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Paladin Cecil
Paladin Cecil
Rarity 5-star★ - 7-star★
Role DebufferSupportMagic Tank
Chain Family Stardust Ray
Categories Light
Breaker
Support
Magic Tank
FFIV
Royal Arms
Elite Soldiers
Acquisition Rare SummonTooltip-Question
Time Limited No
CG LB Yes
Series FFIV
Gender Male‎Tooltip-Question
Race HumanTooltip-Question
No. 1642, 1643, 1644
TMR Mark of the PaladinMark of the Paladin
Mark of the PaladinMark of the Paladin
Increase SPR (30%) when equipped with a heavy shield
Increase SPR (30%) when equipped with a heavy armor
Increase HP (30%)
STMR Mythgraven BladeMythgraven Blade
Mythgraven Blade (FFIV)Mythgraven BladeSword
Stats: ATK+85, SPR+165, SPR +20%

A knight who appears in the tales of a blue planet watched over by two moons. He served as a Dark Knight in the great military forces of the kingdom of Baron, but ultimately found himself unable to obey the cruel orders of his king, who sought the Crystals for himself. After turning his back on his kingdom, he sets out with a new group of allies—including his beloved Rosa, and Rydia, a girl he met in the village of Mist—to try to stop Golbez, his replacement in the Red Wings, from gaining the Crystals. Through this journey, he finally lets go of his doubts and is reborn as a sacred Paladin.

Statistics[]

Stats Tooltip-Question[]

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
5-star★ 2966
900 + 450
127
150 + 75
97
65 + 32
110
65 + 32
77
65 + 32
129
65 + 32
8 2 LB 6
6-star★ 3856
900 + 450
166
150 + 75
127
65 + 32
144
65 + 32
101
65 + 32
168
65 + 32
8 3 LB 6
7-star★ 5014
900 + 450
217
150 + 75
166
65 + 32
188
65 + 32
132
65 + 32
219
65 + 32
8 3 LB 6

Resistance Tooltip-Question[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment[]

Weapons
Dagger Sword Axe Hammer Spear Mace
Armors
Light Shield Heavy Shield Hat Helm Light Armor Heavy Armor Accessory
Rarity Ability Slots Affinity
5-star★ 4 White Magic Affinity Lvl 5, Green Magic Affinity Lvl 5
6-star★ 4 White Magic Affinity Lvl 6, Green Magic Affinity Lvl 6
7-star★ 4 White Magic Affinity Lvl 6, Green Magic Affinity Lvl 6

Equipment with Exclusive Effects[]

Icon Name Type Effect
Icon-Mythgraven Blade (FFIV) Mythgraven Blade (FFIV) Sword ATK+85, SPR+210, SPR+40%
Effect: Holy Paladin SwordHoly Paladin Sword
Holy Paladin SwordHoly Paladin Sword
Increase static HP (1500) and static SPR (500)
, Damage range 105% - 125%
Icon-Mythgraven Blade (FFIV) Mythgraven Blade (FFIV) Sword ATK+85, SPR+230, SPR+50%
Effect: Holy Paladin Sword+Holy Paladin Sword+
Holy Paladin Sword+Holy Paladin Sword+
Increase static HP (3000) and static SPR (1000)
, Damage range 105% - 125%

Innate Abilities[]

Special[]

