Final Fantasy Brave Exvius Wiki

Unit Ratings (5★ Units)

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Unit Ratings (5★ Units) (New format!)
Unit Tier &
Rating
Roles Noteworthy Skills Additional Comments
Sakura
Sakura
B
9.5
Elemental Protection
Elemental Debuffing
Magical Damage
Defensive Barrier
Dual Black Magic
Thundaja
Thunder's Light
Thunder's Protection
  • Casts 2 damage spells/turn - rare on 5★ units
  • Can debuff lightning resistance (all enemies)
  • Can buff lightning/light/dark resistance (all allies)
  • Thundaja x2 = nice damage
Shantotto
Shantotto
?.0 Magical Damage Tornado
Dual Black Magic
-ja Tier Spells
  • Casts 2 damage spells/turn - rare on 5★ units
  • Learns 6 elemental "-ja" spells
  • Casting them x2 = great damage
  • Tornado chains well with itself
  • Exclusive Equipment
  • Tornado comes with AoE wind debuff, which it can use.
Arc
Arc
B
9.0
Magical Damage Blizzaga
Dual Black Magic
Firaga
Thundaga
  • Casts 2 damage spells/turn - rare on 5★ units
  • Learns 3 elemental "-ga" spells
  • Casting them x2 = nice damage
Cupid Luna
Cupid Luna
B
9.0
Chaining
Elemental Debuffing
Physical Damage
Stat Breaking
Chainsaw
Impair Shot
Rupture Shot
Shadow Barrage
Twilight Bolt
  • Can break ATK/MAG or DEF/SPR (one enemy)
  • Can debuff light resistance (one enemy) while hitting
  • Chainsaw can chain well, but few elemental weapons
  • High ATK, and extra damage vs humans and fairies
Krile
Krile
B
9.0
Healing
Magical Damage
Aeroga
Curaga
Dual Front
Dualcast
Thundara
  • Casts 2 damage spells/turn - rare on 5★ units
  • Curaga x2 heals very well, but no Esuna or Raise
  • Learns only 1 "-ga" spell
  • Should wear a staff, or else low MAG
Leon
Leon
B
9.0
Physical Damage Battle Prep
Hypnotize
Maverick
Phantom
  • Should wear a sword
  • High ATK, with great damage skills
  • Can self-buff ATK while hitting
Abel
Abel
B
8.5
Physical Damage
Status Affliction
Assault Style
Barrage
Disturbing Knife
Guard Style
  • Can inflict status ailments (one enemy) while hitting
  • Can self-buff ATK/DEF while hitting
  • Can break ATK (one enemy)
  • Mediocre damage modifiers on skills
Camille
Camille
B
8.5
Yet Another Bikini Warrior Pink Curly Hairdo
  • (real notes coming soon)
Lenna
Lenna
B
8.5
Healing
Stat Buffing
Status Recovery
Cheer
Curaga
Esuna
  • Has Curaga and Esuna, but no Raise
  • Can buff ATK/DEF (all allies), while LB heals and buffs MAG (all allies)
  • Buffing can run her out of MP
Eight
Eight
C
8.0
Physical Damage
Stat Buffing
Fist Adept
Focus
Swiftwind Stance
  • Should wear a fist (but no good free ones)
  • Swiftwind Stance hits decently (random enemies) but can't cap a chain
  • Can buff MAG/SPR (all allies)
Faris
Faris
C
8.0
Stat Breaking
Stat Buffing
Full Break
Focus
  • Can break all stats (one enemy)
  • Can buff MAG/SPR (all allies)
  • LB inflicts paralyze (all enemies) while hitting
  • Damage skills are mediocre
Fencer
Fencer
C
8.0
Physical Damage Blade Adept
Concentrate
Piercing Blow
  • Should wear a sword
  • Can self-buff ATK and evasion
  • Can break DEF (one enemy)
  • Decent damage skills
Heltich
Heltich
C
8.0
Magical Damage Beast from the Abyss
Nether Claw
(4x "-ga" spells)
  • Can deal decent Dark or non-elemental damage (all enemies)
  • Also learns four elemental "-ga" spells - great elemental coverage
  • LB inflicts blind/silence/disease (one enemy) while hitting
Hope
