White Witch Fina
White Witch Fina | ||||||||||
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Rarity | 4![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | Yes | |||||||||
CG LB | ||||||||||
Series | FFBE | |||||||||
Gender | Female | |||||||||
Race | Human | |||||||||
No. | 8006, 8007, 8008 | |||||||||
TMR | Blessed BowBlessed Bow
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A young girl who emerged from an earth crystal. Because she has amnesia, she relies on impulse to guide her actions, which can often cause trouble for her comrades. Having woken in a strange world without her memories, she struggles with confusion and anxiety, but displays great inner strength in joining Rain and Lasswell on their quest.
Contents
Statistics[edit | edit source]
Stats [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4![]() |
1702 | 113 | 65 | 65 | 79 | 93 | 1 | 10 ![]() |
2 |
5![]() |
2212 | 147 | 85 | 85 | 103 | 121 | 1 | 12 ![]() |
2 |
6![]() |
2875 | 191 | 110 | 110 | 134 | 157 | 1 | 12 ![]() |
6 |
Maximum Stats Increase [edit | edit source]
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
4![]() |
210 | 45 | 14 | 14 | 14 | 14 |
5![]() |
240 | 60 | 16 | 16 | 16 | 16 |
6![]() |
390 | 85 | 26 | 26 | 26 | 26 |
Resistance [edit | edit source]
Element Resistance | |||||||
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- | - | - | - | - | - | +25% | - |
Status Ailment Resistance | |||||||
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- | - | - | +25% | - | - | - | - |
Equipment[edit | edit source]
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
4![]() |
2 | ![]() ![]() |
5![]() |
3 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
Innate Abilities[edit | edit source]
Special[edit | edit source]
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
4![]() |
13 | ![]() |
Pray | 50% chance to heal (100 HP, 1x) to all allies | - | 3 |
4![]() |
18 | ![]() |
Aim | Physical damage (1.2x) to one enemy | D | 3 |
4![]() |
30 | ![]() |
Divine Burst | Light physical damage against undeads (2.5x) to all enemies | 22 | |
4![]() |
42 | ![]() |
Entrust | Use own LB gauge to fill ally's gauge | - | 18 |
5![]() |
72 | ![]() |
Cheer | Increase ATK/DEF (40%) for 3 turns to all allies | - | 48 |
6![]() |
100 | ![]() |
Ritual | Recover HP (30%) and MP (10%) to all allies, except caster | - | 60 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4![]() |
40 | ![]() |
SPR +10% | Increase SPR (10%) | ||
5![]() |
31 | ![]() |
MP +20% | Increase MP (20%) | ||
6![]() |
52 | ![]() |
SPR +20%, MP +10% | Increase MP (10%) and SPR (20%) |
Magic[edit | edit source]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4![]() |
1 | ![]() |
Cure | Heal (150 HP, 3x) to one ally | - | 3 |
4![]() |
5 | ![]() |
Blindna | Cure blind to one ally | - | 3 |
4![]() |
6 | ![]() |
Vox | Cure silence to one ally | - | 3 |
4![]() |
15 | ![]() |
Shell | Increase SPR (20%) for 3 turns to one ally | - | 4 |
4![]() |
20 | ![]() |
Poisona | Cure poison to one ally | - | 3 |
4![]() |
26 | ![]() |
Protect | Increase DEF (20%) for 3 turns to one ally | - | 4 |
4![]() |
28 | ![]() |
Cura | Heal (400 HP, 3x) to all allies | - | 7 |
4![]() |
34 | ![]() |
Banish | Light magic damage (1.2x) with SPR scaling to one enemy | 3 | |
4![]() |
55 | ![]() |
Cleanse | Cure disease to one ally | - | 5 |
5![]() |
44 | ![]() |
Curada | Heal (800 HP, 3.4x) to one ally | - | 9 |
5![]() |
56 | ![]() |
Raise | Revive one KO'd ally (30% HP) | - | 12 |
Exclusive Materia[edit | edit source]
Icon | Name | Effect | Hits | MP |
---|---|---|---|---|
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Chilling Aura | Increase HP/MP (13%) | - | - |
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Spooky Aura | Increase ATK/MAG (13%) | - | - |
Ability Awakening[edit | edit source]
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
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Entrust +1 | Use own LB gauge to fill ally's gauge Cure all status ailments to one ally |
- | 18 | Tech | 15 | 8 | 5 | 1 | - | ![]() |
Entrust +2 | Use own LB gauge to fill ally's gauge Cure all status ailments to one ally Auto-revive (80% HP) for 3 turns to one ally |
- | 18 | Tech | 23 | 12 | 8 | 2 | 1 | ![]() |
SPR +20%, MP +10% +1 | Increase MP (10%) and SPR (30%) Decrease chance of being targeted (50%) |
- | - | Support | 15 | 8 | 5 | 1 | - | ![]() |
SPR +20%, MP +10% +2 | Increase MP (30%) and SPR (50%) Decrease chance of being targeted (50%) Increase equipment SPR (100%) when single wielding any weapon |
- | - | Support | 23 | 12 | 8 | 2 | 1 | ![]() |
Divine Burst +1 | Light physical damage against undeads (2.5x) to all enemies Light physical damage against undeads (2.5x) to all enemies Light magic damage (1x) with SPR scaling to all enemies |
