Final Fantasy Brave Exvius Wiki

Unit Rankings

Warning!
  • Ratings are maintained by FFBE subreddit's Discord. Newbie questions and question whether a certain unit is good or not should be asked in #global-help. If you have experience with the game you may freely discuss unit ratings in #wiki-unit-ratings.
  • These lists provide a rough estimate of units' utility when used by casual players.
  • These ratings are only for the 7★ versions of units. At 6★, units may be drastically worse or have non-functional kits.
  • The ratings for attackers are calculated using a unit builder based on specific criteria. Visit Unit Rating Notes.
  • Updates: Read recent changes here.

Unit Ratings (7★ Units)

Only units that can be awakened to 7-star★ are rated.
Please keep in mind that each list considers that players have fully ability awakened a unit's kit.
Please read the in-game news to learn how to awaken a 7★ to avoid any confusion or mistakes.

Icon Name Role Rating Notes
Unit icon 100024805.png Fina & Dark Fina Magical-DamageChainingHealing 20.5
  • Earth magic chainer. Alternately, she can be used as a healer.
  • Chains with the Stardust Ray family.
Unit icon 100028205.png Zenaida Physical-DamageChaining1-hit-Finisher 23.0
Unit icon 212001705.png Blue Sky Belle Fran Physical-DamageChaining 21.0
Unit icon 212001605.png Dancing Heart Penelo Magical-DamageChainingSupport 22.5
  • Fire/ice/dark magic chainer.
  • Has 70% breaks, a 150% SPR buff, and 30% magic mitigation, but using any of these will eat heavily into her damage output.
  • Chains with the Chaos Wave Awakened family.
Unit icon 212001505.png Seeker of Freedom Vaan BreakerSupport(Tank) 24.5
  • Breaker with support and dodge provoke tanking capabilities.
  • Has breaks of up to 85%.
  • Can provide AoE mirage, and with his innate triplecast, active provoke, and high evasion, it's easy to make him into an evasion-based provoke tank who also handles breaking.
Unit icon 100030005.png Healing Avatar Lid BreakerSupport 23.5
  • Breaker with some support capabilities.
  • Can provide up to 85% breaks, partial uptime on ailment/break/stop/charm immunity, and dispel buffs from enemies while leaving debuffs intact.
Unit icon 100030105.png Flame of Rebirth Jake Physical-Damage1-hit-Finisher 22.5
  • Physical fire/wind/light finisher.
Unit icon 100029905.png Umbral Dragon Dark Fina Magical-DamageChaining 23.0
  • Magic dark chainer.
  • Can also use wind or earth at a moderate damage loss.
  • Burns through her MP extremely quickly.
  • Chains with the Chaos Wave Awakened family.
Unit icon 254002105.png Steadfast Soldier Machina BreakerSupport 23.0
  • Primarily single-target breaker that also provides some buffs.
  • Provides breaks of up to 80%, although he can realistically only maintain 75%.
  • Can AoE buff DEF/SPR by 150% and physical/magical mitigation by 30%.
  • Can commit suicide to fill the esper gauge and provide massive AoE LB fill.
  • Chains with the Bolting Strike family.
Unit icon 254001605.png Benevolent Beauty Rem Magical-DamageChainingSupport 23.0
  • Fire/ice/lightning magic chainer.
  • Her abilities are physical attacks with magic damage, which means that she uses physical killers and can take advantage of external imbues.
  • Can provide 50% general mitigation and AoE reraise, but not with full uptime.
  • Can commit suicide to fill the esper gauge and provide massive AoE LB fill.
  • Passively provides some esper gauge generation each turn.
  • Chains with the Bolting Strike family.
Unit icon 254001505.png Wild Card Ace Magical-DamageChainingSupport 23.0
  • Ice/lightning magic chainer.
  • His abilities are physical attacks with magic damage, which means that he uses physical killers and can take advantage of external imbues.
  • Can provide AoE mirage and, after several turns of setup, brief AoE reraise.
  • Can commit suicide to fill the esper gauge and provide massive AoE LB fill.
  • Passively provides some AoE MP recovery and esper gauge generation each turn.
  • Chains with the Chaos Wave Awakened and Bolting Strike families.
Unit icon 339000305.png Sterne Leonis Physical-DamageChaining 22.5
Unit icon 339000405.png Kitone Physical-DamageChaining 22.5
Unit icon 339000205.png Mont Leonis Tank 22.0
  • Time limited unit
  • Physical cover tank that can dualcast provoke and cover.
Unit icon 100025705.png Blue Mage Fina HealingSupport 22.0
  • Healer that can also provide stat and elemental resistance buffs.
Unit icon 208000605.png Irvine Physical-Damage1-hit-Finisher 21.0
  • Physical fire/dark finisher.
Unit icon 208000505.png Selphie Magical-DamageChaining 22.0
Unit icon 208000305.png Quistis HealingSupport 21.5
  • Time limited unit
  • Healer that can also provide 40% general mitigation and minor LB fill to the party.
Unit icon 208001005.png Seifer Physical-DamageChaining(Tank) 22.0
  • Physical dark/earth chainer.
  • Can also serve as an evasion provoke tank, although this will significantly reduce his damage output.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 208001505.png Lone Lion Squall Physical-DamageChaining 22.0
  • Physical fire/lightning chainer.
Unit icon 401004005.png Rico Rodriguez Physical-DamageChaining 22.5
  • Time limited unit
  • Physical fire chainer.
  • Due to the nature of his magnus ability, he will mostly only chain with a dupe.
Unit icon 250000105.png Serah Magical-DamageChaining 22.0
Unit icon 250000205.png Lightning (FFXIII-2) TankSupport 24.5
  • Time limited unit
  • Magic cover and provoke tank.
  • Can dualcast her cover and provoke.
  • Is unusually hard to kill, especially on turn 1.
  • Can provide 50% AoE general mitigation.
Unit icon 250000305.png Noel Physical-DamageChaining 22.5
Unit icon 213001205.png Daughter of Destiny Vanille BreakerSupport 23.0
  • Breaker with some extra utility.
  • Can provide 80% full breaks, AoE imbue/imperil earth, and buff several elemental resistances.
  • Chains with the Chaos Wave Awakened family.
Unit icon 213001305.png Graceful Champion Fang Physical-Damage1-hit-Finisher 21.0
  • Physical wind/earth finisher.
Unit icon 100027805.png Untamed Wolf Edel Physical-DamageChaining 21.5
  • Time limited unit
  • Physical fire/wind chainer.
  • Her mitigation counters mean that in some circumstances, she can be incredibly tanky, although with a 1-turn duration and only a 60% counter chance, it's too unreliable for most fights.
  • Chains with the Stardust Ray family.
Unit icon 100027905.png Four Winds Physalis Magical-DamageChaining 22.0
Unit icon 100027705.png War Hero Raegen Physical-DamageChaining 22.5
Unit icon 100027505.png Hallowed Aegis Charlotte TankSupport 24.0
  • Physical cover tank with freakishly high durability.
  • Can provide 50% AoE general mitigation, 25% magic/physical mitigation, stat buffs, and 2k AoE barriers.
Unit icon 100027605.png Mystical Ice Lasswell Physical-DamageChaining 22.0
  • Physical ice chainer (with wind as a weaker backup option).
  • Has some minor utility, such as an LB-consuming move that provides one turn of AoE reraise.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 207001605.png Cloud (FFVII: AC) Physical-DamageChaining1-hit-Finisher 21.0
  • Physical light/earth chainer.
  • Can also be used as a finisher.
Unit icon 207001705.png Tifa (FFVII: AC) Physical-DamageChaining 22.0
  • Physical water/lightning chainer.
  • Chains with the Stardust Ray family.
Unit icon 207001805.png Kadaj Physical-DamageChaining 21.0
Unit icon 330000605.png Lezard Valeth Magical-DamageChaining 22.0
  • Time limited unit
  • Magic fire/lightning/dark chainer.
  • Chains with the Chaos Wave Awakened family.
Unit icon 330000805.png Mystina Magical-DamageChaining 21.5
Unit icon 214000605.png Y'shtola, the Sorceress Magical-DamageChaining 20.0
  • Time limited unit
  • Magic lightning/wind chainer.
