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Scorn of the Fallen Ice Bird

Overview[]

Battle Info[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
275 10 1 8600 466665 4300 Lapis100
Mission
Complete the quest QuicksilverQuicksilver
Evoke an esper 2 times or more 5-star★ Trust Moogle
Deal lightning damage to an enemy Icon-Trust CoinTrust Coin (50)
Finish 2 glacial sculptures with a limit burst Icon-5★ Select Summon Ticket5★ Select Summon Ticket
Boss
Glacial, Glacon

Quick Summary[]

  • Glacial is immune to non-elem damage, and absorbs ice/water/wind.
  • Status effects used: Icon-Poison ResistanceIcon-Blind ResistanceIcon-Silence ResistanceIcon-Paralysis ResistanceIcon-Confuse ResistanceIcon-Disease ResistanceIcon-Stop Status
  • Special note should be taken that there's a 33% chance for confusion or paralyze to be used during the ambush. Plan accordingly.
  • Using Lightning damage below 50% will trigger Diffusion Laser, but also prevents the ice/water/wind imbue from the sculptures.
  • Units need 380% combined ice/water/wind resist to fully immune the ambush. It's survivable with less than full immunity. Try and aim for about 275'ish from gear before buffs.
  • There are 80-100% imperils to ice/water/wind during the fight.
  • Only DEF/SPR break works, and only on the large birds. Small birds are fully break immune.
  • In order to complete the UoC mission, you must leave two "Top" Glacons and two "Bottom" Glacons alive on the field while crossing the 50% threshold. They will then merge into two sculptures, which must be finished with a LB for the UoC.
  • Glacial gains The melted ice is refreezing... during the ambush, and at each threshold for three turns (70% mitigation).

Glacial[]

Glacial
Race Avian, Fairy

Glacial

Level 99
HP 145,555,555
MP 100,000
ATK 1,600
DEF 850 + 595
MAG 1,500
SPR 865 + 606
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- absorb -30% absorb absorb - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to non-elemental damage.
Immune to ATK/MAG break. Vulnerable to DEF/SPR break.

Abilities[]

Name Effect Target ATK DMG Element
Wings of the Ice Bird

Physical damage (2.7x) to all enemies.
Reduce DEF/SPR (40%) for 3 turns to all enemies.

AoE Physical
Hail Powder

Ice, water, and wind physical* damage (2.3x,) to all enemies.
Reduce ice, water, and wind resistance (50%) for 3 turns to all enemies.

AoE Fixed Physical Ice Water Wind
Crystal Laser(1)

Magic damage (1.85x) to one enemy.

ST Magic
Frozen Laser(1)

Ice magic damage (2.2x) to one enemy.

ST Magic Ice
Water Laser(1)

Water magic damage (2.2x) to one enemy.

ST Magic Water
Wind Laser(1)

Wind magic damage (2.2x, MAG) to one enemy.

ST Magic Wind
Blizzaga

Ice magic damage (3.5x) to all allies.
Note: This will be reflected onto your team.

Allies Magic Ice
Waterga

Water magic damage (3.5x, MAG) to all allies.
Note: This will be reflected onto your team.

Allies Magic Water
Aeroga

Wind magic damage (3.5x) to all allies.
Note: This will be reflected onto your team.

Allies Magic Wind
Frozen Hurricane

Ice and wind magic damage (4.5x) to all enemies.
Icon-Stop Status Inflict stop (30%) for 3 turns to all enemies.
Reduce ice and wind resistance (50%) for 3 turns to all enemies.

AoE Magic Ice Wind
Blizzard Hurricane

Ice and wind magic* damage (5.5x) to all enemies.
Icon-Stop Status Inflict stop (80%) for 3 turns to all enemies.
Reduce ice and wind resistance (100%) for 3 turns to all enemies.

AoE Fixed Magic Ice Wind
Diffusion Laser

Magic* damage (0.9x) to all enemies.

AoE Fixed Magic
Whiteout

Icon-Paralysis ResistanceIcon-Disease Resistance Inflict paralyze and disease (100%) to all enemies.
Reduce ice resistance (80%) for 3 turns to all enemies.

