge Increase ATK (200%, max 400%) for the next normal attack to caster
Increase damage taken (50%) to caster
10 - -
Data Analysis Data Analysis View info on one enemy
Decrease resistance to all elements (30%) for 3 turns to one enemy
35 - -
Detect Detect View info on one enemy 1 - -
Don't give up! Don't give up! Revive one KO'd ally (50% HP) 25 - -
Double Ability - Iris Double Ability - Iris Use the following abilities twice in one turn: Cheer Up, Don't Give Up, Don't give up!, Get pumped everyone!, Here To Heal, Here To Help, I'll heal you all! 0 - -
Drink Drink Allow use of drinkable items 4 - Trust: Mel
Dual Black Magic Dual Black Magic Use black magic twice in one turn 0 - -
Dual White Magic Dual White Magic Use white magic twice in one turn 0 Holy Wand Star Quartz: Kappa Village
Dualcast Dualcast Use magic twice in one turn 0 Soul of Thamasa
Encore
Reward: (Event) Yensa Sandsea‎‎
Trust: Ludmille
Elemental Shot - Fire Elemental Shot - Fire Physical damage (1.5x) with ignore DEF (50%) to one enemy
Decrease fire resistance (60%) for 5 turns to one enemy
Add fire element to attacks for 5 turns to caster
35 - -
Elemental Shot - Light Elemental Shot - Light Physical damage (1.5x) with ignore DEF (50%) to one enemy
Decrease light resistance (50%) for 5 turns to one enemy
Add light element to attacks for 5 turns to caster
35 - -
Elemental Shot - Lightning Elemental Shot - Lightning Physical damage (1.5x) with ignore DEF (50%) to one enemy
Decrease lightning resistance (60%) for 5 turns to one enemy
Add lightning element to attacks for 5 turns to caster
35 - -
Elemental Shot - Water Elemental Shot - Water Physical damage (1.5x) with ignore DEF (50%) to one enemy
Decrease water resistance (60%) for 5 turns to one enemy
Add water element to attacks for 5 turns to caster
35 - -
Electro Assault Electro Assault Physical damage (1x) to all enemies
Decrease lightning resistance (50%) for 2 turns to all enemies
Add lightning element to physical attacks for 2 turns to caster
Enables access to the following ability for 1 turn: Last Shot, Fatal Barrage
28 - -
Entrust Entrust Use own LB gauge to fill ally's gauge 18 - -
Escape Escape Escape battle 4 Germinas Boots Trust: Paul
Fatal Bloom Fatal Bloom Ice physical damage (6.75x) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
Increase ATK (100%) for 3 turns to caster
58 - -
Flame Assault Flame Assault Physical damage (1x) to all enemies
Decrease fire resistance (50%) for 2 turns to all enemies
Add fire element to physical attacks for 2 turns to caster
Enables access to the following ability for 1 turn: Last Shot, Fatal Barrage
28 - -
Focus Healing Focus Healing Use focus healing skills thrice in one turn 0 - -
Focus Magic Focus Magic Use focus magic skills thrice in one turn 0 - -
Fool's Ballad Fool's Ballad Decrease ATK/DEF/MAG/SPR (45%) for 1 turn to all enemies

If used after Ares Protection, name changes into War of the Gods:
Increase ATK/DEF/MAG/SPR (100%) for 2 turns to all allies while singing
Decrease ATK/DEF/MAG/SPR (40%) for 2 turns to all enemies
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
Refresh (20 MP, 0.2x) split over 2 turns to all allies while singing
Enables access to the following ability for 1 use: Victory to the Brave
36 / 56 - -
Frozen Armor Frozen Armor Mitigate damage taken (50%) for 1 turn to one ally
Increase ice resistance (100%) for 1 turn to one ally
Inflict stop (100%) for 1 turn to one ally
Mitigate damage taken (50%) for 1 turn to caster
Increase ice resistance (100%) for 1 turn to caster
25 - -
Full Stabilizer Full Stabilizer Remove ATK/DEF/MAG/SPR breaks from one ally 23 - -
Gift of Life Gift of Life Revive one ally from KO (100% HP) 20 - -
Goddess's Revelation Goddess's Revelation Revive all KO'd allies (100% HP) 70 - -
