Final Fantasy Brave Exvius Wiki

The Aery

The Aery

Overview[edit | edit source]

Enhancing Equipment[edit | edit source]

  • Select the equipment you wish to enhance. Each equipment has 3 ability slots to enhance.
    • If you select equipment currently attached to a unit, it will be unequipped automatically from all parties.
    • All types of weapon will be available to enhance, but some of them will have a boosted unique ability available only for the duration of current event.
    • Equipment that can be crafted in the Craft > Enhance Equip. menu can be enhanced at any time regardless of their level. Their enhancements will still be retained after crafting. Equipment that can be crafted in the Craft > Equipment menu must be the base equipment without any enhancements to be crafted into the new equipment.
  • Select the dungeon, and venture into each floor upon choosing your companion and party.
    • Each entry will consume 1 orb. You can hold up to 10 orbs at a time, with 1 orb given per hour. Ranking up or using Lapis refresh for Lapis100 will refill them to full. You can use Equipment Enhancement Orb Restore to restore 1 orb each.
    • There are a total of 10 floors. Each floor will be increasing in difficulty, but also higher chance of rare or strong abilities.
    • When you first enter this event, your regular party sets will be copied as a new, completely separate sets of party. You can equip different equipment and unit to this party set without changing other parties.
  • Each time you clear a floor, you will obtain event points and an ability.
    • You may choose 1 from 3 different abilities chosen at random.
    • Abilities that are already enhanced to your current equipment will not show up again.
    • If those 3 slots are already filled, you may replace 1 of them, or skip.
    • A weapon can have both a unique ability and a rare ability.
  • Clearing all the floors available will render the dungeon completed.
    • You can also choose to leave on any floor and keep all of the abilities you've obtained.
    • In the case of game over, you can either retire with Lapis100 and keep all of the abilities you've obtained, or leave and lose them.
    • If the equipment selected had already been enhanced before, you will be given the option to choose between your newly obtained abilities, or with the set you had acquired previously.
  • Troubleshooting
    • To hold onto newly gained abilities prior to the event ending and maintenance beginning, remember to complete or retire from the dungeon, otherwise any gained abilities will be lost. Selected equipment that has not received its floor 1 ability will not gain any abilities.
    • If the event ends before floor 10 has been completed, the equipment will keep the old abilities and not the gained abilities from the previous floors (i.e. you cannot choose between the new abilities and old abilities).
    • Reset the game if equipment appears to be missing after maintenance is completed.

Party Composition[edit | edit source]

  • Much like the Arena and 10-man trials this mode uses its own party and equipment composition.
  • Enemies (e.g. Olivier, Petraryukos) can inflict status ailments. The use of abilities such as Clear Veil, Status Reset, etc. is advised.
  • A new friend unit is chosen for every floor but otherwise your party will behave as though all floors are one continuous set of battles (e.g. LB, MP, HP, esper gauge, status ailments all carry over).
    • You can use the early floors to build esper gauge and LBs. You can also save mana by using just the friend units' abilities to clear them.

Bonus Unit[edit | edit source]

Bonus: Increases the chance of unique abilities appearing. Up to 100% increased parameter to all stats, stackable with everything else.

Unit Bonus
Mystical Ice Lasswell
Mystical Ice Lasswell
Hallowed Aegis Charlotte
Hallowed Aegis Charlotte
Four Winds Physalis
Four Winds Physalis
War Hero Raegen
War Hero Raegen
Untamed Wolf Edel
Untamed Wolf Edel
+100% +100% +100% +100% +100%
Infernal Fire Rain
Infernal Fire Rain
Dark Spirit Sol
Dark Spirit Sol
Draconian Princess Fina
Draconian Princess Fina
Supreme Deva Akstar
Supreme Deva Akstar
Y'shtola, the Sorceress
Y'shtola, the Sorceress
+100% +100% +100% +100% +100%
Y'shtola
Y'shtola
Minfilia
Minfilia
Yda
Yda
Papalymo
Papalymo
Thancred
Thancred
+100% +50% +50% +50% +30%

Abilities[edit | edit source]