AoE
Blueout

Icon-Poison ResistanceIcon-Silence Resistance Inflict poison and silence (100%) to all enemies.
Reduce water resistance (80%) for 3 turns to all enemies.

AoE
Greenout

Icon-Blind ResistanceIcon-Confuse Resistance Inflict blind and confuse (100%) to all enemies.
Reduce wind resistance (80%) for 3 turns to all enemies.

AoE
Ice Reflector

Reflect all spell(s) to all allies.

Allies
The snowstorm is intensifying!

Increase DEF/SPR (50%) and ATK/MAG (10%) for 3 turns to caster.

Caster
The melted ice is refreezing...

Reduce physical damage taken (70%) for 3 turns to caster (can't be dispelled).
Reduce magic damage taken (70%) for 3 turns to caster (can't be dispelled).
Increase ATK/MAG (10%) for 3 turns to caster.

Caster
Cold air has formed a crystal

Summon Glacon

Thresholds[]

  • Pre-emptive:
    • One of: Whiteout (35% chance) -or- Blueout (35%) -or- Greenout (30%)
    • Hail Powder
    • 2x Cold air has formed a crystal
    • Ice Reflector
    • The melted ice is refreezing...
    • Ends turn
  • 70%, 50%, 30% Thresholds:
    • The melted ice is refreezing... (Only cast once if multiple thresholds pushed)
    • Continues Turn

Attack Pattern 100% to 70%[]

  • If less than 10 Glacons active on the field:
    • Every 3n-1 turns (2, 5, etc): Summon two Glacons
  • Every turn: Ice Reflector
  • Four casts of:
    • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1) (rotates between elements each turn)
  • Every 3n-1 turns (2, 5, etc):
    • Wings of the Ice Bird
    • Hail Powder
  • Odd turns, if not cast yet: Hail Powder
  • Remaining actions:
    • 50% chance: Crystal Laser(1)
    • Else Normal Attack
  • Ends the turn with:
    • Aeroga -or- Waterga -or- Blizzaga (rotates between each element type each turn)
    • Uses 1x cast for each Glacon on the field with the reflect status active

Attack Pattern 70% to 50%[]

  • If less than 10 Glacons active on the field:
    • Odd turns: Summon two Glacons
  • Every turn: Ice Reflector
  • Four casts of:
    • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1) (rotates between elements each turn)
  • Every 4n-1 turns (3, 7, etc): Frozen Hurricane
  • Every 3n-1 turns (2, 5, etc):
    • Wings of the Ice Bird
    • Hail Powder
  • Odd turns, if not cast yet: Hail Powder
  • Remaining actions:
    • 50% chance: Crystal Laser(1)
    • Else Normal Attack
  • Ends the turn with:
    • Aeroga -or- Waterga -or- Blizzaga (rotates between each element type each turn)
    • Uses 1x cast for each Glacon on the field with the reflect status active

Attack Pattern 50% to 30%[]

  • Every turn: Ice Reflector
  • If hit with Lightning this turn: Diffusion Laser
  • Four casts of:
    • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1) (rotates between elements each turn)
  • If The snowstorm is intensifying! was used last turn: Blizzard Hurricane
  • Every 3n-1 turns (2, 5, etc): Frozen Hurricane
  • Every turn: Wings of the Ice Bird
  • Every 3n-1 turns (2, 5, etc): Another Wings of the Ice Bird
  • Odd turns: Hail Powder
  • Remaining actions:
    • 50% chance: Crystal Laser(1)
    • Else Normal Attack
  • Ends the turn with:
    • Aeroga -or- Waterga -or- Blizzaga (rotates between each element type each turn)
    • Uses 1x cast for each Glacon on the field with the reflect status active
  • End of turn:
    • Every 3n-1 turns (2, 5, etc): The snowstorm is intensifying!

