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Cerius
Cerius
Rarity 3-star★ - 6-star★
Role Support


Acquisition Rare SummonTooltip-Question
Time Limited
CG LB No
Series FFBE
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 152, 153, 154, 8021
TMR Miracle ShoesMiracle Shoes
Miracle ShoesMiracle ShoesAccessory
Effect: Auto-ProtectAuto-Protect
Auto-ProtectAuto-Protect
Auto-buff DEF (100%)
Mitigate physical damage taken (30%) for 99999 turns to caster
, Auto-ShellAuto-Shell
Auto-ShellAuto-Shell
Auto-buff SPR (100%)
Mitigate magic damage taken (30%) for 99999 turns to caster
, Auto-RegenAuto-Regen
Auto-RegenAuto-Regen
Auto-heal (60 HP, 1.2x) per turn

A green mage, born in a certain country that sought to produce mages for the sole purpose of assisting in battle. Cerius was an orphan, educated and trained by the state in magic, to the exclusion of all else—which led her to grow somewhat indifferent toward people. Yet she was a keen observer of the world around her, and so never became void of empathy, unlike her desensitized fellow green mages. She later fled the country, but no record of her reasons for doing so remains.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
3-star★ 1241
900 + 450
85
150 + 75
51
65 + 32
56
65 + 32
60
65 + 32
61
65 + 32
1 6 LB 4
4-star★ 1601
900 + 450
110
150 + 75
65
65 + 32
72
65 + 32
78
65 + 32
78
65 + 32
1 8 LB 4
5-star★ 2001
900 + 450
138
150 + 75
82
65 + 32
90
65 + 32
97
65 + 32
98
65 + 32
1 10 LB 4
6-star★ 3078
900 + 450
186
150 + 75
102
65 + 32
128
65 + 32
127
65 + 32
136
65 + 32
1 12 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Staff Axe Whip Mace
Armors
Hat Helm Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
3-star★ 2 Green Magic Affinity Lvl 6
4-star★ 3 Green Magic Affinity Lvl 7
5-star★ 4 Green Magic Affinity Lvl 8
6-star★ 4 Green Magic Affinity Lvl 8

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
6-star★ 86 Heart of Light Heart of Light Awk+2 Increase dark resistance (70%) for 4 turns to all allies
Increase resistance to petrify (100%) for 4 turns to all allies
Heal (10000 HP, 10x) split over 4 turns to all allies
45
6-star★ 100 Dualcast Dualcast Cast 2 times: Any magic except blue magic
Passive
Min rarity Level Icon Name Effect
6-star★ 1 Auto-Refresh Auto-Refresh Recover MP (5%) per turn
6-star★ 50 MP +30% MP +30% Increase MP (30%)

Magic[]

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
3-star★ 3 Protect Protect Increase DEF (100%) for 4 turns to one ally
Mitigate physical damage taken (30%) for 4 turns to one ally
10
3-star★ 11 Shell Shell Increase SPR (100%) for 4 turns to one ally
Mitigate magic damage taken (30%) for 4 turns to one ally
10
3-star★ 28 Deprotect Deprotect Decrease DEF (75%) for 4 turns to one enemy 10
3-star★ 33 Deshell Deshell Decrease SPR (75%) for 4 turns to one enemy 10
4-star★ 25 Barfira Barfira Increase fire resistance (60%) for 4 turns to all allies 10
4-star★ 25 Barblizzara Barblizzara Increase ice resistance (60%) for 4 turns to all allies 10
4-star★ 25 Barthundara Barthundara Increase lightning resistance (60%) for 4 turns to all allies 10
4-star★ 42 Bravery Bravery Increase ATK (200%) for 4 turns to all allies 10
4-star★ 55 Faith Faith Increase MAG (200%) for 4 turns to all allies 10
5-star★ 62 Barfiraga Barfiraga Awk+2 Increase fire resistance (100%) for 3 turns to all allies 10
5-star★ 62 Barblizzaga Barblizzaga Awk+2 Increase ice resistance (100%) for 3 turns to all allies 10
5-star★ 62 Barthundaga Barthundaga Awk+2 Increase lightning resistance (100%) for 3 turns to all allies 10
5-star★ 80 Protectga Protectga Increase DEF (100%) for 4 turns to all allies
Mitigate physical damage taken (30%) for 4 turns to all allies
25

Limit Burst[]

Rarity Name Effect Hits Cost
3-star★ Null All Base
Lv 1
Increase all elements resistance (10%) for 3 turns to all allies 10 LB
Max
Lv 10
Increase all elements resistance (19%) for 3 turns to all allies
4-star★ Mighty Wall Base
Lv 1
Increase all elements resistance (15%) for 3 turns to all allies 12 LB
Max
Lv 15
Increase all elements resistance (29%) for 3 turns to all allies
5-star★ Force Field Base
Lv 1
Increase all elements resistance (20%) for 3 turns to all allies 14 LB
Max
Lv 20
Increase all elements resistance (39%) for 3 turns to all allies
6-star★ Force Field Base
Lv 1
Increase all elements resistance (25%) for 3 turns to all allies 16 LB
Max
Lv 25
Increase all elements resistance (49%) for 3 turns to all allies

Awakenable Abilities[]

Ability Awakening[]