Grim Lord Grim Lord Use Grim skills twice in one turn 0 - -
Grim Reaper Grim Reaper Instant KO (50%) to all enemies 25 - -
Grim - Siphon Grim - Siphon Damage one ally for their remaining HP to 0
Recover HP/MP (50%) to caster
0 - -
Guard Absorb Guard Absorb Decrease DEF (60%) for 5 turns to one enemy
Increase DEF (120%) for 5 turns to caster
36 - -
Healer's Resolve Healer's Resolve Increase SPR (60%) for 4 turns to caster
Decrease ATK (30%) for 4 turns to caster
32 - -
Hide Hide Remove caster from battle for 3-5 turns 0 Concealing Cloth -
Hi Ho Silver, Away! Hi Ho Silver, Away! Escape battle 4 - -
Hornswaggle Hornswaggle Escape battle 5 - -
Iai Strike Iai Strike Instant KO (30%) to all enemies 12 - -
Ice Assault Ice Assault Physical damage (1x) to all enemies
Decrease ice resistance (50%) for 2 turns to all enemies
Add ice element to physical attacks for 2 turns to caster
Enables access to the following ability for 1 turn: Last Shot, Fatal Barrage
28 - -
Impenetrable Stance Impenetrable Stance Increase DEF/SPR (40%) for 3 turns to all allies
Decrease ATK/MAG (20%) for 3 turns to all allies
25 - -
Inherit Will Inherit Will Damage an ally for their remaining HP to 0
Restore HP/MP (100%) to caster
Enables access to the following ability for 1 turn: Inherited Memories
5 - -
Invigorate Invigorate Revive one KO'd ally (30% HP) 12 - -
Jinx - Sap ATK Pot Jinx - Sap ATK Pot Decrease ATK (50%) for 3 turns to one enemy
Increase LB gauge (1-2) to caster
26 - -
Jinx - Sap DEF Pot Jinx - Sap DEF Pot Decrease DEF (50%) for 3 turns to one enemy
Increase LB gauge (1-2) to caster
26 - -
Jinx - Sap MAG Pot Jinx - Sap MAG Pot Decrease MAG (50%) for 3 turns to one enemy
Increase LB gauge (1-2) to caster
26 - -
Jinx - Sap SPR Pot Jinx - Sap SPR Pot Decrease SPR (50%) for 3 turns to one enemy
Increase LB gauge (1-2) to caster
26 - -
Joker's Death Joker's Death Instant KO (30%) to all enemies 25 - -
Judging Scale Judging Scale View info on one enemy
Increase ATK (45%) for 3 turns to caster
10 - -
Jumper Cables Jumper Cables Revive one KO'd ally (30% HP) 12 - -
Lethal Poison Lethal Poison Instant KO (50%) to one enemy 15 - -
Liberation Liberation Increase MAG (150%) for 5 turns to caster
Decrease DEF/SPR (75%) for 5 turns to caster
Enables access to the following ability for 4 turns: Soul Drive
16 - -
Lie Low Lie Low Remove all status effects from caster
Remove caster from battle for 1 turn
0 - -
Life Giver Life Giver Recover HP/MP (100%) to one ally
Instant KO to caster
30 - -
Light Assault Light Assault Physical damage (1x) to all enemies
Decrease light resistance (50%) for 2 turns to all enemies
Add light element to physical attacks for 2 turns to caster
Enables access to the following ability for 1 turn: Last Shot, Fatal Barrage
28 - -
Magic Absorb Magic Absorb Decrease MAG (60%) for 5 turns to one enemy
Increase MAG (120%) for 5 turns to caster
36 - -
Magic Martyr Magic Martyr Refresh (10 MP, 0.3x) split over 3 turns to all allies
Fixed damage (500) to caster
0 - -
Manipulator of Fate Manipulator of Fate Use magic twice in one turn 0 - -
Manufacted Nethicite Manufacted Nethicite Nullifies the next spell cast for 1 turn 50 - Reward: (Event) The Ambitious Engineer and the Darkening Cloud
Master Illusionist Master Illusionist Use Illusion skills twice in one turn 0 - -
Mechanical Mouse Mechanical Mouse Steal item from one enemy 3 - -
Mental Steal Mental Steal Decrease MAG/SPR (40%) for 3 turns to one enemy
Increase MAG/SPR (40%) for 3 turns to caster
20 - -
Mind Absorb Mind Absorb Decrease SPR (60%) for 5 turns to one enemy
Increase SPR (120%) for 5 turns to caster
36 - -
Mog Search Mog Search View info on one enemy 1 - Recipe: (Event) One Year Anniversary, Kupo!