Hope
C
8.0
Magical Damage
Status Recovery
Esuna
Raise
(5x "-ga" spells)
  • Learns Esuna and Raise, but no healing spell
  • Learns 5 "-ga" spells - great elemental coverage
  • LB deals heavy non-elemental damage (all enemies)
  • Spell levels: Can equip Cura/Curada or "Bar-ra" spells
Ingus
Ingus
C
8.0

Stat Breaking
Status Recovery
Convert
Cura
CuradaEsuna
Full Break
  • Can break all stats (one enemy)
  • Can heal somewhat with Cura/Curada
  • Can recover most status ailments (one ally)
  • Spell levels: Can equip "Bar-ra" spells
Jack
Jack
C
8.0
Physical Damage
Stat Buffing
Cheer
Katana Master
Lightning Flash
Piercing Gleam
  • Should wear a katana
  • Lightning Flash hits decently (random enemies) but can't cap a chain
  • Can break DEF (one enemy)
  • Can buff ATK/DEF (all allies)
Kain
Kain
C
8.0
Physical Damage Dragon Dive
Dragoon Spirit
High Jump
Spear Master
  • Should wear a spear (great elemental coverage)
  • Excellent jump damage while avoiding damage
  • However, jumps are unaffected by element and killer effects
Shera
Shera
C
8.0
Physical Damage
Stat Buffing
Blade Adept
Barrage
Cheer
Sieg Zoldaad
  • Should wear a sword
  • Barrage hits decently (random enemies) but can't cap a chain
  • Can buff ATK/DEF (all allies)
  • Can deal decent Fire damage (all enemies)
Sice
Sice
C
8.0
Physical Damage
Stat Breaking
Black Hole
Dark Nebula
(4x "Moxie" abilities)
  • Can break all stats (all enemies)
  • Can self-buff any stat while hitting (all enemies)
  • Can inflict stop (one enemy) while hitting
  • Damage skills and innate ATK are mediocre
Vaan
Vaan
C
8.0
Stat Breaking
Stat Buffing
Focus
Full Break
  • Can break all stats (one enemy)
  • Can buff MAG/SPR (all allies)
  • Spell levels: Can equip Cura/Curada or "Bar-ra" spells
  • (Future 6★ awakening, but weak)
Vanille
Vanille
C
8.0
Healing
Stat Buffing
Cheer
Cura
Curada
Focus
Keep it up!
  • Can buff ATK/DEF or MAG/SPR (all allies)
  • Can heal somewhat with Cura/Curada
  • Learns Esuna, but no Raise
  • Can buff with auto-revive (one ally), but too weak to be useful
Unit Ratings (5★ Units) (Old Format)
Unit Tier &
Rating
Notes
Elle
Elle
C
7.5
  • Combination of a mediocre tank and an average attacker, when equipping Spears
  • Comes with Provoke skill, can be used on top of innate Draw Attacks
  • Doing so will likely kill him, due to limited bulk and no damage reduction
  • Piercing Lance is decent, but damage isn't high enough
Fang
Fang
C
7.5
  • Very high ATK when equipping Spears, due to 3 different passives
  • Has great elemental coverage due to skills and access to Spears
  • Lacks a high ST damage skill
Garnet
Garnet
C
7.5
  • Great healer with Curaga and Raise
  • Cannot cure any status ailments
  • EVO MAG passives add to +40%, allowing excellent damage with her esper, but have to wait/use LB to fill gauge first
  • Her Limit Burst allows quick filling of esper gauge - useful for missions
  • Can be awakened to 6-star6 Star Rarity in the distant, distant future
Guy
Guy
C
7.5
Karl
Karl
C
7.5
  • Buffs party ATK/MAG
  • Good damage abilities with several elements and killer effects
Lawrence
Lawrence
C
7.5
  • Reasonable ATK, and learns Barrage for damage
  • Can reduce an enemy's ATK by 30% using Power Fall, MAG using Magic Fall, or DEF/SPR using his Limit Burst
  • Can apply poison or blind to a single enemy
  • Swallowtail is a weak AoE skill