  • Requires an external imperil.
  • Chains with the Chaos Wave family.
Unit icon 100027405.png Supreme Deva Akstar Physical-DamageChaining 21.5
Unit icon 100027305.png Dark Spirit Sol Magical-DamageChaining 21.5
Unit icon 100027205.png Draconian Princess Fina Magical-DamageChaining 22.0
  • Magic light/dark chainer.
  • Has some minor support capabilities, including elemental resistances, Curaja, and esper gauge fill.
  • Chains with the Chaos Wave Awakened family.
Unit icon 100027105.png Infernal Fire Rain Physical-DamageChaining 21.5
  • Physical fire/earth chainer.
  • Chains with the Stardust Ray family.
Unit icon 100025905.png Nichol of the Epsilon Star Support 23.5
  • Buffer with 50% general mitigation, 30% typed mitigation, barriers, significant AoE LB fill, and more.
Unit icon 100025805.png Sakura of the Delta Star Magical-Damage1-hit-Finisher 20.0
  • Magic lightning finisher.
  • Suffers from severe gearing issues due to being a TDH LB mage.
Unit icon 339000105.png Gilgamesh (WOTV FFBE) Physical-DamageChaining 22.0
  • Physical ice chainer.
  • He can also be used as a magic chainer, but his damage is drastically lower if used in this way.
  • Has a cooldown that can completely fill a single ally's LB gauge.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 209001805.png Dragon Knight Freya Physical-Damage1-hit-Finisher 21.0
  • Physical jump-based finisher.
  • Requires an external imperil.
Unit icon 209001405.png Black Mage Vivi Magical-DamageChaining1-hit-Finisher 20.5
  • Magic dark finisher or fire/ice/lightning chainer.
  • Can buff magic mitigation by 30%.
  • His magic finishing move also hits the party, so dark immunity for your own team is necessary if you're planning to use it on a turn that does not immediately follow his cooldown.
  • Chains with the Chaos Wave Awakened family.
Unit icon 209001505.png Rakish Thief Zidane Physical-DamageChainingSupport 21.5
  • Physical wind chainer.
  • Can provide AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 209001705.png Strange Gourmand Quina HealingSupport 22.0
  • Time limited unit
  • Unit that can serve as either a healer with some support capabilities, or as a dedicated barrier-spamming support.
  • Has an on-demand 3k AoE barrier with attached 150% DEF/SPR and 20% physical/magical mitigation buffs.
  • Has a cooldown that provides a 5k AoE barrier.
Unit icon 338000305.png Roy Mustang Magical-Damage1-hit-Finisher 20.0
  • Time limited unit
  • Magic fire finisher.
  • Suffers from severe gearing issues due to being a TDH LB mage.
Unit icon 401009105.png King Bradley Physical-DamageChaining 21.5
  • Time limited unit
  • Physical lightning chainer.
  • Can provide backup breaks for the team.
  • Can easily be geared to reach 100% evasion at a minimal damage loss.
  • Chains with the Stardust Ray family.
Unit icon 338000205.png Alphonse Elric TankSupport 24.0
  • Time limited unit
  • Physical cover and provoke tank.
  • Can buff the party's mitigation by 50% and their DEF/SPR by 200%.
  • Provides significant AoE barriers.
  • Chains with the Stardust Ray family.
Unit icon 338000105.png Edward Elric Physical-DamageChaining 22.0
  • Time limited unit
  • Physical fire/water/wind/earth chainer.
  • Chains with the Stardust Ray family.
Unit icon 249000105.png Yuna (FFX-2) Physical-DamageChaining 20.5
  • Physical fire/ice/lightning/water chainer, but requires an external imperil.
  • Can provide 30% AoE mitigation.
  • Can provide AoE reraise via her LB.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 249000205.png Rikku (FFX-2) BreakerSupport 23.5
  • Breaker with access to significant utility.
  • Can provide on-demand AoE 75% breaks, or break by up to 80% with her cooldown or her LB.
  • Can provide on-demand AoE mirage.
  • Has cooldowns with AoE lightning imbue, AoE reraise, and AoE healing.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 249000305.png Paine Physical-DamageChaining 20.5
  • Physical fire/ice/lightning/water chainer, but requires an external imperil.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 210001805.png Star Player Tidus Physical-DamageChaining1-hit-Finisher 21.0
  • Water physical chainer or finisher. Can also use fire/wind, at a slight damage loss.
  • Can AoE buff stats by 150%.
  • Chains with the Stardust Ray family.
Unit icon 210000905.png Yunalesca Magical-DamageChaining 21.0
  • Wind/dark magic chainer.
  • Has minor utility in the form of AoE heals, MP restoration, and ailment immunity.
  • Chains with the Chaos Wave Awakened family.
Unit icon 210000505.png Kimahri SupportPhysical-Damage1-hit-Finisher 21.5
  • Support unit that can provide 2 stacks of AoE mirage.
  • Can also provide stat buffs, healing, and breaks, but is typically bad enough at each of those that he cannot replace a dedicated unit.
Unit icon 211001305.png Lilisette Physical-DamageChainingSupport 21.5
  • Water/ice physical chainer.
  • Can buff the party's physical mitigation by 30%.
  • Also has a wide variety of other utility that is gated behind single-use abilities, single use unlocks, or cooldowns. This includes, but is not limited to, a 5k barrier, AoE debuff cure, 70% AoE full break, buff-only dispel, AoE healing, and AoE LB fill.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 211001205.png Wizardess Shantotto Magical-DamageChaining 21.0
  • Water/dark/lightning magic chainer. Can also opt for non-elemental chaining by spamming her LB, although that moderately decreases her damage output.
  • Can buff the party's magic mitigation by 30% and provide an AoE 1k barrier.
  • Chains with the Chaos Wave Awakened family.
Unit icon 100023605.png Madam Edel Physical-DamageChaining 21.5
  • Earth physical chainer.
  • Her damage starts out very low then ramps up significantly over the course of 12 turns.
  • Chains with the Stardust Ray family.
Unit icon 203001805.png Xande Magical-DamageChaining 19.0
  • Earth/dark magic chainer.
  • Chains with the Chaos Wave family.
Unit icon 203001605.png Awakened Onion Knight Physical-DamageChaining 21.0
  • Physical chainer with elemental flexibility.
  • Has significant burst, immunity to the major ailments, and good innate elemental resists.
  • Can buff the party's elemental resists.
  • Chains with the Stardust Ray family.
Unit icon 203001905.png Hein Magical-DamageChainingSupport 20.0
  • Fire/ice/lightning magic chainer.
  • Can provide 50% general mitigation to the party as well as elemental resistance buffs.
  • Chains with the Chaos Wave Awakened family.
Unit icon 401008905.png Sieghard & Ignacio TankSupport(1-hit-Finisher)(Physical-Damage) 22.5
  • Physical cover tank with some support capabilities.
  • Can buff mitigation by 40% and provide AoE LB fill.
  • Alternately, he can be used as a physical finisher, but is generally worse at this role without an external imbue.
Unit icon 401009005.png Sakura & Ayaka HealingSupportChaining 23.0
  • Healer with some support capabilities.
  • Can provide stat buffs, barriers, ailment immunity, break immunity, AoE reraise, LB fill, and more.
  • Chains with the Bolting Strike family.
Unit icon 100024105.png Sweet Nichol Magical-DamageChaining 20.5
Unit icon 100024205.png Sweet Luka Support 23.0
  • Buffer that can provide strong barriers.
  • Relies on a random unlock to unlock her strongest skill, but the odds aren't all that bad.
  • Can also provide imbues, imperils, stat buffs and unremarkable mitigation buffs.
Unit icon 204002205.png Paladin Cecil TankSupportChaining 25.0
  • Magic cover and provoke tank with a full support kit.
  • Can buff all stats by 180%, all elemental resists by 80%, and general mitigation by 50%.
  • Provides massive passive AoE LB fill via counters.
  • Can provide AoE HP/MP restoration, single target reraise, and emergency 65% breaks.
  • Can dualcast his abilities (including cover and provoke).
  • Has incredibly high survivability even by tank standards.
  • Chains with the Stardust Ray family.
