Icon
|
Name
|
Role
|
Rating
|
Notes
|
|
Strago
|
|
22.0
|
- Defensive buffer that can provide 200% DEF/SPR buffs, 30% physical and magical mitigation, and a spammable 3k AoE barrier.
- Can also buff fire/ice/lightning resistances by 95%, but this only lasts one turn and cannot be dualcast, so maintaining it would prevent him from doing anything else.
|
|
Relm
|
|
24.0
|
- Offensive support that mostly just increases the damage dealt by mages.
- Can also provide some significant AoE LB fill.
|
|
Knightly Paragon Lawrence
|
|
24.5
|
- Physical and magic cover tank that can provide AoE typed and general mitigation.
- Unfortunately, his cover abilities are on cooldowns. He can normally maintain them, but if he dies or gets dispelled at the wrong time, he can't reapply them, which will typically get your team killed.
|
|
Mineur
|
|
23.5
|
- Buffer that focuses on handling physical attacks.
- She can buff physical mitigation by 60% and provide AoE mirage (1 stack on demand, 3 stacks on a cooldown), as well as 3 stacks of single-target mirage.
|
|
Minwu
|
|
22.0
|
- Time limited unit
- Healer that can also provide 40% general mitigation.
- Unfortunately, he lacks a strong on-demand ability heal. Since you typically need healing every turn, this means that he usually cannot maintain 40% general mitigation without someone else to provide supplemental healing.
|
|
Thoughtful Sister Maria
|
|
24.0
|
- Healer that can also provide 30% typed mitigation and 40% general mitigation.
- Can grant immunity to ailments and breaks.
- Her ability heal is very weak to begin with, but can be brought up to acceptable levels of healing via the modifier boosts on her other skills. However, this makes her very sensitive to deaths, as the mod boosts will go away if she dies.
|
|
Ray of Hope Larsa
|
|
24.0
|
- Buffer with typed mitigation and barriers.
- Can also provide some healing, although this is stuck behind unlocks.
|
|
Itachi
|
|
24.0
|
- Breaker that can provide AoE mirage.
|
|
Stylish Steward Pecciotta
|
( )
|
24.0
|
- Time limited unit
- Breaker that can simultaneously serve as a 100% passive provoke/dodge tank.
- Unless you have certain event gear or STMRs, this will require the use of Equip L Shield and Moogle Plushie.
|
|
Tyro
|

|
24.0
|
- Time limited unit
- Physical/magical cover tank that can also provoke.
- Provides 40% AoE general mitigation along with 25% physical/magical mitigation.
|
|
Rinora
|
|
24.5
|
- Buffer that focuses heavily on dealing with physical attacks.
- Can provide 2-stack AoE mirage, 250% stat buffs, and high physical mitigation (30% on demand, 70% on a cooldown).
|
|
Reno (FFVII REMAKE)
|
|
23.0
|
- Time limited unit
- Breaker with minor support capabilities.
- Can provide 40% single-target general mitigation.
|
|
Vossler
|

|
25.0
|
- Magic cover and provoke tank with support capabilities.
- Can provide 50% AoE general mitigation, 30% AoE magic mitigation, 180% AoE stat buffs, resistance buffs to four elements at varying magnitudes, and 65% breaks.
- Can dualcast his cover and his provoke.
|
|
Fina & Dark Fina
|
 
|
21.5
|
- Healer. Alternately, she can be used as an Earth magic chainer.
- Chains with the Stardust Ray family.
|
|
Seeker of Freedom Vaan
|
 ( )
|
25.5
|
- Breaker with support and dodge provoke tanking capabilities.
- Has breaks of up to 85%.
- Can provide AoE mirage, and with his innate triplecast, active provoke, and high evasion, it's easy to make him into an evasion-based provoke tank who also handles breaking.
|
|
Healing Avatar Lid
|

|
24.5
|
- Breaker with some support capabilities.
- Can provide up to 85% breaks, partial uptime on ailment/break/stop/charm immunity, and dispel buffs from enemies while leaving debuffs intact.
|
|
Steadfast Soldier Machina
|