Mustadio
Mustadio
C
7.5
  • Can break all stats by 30%, but is split into ATK/MAG and DEF/SPR
  • Rapid Fire can be as strong as Barrage on average
Ovelia
Ovelia
C
7.5
  • A 5-star5 Star Rarity healer with the whole package (Curaga, Esuna, Raise)
  • Unremarkable, with no special niche LBs or abilities, but gets the job done
Rosa
Rosa
C
7.5
  • Great healer with Curaga, and cure all status ailments
  • Unable to recover KO'ed allies
  • Her Limit Burst can recover large amounts of HP and MP to all allies'
  • Unfortunately sidelined because she lacks support skills like Cheer
Roselia
Roselia
C
7.5
  • Great healer with Curaga
  • Can heal most status ailments
Rydia
Rydia
C
7.5
  • EVO MAG passives add to +60%, allowing excellent damage with her esper, but have to wait/use LB to fill gauge first
  • Her Limit Burst allows quick filling of esper gauge - useful for missions
  • Meteor deals heavy non-elemental magic damage to all enemies at high MP cost
  • Only has good Lightning/Dark elemental spells
Tellah
Tellah
C
7.5
  • Learns fire/ice/lightning/dark elemental spells
  • Doubles as a healer with Cura and Raise
Thancred
Thancred
C
7.5
  • Weak ATK without wearing his unit-exclusive gear - they only compensate for not having passives
  • Fast Blade -> Savage Blade deals some damage to a single enemy, but not competitive enough
  • Circle of Scorn decent AoE, and can inflict poison
  • Goad can recover some small amount of HP/MP in an ally
Thief
Thief
C
7.5
  • Good utility and damage abilities
  • Can reduce enemy's ATK by 30%
Trey
Trey
C
7.5
  • Limited equipment selection, and only wields bows
  • Can inflict Stop on an enemy with Freezing Rain
  • Dynamite Arrow is a strong AoE attack, but damage is delayed by 1 turn
  • Learns Barrage as an alternate damage option
Aiden
Aiden
C
7.0
  • (rating still to be confirmed)
  • Unusual type of healer, with great HP, poor SPR, and skills with random effects
  • Burst Heal heals very well (can be better than Curaga!) and buffs ATK/DEF or MAG/SPR at the same time, but is a gamble due to randomness
  • Furious Raise can sometimes leave the revived unit at 10% HP, which makes it worse than a Phoenix Down
  • Learns Esuna to deal with status ailments
Artemios
Artemios
C
7.0
  • Many physical-damage-boosting Killer passives
  • Learns Barrage
  • Limited weapons: Daggers and Bows only
Cinque
Cinque
C
7.0
  • Learns non-elemental and Wind AoE damage skills
  • Homerun Swing deals damage while reducing an enemy's DEF by 25%
  • Hampered by limited equipment selection, particularly weapons (can only use Hammers and Maces)
Gau
Gau
C
7.0
  • Poor weapon selection (only Daggers and Fists)
  • Leap can potentially deal good damage (esp. AoE), but at the mercy of randomly getting the desired skill
Leo
Leo
C
7.0
Maria
Maria
C
7.0
  • Able to remove all enemies' status buffs with Dispelga
  • Has Curaga and Raise
  • Can only cure blind, silence and poison
  • Biggest drawback is her horrid HP and SPR
Popoi
Popoi
C
7.0
  • Wide elemental coverage, but only weak ST skills in Ice/Lightning
  • His magic is dealt through abilities, so he is not affected by Silence
  • Burst deals heavy non-elemental magic damage, but only to one enemy
  • Wider equipment selection than other mages, but skills generally weaker
Sazh
Sazh
C
7.0
  • Full Break lowers enemy ATK/DEF/MAG/SPR for 30%
