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Castle Hein

Introduction[]

Reference: Announcement

Overview[]

Final Fantasy III Event

King Mog will exchange various rewards for special currency within the event period. You can obtain this currency by defeating enemies inside the event vortex dungeon. Having a bonus unit in your party will give an additional bonus to the amount of currency earned.

Unit Bonus[]

Using the following bonus units will increase the amount of currency received in the vortex dungeon. The bonus is cumulative so you can use as many as you can, including one from a friend unit.

Unit Bonus


Onion Knight
Onion Knight


Desch
Desch


Aria
Aria


Sara
Sara

+100% +75% +75% +50%

King Mog[]

You can find King Mog in the Farplane to purchase time-limited event items with event currencies until item exchange period is over.

Exclusive Items[]

Item Type Description Currency Limit
Icon-Onion HelmOnion Helm Helm ATK+15, DEF+20
Healthy (Onion Knight only)
Fang of Wind6,000 1
Icon-Onion ArmorOnion Armor Light Armor ATK+10, DEF+40
Naughty (Onion Knight only)
Fang of Wind15,000 1
CasanovaCasanova Materia Increase HP (15%)
Casanova
Exclusive: Desch only
Fang of Wind8,000 1
Water Maiden BlessingWater Maiden Blessing Materia Increase SPR (15%)
Water Maiden Blessing
Exclusive: Aria only
Fang of Wind8,000 1
Heart of FireHeart of Fire Materia Increase HP (10%)
Increase fire resistance (5%)
Fang of Wind1,200 4
Heart of WaterHeart of Water Materia Increase HP (10%)
Increase water resistance (5%)
Fang of Wind1,200 4
Heart of WindHeart of Wind Materia Increase HP (10%)
Increase wind resistance (5%)
Fang of Wind1,200 4
Heart of EarthHeart of Earth Materia Increase HP (10%)
Increase earth resistance (5%)
Fang of Wind1,200 4

Common Items[]

Item Type Description Currency Limit
Remedy Item Cure poison, blind, sleep, silence, paralyze and confuse to one ally Fang of Wind5 10
Y-Potion Item Restore HP (1500) to one ally Fang of Wind100 10
Mega Ether Item Restore MP (120) to one ally Fang of Wind200 5
Phoenix Down Item Revive one KO'd ally (20% HP) Fang of Wind200 10
Elixir Item Recover HP/MP (100%) to one ally Fang of Wind100 10
Metal Gigantuar EXP Unit Increase experience when fused (30000) Fang of Wind100 100
Screamroot Material Root from a plant that has a terrible death cry Fang of Wind150 10
Fine Alcryst Material A stone that can become a powerful ability crystal Fang of Wind150 10
Star Quartz Item Can be exchanged with Fat Chocobo Fang of Wind300 4
Fang of Wind600 3
Fang of Wind900 3
Rare Summon Ticket Item Can be exchanged for a rare summon Fang of Wind500 2
Fang of Wind1,000 3
Fang of Wind3,000 2
Fang of Wind6,000 3
Mini Burst Pot Enhancer Increase LB experience when fused (100) Fang of Wind1,500 30
Trust Moogle (ALL 1%) Enhancer Increase trust mastery when fused (1%) Fang of Wind10,000 5
Trust Moogle (ALL 10%) Enhancer Increase trust mastery when fused (10%) Fang of Wind30,000 1

Awakening Materials[]