|
24.0
|
- Primarily single-target breaker that also provides some buffs.
- Provides breaks of up to 80%, although he can realistically only maintain 75%.
- Can AoE buff DEF/SPR by 150% and physical/magical mitigation by 30%.
- Can commit suicide to fill the esper gauge and provide massive AoE LB fill.
- Chains with the Bolting Strike family.
|
|
Mont Leonis
|
|
23.0
|
- Time limited unit
- Physical cover tank that can dualcast provoke and cover.
|
|
Blue Mage Fina
|

|
23.5
|
- Healer that can also provide stat and elemental resistance buffs, as well 5k AoE barriers.
|
|
Quistis
|

|
22.5
|
- Time limited unit
- Healer that can also provide 40% general mitigation and minor LB fill to the party.
|
|
Lightning (FFXIII-2)
|

|
25.0
|
- Time limited unit
- Magic cover and provoke tank.
- Can dualcast her cover and provoke.
- Is unusually hard to kill, especially on turn 1.
- Can provide 50% AoE general mitigation.
|
|
Daughter of Destiny Vanille
|

|
24.0
|
- Breaker with some extra utility.
- Can provide 80% full breaks, AoE imbue/imperil earth, and buff several elemental resistances.
- Chains with the Chaos Wave Awakened family.
|
|
Hallowed Aegis Charlotte
|

|
25.0
|
- Physical cover tank with freakishly high durability.
- Can provide 50% AoE general mitigation, 25% magic/physical mitigation, stat buffs, and 2k AoE barriers.
|
|
Nichol of the Epsilon Star
|
|
24.5
|
- Buffer with 50% general mitigation, 30% typed mitigation, barriers, significant AoE LB fill, and more.
|
|
Strange Gourmand Quina
|

|
23.0
|
- Time limited unit
- Unit that can serve as either a healer with some support capabilities, or as a dedicated barrier-spamming support.
- Has an on-demand 3k AoE barrier with attached 150% DEF/SPR and 20% physical/magical mitigation buffs.
- Has a cooldown that provides a 5k AoE barrier.
|
|
Alphonse Elric
|

|
25.0
|
- Time limited unit
- Physical cover and provoke tank.
- Can buff the party's mitigation by 50% and their DEF/SPR by 200%.
- Provides significant AoE barriers.
- Chains with the Stardust Ray family.
|
|
Rikku (FFX-2)
|

|
24.5
|
- Breaker with access to significant utility.
- Can provide on-demand AoE 75% breaks, or break by up to 80% with her cooldown or her LB.
- Can provide on-demand AoE mirage.
- Has cooldowns with AoE lightning imbue, AoE reraise, and AoE healing.
- Chains with the Absolute Mirror of Equity family.
|
|
Kimahri
|
 
|
22.5
|
- Support unit that can provide 2 stacks of AoE mirage.
- Can also provide stat buffs, healing, and breaks, but is typically bad enough at each of those that he cannot replace a dedicated unit.
|
|
Sieghard & Ignacio
|
 ( )( )
|
23.5
|
- Physical cover tank with some support capabilities.
- Can buff mitigation by 40% and provide AoE LB fill.
- Alternately, he can be used as a physical finisher, but is generally worse at this role without an external imbue.
|
|
Sakura & Ayaka
|
 
|
24.0
|
- Healer with some support capabilities.
- Can provide stat buffs, barriers, ailment immunity, break immunity, AoE reraise, LB fill, and more.
- Chains with the Bolting Strike family.
|
|
Sweet Luka
|
|
24.0
|
- Buffer that can provide strong barriers.
- Relies on a random unlock to unlock her strongest skill, but the odds aren't all that bad.
- Can also provide imbues, imperils, stat buffs and unremarkable mitigation buffs.
|
|
Paladin Cecil
|
 
|
26.0
|
- Magic cover and provoke tank with a full support kit.
- Can buff all stats by 180%, all elemental resists by 80%, and general mitigation by 50%.
- Provides massive passive AoE LB fill via counters.
- Can provide AoE HP/MP restoration, single target reraise, and emergency 65% breaks.
- Can dualcast his abilities (including cover and provoke).
- Has incredibly high survivability even by tank standards.
- Chains with the Stardust Ray family.
|
|
White Mage Rosa
|
|
22.5
|
- Healer with a fairly basic kit.
- Can provide AoE reraise.
- Can technically be used as a damage dealer, but is terrible at that role.
|
|
Emperor Foo
|
 
