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Battle Info[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
30 1 2200 150000 1620 Lapis100
3-star★ Alexander
Mission
Complete the quest Icon-Yellow SuperciteYellow Supercite (5)
Use 5 or more limit bursts Icon-4★+ Guaranteed Ticket4★+ Guaranteed Ticket
Defeat Alexander with a limit burst 4-star★ Trust Moogle (ALL 5%)
Evoke Anima Icon-Yellow SuperciteYellow Supercite (10)
Boss
Alexander

Boss Guide[]

Alexander No. 1112
Race Machina

Alexander

Level 99
HP 100,000,000
MP 100,000
ATK
DEF
MAG
SPR
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - absorb -300% - - absorb -300%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to DEF/SPR break. Vulnerable to ATK/MAG break.

Abilities[]

Name Effect Target ATK DMG Element
Judge's Gavel

Physical damage (4x) to one enemy.
Inflict silence (100%) on one enemy.

ST Physical
Sacred Cannon

Light physical damage (2x) to one enemy.
Light physical damage (3x) to all enemies (ignores cover).

ST, AoE Physical Light
Radiant Sacrament

Physical damage (3.5x) to all enemies.
Reduce MAG/SPR (65%) for 5 turns to all enemies.

AoE Physical
Divine Shot

Light magic damage (3.6x) to one enemy.

ST Magic Light
Holy

Light magic damage (8x) to one enemy. (can be sealed/reflected)

ST Magic Light
Guilty Rain

Light magic damage (1.5x) to all enemies.
Add Light element to physical attacks for 3 turns to all enemies.

AoE Magic Light
Holy Bleed

Light magic damage (2.5x) to all enemies.
Reduce ATK/DEF (65%) for 5 turns to all enemies.

AoE Magic Light
Diaja

Light magic damage (3.4x) to all enemies. (can be sealed/reflected)

AoE Magic Light
Divine Judgment

Light magic damage (5.2x) to all enemies.
Reduce light resistance (300%) for 5 turns to all enemies.

AoE Magic Light
Beam of Judgment

Magic* damage (6.15x) to all enemies.
Reduce light resistance (60%) for 2 turns to all enemies.

AoE Fixed Magic
Karma

Magic* damage (1.5x) to one enemy

ST Fixed Magic
Dispelga

Remove all buffs and debuffs from all enemies. (can be sealed)

AoE
Perfect Defense Lv. 1

Mitigate physical/magic damage taken (40%) for 3 turns to caster (can't be dispelled).
Increase ATK/MAG (10%) for 3 turns to caster.

Perfect Defense Lv. 2

Mitigate physical/magic damage taken (60%) for 3 turns to caster (can't be dispelled).
Increase ATK/MAG (20%) for 3 turns to caster.

Perfect Defense Lv. 3 (1)

Mitigate physical/magic damage taken (80%) for 3 turns to caster (can't be dispelled).
Increase ATK/MAG (30%) for 3 turns to caster.

Perfect Defense Lv. 3 (2)

Mitigate physical/magic damage taken (80%) for 4 turns to caster (can't be dispelled).
Increase ATK/MAG (30%) for 4 turns to caster.

Divine Castle Lv. 1

Grant a 5,000,000 HP shield for 3 turns to caster. (can be dispelled)

Divine Castle Lv. 2

Grant a 10,000,000 HP shield for 3 turns to caster. (can be dispelled)

Divine Castle Lv. 3

Grant a 15,000,000 HP shield for 3 turns to caster. (can be dispelled)

Commencing Deliberation

No effect

Deliberating...

No effect

Verdict

No effect

He deems your claim acceptable.

No effect

Recommencing Deliberation

No effect

Attack Pattern[]

  • Counters all damaging attacks with Karma (ignores cover)

100% to 50% HP[]

  • First turn:
    • Perfect Defense Lv. 3 (2)
    • Commencing Deliberation
    • Ends Turn
  • Alexander follows a 3-turn cycle.
  • Alexander's mitigation can be reduced by dealing dark element damage or using enough LBs on each 3-turn cycle
    • This cycle starts from Turn 2 onwards
    • The cycle is controlled by 4 different "flags"
      • Flag 1: Any LB used on the 1st turn of the cycle (Turn 2, 5, 8, etc)
      • Flag 2: Dark damage used on the 1st turn of the cycle (Turn 2, 5, 8, etc)
      • Flag 3: Any LB used on the 2nd turn of the cycle (Turn 3, 6, 9, etc)
      • Flag 4: Dark damage used on the 2nd turn of the cycle (Turn 3, 6, 9, etc)
    • If 0-1 flags were triggered: Ends turn 4, 7, 10, etc (3n + 1 turns) with Perfect Defense Lv. 3 (1)
    • If 2-3 flags were triggered: Ends turn 4, 7, 10, etc (3n + 1 turns) with Perfect Defense Lv. 2
    • If all 4 flags were triggered: Ends turn 4, 7, 10, etc (3n + 1 turns) with Perfect Defense Lv. 1
  • The remaining attacks are dependent on the amount of flags triggered the previous cycle
    • Turns 1, 4, 7, etc. are free-action turns.
If 0-1 flags were triggered If 2-3 flags were triggered If all 4 flags were triggered
  • Alexander starts the fight in this mode
  • On turn 3, 6, 9, etc (3n turns): Divine Castle Lv. 3
  • On turn 3, 6, 9, etc (3n turns): Divine Castle Lv. 2
  • On turn 3, 6, 9, etc (3n turns): Divine Castle Lv. 1
  • 2x Sacred Cannon
  • 2x Sacred Cannon
  • 2x Sacred Cannon
  • On turn 3, 6, 9, etc (3n turns): Dispelga
  • Diaja every turn
  • Diaja every turn
  • Rotates between Holy Bleed and Beam of Judgment (1/turn)
  • Rotates between Holy Bleed and Guilty Rain (1/turn)
  • Rotates between Holy Bleed and Radiant Sacrament (1/turn)
  • 4x Judge's Gavel (50% chance) or Divine Shot (50%)
  • 4x Judge's Gavel (50% chance) or Divine Shot (50%)
  • 4x Judge's Gavel (50% chance) or Divine Shot (50%)
  • Rotates between Beam of Judgment and Radiant Sacrament (1/turn)
  • Rotates between Radiant Sacrament and Beam of Judgment (1/turn)
  • Beam of Judgment every turn
  • On turn 3, 6, 9, etc (3n turns): Guilty Rain
  • 3x normal attacks
  • 3x normal attacks
  • 2x normal attacks

