- For other uses, see Dark Fina (disambiguation).
Dark Fina | |
---|---|
Race | Human |
No. | 311 |
An intriguing girl who looks like Fina, who appeared in the land flooded with the memories of people. As Rain and his friends wandered into this strange new place, she teased them as if she knew all that was going on, and quickly challenged them to a fight. As unparalleled a black magic wielder as she was, unleashing power incomprehensible by the human imagination, it is unsure if she even fought to her truest potential. She is shrouded in mystery, no one even knowing where she came from.
Statistics[]
Stats[]
Events | |||||
---|---|---|---|---|---|
Location | Lv | HP | MP | Exp | Gil |
Memories from the Aquapolis: PRO Boss Battle |
45 | 230,000 | 550 | 2,500 | 200 |
Memories from the Aquapolis: ELT Boss Battle |
100 | 1,500,000 | 1,500 | 10,000 | 1,000 |
[]
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | -50% | +100% |
Status Ailment Resistance | |||||||
null | +50% | +90% | null | null | null | +90% | null |
Memories from the Aquapolis ELT[]
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | -30% | +100% |
Status Ailment Resistance | |||||||
null | +50% | null | null | null | null | null | null |
Abilities[]
- Dark Kiss: Random status ailment (paralyze, confuse, petrify 100%) to one unit - Used after 6 attacks/abilities have been used
- Bioga: Dark magic damage and poison (100%) to all units - Used on first turn and randomly when lower than 50% HP
- Flare: Strong fire magic damage and decrease water resistance (30%) for 3 turns to one unit - Used randomly when higher than 50% HP
- Comet: Magic damage with consecutive increase (max: 3) to one unit - Used randomly when higher than 50% HP
- Gravity: HP damage (50%) to one unit - Used randomly when higher than 50% HP
- Thundaga: Lightning magic damage to all units - Used randomly when lower than 50% HP
- Aeroga: Wind magic damage to all units - Used randomly when lower than 50% HP
- Stonga: Earth magic damage to all units - Used randomly when lower than 50% HP
- Waterga: Water magic damage to all units - Used randomly when lower than 50% HP
- Osmose: Damage as MP drain - Used once when lower than 50% HP
- Meteor: Strong magic damage partially unaffected by SPR to all units - Used once when lower than 50% HP
- Ultima: Strong magic damage partially unaffected by SPR to all units - Used once when lower than 30% HP
- Dark Prism: Decrease DEF/SPR (35%) for 3 turns to all units - Used once when lower than 30% HP
- World of Darkness: Strong dark magic damage and dispel to all units - Used if you leave reflect on at the end of your turn
Loot[]
Drops |
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