Unit icon 204002605.png Palom & Porom Magical-DamageChainingSupport 20.5
  • Fire magic chainer.
  • Can provide AoE mirage and 20% magic mitigation.
  • Can provide significant healing, but this requires multiple turns of setup and will fall apart if they die, making them a poor substitute for an actual healer in most cases.
  • Chains with the Chaos Wave Awakened family.
Unit icon 204002405.png White Mage Rosa Healing 21.5
  • Healer with a fairly basic kit.
  • Can provide AoE reraise.
  • Can technically be used as a damage dealer, but is terrible at that role.
Unit icon 401008705.png Emperor Foo SupportBreakerSummoner 23.0
  • Time limited unit
  • Combined buffer/breaker.
  • Is somewhat subpar at each of those invidual roles, but being able to do both at once can be very valuable in many team compositions.
  • Can provide breaks of up to 70%, stat buffs of up to 200%, 30% physical/magical general mitigation, AoE mirage, and significant LB fill.
  • Also has some other buffs that cannot be maintained the entire time, such as 40% general mitigation and various elemental resists.
Unit icon 401008805.png Xuan Wu & Qing Long Physical-DamageChaining 22.0
  • Time limited unit
  • SPR-based physical fire/wind chainer.
  • Has ludicrous survivability vs. magic damage, even beating out many actual magic tanks.
  • Has access to AoE mirage.
  • Chains with the Bolting Strike family.
Unit icon 100023005.png Hess King Lasswell Physical-DamageChaining 20.5
Unit icon 100021705.png Sacred Shield Charlotte TankSupport 24.5
  • Provoke and magic cover tank with significant support skills.
  • Has innate dualcast, allowing her to both cover and provoke on turn 1.
  • Can buff general mitigation by 50%, magic mitigation by 30%, fill LB gauges, buff light/ice resistance, buff DEF/SPR, and more.
Unit icon 205001005.png Warrior of Dawn Galuf TankSupport 24.0
  • Provoke and physical cover tank that can provide 50% general mitigation to the party.
  • Can reach 100% passive provoke without the need for limited gear.
  • Has 10% innate dodge (making it easier to gear for 100%) and can chain with the Absolute Mirror of Equity family.
Unit icon 201000405.png Awakened Warrior of Light TankSupport 23.5
  • Physical cover tank with significant support capabilities.
  • Can reach 100% passive provoke without the need for limited gear.
  • Has Curaja, elemental resistance buffs, physical mitigation, and AoE barriers.
  • Can provide 50% general mitigation to the party, but the cooldown on this skill is longer than the duration, so he cannot maintain 100% uptime on this.
Unit icon 215000505.png Ignis Support 23.0
  • Buffer with strong, flexible options at the expensive of slow, clunky setup time.
  • Can provide 50% AoE mitigation, massive AoE LB fill, 80% elemental resistances, stat buffs, and more.
Unit icon 401005705.png Lucas TankSupportChaining 23.5
  • Time limited unit
  • Magic cover and provoke tank.
  • Has significant utility, including AoE 50% general mitigation, magic mitigation of varying strengths, physical mitigation, mirage, imbues, and elemental resists.
  • Relies on his LB to buff general mitigation, but may have trouble filling it quickly enough if he's only getting by elemental attacks that he fully resists, as he relies on his counters to fill his LB gauge efficiently.
  • Chains with the Absolute Zero family.
Unit icon 215002105.png Lunafreya Support 23.5
  • Buffer who specializes in magic mitigation.
  • Can buff magic mitigation by up to 50%, general mitigation by 30%, stats by up to 200%, and four elemental resists by up to 100%.
  • Can provide significant AoE LB fill and an AoE water imbue/imperil.
Unit icon 215002705.png Regis Support 23.0
  • Buffer with an array of defensive options.
  • Can buff general mitigation by up to 50%, physical and magical mitigation by 20%, provide barriers, buff stats by up to 200%, fill LB gauges, and grant break immunity to allies.
  • Chains with the Stardust Ray family.
Unit icon 205001205.png Warrior of Light Lenna HealingSupport 23.5
  • Healer that can provide immunity to ailments, breaks, stop, and charm.
  • Can buff mitigation by 30%.
  • Has AoE reraise on her LB.
  • Fills the LB gauge a bit while healing, and can massively fill ally LB gauged by emptying her own.
Unit icon 302000705.png White Knight Noel TankSupportChaining 23.5
  • Time limited unit
  • Provoke and magic cover tank.
  • Can reach 100% passive provoke without the need for limited gear.
  • Can AoE buff mitigation by 50%.
  • Chains with the Tornado, Freeze, Absolute Zero, and Chaos Wave Awakened families.
Unit icon 401007405.png A.I. Katy TankBreakerSupport 23.0
  • Time limited unit
  • Physical/magical cover tank who can also provide 70% breaks.
  • Typically must use her cover each turn to reapply the barrier, or she's at a higher risk of dying.
  • Alternately, she can be built for damage and used as a chainer, although this is a much less potent option.
Unit icon 100018305.png Folka HealingSupport 23.0
  • Healer with a varied support kit.
  • Has Curaja and Reraise.
  • Can buff every type of mitigation (albeit on separate cooldown abilities that lack 100% uptime), provide immunity to breaks/ailments/stop/charm, and restore MP to the party.
Unit icon 401002705.png Kryla BreakerSupport 23.0
  • Time limited unit
  • Breaker with breaks of up to 75% for every stat, including a turn 1 70% full break.
  • Can also imperil various elements, buff elemental resistances, fill ally LB gauges, and dispel + rebreak on the same turn.
  • Chains with the Absolute Zero, Bolting Strike, and Chaos Wave families.
Unit icon 401008305.png Levinson Hybrid-DamageChainingSupport 21.0
  • Time limited unit
  • Ice/fire hybrid chainer.
  • Can provide breaks and significant elemental resistance buffs starting on T2.
  • Chains with the Bolting Strike and Aureole Ray families.
Unit icon 100012505.png Maritime Strategist Nichol Support 22.5
  • Buffer with access to significant general mitigation buffs.
  • Can buff all stats, regenerate HP/MP for the party, provide mitigation, buff elemental resistances, and cure breaks.
  • Can also help to fill the LB and esper gauges.
Unit icon 401004505.png Myra HealingSupport 23.0
  • Healer that can also provide buffs.
  • Can bring stat buffs, partial ailment immunity, break immunity, and charm immunity.
  • Has a version of Entrust that works with W-Ability.
Unit icon 100017905.png Sieghard TankSupport 23.0
  • Physical cover and provoke tank.
  • He can cover magic, but isn't particularly great at doing so, as his magic cover ability has a cooldown and his stats are more aimed at surviving physical damage.
  • His LB provides a 45% general mitigation buff to the party for three turns.
Unit icon 100020505.png Summer Fina & Lid BreakerSupportHealing(Chaining) 23.0
  • Breaker with significant utility.
  • In addition to providing breaks, has strong AoE healing, AoE reraise, AoE MP recovery, can grant a physical water Aureole Ray chaining move to allies and herself, can imbue allies with water (although this may also charm them), buff water resistance, imperil several elements, buff LB fill rate, and fill the LB gauge.
Unit icon 401006905.png Sylvie SupportBreaker(Chaining) 23.0
  • Breaker/buffer combination.
  • At only 65%, her breaks are subpar compared to dedicated breakers, but she can provide stat buffs, typed mitigation, barriers, imbues, and more.
Unit icon 206002205.png Adventurer Locke BreakerChainingSupport 22.5
  • Breaker with breaks of up to 84%.
  • Can provide AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 207000405.png Aerith HealingSupport 22.5
  • Healer with some utility.
  • Can provide break immunity, AoE reraise, 30% general mitigation, and help to fill LBs.
Unit icon 401007905.png Doctor Aiden HealingSupport 23.0
  • Healer with plenty of utility.
  • Healing from his abilities is low, which can make it hard to actually make the most of said utility without external support, especially if the tank is taking lots of damage.
Unit icon 337000405.png Erik Physical-DamageChaining 21.0
  • Time limited unit
  • Earth physical chainer.
  • Chains with the Bolting Strike family.