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Barfiraga Increase fire resistance (80%) for 4 turns to all allies - 15
Barfiraga Awk+1 Increase fire resistance (90%) for 3 turns to all allies - 22 Green 10 5 1 - - Gil60,000
Barfiraga Awk+2 Increase fire resistance (100%) for 3 turns to all allies - 10 Green 15 8 2 1 - Gil60,000
Barblizzaga Increase ice resistance (80%) for 4 turns to all allies - 15
Barblizzaga Awk+1 Increase ice resistance (90%) for 3 turns to all allies - 22 Green 10 5 1 - - Gil60,000
Barblizzaga Awk+2 Increase ice resistance (100%) for 3 turns to all allies - 10 Green 15 8 2 1 - Gil60,000
Barthundaga Increase lightning resistance (80%) for 4 turns to all allies - 15
Barthundaga Awk+1 Increase lightning resistance (90%) for 3 turns to all allies - 22 Green 10 5 1 - - Gil60,000
Barthundaga Awk+2 Increase lightning resistance (100%) for 3 turns to all allies - 10 Green 15 8 2 1 - Gil60,000
Heart of Light Increase dark resistance (50%) for 3 turns to all allies
Increase resistance to petrify (100%) for 3 turns to all allies
- 45
Heart of Light Awk+1 Increase dark resistance (70%) for 3 turns to all allies
Increase resistance to petrify (100%) for 3 turns to all allies
- 45 Healing 15 8 5 1 - Gil250,000
Heart of Light Awk+2 Increase dark resistance (70%) for 4 turns to all allies
Increase resistance to petrify (100%) for 4 turns to all allies
Heal (10000 HP, 10x) split over 4 turns to all allies
- 45 Healing 23 12 8 2 1 Gil250,000

Awakening Materials[]

4-star★ 5-star★ 6-star★
Icon-Pearl of WisdomPearl of Wisdom (25)
Icon-Esper CrystEsper Cryst (15)
Icon-Aqua PearlAqua Pearl (10)
Icon-Scripture of TimeScripture of Time (5)
Icon-Sacred CrystalSacred Crystal (5)
Gil1,500
Icon-Aqua PearlAqua Pearl (20)
Icon-Scripture of TimeScripture of Time (10)
Icon-Sacred CrystalSacred Crystal (10)
Icon-SpiritsandSpiritsand (5)
Icon-Holy CrystalHoly Crystal (5)
Gil2,500
Icon-Rainbow BloomRainbow Bloom (20)
Icon-Fairies' WritFairies' Writ (10)
Icon-Calamity WritCalamity Writ (10)
Icon-Prismatic HornPrismatic Horn (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000

Sprites[]

3-star★ 4-star★ 5-star★ 6-star★


Cerius


Cerius


Cerius


Cerius

Quotes[]

Background Story[]

3★ A green mage, born in a certain country that sought to produce mages for the sole purpose of assisting in battle. Cerius was an orphan, educated and trained by the state in magic, to the exclusion of all else—which led her to grow somewhat indifferent toward people. Yet she was a keen observer of the world around her, and so never became void of empathy, unlike her desensitized fellow green mages. She later fled the country, but no record of her reasons for doing so remains.
4★ A mage proficient in supportive magic. Trained as a green mage, Cerius was a mere tool of the state in its machine of war, until she grew suspicious of her environment and fled her homeland. Her long-suppressed emotions came to flourish during her travels, and she eventually found purpose in life. She chose to no longer participate in the wars of men, but instead to aid warriors doing battle against fearsome monsters.
5★ A green mage raised to be a master of supportive magic. Originally an orphan and turned into a resource of war, Cerius eventually fled her homeland to spend her days as a hunter of monsters. Cerius thrived in her second life and many came to depend on her aid, but inevitably the powers she had escaped caught word of her whereabouts, and she was assassinated. Too short-lived was her happiness, and her grief has brought her back to this world as a vision.
6★ A green mage and an orphan raised exclusively for the purpose of assisting in war. Cerius later fled her homeland and found her life purpose as a hunter of monsters. Unfortunately, her happiness was short-lived. She was assassinated by killers dispatched from her homeland after they found out about her escape. Having returned as a vision, Cerius can leave behind her tragic past and continue to help others.

Fusion[]

3★ You don't say...
So augmenting one's magic can be done
without the aid of others...
4★ What a pleasant sensation.
If all goes well,
I will grow stronger still.
5★ Humans are greedy creatures.
Give them a little power
and they only want more.
6★ There are people who need saving.
I must get stronger so that
I can aid those who need it.

Awakening[]

3★ <blank>
4★ Is this what an awakening feels like?
I feel as if my magic has risen to a whole new level.
5★ I guess this is...an awakening?
The difference in power is definitely surprising.
6★ My magical powers have grown exponentially...
This must be what you call an awakening.

Summon[]

3★ I'm a supportive magic expert.
You called me here,
so I'll aid you however I can.
4★ Huh? I've been revived?
But it seems to be temporary.
Well, I'll still do whatever I can.
5★ I think our meeting was fated.
I hope I can be of some help,
even if only temporarily.
6★ I feel that I was able to return
thanks to all of the people I have met.
I will use my power for you, too.

Trust Mastery[]

We've joined forces how many times?
I know this feeling...
This feeling in my chest.
This is what people call trust.

User Review[]

Notes[]

Gameplay

  • Her 6-star★ form is only available in the Global version.
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