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The Enchanted Maze

The Enchanted Maze

Introduction[edit | edit source]

This is your chance to find metal gigantuars, gil snappers and rare mini burst pots to enhance your units, as well as rare materials like those used to awaken your units!

Guide[edit | edit source]

Moogle showing you the correct way

General Info[edit | edit source]

  • Paths are randomly generated every time you enter the dungeon. There is no best path to take.
  • If you go through a correct door, a warp animation will play as you go through the door, and then you will continue on to the next room.
  • All encounters are static. They are placed at the center of the room.
  • The second to last room has 2 doors instead of 3, and 1 of them leads to Minituar (3).
  • The monsters are easy to defeat and it is recommended to bring your Trust Master Reward team with you.
  • It is recommended to do the maze instead of the 15 energy experience vortex during the event. You are guaranteed 35,000 exp in the form of metal cactuars for only 10 energy, which is ~5000 more than the experience vortex. Which also includes the addition of more cactuars, gil snappers, and awakening resources for each correct door guess. The only drawback is having enough space for the collected units and gil required to use the cactuars.

BGN[edit | edit source]

  • You are presented with 3 doors on each room, the correct door will warp you further into the maze. 2 doors are correct and 1 is the dead-end.
  • Occasionally a moogle will appear near a correct door.
  • If you are wrong you will find a dead-end room filled with a Metal Gigantuar.
  • Only the last 2 rooms will contain 6-star6 Star Rarity awakening materials (Calamity Writ, Calamity Gem, Prismatic Horn, etc.).

INT[edit | edit source]

  • There is only one correct door instead of the two in BGN.
  • The first 2 wrong choices you make warp you to the beginning of the same floor, while the third incorrect door will warp you to the exit.
  • Upon completing the maze on INT without a single mistake, a moogle will appear on the final floor with the forked paths. Speaking to it prompts you to proceed to a special goal, which will send you to an exit room where the final fight may consist of Minituar (3), a Metal Gigantuar, and a 4-star4 Star Rarity Burst Pot.
  • Because of the 2 retries you are guaranteed to get at least one King Gil Snapper which helps offset the cost of using Cactaurs.
  • Given the likelihood of reaching the end compared to BGN, acquiring Star Quartz or Screamroot may be easier and 5 nrg cheaper.

Battle Info[edit | edit source]

The Enchanted Maze - BGN[edit | edit source]

Energy Battle Gil Unit Exp Rank Exp Clear Reward
10 2-6 63-173 40-590 172 Mini Burst Pot
Mission
Complete the quest Lapis20
No limit bursts Lapis10
Clear without an ally being KO'd Lapis10
No continues Lapis10
Monster Drop
Mini Gil Snapper
Gil Snapper
King Gil Snapper
Metal Minituar
Metal Cactuar
Metal Gigantuar
Mini Burst Pot
Minituar
Drop/Unit
Mini Gil Snapper
Gil Snapper
King Gil Snapper
Metal Minituar
Metal Cactuar
Metal Gigantuar
Mini Burst Pot
Star Quartz
Screamroot

Collection Point
Aqua Pearl
Bizarre Box
Brilliant Ray
Book of Ruin
Calamity Gem
Calamity Writ
Crimson Tear
Divine Crystal
Deepsea Bloom
Dragon Heart
Earth's Core
Esper Cryst
Esper Shard
Fairies' Writ
Farplane Dew
Fury Seed
God's Reliquary
Golden Egg
Hard Rock
Heaven's Ash
Holy Crystal
Litrock
Lucky Seedling
Luminous Horn
Mystic Ore
Prismatic Horn
Quality Parts
Rainbow Bloom
Rainbow Needle
Sacred Crystal
Seed of Life
Scripture of Time
Seed of Life
Spiritsand
Talmonite of Life
Wicked Drop //(list not yet complete)

Room Encounters[edit | edit source]

Note: Does not include the occasional spawn of a moogle

Room Enemy Chance
1 Metal Minituar 100%
2 Gil Snapper 66.7%
3 Metal Cactuar 44.4%
4 Regular
Mini Gil Snapper
Gil Snapper
King Gil Snapper

Alternate
Mini Burst Pot
29.6%
5 Metal Minituar
Metal Cactuar
Metal Gigantuar
19.75%
6 Minituar (3) 9.9%

This leads to an expected 45,370 EXP per run, while ignoring moogle chance.
The minimum experience you will get per run is: 35,040 EXP per run.

The Enchanted Maze - INT[edit | edit source]

Energy Battle Gil Unit Exp Rank Exp Clear Reward
15 2-6 116-249 60-690 344 Mini Burst Pot
Mission
Complete the quest Icon-Ether.pngEther
No limit bursts Lapis10
Clear without an ally being KO'd Lapis10
No continues Lapis10
Monster Drop
King Gil Snapper
Metal Gigantuar
Mini Burst Pot
Burst Pot
Minituar
Drop/Unit
Mini Burst Pot
Burst Pot
King Gil Snapper
Metal Gigantuar
Star Quartz
Screamroot

Collection Point
Bizarre Box
Brilliant Ray
Calamity Gem
Calamity Writ
Divine Crystal
Fairies' Writ
Fury Seed
Hard Rock
Holy Crystal
Lucky Seedling
Prismatic Horn
Rainbow Bloom
Sacred Crystal
Wicked Drop //(list not yet complete)

Room Encounters[edit | edit source]

Room Enemy Chance (Perfect Run) Chance (With Retry) Chance
1 Metal Gigantuar 100% 100% 100%
2 King Gil Snapper 0% 100% 66.7%
2 King Gil Snapper (2) 100% 0% 33.3%
3 Metal Gigantuar 0% 100% 55.6%
3 Metal Gigantuar (2) 100% 0% 11.1%
4 Mini Burst Pot (2) 0% 100% 33.3%
4 Burst Pot 100% 0% 3.7%
5 Metal Gigantuar (2) 0% 100% 17.3%
5 Metal Gigantuar (3) 100% 0% 1.2%
5* Talking Moogle 100% 0% 1.2%
6 Minituar (3) 50% 50% 8.6%
6 Metal Gigantuar 50% 50% 8.6%
6* Minituar (3)
Metal Gigantuar
Burst Pot
Moogle try 0% 1.2%

This leads to an expected 92,222 EXP per run.
The minimum experience you will get per run is: 60,110 EXP per run.

Difficulty Comparison Chart[edit | edit source]

Chance to get to each room

Room BGN INT INT (Perfect Run)
1 100% 100% 100%
2 66.7% 100% 33.3%
3 44.4% 66.7% 11.1%
4 29.6% 37.0% 3.7%
5 19.75% 18.5% 1.2%
6 9.9% 9.9% 1.2%

1,000,000 simulated runs (INT):

Reward Average per run -
Metal Gigantaur 3.05 91,500 xp
Total burst value 214.5 -
King Gil Snapper 1.33 6667 gil
Collection Points 3.22 -
Minitaur .37 (SQ and screamroot)

Images[edit | edit source]