Unit icon 213001105.png Neverending Hope SupportChaining 22.0
  • Buffer who can grant a wide variety of elemental resistances, along with the more standard stat and general mitigation buffs.
  • Can buff magic mitigation.
  • Can provide significant ST LB fill.
  • Also has some subpar breaks that could be useful in rare situations.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 334000205.png Olberic TankChainingSupport 22.5
  • Physical cover and provoke tank.
  • His LB provides a 40% general mitigation buff to the party for three turns.
  • Chains with the Aureole Ray family.
Unit icon 337000905.png Sylvando Support 22.5
  • Time limited unit
  • Buffer with some unusual abilities.
  • Can buff stats, elemental resistances, and physical mitigation.
  • Can provide mirage, 2k AoE barriers, AoE LB fill, and some backup healing.
Unit icon 100023305.png White Lily Dark Fina Magical-DamageChaining 21.0
  • Earth/dark/fire magic chainer.
  • Can buff those same elemental resistances by 80%.
  • Chains with the Chaos Wave Awakened family.
Unit icon 100017605.png Yuraisha Support 23.0
  • Can provide buffs to all stats, as well all three types of mitigation (although her general mitigation is on the low side).
  • Has AoE barriers, elemental resistance buffs, and AoE HP/MP regen.
Unit icon 401008005.png Agent Olive Physical-DamageChaining1-hit-Finisher 20.5
  • Dark/fire physical chainer.
  • Can also serve as a finisher, but can only burst once per fight. Alternately, this skill can be used to burst as a chainer if you can provide her with external chains to cap.
  • Chains with the Bolting Strike family.
Unit icon 100023205.png Aldore King Rain Physical-DamageChainingSupport 20.0
  • Fire physical chainer. Can also use lightning or earth at a minor damage loss.
  • Can provide AoE barriers.
  • Technically chains with the Stardust Ray family, but works very poorly with it in practice as most of his damage comes from his LB.
Unit icon 215000805.png Ardyn Physical-DamageChainingSupport 20.5
  • Dark/fire physical chainer.
  • Can provide breaks that ramp up to 74%, although they're weak on turn 1 and will eat significantly into his damage if he tried to maintain them.
  • Chains with the Stardust Ray family.
Unit icon 210000605.png Auron BreakerChaining 22.0
Unit icon 401006405.png Aurora Fryevia ChainingHybrid-Damage 20.5
Unit icon 100015805.png Awakened Rain TankSupport 22.0
  • Magic cover and provoke tank.
  • Can grant ailment/stop immunity to allies.
  • Has AoE heals/MP restoration, at the cost of LB gauge.
Unit icon 202001705.png Dark Knight Leon Physical-DamageChaining 20.5
Unit icon 337000605.png Jasper Unbound Physical-DamageChaining 20.5
  • Time limited unit
  • Lightning/dark physical chainer.
  • Chains with the Stardust Ray family.
Unit icon 254001905.png Kurasame ChainingHybrid-Damage 20.5
Unit icon 401005905.png Lilith TankSupport 22.0
  • Time limited unit
  • Magic cover tank with some utility.
  • Can buff the party's general mitigation by 35% and magic mitigation by 30%.
  • Can also cover physical, although her stats are not well-suited for it.
  • Chains with the Divine Ruination, Bolting Strike, and Aureole Ray families.
Unit icon 100011805.png Lotus Mage Fina HealingSupport 22.0
  • Healer with Curaja and Reraise.
  • Can also apply AoE reraise.
  • With her latent abilities, she can provide good buffs and elemental resistances via W-Ability, although the low healing on the turns that she refreshes these effects might be a problem.
Unit icon 254001805.png Machina BreakerChainingSupport 22.0
  • Breaker and physical chainer.
  • Damage drops significantly while maintaining breaks, so you typically have to choose which to focus on.
  • Can buff physical and magical mitigation by 20%.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 253000115.png Mercenary Ramza Tank 22.0
  • Versatile tank. Able to provoke and cover physical or magical damage.
  • His magic cover has a cooldown, which may be a problem if you're planning to rely on reraise, or if the boss dispels him.
  • Is immune to all ailments and charm, is 50% resistant to Stop, and has 30% innate resistance to all ailments.
  • Has Entrust.
Unit icon 401008205.png Operative Zyrus Magical-DamageChaining 20.5
Unit icon 100022805.png Physalis Physical-DamageChaining 20.5
Unit icon 337001305.png Rab Hybrid-DamageChaining 20.5
  • Time limited unit
  • Wind/lightning/dark hybrid chainer.
  • Can provide significant backup healing.
  • Chains with the Bolting Strike family.
Unit icon 213001005.png Radiant Lightning Physical-DamageChaining 20.5
  • Lightning physical chainer.
  • Can serve as a breaker in a pinch, although her damage would suffer greatly and she would struggle with bosses that get dispelled.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 401005405.png Seaside Nichol Support 21.5
  • Support unit focusing exclusively on defensive buffs.
  • Can provide significant DEF/SPR buffs, all three types of mitigation, and some minor barriers.
  • Unfortunately, his physical/magical mitigation buffs cannot be dualcast, which means he cannot provide much in the way of HP/MP restoration while maintaining those.
  • Can cure imperils and berserk (as well as breaks, charm, and stop).
Unit icon 337000305.png Serena HealingSupport 22.0
  • Time limited unit
  • Healer with good utility.
  • Can buff magic mitigation by 30%, provide AoE reraise, grant ST ailment/charm/stop/break immunity (with AoE on a cooldown), restore MP, and briefly buff general mitigation by 40%.
Unit icon 205001105.png Warrior of Light Bartz Physical-DamageChaining 20.5
  • Wind physical chainer.
  • Requires several turns of setup time before dealing any damage.
  • Has Entrust, and his LB automatically fills at the beginning of each stage, allowing him to instantly fill any other unit's LB at the start of a fight if desired.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 206002405.png Assassin Shadow Physical-DamageChainingSupport 20.0
  • Dark/wind physical chainer.
  • Can provide AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 212000905.png Basch TankBreakerSupport 21.5
  • Physical and magical cover tank.
  • Has some support capabilities in the form of breaks and buffs.
Unit icon 253001005.png Beowulf BreakerChaining 21.5
  • Fairly standard breaker.
  • Will struggle with fights that require AoE breaks.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 401004805.png Beryl TankBreakerChaining 21.5
  • Magic tank with some support capabilities.
  • Can provide breaks, but because you typically need both breaks and cover on turn 1, he may not be able to replace a dedicated breaker in many team compositions.
  • Chains with the Bolting Strike, Chaos Wave, Octaslash, and Disorder families.
Unit icon 401003805.png Chow TankSupport 22.5
  • Time limited unit
  • Unusual combination of healer and magic cover tank.
  • Can provide stat buffs and 30% general mitigation.
  • His LB provides 1 turn of 54% general mitigation and also refills the team's MP.
  • His rotation can be somewhat awkward to work with, and he lacks much of the standard healer utility, so replacing your healer with him has drawbacks.
Unit icon 401000205.png Demon Rain Tank 21.5
  • Time limited unit
  • Physical cover and provoke tank.
  • Has high survivability, but not much utility.
Unit icon 401008405.png Elena Hybrid-DamageChainingSupport 22.0
  • Hybrid chainer with elemental flexibility and buffing capabilities.
  • Can provide stat buffs, barriers, and mitigation to the party.
  • Chains with the Stardust Ray and Bolting Strike families.
Unit icon 337000105.png Eleven Physical-DamageChaining 20.0
  • Time limited unit
  • Fire/lightning physical chainer.
  • Chains with the Bolting Strike family.
Unit icon 401008605.png Godrea Physical-DamageChainingSupport 20.5
Unit icon 100011905.png Heavenly Technician Lid Breaker 21.5
  • Her T1 AoE breaks aren't quite as strong as those of some other units, but she can later on upgrade them to 79% once her LB is ready.
Unit icon 100016205.png Hyoh ChainingPhysical-Damage 20.0
Unit icon 401007205.png Karten Physical-DamageChaining 20.0
  • Dark physical chainer with high burst.
  • Chains with the Bolting Strike family, aside from his burst, which chains with the Aureole Ray family (singlecast only).