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
5-star★ 1 Paladin's Protection+ Paladin's Protection+ [5 turns cooldown, available on turn 5]
Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 3 turns to caster
Heal (22500 HP) split over 3 turns to caster
72
5-star★ 23 Knight's Bearing Knight's Bearing Increase chance of being targeted (100%) for 4 turns to caster
Mitigate damage taken (35%) for 4 turns to caster
30
5-star★ 80 Moonlightbringer Moonlightbringer Light physical attack with magic damage (4.8x) with SPR scaling to all enemies
Chain=Stardust Ray
10 42
6-star★ 38 Saint Breaker Saint Breaker Physical attack with magic damage (2.1x) with SPR scaling to one enemy
Decrease ATK/DEF/MAG/SPR (60%) for 3 turns to one enemy
1 64
6-star★ 71 Shadowbringer Shadowbringer Dark physical attack with magic damage (4.8x) with SPR scaling to all enemies
Chain=Stardust Ray
10 42
6-star★ 100 Paladin's Protection Paladin's Protection Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster 40
7-star★ 105 Lunarian Might Lunarian Might [5 turns cooldown, available on turn 1]
Mitigate magic damage taken (75%) for 2 turns to all allies
Increase fire, ice, lightning and light resistance (100%) for 2 turns to all allies
99
7-star★ 110 Sacred Aura Sacred Aura [6 turns cooldown, available on turn 1]
Add light element to physical attacks for 2 turns to all allies
Increase LB gauge (10) to all allies
99
Passive
Min rarity Level Icon Name Effect
5-star★ 1 Red Wings Leader Red Wings Leader Increase HP and MP (30%)
Recover MP (7%) per turn
5-star★ 1 His Brother's Crystal His Brother's Crystal Increase dark resistance (70%)
Increase resistance to sleep and petrify (100%)
Increase resistance to stop (100%)
5-star★ 80 Kain's Friendship Kain's Friendship Increase SPR and HP (30%)
Increase chance of being targeted (50%)
Increase light resistance (70%)
6-star★ 1 Lunarian Blood Lunarian Blood Increase DEF, SPR and HP (20%)
Chance to counter magic attacks (40%) with normal attack (1x) (max 3/turn)
6-star★ 50 Feelings for Rosa Feelings for Rosa Increase light and dark resistance (30%)
Increase resistance to paralyze and confuse (100%)
Increase resistance to charm (100%)
6-star★ 100 Patrimonial Power Patrimonial Power Increase DEF and SPR (50%) when equipped with a light shield
Increase DEF and SPR (50%) when equipped with a heavy shield
Chance to counter physical attacks (40%) with Patrimonial Power (max 6/turn)
Chance to counter magic attacks (40%) with Patrimonial Power (max 6/turn)
7-star★ 101 Unleashed Power Unleashed Power Auto-cast Unleashed Power at the start of a battle, upon revival, or after brave shift
7-star★ 101 Overcoming Ordeals Overcoming Ordeals [Requirement: TMR or STMR equipped]
Auto-cast Overcoming Ordeals at the start of a battle, upon revival, or after brave shift
7-star★ 115 DEF +20% DEF +20% Increase DEF (20%)
7-star★ 120 Savior of the Blue Planet Savior of the Blue Planet Increase SPR (40%)
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Patrimonial Power
Patrimonial Power Increase LB gauge (2) to all allies
Activated by
Unleashed Power
Unleashed Power Increase LB gauge (100) to caster
Activated by
Overcoming Ordeals
Overcoming Ordeals Enable skills to caster: Into the Dark, Light Defense, Light Recovery, Light Resurrection, Light Wall, Paladin's Blade - ATK, Paladin's Blade - MAG
Enable skill to caster: Double Paladin Blade
Activated by
Overcoming Ordeals, Into the Light
Light Wall Increase fire, ice, lightning and light resistance (80%) for 5 turns to all allies 68
Activated by
Overcoming Ordeals, Into the Light
Light Recovery Recover HP (4000) to all allies 32
Activated by
Overcoming Ordeals, Into the Light
Light Resurrection Revive one KO'd ally (100% HP) 12
Activated by
Overcoming Ordeals, Into the Light
Light Defense Increase DEF and SPR (180%) for 5 turns to all allies 66
Activated by
Overcoming Ordeals, Into the Light
Paladin's Blade - ATK Physical attack with magic damage (2.1x) with SPR scaling to one enemy
Decrease ATK (65%) for 1 turn to one enemy
1 22
Activated by
Overcoming Ordeals, Into the Light
Paladin's Blade - MAG Physical attack with magic damage (2.1x) with SPR scaling to one enemy
Decrease MAG (65%) for 1 turn to one enemy
1 22
Activated by
Overcoming Ordeals, Into the Light
Into the Dark Mitigate damage taken (75%) for 1 turn to caster
Enable skill to caster: Triple Paladin Blade
Enable skills to caster: Dark Attack, Dark Knight's Blade - DEF, Dark Knight's Blade - SPR, Dark Recovery, Dark Resurrection, Dark Wall, Into the Light
24
Activated by
Into the Dark
Triple Paladin Blade Cast 3 times: Knight's Bearing, Moonlightbringer, Saint Breaker, Paladin's Protection, Shadowbringer, Lunarian Might, Sacred Aura, Light Wall, Light Recovery, Light Resurrection, Light Defense, Paladin's Blade - ATK, Paladin's Blade - MAG, Into the Dark, Dark Wall, Dark Recovery, Dark Resurrection, Dark Attack, Dark Knight's Blade - DEF, Dark Knight's Blade - SPR, Into the Light, Paladin's Protection+
Activated by
Into the Dark
Dark Wall HP damage (20%) to caster
Increase water, wind, earth and dark resistance (80%) for 5 turns to all allies
Activated by
Into the Dark
Dark Recovery HP damage (20%) to caster
Recover MP (100) to all allies
Activated by
Into the Dark
Dark Resurrection Auto-revive (100% HP) for 5 turns to one ally
HP damage (20%) to caster
Activated by
Into the Dark
Dark Attack HP damage (20%) to caster
Increase ATK and MAG (180%) for 5 turns to all allies
Activated by
Into the Dark
Dark Knight's Blade - DEF Physical attack with magic damage (2.1x) with SPR scaling to one enemy
Decrease DEF (65%) for 1 turn to one enemy
HP damage (20%) to caster
1
Activated by
Into the Dark
Dark Knight's Blade - SPR Physical attack with magic damage (2.1x) with SPR scaling to one enemy
Decrease SPR (65%) for 1 turn to one enemy
HP damage (20%) to caster
1
Activated by
Into the Dark
Into the Light Mitigate damage taken (75%) for 1 turn to caster
Enable skill to caster: Double Paladin Blade
Enable skills to caster: Into the Dark, Light Defense, Light Recovery, Light Resurrection, Light Wall, Paladin's Blade - ATK, Paladin's Blade - MAG
24
Activated by
Into the Light, Overcoming Ordeals
Double Paladin Blade Cast 2 times: Knight's Bearing, Moonlightbringer, Saint Breaker, Paladin's Protection, Shadowbringer, Lunarian Might, Sacred Aura, Light Wall, Light Recovery, Light Resurrection, Light Defense, Paladin's Blade - ATK, Paladin's Blade - MAG, Into the Dark, Dark Wall, Dark Recovery, Dark Resurrection, Dark Attack, Dark Knight's Blade - DEF, Dark Knight's Blade - SPR, Into the Light, Paladin's Protection+