|
24.0
|
- Time limited unit
- Combined buffer/breaker.
- Is somewhat subpar at each of those invidual roles, but being able to do both at once can be very valuable in many team compositions.
- Can provide breaks of up to 70%, stat buffs of up to 200%, 30% physical/magical general mitigation, AoE mirage, and significant LB fill.
- Also has some other buffs that cannot be maintained the entire time, such as 40% general mitigation and various elemental resists.
|
|
Sacred Shield Charlotte
|

|
25.5
|
- Provoke and magic cover tank with significant support skills.
- Has innate dualcast, allowing her to both cover and provoke on turn 1.
- Can buff general mitigation by 50%, magic mitigation by 30%, fill LB gauges, buff light/ice resistance, buff DEF/SPR, and more.
|
|
Warrior of Dawn Galuf
|

|
25.0
|
- Provoke and physical cover tank that can provide 50% general mitigation to the party.
- Can reach 100% passive provoke without the need for limited gear.
- Has 10% innate dodge (making it easier to gear for 100%) and can chain with the Absolute Mirror of Equity family.
|
|
Awakened Warrior of Light
|

|
24.5
|
- Physical cover tank with significant support capabilities.
- Can reach 100% passive provoke without the need for limited gear.
- Has Curaja, elemental resistance buffs, physical mitigation, and AoE barriers.
- Can provide 50% general mitigation to the party, but the cooldown on this skill is longer than the duration, so he cannot maintain 100% uptime on this.
|
|
Ignis
|
|
24.0
|
- Buffer with strong, flexible options at the expensive of slow, clunky setup time.
- Can provide 50% AoE mitigation, massive AoE LB fill, 80% elemental resistances, stat buffs, and more.
|
|
Lucas
|
 
|
24.5
|
- Time limited unit
- Magic cover and provoke tank.
- Has significant utility, including AoE 50% general mitigation, magic mitigation of varying strengths, physical mitigation, mirage, imbues, and elemental resists.
- Relies on his LB to buff general mitigation, but may have trouble filling it quickly enough if he's only getting by elemental attacks that he fully resists, as he relies on his counters to fill his LB gauge efficiently.
- Chains with the Absolute Zero family.
|
|
Lunafreya
|
|
24.5
|
- Buffer who specializes in magic mitigation.
- Can buff magic mitigation by up to 50%, general mitigation by 30%, stats by up to 200%, and four elemental resists by up to 100%.
- Can provide significant AoE LB fill and an AoE water imbue/imperil.
|
|
Regis
|
|
24.0
|
- Buffer with an array of defensive options.
- Can buff general mitigation by up to 50%, physical and magical mitigation by 20%, provide barriers, buff stats by up to 200%, fill LB gauges, and grant break immunity to allies.
- Chains with the Stardust Ray family.
|
|
Warrior of Light Lenna
|

|
24.5
|
- Healer that can provide immunity to ailments, breaks, stop, and charm.
- Can buff mitigation by 30%.
- Has AoE reraise on her LB.
- Fills the LB gauge a bit while healing, and can massively fill ally LB gauged by emptying her own.
|
|
White Knight Noel
|
 
|
24.5
|
- Time limited unit
- Provoke and magic cover tank.
- Can reach 100% passive provoke without the need for limited gear.
- Can AoE buff mitigation by 50%.
- Chains with the Tornado, Freeze, Absolute Zero, and Chaos Wave Awakened families.
|
|
A.I. Katy
|
 
|
24.0
|
- Time limited unit
- Physical/magical cover tank who can also provide 70% breaks.
- Typically must use her cover each turn to reapply the barrier, or she's at a higher risk of dying.
- Alternately, she can be built for damage and used as a chainer, although this is a much less potent option.
|
|
Folka
|

|
24.0
|
- Healer with a varied support kit.
- Has Curaja and Reraise.
- Can buff every type of mitigation (albeit on separate cooldown abilities that lack 100% uptime), provide immunity to breaks/ailments/stop/charm, and restore MP to the party.
|
|
Kryla
|

|
24.0
|
- Time limited unit
- Breaker with breaks of up to 75% for every stat, including a turn 1 70% full break.
- Can also imperil various elements, buff elemental resistances, fill ally LB gauges, and dispel + rebreak on the same turn.
- Chains with the Absolute Zero, Bolting Strike, and Chaos Wave families.
|
|
Maritime Strategist Nichol
|
|
23.5
|
- Buffer with access to significant general mitigation buffs.
- Can buff all stats, regenerate HP/MP for the party, provide mitigation, buff elemental resistances, and cure breaks.
- Can also help to fill the LB and esper gauges.
|
|
Myra
|