Item Type Description Currency Limit
Bizarre Box Material A box that looks as if something might pop out of it Fang of Wind100 300
Lucky Seedling Material A seedling said to bring happiness Fang of Wind100 300
Brilliant Ray Material A shard that gives off a ray of brilliance Fang of Wind100 300
Wicked Drop Material A liquid that consists of liquefied magical power Fang of Wind100 300
Fury Seed Material A seed that promotes fighting strength Fang of Wind100 300
Hard Rock Material A stone that offers firm protection Fang of Wind100 300
Sacred Crystal Material A large crystal that can awaken latent power Fang of Wind150 20
Divine Crystal Material A beautiful crystal that can awaken dormant powers Fang of Wind160 30
Fang of Wind540 200
Calamity Writ Material A writ of prophecy left by the ancients Fang of Wind160 30
Fang of Wind540 200
Prismatic Horn Material The sparkling prismatic horn of a divine beast Fang of Wind160 30
Fang of Wind540 200
Calamity Gem Material A gem infused with the power of great calamity Fang of Wind160 30
Fang of Wind540 200
Rainbow Bloom Material A flower said to bloom in paradise Fang of Wind160 30
Fang of Wind540 200
Fairies' Writ Material A secret message inscribed by the king of fairies Fang of Wind160 30
Fang of Wind540 200
White Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening white magic
Fang of Wind30,000 3
Black Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening black magic
Fang of Wind30,000 3
Green Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening green magic
Fang of Wind30,000 3
Power Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening offensive abilities
Fang of Wind30,000 3
Guard Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening defensive abilities
Fang of Wind30,000 3
Healing Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening healing abilities
Fang of Wind30,000 3
Support Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening support abilities
Fang of Wind30,000 3
Tech Giancryst Material A very large crystal which brings out the potential of abilities
It is necessary in awakening technical abilities
Fang of Wind30,000 3
White Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening white magic
Fang of Wind80,000 1
Black Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening black magic
Fang of Wind80,000 1
Green Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening green magic
Fang of Wind80,000 1
Power Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening offensive abilities
Fang of Wind80,000 1
Guard Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening defensive abilities
Fang of Wind80,000 1
Healing Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening healing abilities
Fang of Wind80,000 1
Support Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening support abilities
Fang of Wind80,000 1
Tech Purecryst Material A huge crystal which brings out the potential of abilities
It is necessary in awakening technical abilities
Fang of Wind80,000 1

Beginner's Recommendation[]

This purchase list recommendation is meant for people who have just started the game or have only played for less than 3 months of playtime or with rank lower than 50.

First Priority
Metal Gigantuar (100) {{#tip-info: Remember not to buy them all at once, otherwise they will clog up your unit box!!}} Fang of Wind10,000
Rare Summon Ticket (7) Fang of Wind10,000
Onion Helm Fang of Wind6,000
Onion Armor Fang of Wind15,000
Total Fang of Wind41,000
Second Priority
Rare Summon Ticket (3) Fang of Wind18,000
Star Quartz (10) Fang of Wind5,700
Sacred Crystal (20) Fang of Wind3,000
5-star★ Trust Moogle Fang of Wind30,000
Total Fang of Wind56,700
Buy as you need them
Cheap 6-star★ awakening materials
Consumable items e.g. Elixir/Phoenix Down
Screamroot
Other awakening materials
Exclusive ability materias and equipment

Battle Dialogue[]

Main article: Castle Hein/Battle Dialogue

Battle Info[]

Hein's Castle - BGN[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
5 2 33 300 100 Icon-Rare Summon TicketRare Summon Ticket
Mission
Complete the quest Icon-X-PotionX-Potion
No items Lapis10
No continues Lapis10
Clear without an ally being KO'd Lapis10
Monster Boss Drop
Pharaoh Lemur Fang of Wind45−47

Hein's Castle - INT[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
10 3 117 900 210 Fang of Wind200
Mission
Complete the quest Icon-TentTent
No limit bursts Lapis10
Defeat lamia with magic Lapis10
Clear without an ally being KO'd Lapis10
Monster Boss Drop
Lemur
Pharaoh
Lamia Fang of Wind100−104

Hein's Castle - ADV[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
15 3 610 4650 310 Fang of Wind300
Mission
Complete the quest Icon-RemedyRemedy
Deal light damage to an enemy Lapis10
Defeat the demon with magic Lapis10
Clear without an ally being KO'd Lapis10
Monster Boss Drop
Lamia
Lemur
Pharaoh
Demon Fang of Wind180−186