Mug Mug Physical* damage (1.2x) to one enemy
Steal item (50%) from one enemy
8 Hanzo Gauntlet
Diabolos
-
Nullifying Chant Nullifying Chant Remove all effects from all enemies
Remove all effects from all allies
36 - -
Open Eyes Open Eyes Use Martial Arts skills twice in one turn 0 - -
Open Eyes - Flash Open Eyes - Flash Use Martial Arts skills thrice in one turn 0 - -
Open Heart Open Heart Increase SPR (110%) for 3 turns to all allies
Decrease MAG (50%) for 3 turns to all allies
36 - -
Phoenix Down - Personal Phoenix Down - Personal Revive one KO'd ally (30% HP) 12 - -
Physical Steal Physical Steal Decrease ATK/DEF (40%) for 3 turns to one enemy
Increase ATK/DEF (40%) for 3 turns to caster
20 - -
Pilfer Pilfer Steal gil (70-100%) from one enemy 3 - Trust: Eldin
Pixie Dust Pixie Dust Remove all status effects from one enemy 7 - -
Power of Chi Power of Chi Use Chi skills twice in one turn 0 - -
Prayer to the Aeons Prayer to the Aeons Increase evocation gauge (2-4)
Increase MAG/SPR (100%) for 3 turns to caster
32 - -
Prayer to the Eidolons Prayer to the Eidolons Increase evocation gauge (3) 21 - -
Pre-chorus Pre-chorus Increase LB gauge fill rate (150%) for 3 turns to all allies
Increase chance of being targeted (30%) for 3 turns to caster
96 - -
Presence of Mind Presence of Mind Use magic twice in one turn 0 - -
Present your offering! Present your offering! HP damage (50%) to one ally except caster
Recover MP (100) to caster
14 - -
Pressure Pressure Remove all status effects from all enemies 18 - -
Pretty Steel Pretty Steel Remove all status effects from one enemy 7 - -
Provoke (NieR) Provoke Increase ATK (80%) for 3 turns to caster
Increase ATK (80%) for 3 turns to one enemy
0 - -
Quick Combo Quick Combo Use Quick skills twice in one turn 0 - -
Rash Impulse Rash Impulse Physical damage (4.8x) to one enemy
Inflict paralyze (100%) to one enemy
Increase chance of being targeted (100%) for 2 turns to caster
30 - -
Recipe for Rebirth Recipe for Rebirth Revive one KO'd ally (100% HP) 9 - -
Reverse Hearts Reverse Hearts Revive all KO'd allies (100% HP) 70 - -
Revive Revive Revive one KO'd ally (30% HP) 12 - -
Sacrifice Sacrifice Recover HP/MP (30%) to all allies
Instant KO to caster
32 - -
Sacrificial Barrier Sacrificial Barrier Increase DEF/SPR (100%) for 3 turns to all allies
Increase fire resistance (50%) for 3 turns to all allies
Damage caster for their remaining HP to 1
50 - -
Salve Salve Single-target healing items affect all allies 5 - -
Scry Scry View info on one enemy
Negate 2 physical damage taken for 2 turns to caster
12 - -
Sealed Light Sealed Light Remove all status effects from all enemies 18 - -
Sealing Blade Sealing Blade Nullifies the next spell cast for 1 turn 25 - -
Smoke Smoke Escape battle 4 Producer's Jacket -
Soul Swap Soul Swap Damage an ally for their remaining HP to 0
Restore HP/MP (100%) to caster
40 - -
Spec Guard Spec Guard Increase ATK/DEF/MAG/SPR break resistance (100%) for 2 turns to one ally except caster
Use own LB gauge to fill ally's gauge
26 - -
Spiritual Transmutation Spiritual Transmutation Increase MAG (100%) for 3 turns to all allies
Decrease SPR (50%) for 3 turns to all allies
28 - -
Starshell Starshell Decrease ATK/MAG (50%) for 3 turns to all enemies
Increase chance of being targeted (50%) for 1 turn to caster
54 - -