|
24.0
|
- Healer that can also provide buffs.
- Can bring stat buffs, partial ailment immunity, break immunity, and charm immunity.
- Has a version of Entrust that works with W-Ability.
|
|
Sieghard
|

|
24.0
|
- Physical cover and provoke tank.
- He can cover magic, but isn't particularly great at doing so, as his magic cover ability has a cooldown and his stats are more aimed at surviving physical damage.
- His LB provides a 45% general mitigation buff to the party for three turns.
|
|
Summer Fina & Lid
|
  ( )
|
24.0
|
- Breaker with significant utility.
- In addition to providing breaks, has strong AoE healing, AoE reraise, AoE MP recovery, can grant a physical water Aureole Ray chaining move to allies and herself, can imbue allies with water (although this may also charm them), buff water resistance, imperil several elements, buff LB fill rate, and fill the LB gauge.
|
|
Sylvie
|
 ( )
|
24.0
|
- Breaker/buffer combination.
- At only 65%, her breaks are subpar compared to dedicated breakers, but she can provide stat buffs, typed mitigation, barriers, imbues, and more.
|
|
Adventurer Locke
|
 
|
23.5
|
- Breaker with breaks of up to 84%.
- Can provide AoE mirage.
- Chains with the Stardust Ray family.
|
|
Aerith
|

|
23.5
|
- Healer with some utility.
- Can provide break immunity, AoE reraise, 30% general mitigation, and help to fill LBs.
|
|
Doctor Aiden
|

|
24.0
|
- Healer with plenty of utility.
- Healing from his abilities is low, which can make it hard to actually make the most of said utility without external support, especially if the tank is taking lots of damage.
|
|
Neverending Hope
|

|
23.0
|
- Buffer who can grant a wide variety of elemental resistances, along with the more standard stat and general mitigation buffs.
- Can buff magic mitigation.
- Can provide significant ST LB fill.
- Also has some subpar breaks that could be useful in rare situations.
- Chains with the Absolute Mirror of Equity family.
|
|
Olberic
|
 
|
23.5
|
- Physical cover and provoke tank.
- His LB provides a 40% general mitigation buff to the party for three turns.
- Chains with the Aureole Ray family.
|
|
Sylvando
|
|
23.5
|
- Time limited unit
- Buffer with some unusual abilities.
- Can buff stats, elemental resistances, and physical mitigation.
- Can provide mirage, 2k AoE barriers, AoE LB fill, and some backup healing.
|
|
Yuraisha
|
|
24.0
|
- Can provide buffs to all stats, as well all three types of mitigation (although her general mitigation is on the low side).
- Has AoE barriers, elemental resistance buffs, and AoE HP/MP regen.
|
|
Auron
|

|
23.0
|
|
|
Awakened Rain
|

|
23.0
|
- Magic cover and provoke tank.
- Can grant ailment/stop immunity to allies.
- Has AoE heals/MP restoration, at the cost of LB gauge.
|
|
Lilith
|

|
23.0
|
- Time limited unit
- Magic cover tank with some utility.
- Can buff the party's general mitigation by 35% and magic mitigation by 30%.
- Can also cover physical, although her stats are not well-suited for it.
- Chains with the Divine Ruination, Bolting Strike, and Aureole Ray families.
|
|
Lotus Mage Fina
|

|
23.0
|
- Healer with Curaja and Reraise.
- Can also apply AoE reraise.
- With her latent abilities, she can provide good buffs and elemental resistances via W-Ability, although the low healing on the turns that she refreshes these effects might be a problem.
|
|
Machina
|
 