Unit icon 100009105.png Loren BreakerChaining 21.5
Unit icon 401006005.png Lucius ChainingPhysical-Damage 20.0
  • Time limited unit
  • Dark/fire physical chainer.
  • Chains with the Divine Ruination family.
Unit icon 401008105.png Mastermind Xon Physical-DamageChainingSupport 20.0
Unit icon 335000405.png Riku ChainingPhysical-Damage 20.0
Unit icon 401007705.png Rivera Support(Tank) 21.5
  • Unusual support unit able to turn any ally into a provoke tank or AoE physical cover tank, although whoever she picks will be significantly less durable than a normal tank.
  • Can provide AoE Mirage, restore MP, and heal.
Unit icon 335000305.png Sephiroth (KH) ChainingPhysical-Damage 20.0
  • Time limited unit
  • Dark/light physical chainer.
  • Chains with the Divine Ruination family.
Unit icon 211000905.png Shadow Lord ChainingPhysical-Damage 20.0
Unit icon 337000805.png The Lord of Shadows Physical-DamageChaining 20.0
  • Time limited unit
  • Dark physical chainer.
  • Has an 80% ATK/MAG break, but it renders the boss immune to damage for two turns, making it more of an emergency tool than anything else.
  • Chains with the Stardust Ray family.
Unit icon 100006105.png Wilhelm TankSupport 21.5
  • Provoke and physical cover tank.
Unit icon 210000205.png Yuna HealingSupportSummoner 21.5
  • Healer with some support capabilities.
  • Has some utility in the form of various elemental resistance buffs, esper gauge fill, and a DEF/SPR buff.
Unit icon 401001105.png Zargabaath Support 21.0
  • Buffer with significant general mitigation buffs.
  • Can temporarily provide break immunity.
  • Can reraise allies and provide massive HP/MP restoration to single targets.
  • Can chain with the Octaslash family.
Unit icon 401007605.png Zeno of the Beta Star Physical-DamageChaining 21.5
Unit icon 310000105.png 2B BreakerPhysical-DamageChaining 22.5
  • Time limited unit
  • Physical chainer that also provides breaks.
  • Only works well in that combined role when paired with a copy of herself, as the lion's share of her damage comes from her LB.
Unit icon 401005305.png Aloha Lasswell ChainingPhysical-Damage(Tank) 19.5
  • Water/wind physical chainer with high innate evasion.
  • Reaches 80% dodge with just two copies of his own TM, making it very easy to gear him for 100%.
  • Has a provoke skill.
  • He has a physical AoE cover ability with a cooldown. If you pair him with another copy, you can alternate the cooldowns and maintain 100% uptime.
  • Burns through MP very, very quickly.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 100008605.png Ayaka HealingSupport 21.0
  • Fairly standard healer.
  • Can slightly fill ally LB gauges and provide barriers.
Unit icon 100022205.png Chocobo Fina Physical-DamageChainingSupport 19.5
  • Physical chainer who scales off of SPR.
  • Requires an external imperil.
  • Her high SPR makes her very durable against magic damage.
  • Has some healer-ish utility, such as reraise.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 401002605.png Christine ChainingMagical-Damage 19.5
Unit icon 100019505.png Cid 1-hit-FinisherPhysical-Damage 20.0
  • Physical finisher.
  • Requires several turns of setup, and relies heavily on external imperils in order to deal good damage, but can burst very hard in the right circumstances.
Unit icon 401004405.png Circe ChainingMagical-Damage 19.5
Unit icon 302001405.png Fryevia ChainingHybrid-Damage 19.5
Unit icon 100022705.png Holy Night Amelia & Emilia Physical-DamageChainingBreaker 19.5
  • Time limited unit
  • Physical chainer with subpar breaks.
  • Chains with the Stardust Ray family.
Unit icon 337001205.png Jade Physical-DamageChaining 19.5
  • Time limited unit
  • Fire/ice/lightning physical chainer.
  • Requires an external imperil.
  • Chains with the Bolting Strike family.
Unit icon 100024305.png Kimono Fina Magical-DamageChaining 22.0
  • Ice/light magic chainer.
  • Chains with the Chaos Wave family.
  • Can provide some minor support capabilities, most notably LB fill via her own LB.
Unit icon 206001905.png King Edgar of Figaro BreakerChaining 21.0
  • Will struggle with fights that demand AoE breaks on the first turn.
  • Can imperil several elements and chain with the Stardust Ray family.
Unit icon 206002105.png Magitek Warrior Terra Magical-DamageChaining 19.5
Unit icon 206002005.png Monk Sabin of Kolts Physical-DamageChaining 19.5
Unit icon 337000505.png Mordegon Magical-DamageChainingSupport 19.5
  • Time limited unit
  • Ice/dark magic chainer.
  • Requires extensive ramp up time to reach peak damage, and suffers greatly if he dies.
  • Can provide breaks, but must be paired with another copy of himself so that they can stagger their break cooldowns to maintain 100%. And this won't work well against bosses that must be dispelled frequently.
  • Chains with the Absolute Zero family.
Unit icon 334000105.png Primrose SupportChaining 21.0
  • Buffer with a fairly standard kit.
  • Can buff mitigation by up to 40% (but drops down to 30% on some turns due to cooldowns), provides stat buffs, imbues allies with dark, and can fill the LB gauge.
  • Chains with the Chaos Wave family.
Unit icon 100011705.png Pyro Glacial Lasswell ChainingPhysical-Damage 19.5
  • Fire/ice physical chainer.
  • Chains with the Absolute Mirror of Equity family.
  • His damage relies heavily on unlocking his latent abilities.
Unit icon 317000105.png Rena HealingSupport 24.5
  • Time limited unit
  • Combined healer and buffer.
  • Can provide 35% magic mitigation (50% on a cooldown), AoE reraise, break/ailment/stop/charm immunity, 30% general mitigation, an undispellable 200% DEF/SPR buff, and an AoE light imbue/120% imperil.
Unit icon 335000105.png Sora ChainingPhysical-Damage 19.5
Unit icon 401007105.png Tsukiko Magical-DamageChainingBreaker 19.5
  • Magic chainer with several elements to choose from.
  • Can provide 75% breaks, although 100% uptime requires a dupe to stagger cooldowns with and a somewhat wonky rotation.
  • Can effortlessly maintain 65% breaks as part of her normal damage rotation.
  • Chains with the Chaos Wave, Absolute Zero, and Bolting Strike families.
Unit icon 337000205.png Veronica Magical-DamageChaining 19.5
  • Time limited unit
  • Nonelemental magic chainer.
  • Requires extensive ramp up time to reach peak damage, and suffers greatly if she dies.
  • Chains with the Absolute Zero family.
Unit icon 205001305.png Warrior of Light Krile Magical-DamageChaining 19.5
  • Light/wind magic chainer.
  • Chains with the Stardust Ray family.
Unit icon 202001605.png Wild Rose Firion Physical-DamageChaining 19.5
  • Physical chainer with some elemental flexibility.
  • Chains with the Stardust Ray family.
Unit icon 100020005.png Akstar Physical-DamageChaining 20.0
Unit icon 206002305.png Archmage Kefka Magical-DamageChaining 19.0
Unit icon 331000405.png Bart BreakerChainingSupport(Tank) 20.5
  • Time limited unit
  • Bizarre mix of dodge-based provoke tank and support.
  • Can provide 60% AoE breaks, AoE mirage, AoE LB fill rate, single target imbues, single target LB fill, and some minor AoE MP sustain.
  • Chains with the Kingsglaive, Tornado, and Flood families.
Unit icon 335000205.png Cloud (KH) ChainingPhysical-Damage 19.0
  • Time limited unit
  • Physical chainer.
  • Has no imperils of his own.
  • Chains with the Divine Ruination family.
Unit icon 215002005.png Crown Prince Noctis Physical-Damage1-hit-Finisher 19.5
  • Physical finisher.
  • Requires an external imperil.
Unit icon 205000905.png Dark Mage Exdeath Magical-DamageChaining 19.0
  • Wind/earth/dark magic chainer.
  • Chains with the Chaos Wave family.
Unit icon 100022005.png Dressy Aileen ChainingPhysical-DamageSupport 19.0
  • Earth physical chainer with some utility.