Steal Steal Steal item from one enemy 3 - Recipe: (Earth Key) Zadehl Westersand - Exploration
Steal Aura Steal Aura Remove all status effects from one enemy 7 - -
Steal Chance Steal Chance Use steal skills twice in one turn 0 - -
Store Store Increase ATK (80%, max 160%) for the next normal attack to caster
Increase damage taken (50%) to caster
2 Titan Trust: Baurg
Strong Memory Strong Memory View info on one enemy
Decrease DEF/SPR (45%) for 3 turns to one enemy
24 - -
Subdue Subdue Decrease SPR (40%) for 3 turns to all enemies
Increase SPR (60%) for 5 turns to caster
20 - -
Successor - Maduin's Power Successor - Maduin's Power Use Chaos Wave twice in one turn 0 - -
Swiftcast Swiftcast Use black magic twice in one turn 0 - -
Throw Throw Allow use of throwable items 6 - Trust: Shadow
Transmission Transmission Use Gear-up 4 times in one turn (only usable when single wielding) 0 - -
Triple White Magic Triple White Magic Use white magic thrice in one turn 0 - -
Twist of Fate Twist of Fate Mirrors positive status effects from one enemy for 2 turns to all allies
Remove all status effects from one enemy
40 - -
Unleashed Chakra Unleashed Chakra Berserk (ATK +100%, auto-attack only) for 3 turns to caster
Increase chance of being targeted (50%) for 3 turns to caster
70 - -
Upgrade Upgrade Increase ATK (80%, max 160%) for the next normal attack to caster
Increase damage taken (50%) to caster
2 - -
Victory to the Brave Victory to the Brave Increase ATK/DEF/MAG/SPR (110%) for 2 turns to all allies while singing
Decrease ATK/DEF/MAG/SPR (45%) for 2 turns to all enemies
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
Refresh (20 MP, 0.2x) split over 2 turns to all allies while singing
Enables access to the following ability for 1 use: Victory to the Brave
56 - -
Waylay Waylay Physical* damage (1.2x) to all enemies
Steal item (50%) from all enemies
12 - -
Whirlwind Slash Whirlwind Slash Physical damage (7x) to one enemy
Decrease wind resistance (50%) for 5 turns to one enemy
Add wind element to physical attacks for 5 turns to caster
35 - -
White Light's Rebirth White Light's Rebirth Heal (1150 HP, 8x) split over 3 turns to all allies
Revive all allies (100% HP)
Instant KO to caster
35 - -
Withdraw Withdraw Increase DEF (110%) for 3 turns to all allies
Decrease ATK (50%) for 3 turns to all allies
36 - -
Winter Fall (Ability) Winter Fall Use Absolute Zero and Snow Burial twice in one turn 0 - -
Witchcraft Witchcraft Use Jinx skills twice in one turn 0 - -
W Machinery W Machinery Use machinery skills twice in one turn 0 - -
Zealous Fighter Zealous Fighter Increase ATK (150%) for 2 turns to caster
Decrease DEF (100%) for 2 turns to caster
Enables access to the following ability for 1 turn: Aurochs Reels
28 - -
Asuran Fists Asuran Fists Physical damage (2.5x) to all enemies

If used after Crushing Fist+:
Physical damage (2.5x) with ignore DEF (50%) to all enemies
25 - -
Berserk Attack Berserk Attack Physical damage (1.8x) with ignore DEF (25%) to one enemy

If used after Raging Fists:
Physical damage (1.8x) with ignore DEF (25%) to one enemy
Increase ATK (100%) for 3 turns to caster
16 - -
Bootshine Bootshine Physical damage (2.5x) with critical hit to one enemy
Revoke Kata
Enables single use of True Strike
18 - -
Demolish Demolish Physical damage (3.5x) one enemy