1 | 22 | White | 15 | 8 | 5 | 1 | - | ![]() |
Divine Burst +2 | Light physical damage against undeads (2.5x) to all enemies Light physical damage against undeads (2.5x) to all enemies Light physical damage against undeads (2.5x) to all enemies Light magic damage (3x) with SPR scaling to all enemies |
1 | 22 | White | 23 | 12 | 8 | 2 | 1 | ![]() |
Ritual +1 | Recover HP (40%) and MP (15%) to all allies, except caster | - | 60 | Healing | 15 | 8 | 5 | 1 | - | ![]() |
Ritual +2 | Recover HP (50%) and MP (25%) to all allies, except caster | - | 60 | Healing | 23 | 12 | 8 | 2 | 1 | ![]() |
Raise +1 | Revive one KO'd ally (60% HP) | - | 12 | White | 10 | 5 | 1 | - | - | ![]() |
Raise +2 | Revive one KO'd ally (95% HP) | - | 12 | White | 15 | 8 | 2 | - | - | ![]() |
Limit Burst[edit | edit source]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4![]() |
Innocent Glow | Base | Light magic damage (2.2x) to all enemies | 1 | 12 ![]() |
Max | Light magic damage (2.9x) to all enemies | ||||
5![]() |
Heaven's Judgment | Base | Light magic damage (2.4x) to all enemies | 1 | 14 ![]() |
Max | Light magic damage (3.35x) to all enemies | ||||
6![]() |
Heaven's Judgment | Base | Light magic damage (2.7x) to all enemies | 1 | 16 ![]() |
Max | Light magic damage (3.9x) to all enemies |
Awakening Materials[edit | edit source]
5★ | 6★ |
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Sprites[edit | edit source]
4![]() |
5![]() |
6![]() |
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Quotes[edit | edit source]
Background Story[edit | edit source]
4★ | A young girl who emerged from an earth crystal. Because she has amnesia, she relies on impulse to guide her actions, which can often cause trouble for her comrades. Having woken in a strange world without her memories, she struggles with confusion and anxiety, but displays great inner strength in joining Rain and Lasswell on their quest. |
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5★ | A young girl who emerged from an earth crystal, whose mysterious identity seems to tie her to the origins of the world. Pure of heart, Fina possesses an innocent nature and an insatiable curiosity about her surroundings. Her childlike behaviour, in part product of memory loss, may also stem from her original, lost personality. |
6★ | A young girl who emerged from an earth crystal, whose mysterious identity seems to tie her to the origins of the world. Pure of heart, Fina possesses an innocent nature and an insatiable curiosity about her surroundings. Despite her childlike behaviour, she has grown to become a powerful ally to her partners, Rain and Lasswell. |
Fusion[edit | edit source]
4★ | I think I am stronger now... and can be of more help to you. |
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5★ | My control over spirits has grown… now I can better use it to aid you. |
6★ | Really? To think that I am now capable of protecting everyone, it's like a dream come true. |
Awakening[edit | edit source]
5★ | It's like my latent powers have been unlocked… I feel stronger. |
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6★ | My mind is so clear and focused, it feels incredible to be awakened. |
Summon[edit | edit source]
4★ | White Witch at your service… Uh, what was I saying? |
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5★ | What's this new power? Now I can continue to use my white magic to help others. |
6★ | To be able to walk with spirits again. Thank you for calling on me. |
Trust Mastery[edit | edit source]
Thank you for allowing me to help you in your fights. I'm so happy that you trust me. |
Notes[edit | edit source]
Gameplay
- Can be obtained through rare summons during the Halloween - Night of the Pumpkin and An Eerie Invitation events.
- White Witch Fina is only available in the Global version of the game.
- Fina has several variants: Dark Fina, White Witch Fina, Beach Time Fina, Seabreeze Dark Fina, Cheerleader Fina, Lotus Mage Fina, Summer Fina & Lid, Kimono Fina, Chocobo Fina, White Lily Dark Fina, Blue Mage Fina, Draconian Princess Fina, Umbral Dragon Dark Fina, Fina & Dark Fina and Shoreline Fina & Daisy.
Trivia
- Initially White Witch Fina had an orange hat on her sprite. Due to perceived flaws as a unit and the hat's similarity to the VLC logo which is an orange traffic cone, a number of deprecatory nicknames for her emerged. Following the maintenance on 10/19/17, her sprite was changed to feature a white hat instead. The hat was later sold separately in a purchasable bundle, regaining its original color as a sneaky "easter egg".