|
23.0
|
- Breaker and physical chainer.
- Damage drops significantly while maintaining breaks, so you typically have to choose which to focus on.
- Can buff physical and magical mitigation by 20%.
- Chains with the Absolute Mirror of Equity family.
|
|
Mercenary Ramza
|
|
23.0
|
- Versatile tank. Able to provoke and cover physical or magical damage.
- His magic cover has a cooldown, which may be a problem if you're planning to rely on reraise, or if the boss dispels him.
- Is immune to all ailments and charm, is 50% resistant to Stop, and has 30% innate resistance to all ailments.
- Has Entrust.
|
|
Seaside Nichol
|
|
22.5
|
- Support unit focusing exclusively on defensive buffs.
- Can provide significant DEF/SPR buffs, all three types of mitigation, and some minor barriers.
- Unfortunately, his physical/magical mitigation buffs cannot be dualcast, which means he cannot provide much in the way of HP/MP restoration while maintaining those.
- Can cure imperils and berserk (as well as breaks, charm, and stop).
|
|
Serena
|

|
24.5
|
- Time limited unit
- Healer with significant utility.
- Can buff magic mitigation by 30%, provide AoE reraise, grant ST ailment/charm/stop/break immunity (with AoE on a cooldown), restore MP, and buff general mitigation by 45%.
|
|
Assassin Shadow
|
|
22.5
|
- Can be used as a dodge provoke tank that also provides mirage every turn.
- Chains with the Stardust Ray family.
|
|
Basch
|
 
|
22.5
|
- Physical and magical cover tank.
- Has some support capabilities in the form of breaks and buffs.
|
|
Beowulf
|

|
22.5
|
- Fairly standard breaker.
- Will struggle with fights that require AoE breaks.
- Chains with the Absolute Mirror of Equity family.
|
|
Beryl
|
 
|
22.5
|
- Magic tank with some support capabilities.
- Can provide breaks, but because you typically need both breaks and cover on turn 1, he may not be able to replace a dedicated breaker in many team compositions.
- Chains with the Bolting Strike, Chaos Wave, Octaslash, and Disorder families.
|
|
Chow
|

|
23.5
|
- Time limited unit
- Unusual combination of healer and magic cover tank.
- Can provide stat buffs and 30% general mitigation.
- His LB provides 1 turn of 54% general mitigation and also refills the team's MP.
- His rotation can be somewhat awkward to work with, and he lacks much of the standard healer utility, so replacing your healer with him has drawbacks.
|
|
Demon Rain
|
|
22.5
|
- Time limited unit
- Physical cover and provoke tank.
- Has high survivability, but not much utility.
|
|
Heavenly Technician Lid
|
|
22.5
|
- Her T1 AoE breaks aren't quite as strong as those of some other units, but she can later on upgrade them to 79% once her LB is ready.
|
|
Loren
|

|
22.5
|
|
|
Mastermind Xon
|
|
?
|
- Very unusual unit who can copy certain buffs from allies and spread them to the entire team.
- He tends to be most useful for optimizing damage against very easy bosses (usually by copying powerful self-only killer buffs from one unit onto other, stronger damage dealers), but he can also see very occasional use elsewhere if damage is vital and surviving is trivially easy.
- He can also chain with most major chaining families and provide AoE mirage.
- His usefulness varies wildly depending on which units you have that he can copy buffs from, which is why he is the only unit to ever receive a ? rating.
|
|
Rivera
|
( )
|
22.5
|
- Unusual support unit able to turn any ally into a provoke tank or AoE physical cover tank, although whoever she picks will be significantly less durable than a normal tank.
- Can provide AoE Mirage, restore MP, and heal.
|
|
Wilhelm
|

|
22.5
|
- Provoke and physical cover tank.
|
|
Yuna
|
 
|
22.5
|
- Healer with some support capabilities.
- Has some utility in the form of various elemental resistance buffs, esper gauge fill, and a DEF/SPR buff.
|
|
Zargabaath
|
|
22.0
|
- Buffer with significant general mitigation buffs.
- Can temporarily provide break immunity.
- Can reraise allies and provide massive HP/MP restoration to single targets.
- Can chain with the Octaslash family.
|
|
2B
|
 
|
23.5
|
- Time limited unit
- Physical chainer that also provides breaks.
- Only works well in that combined role when paired with a copy of herself, as the lion's share of her damage comes from her LB.
|
|
Ayaka
|

|
22.0
|
- Fairly standard healer.
- Can slightly fill ally LB gauges and provide barriers.
|
|
King Edgar of Figaro
|
|
22.5
|
- Will struggle with fights that demand AoE breaks on the first turn.
- Can imperil several elements and chain with the Stardust Ray family.
|
|
Primrose
|