Hein's Castle - PRO[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
20 4 730 6600 500 Fang of Wind500
Mission
Complete the quest Icon-Phoenix DownPhoenix Down
Deal light damage 3 or more times to an enemy Lapis10
Defeat the dullahan with a limit burst Lapis10
Clear without an ally being KO'd Lapis10
Monster Boss Drop
Demon
Lamia
Lemur
Pharaoh
Dullahan Fang of Wind240−248

Hein's Castle - ELT[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
25 5 2085 26000 600 Lapis500
Mission
Complete the quest Lapis20
Party of 4 or less (Companion included) MP +15%MP +15%
Defeat Hein with magic Lapis10
Clear without an ally being KO'd Lapis10
Monster Boss Drop
Demon
Dullahan
Lamia
Lemur
Hein Fang of Wind420−432

Hein the Mage

Main article: Hein the Mage
Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
30 1 1117 10000 365 4-star★ Trust Moogle
Mission
Complete the quest 4-star★ Trust Moogle
No items Fang of Wind10,000
Party of 5 or less (Companion included) Water Resistance +15%Water Resistance +15%
Clear within 15 turns Icon-Onion GauntletsOnion Gauntlets
Boss
Hein

Event Guide[]

  • Sea Lion and Ouroboros will spawn in ADV, PRO and ELT. Each may spawn solo, double, or one of each, dropping 100 and 500 extra Fang of Winds, respectively.

Boss Guide (ELT)[]

Hein
Race Reaper

Hein

Level 75
HP 450,000
MP 500
ATK 350
DEF 9,999
MAG 350
SPR 45
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+200% +200% +200% +200% +200% +200% +200% +200%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null - null null null null - null
Other Resistance
Immune to Gravity and Death.
Immune to ATK/MAG/DEF Break. Vulnerable to SPR Break.
Increase resistance against status ailments by 10% per infliction.

Abilities[]

  • Barrier Shift:
    • Decreases fire resistance (250%) for 3 turns to caster.
    • Decreases ice resistance (250%) for 3 turns to caster.
    • Decreases lightning resistance (250%) for 3 turns to caster.
  • Bioga: Dark magic damage (1.6x) to all enemies and inflict poison (100%) on all enemies.
  • Firaga: Fire magic damage (1.8x) to all enemies.
  • Blizzaga: Ice magic damage (1.8x) to all enemies.
  • Thundaga: Lightning magic damage (1.8x) to all enemies.
  • Confuse: Inflict confuse (50%) on one enemy.
  • Sleep: Inflict sleep (40%) on one enemy.

Hein casts 3-4 spells each turn. See below for examples.

Turn examples
  • Turn 1: Barrier Shift, Confuse, Bioga, Thundaga
  • Turn 2: Confuse, Bioga, Blizzaga
  • Turn 3: Barrier Shift, Confuse, Bioga, Blizzaga
  • Turn 4: Confuse, Sleep, Blizzaga
  • Turn 5: Barrier Shift, Confuse, Bioga, Blizzaga

Strategy[]