Generic Abilities
HP 1% 3% 5% 7% 10% 12% 15%
MP 1% 3% 5% 7% 10% 12% 15%
ATK 1% 3% 5% 7% 10% 12% 15%
DEF 1% 3% 5% 7% 10% 12% 15%
MAG 1% 3% 5% 7% 10% 12% 15%
SPR 1% 3% 5% 7% 10% 12% 15%
Auto-Regen Lv. 1 (200 HP, 1x) Lv. 2 Lv. 3 Lv. 4 (1800 HP, 1x)
Auto-Refresh Lv. 1
(3%)
Lv. 2
(5%)
DEF Auto-Boost Lv. 1
(10%)
Lv. 2
(20%)
Lv. 3
(30%)
Lv. 4
(40%)
Lv. 5
(50%)
SPR Auto-Boost Lv. 1
(10%)
Lv. 2
(20%)
Lv. 3
(30%)
Lv. 4
(40%)
Lv. 5
(50%)
Rare Abilities
Dagger Dagger High Tide+ - Increase LB gauge fill rate (150%)
Sword Sword Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Great Sword Great Sword Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Katana Katana Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Staff Staff Seal of Skill and Soul Lv. 4 - Increase MP/SPR (20%)
Rod Rod Seal of Skill and Magic Lv. 4 - Increase MP/MAG (20%)
Bow Bow Seal of Power and Magic Lv. 7 - Increase ATK/MAG (35%)
Axe Axe ATK +40%
Hammer Hammer Seal of Life and Arms Lv. 4 - Increase HP/DEF (20%)
Spear Spear Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Instrument Instrument Seal of Life and Soul Lv. 4 - Increase HP/SPR (20%)
Whip Whip MP +40%
Throwing Throwing Seal of Life and Skill Lv. 4 - Increase HP/MP (20%)
Gun Gun ATK +40%
Mace Mace HP +40%
Fist Fist Seal of Life and Power Lv. 4 - Increase HP/ATK (20%)
Weapon Unique Abilities
Icon-Ul'dahn Falchion.png Ul'dahn Falchion Rampart - Increase HP (20%) and DEF (50%)
Auto-buff DEF (50%)
Icon-Cobalt Winglet.png Cobalt Winglet Sentinel (FFXIV) - Increase resistance to all elements (30%)
Icon-Elements.png Elements Thin Air - Increase MP (20%) and SPR (40%)
Recover MP (5%) per turn
Icon-Budding Maple Wand.png Budding Maple Wand Lucid Dreaming - Increase MP (20%) and SPR (50%)
Recover MP (7%) per turn
Icon-Lunaris Rod.png Lunaris Rod Enochian - Increase MP (20%) and MAG (40%)
Recover MP (5%) per turn
Icon-Golden Eye.png Golden Eye Sharpcast - Increase HP/MP (10%) and MAG (60%)
Icon-Guts Knuckle.png Guts Knuckle Meditation - Increase ATK (60%)
Auto-heal (60 HP, 1.2x) per turn
Icon-Inferno Saber.png Inferno Saber
Icon-Inferno Saber Plus.png Inferno Saber+
Icon-Inferno Saber Plus Plus.png Inferno Saber++
Inferno Splitting Saber - Increase ATK (20%)
Increase fire resistance (20%)
Icon-Dragon Wing Bow.png Dragon Wing Bow
Icon-Dragon Wing Bow Plus.png Dragon Wing Bow+
Piercing Dragon Wing Bow - Increase MAG (20%)
Increase light resistance (20%)
Icon-Diabolos's Rod.png Diabolos's Rod
Icon-Diabolos's Rod Plus.png Diabolos's Rod+
Diabolos's Dark Rod - Increase MAG (20%)
Increase dark resistance (20%)
Icon-Fierce Goddess's Katana.png Fierce Goddess's Katana
Icon-Fierce Goddess's Katana Plus.png Fierce Goddess's Katana+
Fierce Goddess's Supreme Katana - Increase ATK (20%)
Increase lightning resistance (20%)
Icon-Ice Demon's Katana.png Ice Demon's Katana
Icon-Ice Demon's Katana Plus.png Ice Demon's Katana+
Icon-Ice Demon's Katana Plus Plus.png Ice Demon's Katana++
Ice Demon's Slashing Katana - Increase ATK (20%)
Increase ice resistance (20%)
Icon-Knight Rider's Blade.png Knight Rider's Blade
Icon-Knight Rider's Blade Plus.png Knight Rider's Blade+
Knight Rider's War Blade - Increase ATK (20%)
Increase earth resistance (20%)
Icon-Wind Sprite's Spear.png Wind Sprite's Spear
Icon-Wind Sprite's Spear Plus.png Wind Sprite's Spear+
Wind Sprite's Furious Spear - Increase MAG (20%)
Increase water resistance (20%)
Icon-Nightbringer Wolf's Handgun.png Nightbringer Wolf's Handgun
Icon-Nightbringer Wolf's Handgun Plus.png Nightbringer Wolf's Handgun+
Nightbringer Wolf's Wild Handgun - Increase ATK (20%)
Increase wind resistance (20%)
Floor Rare Ability Chance
1 1.20%
2 1.20%
3 1.80%
4 1.80%
5 2.40%
6 3.018%
7 3.018%
8 6.024%
9 6.024%
10 9.06%
  • The average chance to get a rare ability is around 3 full clears (30 orbs).
  • Stats that are discarded or rewritten can reappear in later stages.
  • See Mechanics for more information about buffs/boosts, such as Auto-Shell.