Enables single use of either Dragon Foot or Demolish
Enables access to the following abilities for 1 turn: Perfect Balance (FFXIV)

If used after Demolish:
Physical damage (4x) to one enemy
Enables single use of Bootshine
18 / 12 - -
Dragon Foot Dragon Foot Physical damage (1.5x) to one enemy
Decrease MAG (40%) for 8 turns to one enemy
Revoke Kata
Enables single use of Twin Snakes
24 - -
Extract Extract Physical damage (1.8x) to all enemies
Enables access to the following abilities for 1 turn: Berserker Serum, Blockade Serum, Resist Down
16 - -
Forbidden Arts Forbidden Arts Enables access to the following abilities for 3 turns: Dualcast, Swift Current, Aqua Prison, Elemental Power 20 - -
Force Barrier Force Barrier Mitigate physical damage taken (25%) for 2 turns to one ally
Increase DEF break resistance (100%) for 2 turns to one ally
Enables access to the following ability for 1 use: Divine Sword
24 - -
Hospitality Hospitality Enables access to the following abilities for 3 turns: X-potion of Hospitality, Remedy of Hospitality, Reflect Shard, Whole-hearted Service 48 - -
Magick Barrier Magick Barrier Mitigate magic damage taken by (25%) for 2 turns to one ally
Increase SPR break resistance (100%) for 2 turns to one ally
Enables access to the following ability for 1 use: Ascension
24 - -
Model of Ares Model of Ares Increase ATK/DEF (50%) for 4 turns to caster
Gain access to following abilities for 3 turns: Swiftwind Blade, Quickbolt Blade, Greased Lightning
25 - -
Mog Waltz Mog Waltz Enables access to the following ability for 1 use: Mog Waltz (Ability) 60 - -
Moonlight Fall Moonlight Fall Physical damage (1.9x) to one enemy
Decrease SPR (45%) for 3 turns to one enemy
Recover MP (40) to caster
Enables access to the following abilities for 1 turn: Fatal Bloom, Crimson Era
25 - -
Perfect Balance (FFXIV) Perfect Balance Use perfect balance skills (Snap Punch, Demolish) four times in one turn (only usable when single wielding)
Grant Kata
0 - -
Secret Mixture Secret Mixture Enables access to the following abilities for 3 turns: Recipe for Rebirth, Healing Recipe, Inexhaustible Vigor 16 - -
Snap Punch Snap Punch Physical damage (2.5x) to one enemy
Decrease DEF/SPR (40%) for 8 turns to one enemy
Enables single use of either Snap Punch or Bootshine
Enables access to the following abilities for 1 turn: Perfect Balance (FFXIV)

If used after Snap Punch:
Physical damage (3x) to one enemy
Decrease DEF/SPR (40%) for 8 turns to one enemy
Enables single use of Dragon Foot
16 / 12 - -
Special Recipe Special Recipe Mitigate damage taken (20%) for 1 turn to caster
Enables access to the following abilities for 1 turn: HP Enhancer, MP Enhancer, Power Down
16 - -
Standoff Standoff Physical damage (1.6x) to one enemy

If used after High Noon:
Physical damage (2.2x) with ignore DEF (50%) to one enemy
24 - -
Mix Mix Enables access to the following abilities for 3 turns: Sunburst, Hazardous Shell, Hyper NulAll 16 - -
Twin Snakes Twin Snakes Physical damage (2x) to one enemy
Decrease ATK (40%) for 8 turns to one enemy
Increase ATK (40%) for 8 turns to caster
Enables single use of Snap Punch
26 - -
Unlock Magic Unlock Magic Increase MAG (50%) for 4 turns to caster
Enables access to the following abilities for 3 turns: Dualcast, Meteor, Chaos Wave
21 - -

See also[edit | edit source]