  • Some weak ST and AoE damage abilities with limited practical use
  • Limited weapon selection, but can equip Hyades Magnums (event only) granting additional skills
Seria
Seria
C
7.0
  • Buffs party DEF/SPR
  • Good AoE damage abilities with several killer effects
Amarant
Amarant
D
6.5
Celes
Celes
D
6.5
  • Buffs party MAG/SPR with Focus
  • Unique skill: Can nullify next magic spell cast with Sealing Blade
  • A mix of mage and support
  • Only learns Ice elemental spells as damage source
Galuf
Galuf
D
6.5
  • Learns Draw Attacks, Chakra and several defense increasing abilities as a tank
  • Can transfer his LB gauge to an ally with Entrust
  • Learns Fire/Ice/Lightning -ga spells, which can be used for chaining (but will deal next to nothing by himself)
Golbez
Golbez
D
6.5
  • Some defensive stats as a mage
  • Learns Fire/Ice/Lightning/Dark elemental spells
Nichol
Nichol
D
6.5
  • His stats buff abilities are not relevant due to its downside
  • Learns ice/water elemental spells and bar-spells
Jake
Jake
D
6.0
Kuja
Kuja
D
6.0
  • Only learns Thundaga as main damage source
  • Can be awakened to 6-star6 Star Rarity in the distant, distant future
Summer Lid
Summer Lid
D
6.0
  • SoonTM
Ulrica
Ulrica
D
6.0
  • Tabby-nyah
  • (real notes coming soon)
Alma
Alma
D
5.5
  • Learns Curaga, Esuna, and Ultima
  • Unable to equip any weapon
  • Only 2 materia slots
  • Her MP and MAG is too low to properly use Ultima
Freya
Freya
D
5.5
  • Decent damage dealer with some healing abilities
  • Limited physical attack abilities
  • Limited weapons: Daggers and Spears only
Jean
Jean
D
5.5
  • Female Rambo
  • (real notes coming soon)
Juggler
Juggler
D
5.5
  • Jack of all trades; Many abilities but does not excel in any single role
  • Good damage ability but poor weapon selection
Locke
Locke
D
5.0
  • Treasure hunter increases drop chance, useful for farming awakening materials
  • His strongest ability is based on MAG, which doesn't suit him
Ludmille
Ludmille
D
5.0
  • Below average healer, magic damage, and support
  • (Trust Master Reward: Dualcast materia is very good as it allows any unit to cast two spells in the same round)
Duane
Duane
D
4.5
  • Can reduce enemy ATK, DEF, or MAG with break abilities
Edge
Edge
D
4.5
  • Many status ailment abilities
  • Damage abilities are based on MAG, which he can't take advantage of
Gilbert
Gilbert
D
4.5
  • Can apply many different status afflictions, including single-target paralysis and AoE sleep, confuse, or silence
  • Party buff abilities require multiple turns to use, and are still inferior to buffs from other support characters
  • Very poor equipment selection
Lid
Lid
D
4.0
  • Buffs party MAG/SPR with Focus
  • Terrible at damage and healing
Miyuki
Miyuki
D
4.0
  • Learns Blade Bash for paralysis
  • Limited physical attack abilities
  • Can be awakened to 6-star6 Star Rarity in the distant, distant future
Rakshasa
Rakshasa
D
4.0
  • Has three different single-target status application abilities
  • Hybrid damage doesn't work well against anything
Zidane
Zidane
D
4.0
  • Good utility unit as his Steal or Mug chance is guaranteed
  • (Trust Master Reward: Dual Wield materia allows any unit to wield two weapons, making Zidane very valuable)
  • Otherwise, he's very weak as a unit, but don't throw him out!!!
  • Can be awakened to 6-star6 Star Rarity in the distant, distant future