Event Points[edit | edit source]

Points Rewards
80 pts Gil300,000
150 pts Fire Megacryst (10)
380 pts Equipment Enhancement Orb Restore (5)
500 pts Thancred
710 pts Ice Megacryst (10)
1,000 pts Ul'dahn Falchion
1,260 pts EX Summon Ticket
1,890 pts Gil300,000
2,000 pts Minfilia
2,130 pts Equipment Enhancement Orb Restore (5)
2,800 pts Lightning Megacryst (10)
3,000 pts Cobalt Winglet
3,300 pts Gil300,000
3,800 pts Fairies' Writ (10)
4,000 pts Papalymo
4,800 pts Gil300,000
5,000 pts Golden Eye
5,280 pts Equipment Enhancement Orb Restore (5)
5,800 pts Water Megacryst (10)
6,000 pts Yda
6,800 pts Rainbow Bloom (10)
7,000 pts Guts Knuckle
7,400 pts Gil300,000
7,800 pts 1-star★ Trust Moogle (ALL 1%)
8,000 pts Y'shtola
9,100 pts Earth Megacryst (10)
9,600 pts Gil300,000
10,000 pts Budding Maple Wand
10,400 pts Calamity Gem (10)
12,600 pts Gil300,000
13,320 pts Equipment Enhancement Orb Restore (5)
15,000 pts Wind Megacryst (10)
18,000 pts Gil300,000
19,600 pts 1-star★ Trust Moogle (ALL 1%)
22,000 pts Gil300,000
24,700 pts Prismatic Horn (10)
27,000 pts Light Megacryst (10)
27,960 pts Gil300,000
32,000 pts Calamity Writ (10)
34,000 pts Gil300,000
37,000 pts Divine Crystal (10)
40,000 pts Gil300,000
44,000 pts 1-star★ Trust Moogle (ALL 1%)
49,000 pts Dark Megacryst (10)
50,440 pts 4★+ Guaranteed Ticket
54,500 pts Fire Megacryst (10)
60,000 pts Ice Megacryst (10)
65,500 pts Equipment Enhancement Orb Restore (5)
70,000 pts Lightning Megacryst (10)
72,000 pts Water Megacryst (10)
73,680 pts Equipment Enhancement Orb Restore (5)
76,500 pts Earth Megacryst (10)
82,000 pts Wind Megacryst (10)
87,500 pts 1-star★ Trust Moogle (ALL 1%)
95,000 pts Light Megacryst (10)
102,500 pts Dark Megacryst (10)
110,000 pts Equipment Enhancement Orb Restore (5)
117,500 pts 1-star★ Trust Moogle (ALL 1%)
125,000 pts 1-star★ Trust Moogle (ALL 1%)
132,500 pts Equipment Enhancement Orb Restore (5)
140,000 pts 1-star★ Trust Moogle (ALL 1%)
147,500 pts 1-star★ Trust Moogle (ALL 1%)
156,000 pts Equipment Enhancement Orb Restore (5)
164,500 pts 1-star★ Trust Moogle (ALL 1%)
173,000 pts 1-star★ Trust Moogle (ALL 1%)
183,000 pts 5-star★ Trust Moogle (ALL 10%)
193,000 pts Equipment Enhancement Orb Restore (5)
213,000 pts Gil300,000
233,000 pts Equipment Enhancement Orb Restore (5)
258,000 pts Gil300,000
283,000 pts Equipment Enhancement Orb Restore (5)
310,000 pts Gil300,000
  • Every full clear nets ~17,700 points. The final reward cannot be earned even with diligent orb usage and all of the rewarded restore orbs; some refills via lapis or ranking up are needed.

Floor Composition[edit | edit source]

Floor Monsters Gil Unit Exp Rank Exp Event Points
(floor fixed)
Kill Bonus Points
1F Dran Sorn Gahr 14,795 1,477 50 200 400
2F Dran Sorn Gahr 14,795 1,477 50 300 400
3F Aery Wyvern 14,795 1,477 50 500 600
4F Aery Wyvern 14,795 1,477 50 500 600
5F Aery Wyvern 14,795 1,477 50 600 600
6F Aery Wyvern, Dran Sorn Gahr 29,570 2,955 155 700 1,200
7F Aery Wyvern, Dran Sorn Gahr 29,570 2,955 155 700 1,200
8F Nidhogg Broodling 14,795 1,478 155 800 1,900
9F Nidhogg Broodling 14,795 1,478 155 900 1,900
10F Nidhogg 14,860 1,478 300 1,000 2,700
TOTAL - 177,565 17,729 1,170 6,200 11,500

Tips[edit | edit source]

  • Bring sources of Dragon Killer.
  • Floor 1-7 are not difficult. Floor 8-10 might require breaks and chaining.
  • A mixed damage party is recommended. Enemies might be strong against physical or magic damage and might have elemental resistances.
  • All enemies are fully breakable.
  • Floor 10:
    • Nidhogg is neutral to all elements and immune to status ailments.