Limit Burst[]

Rarity Name Effect Hits Cost
5-star★ Knight of Duality Base
Lv 1
Magic damage (12x) with SPR scaling to all enemies
Mitigate damage taken (30%) for 5 turns to all allies
Increase LB gauge (3) to all allies, except caster
3 36 LB
Max
Lv 20
Magic damage (14x) with SPR scaling to all enemies
Mitigate damage taken (30%) for 5 turns to all allies
Increase LB gauge (3) to all allies, except caster
6-star★ Knight of Duality Base
Lv 1
Magic damage (16x) with SPR scaling to all enemies
Mitigate damage taken (40%) for 5 turns to all allies
Increase LB gauge (4) to all allies, except caster
3 36 LB
Max
Lv 25
Magic damage (18.5x) with SPR scaling to all enemies
Mitigate damage taken (40%) for 5 turns to all allies
Increase LB gauge (4) to all allies, except caster
7-star★ Knight of Duality Base
Lv 1
Magic damage (20x) with SPR scaling to all enemies
Mitigate damage taken (50%) for 5 turns to all allies
Increase LB gauge (5) to all allies, except caster
3 36 LB
Max
Lv 40
Magic damage (24x) with SPR scaling to all enemies
Mitigate damage taken (50%) for 5 turns to all allies
Increase LB gauge (5) to all allies, except caster