|
22.0
|
- Buffer with a fairly standard kit.
- Can buff mitigation by up to 40% (but drops down to 30% on some turns due to cooldowns), provides stat buffs, imbues allies with dark, and can fill the LB gauge.
- Chains with the Chaos Wave family.
|
|
Rena
|

|
25.5
|
- Time limited unit
- Combined healer and buffer.
- Can provide 35% magic mitigation (50% on a cooldown), AoE reraise, break/ailment/stop/charm immunity, 30% general mitigation, an undispellable 200% DEF/SPR buff, and an AoE light imbue/120% imperil.
|
|
Bart
|
 ( )
|
21.0
|
- Time limited unit
- Bizarre mix of dodge-based provoke tank and support.
- Can provide 60% AoE breaks, AoE mirage, AoE LB fill rate, single target imbues, single target LB fill, and some minor AoE MP sustain.
- Chains with the Kingsglaive, Tornado, and Flood families.
|
|
Eiko
|
 
|
21.5
|
- Healer who can fill the evoke gauge.
- Can cure all debuffs, including berserk, charm, stop, imperils, and breaks.
|
|
Flammie
|
|
21.5
|
- Time limited unit
- Subpar buffer.
- As a buffer, he has some uncommon and useful utility, but is also missing some standard buffer abilities, such as 100% uptime on general mitigation and AoE MP regen, which may force you to rely on other units to cover the gaps in his kit.
- Can chain with the Aureole Ray family.
|
|
Gladiolus
|
|
21.5
|
- Physical cover tank.
- His other skills are, unfortunately, mostly irrelevant.
|
|
Lovely Katy
|

|
21.5
|
- Time limited unit
- Healer that can also provide AoE reraise.
- Has a fairly bare-bones kit by healer standards.
|
|
Prompto
|

|
21.5
|
- Breaker with chaining capabilities.
- Chains with the Octaslash family.
- Has a 65% AoE ATK/MAG break and a 70% DEF break.
|
|
Rem
|

|
21.5
|
- Unusual combination of healer and chainer.
- Can dualcast Curaja and Tornado, allowing her to serve as a support chainer.
- Unlike most 7* healers, does not have the ability to heal and reraise on the same turn.
|
|
Elephim
|

|
24.0
|
- Support unit with both breaks and buffs.
- Provides 75% breaks and 200% buffs.
- Can also provide some significant AoE healing and an AoE light imbue.
|
|
Roy
|

|
21.0
|
- Support unit with strong buffs and breaks on T1. However, as soon as they expire, he becomes significantly worse because he can't refresh them with the same potency.
- Works best when paired with another breaker who cannot break well on T1.
|
|
Elfreeda
|
|
20.5
|
|
|
Viktor Marchenko
|

|
20.5
|
- Time limited unit
- Provoke tank with subpar survivability.
- Chains with the Aureole Ray family.
- Can become immune to charm, stop, breaks, and ailments.
- Can heal himself and restore his own MP.
|
|
Knight Delita
|
|
20.0
|
- Physical chainer or finisher with a 74% ATK/MAG/DEF break attached to his LB.
|
|
Ramza
|
 
|
20.0
|
- Mediocre support unit with breaks and buffs, although he has trouble providing both at once in a clean rotation.
- Can dualcast 60% breaks for all four stats.
- Can sing for buffs/regen, but you will have gaps in the song buff uptime if you try to have him also maintain breaks.
- Consider giving Cradle of Horns to him or another party member to cover those gaps.
|
|
Ace
|
|
19.5
|
- Subpar buffer.
- Unfortunately, his buffs are semi-random.
|
|
Qin
|

|
24.0
|
- Time limited unit
- Combined buffer/breaker.
- Is somewhat subpar at each of those invidual roles, but being able to do both at once can be very valuable in many team compositions.
- Can provide breaks of up to 65%, stat buffs of up to 200%, 40% general mitigation (50% on a cooldown), and 70% to all elmenetal resists.
|
|
Marie
|
( )
|
19.0
|
- Terrible support unit that focuses on buffing elemental resistances.
- Can also provide AoE mitigation or barriers via cooldown.
|
|
Marquis de Léon
|

|
17.0
|
- Time limited unit
- Terrible provoke tank with a few very weak chaining skills.
- Has a 60% break on a 5 turn cooldown, which can allow him to weaken nasty threshold attacks, but he cannot serve as a primary breaker.
|