50% to 20% HP[]

  • Every 4 turns: Beam of Judgment
  • 2x Judge's Gavel (50% chance) or Divine Shot (50%)
  • 3x Sacred Cannon
  • Diaja every turn
  • Rotates between Radiant Sacrament and Holy Bleed (1/turn)
  • 4x normal attacks
  • Every 3 turns: Divine Judgment, otherwise uses Sacred Cannon
  • Ends the turn with 2x Holy

20% to 0% HP[]

  • Every 4 turns: Beam of Judgment
  • 2x Judge's Gavel (50% chance) or Divine Shot (50%)
  • 3x Sacred Cannon
  • Diaja every turn
  • Rotates between Radiant Sacrament and Holy Bleed (1/turn)
  • 4x normal attacks
  • Every 2 turns: Divine Judgment, otherwise uses Sacred Cannon
  • Ends the turn with 2x Holy

Tips[]

  • See testimonials and discussions.
  • Bring Units with 100% Light Resistance to help aid in this battle. Items such as Rust-Red Circlet, and Kirin's Osode are great picks.
  • Some of his attacks can be sealed using Silence (SO2), Sealing Blade, or Manufacted Nethicite.
    • Celes for Sealing Blade may require some extra upkeep like with reraise to keep her alive.
  • Turn 3 on 100% to 50% HP will ALWAYS be the worst judgement, no matter what. This means turn three will always be a dispelga and holy imbue. Judgements based on your actions take effect starting with turn 4, and his new mitigation based on your actions will not be in effect until the start of turn 6.
  • Bring Machina killers and dark or water damage dealers.
  • In the following threshold, dispel the light debuff from Divine Judgment on your party (e.g. Bushido - Freedom), because some of Alexander's attacks can bypass magical covers.

References[]

Videos[]

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Username Description Units Link
향일홍 All Missions 2TK Nyx, Bartz, 2B, Queen, Eiko, 2B YouTube
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Sinzar All Missions Mercenary Ramza, Lotus Mage Fina, Nameless Gunner Jake, Maritime Strategist Nichol, Zargabaath, 2B YouTube
Raph1e FTKO, 2/4 missions Nyx, Galuf, Sephiroth, Hyoh, Cloud (KH), friend: Dark Fina YouTube
Neptunesman FTKO, 2/4 missions Aranea, Nyx, Maritime Strategist Nichol x2, Trance Terra x2 (friend TT) YouTube
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Neptunesman All missions, no healer, no reraise Demon Rain, Maritime Strategist Nichol, Kryla, Nyx, Trance Terra Friend: Sophia YouTube
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RR All Missions, No Nethicite, With Guide Sieghard, Lotus Mage Fina, Loren, Cloud (KH), Maritime Strategist Nichol, Friend: Hyoh YouTube
daFreakGaming All Missions Wilhelm, Kryla, Zargabaath, Sephiroth, Folka, Friend: Cloud (KH) YouTube
Tedy 2TK, 2/4 Missions Nyx, Maritime Strategist Nichol, Mercenary Ramza, Nameless Gunner Jake, Grim lord Sakura, Friend : Grim lord Sakura YouTube
Shadowprogram 2 Turns All Missions Citra, Rem, Zargabaath, 2b, Nyx, Friend : 2b YouTube
[FR]ReiAyanamiTV All Missions, No Limited Unit Lotus Mage Fina, Sieghard, Maritime Strategist Nichol, Loren, Tidus, Friend : Tidus YouTube
edward thatch furious mode Olive, Lotus Mage Fina, Hyoh, Maritime Strategist Nichol, Heavenly Technician Lid, friend Cloud (KH) YouTube
Rogue All Missions Mercenary Ramza, Nyx, Lotus Mage Fina, 2B, Eiko, Friend: 2B YouTube
Rayster Fast Run 4 turns vs Sophia CG Lid, Lilith, Rena, Sophia, Dark Fina, Friend:Sophia YouTube
Coolbeatlim All Missions | Step By Step Survival Guide | With Sealed Maritime Strategist Nichol, Lilith, Kryla, Lotus Mage Fina, Jecht, Friend:Sora YouTube
dark_messenger Fast Clear OTK Ignore Missions Lilith, Lucius, Olive, Zargabaath, Dark Fina, Friend: Sora or Auron YouTube
Jason gaming All Missions Wilhelm, Loren, Ayaka,CG Nichol, Hyoh, Friend: Jecht YouTube
Alkatrev FTK, 3/4 Mission (No Anima Summon) Aranea, Montana, Montana,Wayhem, Theobald, Friend: Nyx YouTube
GiorgioKazma All Mission | No Seal No OTK | En español Wilhelm, Loren, Zargabaath, Eiko, Zeno of the Beta Star, Friend: Zeno of the Beta Star YouTube
Castelf 2/4 Missions (rus) Aldore King Rain , Lotus Mage Fina , Zargabaath , Wilhelm , Mordegon Friend : Elena YouTube
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