  • Can also use light, although she has no imperil for that element.
  • Can fill ally LB gauges.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 209000705.png Eiko HealingSupportSummoner 20.5
  • Healer who can fill the evoke gauge.
  • Can cure all debuffs, including berserk, charm, stop, imperils, and breaks.
Unit icon 304000405.png Flammie Support 20.5
  • Time limited unit
  • Subpar buffer.
  • As a buffer, he has some uncommon and useful utility, but is also missing some standard buffer abilities, such as 100% uptime on general mitigation and AoE MP regen, which may force you to rely on other units to cover the gaps in his kit.
  • Can chain with the Aureole Ray family.
Unit icon 215002605.png Gentiana Magical-DamageChaining 19.0
  • Ice magic chainer.
  • Chains with the Chaos Wave family.
Unit icon 215000205.png Gladiolus Tank 20.5
  • Physical cover tank.
  • His other skills are, unfortunately, mostly irrelevant.
Unit icon 401007505.png Lovely Katy HealingSupport 20.5
  • Time limited unit
  • Healer that can also provide AoE reraise.
  • Has a fairly bare-bones kit by healer standards.
Unit icon 401004605.png Malphasie ChainingHybrid-Damage 19.0
  • Wind/dark hybrid chainer.
  • Can chain with the Bolting Strike, Aureole Ray, and Tornado families.
  • With her cooldown skill, she can AoE fill the LB gauge and break enemy DEF/SPR by 74%.
Unit icon 215000705.png Prompto BreakerChaining 20.5
  • Breaker with chaining capabilities.
  • Chains with the Octaslash family.
  • Has a 65% AoE ATK/MAG break and a 70% DEF break.
Unit icon 100010005.png Raegen ChainingPhysical-DamageSupport 19.0
  • Fire and ice physical chainer.
  • Imbues himself with both elements as part of his rotation, so his damage suffers noticeably if the enemy is immune to either one.
  • Can buff most elemental resistances.
  • Chains with the Divine Ruination and Absolute Mirror of Equity families.
Unit icon 100014405.png Reberta Physical-DamageChaining 21.0
  • Fire/ice/lightning physical chainer.
  • Chains with the Bolting Strike family.
Unit icon 207000505.png Red XIII Physical-DamageChainingSupport 19.0
  • Physical chainer with elemental flexibility.
  • Can provide AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 254000905.png Rem HealingChaining 20.5
  • Unusual combination of healer and chainer.
  • Can dualcast Curaja and Tornado, allowing her to serve as a support chainer.
  • Unlike most 7* healers, does not have the ability to heal and reraise on the same turn.
Unit icon 100022305.png Sol Magical-DamageChaining 22.0
  • Light/dark magic chainer.
  • Chains with the Chaos Wave family.
Unit icon 207000605.png Yuffie Physical-DamageChainingSupport 19.0
  • Physical chainer with elemental flexibility.
  • Can provide AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 100012405.png Blossom Sage Sakura ChainingMagical-Damage 18.5
  • Lightning magic chainer.
  • Has some decent support capabilities, including AoE mitigation and ailment immunity buffs.
Unit icon 100017105.png Elephim SupportBreaker 23.0
  • Support unit with both breaks and buffs.
  • Provides 75% breaks and 200% buffs.
  • Can also provide some significant AoE healing and an AoE light imbue.
Unit icon 401004705.png Ellesperis ChainingPhysical-Damage 18.5
Unit icon 401006805.png Esther Physical-DamageChaining 20.5
Unit icon 401002005.png Grim Lord Sakura ChainingMagical-DamageSupport 19.0
  • Time limited unit
  • Fire/dark magic chainer with support capabilities.
  • Chains with the Chaos Wave family.
  • Can buff DEF/SPR, provide 35% AoE mitigation, reraise allies, grant break/partial ailment immunity, apply barriers, restore MP, and slightly fill the LB gauge.
Unit icon 100021905.png Kimono Ayaka ChainingPhysical-Damage 18.5
  • Physical chainer whose damage scales off of SPR.
  • Requires an external imperil.
  • Can provide some AoE healing/MP regen.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 100015405.png Nalu ChainingPhysical-Damage 18.5
Unit icon 100010405.png Roy SupportBreaker 20.0
  • Support unit with strong buffs and breaks on T1. However, as soon as they expire, he becomes significantly worse because he can't refresh them with the same potency.
  • Works best when paired with another breaker who cannot break well on T1.
Unit icon 209001105.png Beatrix Physical-DamageChaining 21.0
  • Physical light chainer.
  • Can provide adequate breaks after turn 1, albeit at a massive damage loss.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 331000705.png Citan ChainingPhysical-Damage 18.0
  • Time limited unit
  • Physical water/wind chainer.
  • Requires an external imperil.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 100009805.png Elfreeda Tank 19.5
  • Terrible provoke tank.
Unit icon 100018705.png Ignacio 1-hit-FinisherPhysical-Damage 19.0
  • Fire physical finisher who can also imbue other units with fire.
  • Has some minor buffing capabilities, but the stat buffs cost LB crystals, meaning that they are typically unusable on the first turn.
Unit icon 201000505.png Immortal Knight Garland Physical-DamageChainingSupport 18.0
  • Dark physical chainer.
  • Can buff several elemental resists by 70%. Also has a 70% AoE full break, albeit on a very long cooldown.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 100014005.png Mediena Magical-DamageChainingSupport 18.0
  • Magic ice chainer.
  • Can buff the party's stats and restore MP.
  • Chains with the Absolute Zero and Freeze families.
Unit icon 100012005.png Nameless Gunner Jake 1-hit-FinisherPhysical-Damage 18.5
  • Physical finisher with elemental flexibility.
  • Requires several turns of setup.
Unit icon 304000105.png Randi ChainingPhysical-Damage 18.0
Unit icon 100017505.png Regina 1-hit-FinisherPhysical-Damage 19.5
  • Physical finisher.
  • Suffers from very, very low survivability, and keeping her alive will be a struggle on many fights.
Unit icon 401005005.png Viktor Marchenko TankChaining 19.5
  • Time limited unit
  • Provoke tank with subpar survivability.
  • Chains with the Aureole Ray family.
  • Can become immune to charm, stop, breaks, and ailments.
  • Can heal himself and restore his own MP.
Unit icon 207001105.png Zack Physical-Damage1-hit-Finisher 18.5
  • Physical finisher.
  • Relies on an external imbue to maximize his damage output.
Unit icon 210001005.png Jecht ChainingPhysical-Damage 20.5
Unit icon 401008505.png Kaito Physical-Damage 17.5
  • Physical solo damage dealer.
  • Very unusual in that his damage comes almost entirely from damage over time effects, meaning that he doesn't work as a finisher (and his damage as a chainer is not worth mentioning).
  • Can provide AoE mirage.
  • Will struggle (and typically fail) at trials that impose time limits.
Unit icon 253000215.png Knight Delita Breaker 19.0
  • Physical chainer or finisher with a 74% ATK/MAG/DEF break attached to his LB.
Unit icon 331000805.png Maria (Xenogears) ChainingMagical-Damage 17.5
  • Time limited unit
  • Magic chainer that can choose between fire and non-elemental damage.
  • Has significant ramp-up time with non-elemental damage.
  • Chains with the Absolute Mirror of Equity family (with her fire move only).
Unit icon 253000105.png Ramza SupportChainingBreaker 19.0
  • Mediocre support unit with breaks and buffs, although he has trouble providing both at once in a clean rotation.
  • Can dualcast 60% breaks for all four stats.
  • Can sing for buffs/regen, but you will have gaps in the song buff uptime if you try to have him also maintain breaks.
  • Consider giving Cradle of Horns to him or another party member to cover those gaps.
Unit icon 208000105.png Squall Chaining1-hit-FinisherPhysical-Damage 17.5
  • Physical chainer with elemental flexibility.
  • Can also function as a finisher, although his hits are spread out and may not fit well into many chains.
  • Technically chains with the Absolute Mirror of Equity family, but his chaining moves are very weak and the bulk of his damage comes from capping his own chains with Keen Edge, which would break the chain when done with anyone but another Squall.
