Challenge the boss in this high difficulty dungeon and enrich your party with the bountiful rewards that can be obtained during this limited-time event!
Immune to DEF/SPR break. Vulnerable to ATK/MAG break.
Abilities[]
Death Drain: Inflict death (100%) to one enemy (ignores death resist). Restore 25% HP to caster.
Time for a Feast: Fixed attack with hybrid damage. See the mechanics page. Hybrid* damage (1x) as MP drain (50%) to all enemies. Remove all buffs and debuffs from all enemies
Seductive Gesture: Magic damage (5x) to all enemies. Inflict charm (15%) for 2 turns to all enemies
Intense Glare: Physical damage (9x) to one enemy. Inflict 1 random status ailment (others 30%, petrify 100%) to one enemy
Menacing Swarm: Magic damage (3x) to all enemies. Reduce ATK (50%) for 3 turns to all enemies
Welcome to the Party: Inflict charm (100%) for 2 turns to one enemy
Attack Pattern[]
Pre-emptive attack:
Time for a Feast
Welcome to the Party
Menacing Swarm
Ends turn
On turn 2, 5, 8, etc, and if hit with an ability/auto-attack/spell: Death Drain (to highest ATK unit)
100% to 50% HP
50% to 30% HP
30% to 0% HP
Remaining actions are:
Seductive Gesture (15%, max 1/turn)
Menacing Swarm (17%)
Intense Glare (27.2%)
Normal attacks (40.8%)
50% HP threshold:
Time for a Feast
Continues with the attack pattern for that turn
Remaining actions are:
Time for a Feast (10% chance, max 1/turn) {will only roll this odds once/turn}
(if Death Drain wasn't used earlier in the turn) Death Drain (9%, max 1/turn)
Seductive Gesture (12.2%, max 1/turn)
Menacing Swarm (13.8%)
Intense Glare (16.5%)
Normal attacks (49.5%)
30% HP threshold:
Death Drain (to highest SPR unit)
Continues with the attack pattern for that turn
Remaining actions are:
Time for a Feast (10% chance, max 1/turn)
(if Death Drain wasn't used earlier in the turn) Death Drain (13.5%, max 1/turn)
Bringing MP battery is obligatory unless you are't aiming for the No items mission.
To reduce MP drain from Time for a Feast, gear MP/DEF/SPR with some Auto-Refresh.
A 7* Ace and Rem can work as MP battery along while helping on the Evoke Esper mission.
Maintain ATK/MAG break, not only to reduce damage but also MP drain from Time for a Feast.
Use Bushido - Freedom or dualcast Dispelga trick to remove charm and ATK debuff from Menacing Swarm. But remember that provoke, cover, and reraise will have to be re-applied.