Debuff
Damage
  • Mages with non-elemental spells are most effective whereas physical attackers aren't even worth bringing. Be sure to bring magic attackers with access to a non-elemental magic like Meteor, Ultima, and Alterna.
  • Chain non-elemental magic damage such as Exdeath's or Victoria's Meteor, Zyrus's Blood Pulsar, Ace's Tri-beam Laser, Dark Fina's Ultima, Ashe's Heaven's Fury, or Kefka's three top abilities.
  • Rem's Dagger Boomerang is very effective.
  • Equip other characters with non-elemental magic damage materia such as Drain and Drain Blade.
  • Carbuncle's reflect works well against him as most of his attacks are spells. It seems to also reflect the status ailments as well. In addition, equipping Carbuncle offers the most SPR compared to other Esper bonuses, and allows you to cast Bar spells to reduce damage from his common elements.
  • An enhanced Dark Fina with 800+ MAG paired with Desch's Anti-ATK/SPR Spark can OTK Every wave on ELT.
  • To conserve MP throughout the various waves, using a unit that has Dualcast or a similar ability paired with Osmose and a non-elemental spell like Ultima will allow the player to hit the repeat button for most all waves, while clearing mobs.
  • Soleil's Cannon Dance +2 and chained Schwert Dance +2 can boost MAG 120% for all allies. Cannon Dance +1/+2 can also decrease SPR (30%/35%) on top of MAG boosting.
  • As a sole exception to the rule, Fryevia can be of use. Her damage will be halved due to her attack being half physical and you won't be able to attack the first turn. Hein will always be weak to ice turn 2, and most of the time on turn 3.
  • Sasune's Protection, Sara's limit burst, can provide a significant increase in MAG by providing a buff from 30-50% at base.
  • Any mage with Dualcast, 700+ MAG, Ultima or Alterna, 30% or higher MAG buff and 30% or higher SPR debuff can take him out in two turns.
  • Onion Knight can be equipped to get 600+ MAG, Dual Cast and Alterna with some TMR farming, it's weird but it works with the innate Dual Wield and ability to equip rods and swords.
  • Fryevia with 700+ MAG paired with Desch's Anti-ATK/SPR Spark can OTK every wave on ELT before Hein and take Hein out on second turn.
Cure status ailments
Defense and resist
  • Barfira/Barblizzara/Barthundara, Omni-Veil, Durai Papers and similar AoE abilities will help increase elemental resistances.
  • Remove the following Espers to prevent extra elemental damage (or use it on a shield-wielding character and equip an opposing elemental shield to turn the resistance bonus to 0%): Shiva, Siren, Ifrit.
  • Equipping Exdeath with a Thunder Shield and Ramuh gives 100% Lightning resistance.
  • 6* Cerius (3k+ HP required) with a Healing Staff equipped is a great non-fighter choice to add 70% resist for fire, ice, and thunder. This will not protect you against the dark/poison attacks but reduce the overall damage of your team by almost 25-50% each round.
  • An average team with SPR values of 100-250 will receive 1000-1700 damage per attack. Having two or three healers is a must at this level.
  • Reflect works. You can equip Carbuncle on a weaker unit.
  • Having Marie cast Love You All +2 will give your party a 50% resistance to Hein's elemental magic and heal your party at the end of each turn, giving the entire team much better survivability

Videos[]

To be able to add an external link, you need to contribute by editing 3 or more times.

Castle Hein - ELT[]

Username Description Units Link
Elegantique 4 Missions Guide Sara, Sara, Sara, Seabreeze Dark Fina YouTube
Sephiroth FFBE ELT stage | All mission Sara, Sara, Trance Terra, Friend: Onion Knight YouTube
claudius415 Sea Lion & 2 Ouroboros spotted! | solo DF carry Aria, Aria, Aria, Friend: Dark Fina(876MAG) YouTube
Khimaira Full Bonus Team MAG OK Sara, Sara, Aria, Onion Knight, Onion Knight, Friend: Onion Knight YouTube
DX3mis ELT Farming 5 bonus units Sara x3, Desch, Seabreeze Dark Fina, Friend: Onion Knight YouTube
Nagashi HD ELT All Missions Aria, Desch, Dark Fina, Friend: Onion Knight YouTube
Flail 4 Missions - MAG Onion Knight Desch, Onion Knight, Onion Knight, Friend: Onion Knight YouTube
MasterB Easy Kill - Trance Terra/Chaos Wave Sara, Trance Terra, Trance Terra, Friend: Onion Knight YouTube
ffbeMYcommunity Hein' Castle ELT - AllMissionClear Ashe, Ashe, Dark Fina, Friend: Desch YouTube
Mitch3ll ELT All Missions Sara, Sara, Dark Fina, Friend: Dark Fina YouTube
Khimaira Repeat(Macro Way) not F2P Aria, Desch, Aria, Onion Knight, Onion Knight, Friend: Random YouTube

Event Period[]

Event Period:

  • Start: Friday 9/1/17 00:00 PST
  • End: Thursday 9/14/17 23:59 PST

Item Exchange Period:

  • Start: Friday 9/1/17 00:00 PST
  • End: Wednesday 9/20/17 23:59 PST

Make sure to trade all event currency before the claim period is over! King Mog will no longer sell event items once it does.

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