Unit icon 100020905.png Summer Folka & Citra ChainingSummonerSupport 17.5
  • Water/light evoke chainer with significant utility.
  • Can grant ailment/break/charm/stop resistance to allies, buff water/light resistance, buff stats, AoE recover LB, buff LB fillrate, provide healing and mitigation (on a cooldown), and imbue allies with light (which may charm them).
  • Chains with the Absolute Mirror of Equity family, and can grant a physical water Aureole Ray attack to themselves or allies.
Unit icon 100019205.png Yego Physical-DamageChaining 20.5
Unit icon 254000105.png Ace Support 18.5
  • Subpar buffer.
  • Unfortunately, his buffs are semi-random.
Unit icon 204001605.png Atoning Dragoon Kain Physical-DamageChaining1-hit-Finisher 17.5
  • Physical chainer with elemental flexibility. Can also serve as a finisher (which requires several turns of setup).
  • Chains with the Graviton Cannon family.
Unit icon 202000505.png Emperor 1-hit-FinisherMagical-Damage 17.5
  • Fire magic finisher.
  • Requires some ramp up time to hit peak damage.
Unit icon 331000105.png Fei ChainingPhysical-Damage 17.0
  • Time limited unit
  • Dark physical chainer.
  • Can also chain with wind, which is noticeably weaker, or with several other elements, which are drastically weaker but could be useful in certain situations.
  • Chains with the Absolute Mirror of Equity family (only with his dark move).
Unit icon 253001305.png High Seraph Ultima ChainingMagical-DamageSupport 17.0
  • Non-elemental magic chainer with solid utility.
  • Chains with the Chaos Wave family.
  • Can simultaneously dispel enemy buffs and ally debuffs, while leaving enemy debuffs and ally buffs intact.
  • Burns through MP extremely quickly.
Unit icon 100019905.png Karlette ChainingHybrid-DamageSupport 17.0
  • Hybrid chainer with elemental flexiblity and support capabilities.
  • Can buff elemental resistances and mitigation.
  • Can AoE break ATK/MAG by 70%, but this ability is on a cooldown.
  • Chains with the Quick Hit, Absolute Mirror of Equity, and Aureole Ray families.
Unit icon 100013805.png Lila ChainingPhysical-Damage 17.0
  • Terrible physical chainer.
  • She also has SPR-scaling moves, but they are much weaker.
  • She can switch between fire and lightning damage.
  • Chains with the Graviton Cannon and Stardust Ray families.
Unit icon 211000805.png Livid Shantotto ChainingMagical-Damage 17.0
  • Primarily fire/water magic chainer.
  • Can also use other elements.
  • Has horrifically low health, which impedes her usability on harder trials.
  • Chains with the Chaos Wave family.
Unit icon 401006605.png Qin SupportBreaker 23.0
  • Time limited unit
  • Combined buffer/breaker.
  • Is somewhat subpar at each of those invidual roles, but being able to do both at once can be very valuable in many team compositions.
  • Can provide breaks of up to 65%, stat buffs of up to 200%, 40% general mitigation (50% on a cooldown), and 70% to all elmenetal resists.
Unit icon 100007205.png Seabreeze Dark Fina ChainingMagical-DamageSupport 17.0
  • Magic chainer.
  • She is locked into using two elements at once, has ramp up time, and will suffer greatly if she dies or if the boss gets dispelled.
  • Her damage is absolutely terrible unless you unlock her latent abilities.
Unit icon 212000505.png Balthier 1-hit-FinisherPhysical-Damage 17.0
  • Physical finisher with elemental flexibility.
  • His damage output is heavily affected by randomness, and may break some chains.
Unit icon 204001705.png Black Mage Golbez ChainingMagical-Damage 17.0
  • Terrible dark/light magic chainer.
  • Burns through MP very quickly.
  • Has a lot of built-in elemental resistances.
  • Chains with the Chaos Wave family.
Unit icon 100000315.png Dark Fina ChainingMagical-DamageSupport 16.5
  • Magic chainer.
  • She is locked into using three elements at once, has ramp up time, and will suffer greatly if she dies or if the boss gets dispelled.
  • Her damage is absolutely terrible unless you unlock her latent abilities.
Unit icon 331000205.png Elly ChainingMagical-Damage 21.0
  • Time limited unit
  • Fire/water/wind/earth magic chainer.
  • Can also be used as a finisher via her LB, which is a physical attack and can therefore be affected by imbues or elemental weapons.
  • Chains with the Chaos Wave Awakened family.
Unit icon 318000105.png Fayt ChainingPhysical-Damage 16.5
  • Time limited unit
  • Physical chainer with elemental flexibility.
  • Requires quite a few turns of ramp-up to reach his maximum damage potential.
  • Chains with the Absolute Mirror of Equity family.
Unit icon 100005805.png Marie Support(Healing) 18.0
  • Terrible support unit that focuses on buffing elemental resistances.
  • Can also provide AoE mitigation or barriers via cooldown.
Unit icon 401007005.png Morgana ChainingMagical-Damage 21.0
Unit icon 100019105.png Nagi ChainingHybrid-Damage 21.0
Unit icon 208000205.png Rinoa 1-hit-FinisherMagical-Damage 17.0
  • Non-elemental magic finisher.
  • Can slightly fill ally LB gauges with Aura.
Unit icon 207001005.png Sephiroth ChainingPhysical-Damage 17.5
  • Light and dark physical chainer.
  • Chains with the Absolute Mirror of Equity family.
  • His damage requires several turns to ramp up.
Unit icon 318000205.png Sophia ChainingMagical-Damage 17.0
  • Time limited unit
  • Magical chainer with elemental flexibility.
  • Chains with the Chaos Wave and Quake families.
Unit icon 310000505.png A2 ChainingPhysical-Damage 16.0
Unit icon 100020605.png Crimson ChainingPhysical-Damage 21.0
Unit icon 210000405.png Lulu Chaining1-hit-FinisherMagical-Damage 20.0
  • Water magic chainer.
Unit icon 401006205.png Tiana ChainingMagical-Damage 16.5
  • Time limited unit
  • Earth magic chainer.
  • Can help to sustain the party's HP/MP via her limit burst.
Unit icon 207000305.png Tifa ChainingPhysical-Damage 21.0
  • Water physical chainer.
  • Requires several turns of ramp up.
  • Chains with the Divine Ruination family.
Unit icon 302000905.png Yun ChainingPhysical-Damage 20.5
Unit icon 401003905.png Ang 1-hit-FinisherPhysical-Damage 20.0
  • Time limited unit
  • Fire physical finisher.
  • While his maximum burst can only be done once every five turns, he can use smaller bursts in between.
Unit icon 215000605.png Aranea 1-hit-FinisherPhysical-Damage 16.0
  • Physical finisher.
  • Has no utility and requires several turns of setup for one turn of burst damage.
Unit icon 401006705.png Bai Hu & Zhu Que ChainingPhysical-Damage 20.5
  • Time limited unit
  • Fire/lightning physical chainer with fairly high survivability vs. incoming magic damage.
  • Chains with the Divine Ruination family.
  • Has an alternate SPR-heavy build, but this option deals much less damage.
Unit icon 207000105.png Cloud 1-hit-FinisherPhysical-DamageChaining 16.0
  • Physical finisher.
  • Can also chain with the Meteor Rain family, but the damage is pretty bad.
Unit icon 401000305.png Dracu Lasswell ChainingPhysical-Damage 15.5
Unit icon 100010805.png Duke 1-hit-FinisherPhysical-Damage 16.0
  • Ice physical finisher.
  • Requires several turns of setup.
Unit icon 100013305.png Emperor Shera ChainingPhysical-Damage 16.0
  • Very weak fire physical chainer.
  • Can imbue himself and another unit with fire, but this lacks 100% uptime and his terrible damage makes him a poor chaining partner.
  • Chains with the Divine Ruination family.
Unit icon 401006105.png Felix ChainingHybrid-Damage 16.5
  • Time limited unit
  • Terrible fire/earth hybrid chainer.
  • Has no real chaining partners-- technically, several of his moves do belong to the Aureole Ray and Octaslash families, but those moves are very weak and he wants to cap his chains with the much stronger Salute - Blade Rush, something that only another Felix can do.
