Royal Guard refers to an ability. For an enemy, visit Royal Guard (FFII).
Statistics
- Type: Special Ability (Active)
- Effect:
- Chance to protect one target ally from any damage (100%) with damage mitigation (50%) for 2 turns to caster
Increase DEF/SPR (100%) for 2 turns to caster
- MP: 25
Notes
- Allows caster to choose an ally to enable the ability, or its effect for.
Crafting recipe
None
How to obtain
Learned by
Name Min rarity Level Gladiolus 6 100
Ability Awakening
Unit/Skill | Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|---|
|
Chance to protect one target ally from any damage (100%) with damage mitigation (50%) for 3 turns to caster Increase DEF/SPR (100%) for 3 turns to caster |
- | 25 | Guard | 15 | 10 | 8 | 2 | 1 | 375,000 | |
Royal Guard +2 | Chance to protect one target ally from any damage (100%) with damage mitigation (75%) for 3 turns to caster Increase DEF/SPR (100%) for 3 turns to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster |
- | 25 | Guard | 23 | 15 | 12 | 4 | 1 | 375,000 |