Awakening Materials[]

6-star★ 7-star★
Icon-Calamity WritCalamity Writ (20)
Icon-Calamity GemCalamity Gem (10)
Icon-Fairies' WritFairies' Writ (10)
Icon-Prismatic HornPrismatic Horn (5)
Icon-Divine CrystalDivine Crystal (5)
Gil4,000
Icon-Unit's PrismPaladin Cecil's Prism
Gil3,000,000

Sprites[]

5-star★ 6-star★ 7-star★


Paladin Cecil


Paladin Cecil


Paladin Cecil

Quotes[]

Background Story[]

5★ A knight who appears in the tales of a blue planet watched over by two moons. He served as a Dark Knight in the great military forces of the kingdom of Baron, but ultimately found himself unable to obey the cruel orders of his king, who sought the Crystals for himself. After turning his back on his kingdom, he sets out with a new group of allies—including his beloved Rosa, and Rydia, a girl he met in the village of Mist—to try to stop Golbez, his replacement in the Red Wings, from gaining the Crystals. Through this journey, he finally lets go of his doubts and is reborn as a sacred Paladin.
6★ A knight who appears in the tales of a blue planet watched over by two moons. While journeying to protect the Crystals from the sorcerer Golbez, he experiences betrayal from his closest friend, the forging of new friendships, and the pain of final farewells. He grows stronger throughout these trials, even after the shock of learning his true identity as a descendant of the Lunarians and the brother of none other than Golbez himself. With the support of his allies, who have shared so many joys and pains with him, he commits himself fully to the battle for the future of the Blue Planet.
7★ A paladin who appears in the tales of a blue planet watched over by two moons. It was not until Cecil reached a turning point on Mount Ordeals that he finally laid to rest the doubts that had been clouding his mind. Upon reaching the summit, a mysterious voice calling him "my son" bade him cast off his past as a dark knight. Cecil vanquished his former self and was miraculously transformed into a paladin.

Fusion[]

5★ The dark sword...
Never again will I lift it!
I will not depend on those dark arts!
6★ I feel as though I have the
blessing of the moon itself...
Now is the time!
7★ I am not alone.
That must be the reason behind this surge of power.

Awakening[]

5★ <blank>
6★ I mustn't lose!
I cannot let down the people who have stood with me!
7★ Justice and retribution are but trifling things. There are victories of greater worth. That mysterious, yet familiar voice spoke thus...

Summon[]

5★ Were it not for my friends, I would have been lost long ago. Now it is my turn to help you.
6★ As long as you follow a righteous path,
I shall serve as your shield!
7★ As long as you follow a righteous path,
I shall serve as your shield!

Trust Mastery[]

I would be honored to fight beside you.
On my honor as a paladin, I swear to aid you in this campaign!

User Review[]

Notes[]

Gameplay

  • Players can test out his abilities as a Guest Unit through his Unit Intro Quest from 2/6 to 2/19 PST
  • Available for a limited time in the Japanese version as a Summon Fest exclusive unit.
  • Cecil has several variants: Dark Knight Cecil, Paladin Cecil and The Red Wings's Cecil.
  • Japanese Voice Actor: Shizuma Hodoshima

Trivia

  • Main protagonist of Final Fantasy IV.
  • He is the only main protagonist in the series to have undergone a Job Class change through the game's story. As such, his playable versions in Dissidia: Final Fantasy and other spinoffs are also based on two separate versions of Cecil as a Dark Knight, and as a Paladin.
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