  • Requires several turns to really get going.
Unit icon 100008005.png Veritas of the Flame 1-hit-FinisherPhysical-Damage 16.0
  • Physical fire finisher.
Unit icon 100016905.png Citra ChainingSupportSummoner 15.5
  • Terrible magical light chainer with some minor support capabilities.
  • She can chain with the Divine Ruination family.
  • Can buff the party's magic mitigation by 35%, refill MP, fill the esper gauge, and heal the party a bit.
Unit icon 100012605.png Kunshira ChainingHybrid-DamageSupport 15.5
  • Hybrid chainer with great elemental flexibility.
  • Can buff various elemental resistances, while also buffing DEF/SPR at the same time. With two of her, you can maintain this buff 100% of the time.
  • Chains with the Aureole Ray family.
Unit icon 215000105.png Noctis ChainingPhysical-Damage 15.0
  • Bizarre physical chainer who requires setup and has several turns of downtime.
  • Damage output is high while Armiger Wakes, then plummets to almost nothing for several turns while waiting for the unlock to cool down again.
Unit icon 215001105.png Nyx ChainingPhysical-DamageSupport 15.0
  • Physical fire chainer with terrible damage and utility.
  • Can AoE fill the team's LB by sacrificing his life.
  • Chains with the Kingsglaive family.
Unit icon 302001305.png Olive 1-hit-FinisherPhysical-Damage 18.5
  • Lightning finisher.
  • Her primary finishing moves have significant casting times, meaning that most chains will be unable to fit both hits when she dualcasts them.
Unit icon 254000205.png Queen ChainingPhysical-Damage 15.5
  • Lightning physical chainer.
  • Has very high survivability thanks to the 200% DEF/SPR buffs from Berserk+2.
  • Provides MP regen for the party.
  • Chains with the Quick Hit family.
Unit icon 100005905.png Aileen ChainingPhysical-DamageSupport 14.5
  • Terrible earth physical chainer.
  • Can provide AoE LB fill.
  • Chains with the Stardust Ray family.
Unit icon 330000305.png Arngrim 1-hit-FinisherPhysical-Damage 19.0
  • Time limited unit
  • Physical fire finisher.
Unit icon 203001405.png Dark Knight Luneth Physical-Damage1-hit-Finisher 15.0
  • Dark physical finisher with extreme suicidal tendencies.
  • His high HP costs coupled with triple cast means that it is nearly impossible to keep alive.
Unit icon 330000105.png Lenneth ChainingPhysical-Damage 19.5
  • Time limited unit
  • Dark physical chainer.
  • Very difficult to chain due to her walking frames.
Unit icon 203000205.png Luneth Chaining1-hit-FinisherPhysical-Damage 15.0
  • Terrible physical finisher.
Unit icon 306001005.png Marquis de Léon TankSupport 16.0
  • Time limited unit
  • Terrible provoke tank with a few very weak chaining skills.
  • Has a 60% break on a 5 turn cooldown, which can allow him to weaken nasty threshold attacks, but he cannot serve as a primary breaker.
Unit icon 203001305.png Onion Knight Refia ChainingPhysical-Damage 15.5
  • Physical damage dealer with elemental flexibility.
  • Chains with the Onion Slice family, but not very well, due to requiring unlocks.
Unit icon 204001904.png Barbariccia ChainingMagical-Damage 15.0
  • Terrible magical wind chainer.
  • Can cap her chains with Raging Wind for massive damage after several turns of ramp-up, or instead cap with Aeroja for AoE damage.
  • Chains with the Tornado family.
Unit icon 204000115.png Dark Knight Cecil 1-hit-FinisherPhysical-Damage 14.5
  • Terrible dark physical finisher.
  • Has lots of human killer passives, but even with those, his damage is not competitive.
Unit icon 306000105.png Dragonlord 1-hit-FinisherMagical-Damage 14.5
  • Time limited unit
  • Terrible fire magical finisher.
Unit icon 100006805.png Fohlen 1-hit-FinisherPhysical-Damage 14.5
  • Terrible physical finisher.
  • His burst is decent but requires several turns of setup.
Unit icon 100011305.png Jiraiya ChainingHybrid-DamageSupport 14.5
  • Subpar hybrid chainer with some elemental flexibility.
  • Requires setup before he can use any of his best moves, and even then his damage isn't amazing.
  • After setup, he can chain with the Divine Ruination, Kingsglaive, and Octaslash families.
  • Can provide decent AoE elemental resists with attached mirage.
Unit icon 203000105.png Onion Knight ChainingPhysical-Damage 15.0
  • Terrible physical damage dealer with elemental flexibility.
  • Can break enemy DEF by 74%, and buff several elemental resistances by 70%.
  • Chains with the Onion Slice family.
Unit icon 253000805.png Orlandeau ChainingPhysical-Damage(Support) 14.5
Unit icon 204001505.png Pure Summoner Rydia Summoner1-hit-Finisher 14.5
  • Weak summoner.
  • Requires setup before bursting for very low amounts of damage.
  • Has niche applications against bosses with high mitigation, as evoke damage will ignore said mitigation.
Unit icon 206000125.png Trance Terra ChainingMagical-Damage 14.5
  • Fire/dark magic chainer.
  • Requires an external imperil.
  • Very high MP consumption.
  • Chains with the Chaos Wave family.
Unit icon 100007705.png Veritas of the Dark ChainingPhysical-Damage 14.0
  • Dark physical chainer.
  • Has a bit of utility in the form of AoE mitigation, a 74% ATK break on his LB, and AoE dark resistance.
  • Chains with the Divine Ruination family.
Unit icon 401004905.png Adam Jensen ChainingPhysical-DamageSupport 21.5
  • Time limited unit
  • Fire physical chainer with access to 2-stack AoE mirage.
  • Chains with the Stardust Ray family.
Unit icon 253000205.png Delita ChainingPhysical-DamageSupport 14.5
  • Terrible dark physical chainer.
Unit icon 306000905.png Estark ChainingPhysical-DamageSupport 14.5
  • Time limited unit
  • Terrible dark physical chainer.
  • Can chain with the Divine Ruination family.
Unit icon 330000205.png Freya (VP) ChainingMagical-Damage 19.0
  • Time limited unit
  • Terrible magic chainer.
Unit icon 401007305.png Immortal Flame Katy ChainingMagical-DamageSupport 14.0
  • Time limited unit
  • Terrible magical chainer.
  • Chains with the Chaos Wave, Quake, Tornado, Flood, and Freeze families, although her damage is by far the best with Chaos Wave.
Unit icon 213000105.png Lightning ChainingPhysical-Damage 14.5
  • Terrible lightning physical chainer.
  • Chains with the Quick Hit family.
  • Buffs her own stats by 150%, which can allow you to forego a buffer.
Unit icon 100007505.png Lunera ChainingMagical-DamageSupport 14.5
  • Terrible magic chainer with some buffing capabilities.
  • Chains with the Aureole Ray family.
Unit icon 211000405.png Prishe ChainingPhysical-DamageSupport 14.5
  • Terrible physical chainer.
  • Locked behind setup turns and has no chaining partners.
  • Can provide AoE reraise.
Unit icon 210000105.png Tidus ChainingPhysical-Damage 14.5
  • Impossibly bad water physical chainer.
  • Technically chains with the Quick Hit family, but his rotation is a mess. Constant switching between single cast, dual cast, and triple cast means he has no real partners.
Unit icon 100008205.png Veritas of the Light Chaining1-hit-FinisherHybrid-Damage 14.5
  • Light hybrid AoE chainer or finisher.
  • Can cure all debuffs from a single ally, including berserk, charm, stop, imperils, and breaks.
Unit icon 207000805.png Vincent ChainingPhysical-Damage 14.5
  • Subpar physical chainer with no partners.
  • Has a single target 55% full break.
Unit icon 205000805.png Gilgamesh ChainingPhysical-Damage 14.0
Unit icon 401006305.png Popstar Katy Chaining1-hit-FinisherMagical-Damage 11.0
  • Time limited unit
  • Absolutely terrible magical chainer/finisher.
  • Far worse than most 6* units.
  • Do not use.