Attack Pattern 30% to 0%[]

  • Every turn: Ice Reflector
  • If hit with Lightning this turn: Diffusion Laser
  • Four casts of:
    • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1) (rotates between elements each turn)
  • If The snowstorm is intensifying! was used last turn: Blizzard Hurricane
  • Odd turns: Frozen Hurricane
  • Every turn: Wings of the Ice Bird
  • Every 3n-1 turns (2, 5, etc): Another Wings of the Ice Bird
  • Odd turns: Hail Powder
  • Remaining actions:
    • 50% chance: Crystal Laser(1)
    • Else Normal Attack
  • Ends the turn with:
    • Aeroga -or- Waterga -or- Blizzaga (rotates between each element type each turn)
    • Uses 1x cast for each Glacon on the field with the reflect status active
  • End of turn:
    • Odd turns: The snowstorm is intensifying!

Glacon[]

Glacon
Race Fairy

Glacon

Level 99
HP 19,555,555
MP 50,000
ATK 250
DEF 430
MAG 350
SPR 460
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- absorb -50% absorb absorb - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to ATK/DEF/MAG/SPR break.

Abilities[]

Name Effect Target ATK DMG Element
Crystal Laser(2)

Magic damage (1.9x) to one enemy.

ST Magic
Frozen Laser(2)

Ice magic damage (2x) to one enemy.

ST Magic Ice
Water Laser(2)

Water magic damage (2x) to one enemy.

ST Magic Water
Wind Laser(2)

Wind magic damage (2x) to one enemy.

ST Magic Wind
Cold air has formed an ice formation!(1)

Summon ally #1 (Top Glacial Sculpture)
Inflict death (100%) to caster.

Cold air has formed an ice formation!(3)

Summon ally #3 (Bottom Glacial Sculpture)
Inflict death (100%) to caster.

Thresholds[]

  • When Glacial crosses 50% threshold:
    • If two or more top Glacons are alive:
      • Cold air has formed an ice formation!(1)
      • All additional top Glacons also die off
    • If two or more bottom Glacons are alive:
      • Cold air has formed an ice formation!(3)
      • All additional bottom Glacons also die off
  • When summoned:
    • End Turn

Attack Pattern[]

  • Uses one of:
    • Wind Laser(2) -or- Water Laser(2) -or- Frozen Laser(2)
  • If Glacial is below 70% health:
    • Crystal Laser(2)

Glacial Sculpture[]

Glacial Sculpture
Race Avian, Fairy

Glacial Sculpture

Level 99
HP 45,555,555
MP 80,000
ATK 680
DEF 425 + 298
MAG 730
SPR 430 + 301
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- absorb -30% absorb absorb - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to ATK/MAG break. Vulnerable to DEF/SPR break.

Abilities[]

Name Effect Target ATK DMG Element
Wings of the Ice Bird

Physical damage (2.7x) to all enemies.
Reduce DEF/SPR (40%) for 3 turns to all enemies.

AoE Physical
Hail Powder

Ice, water, and wind physical* damage (2.3x) to all enemies.
Reduce ice, water, and wind resistance (50%) for 3 turns to all enemies.

AoE Fixed Physical Ice Water Wind
Crystal Laser(1)

Magic damage (1.85x) to one enemy.

ST Magic
Frozen Laser(1)

Ice magic damage (2.2x) to one enemy.

ST Magic Ice
Water Laser(1)

Water magic damage (2.2x) to one enemy.

ST Magic Water
Wind Laser(1)

Wind magic damage (2.2x) to one enemy.

ST Magic Wind
Frozen Hurricane

Ice and wind magic damage (4.5x) to all enemies.
Icon-Stop Status Inflict stop (30%) for 3 turns to all enemies.
Reduce ice and wind resistance (50%) for 3 turns to all enemies.

AoE Magic Ice Wind
Diffusion Laser

Magic* damage (0.9x) to all enemies.

AoE Fixed Magic
Weapons have been imbued with ice magic!

Reduce ice resistance (60%) for 2 turns to all enemies.
Add Ice element to physical attacks for 1 turn to all enemies.

AoE
Weapons have been imbued with water magic!

Reduce water resistance (60%) for 2 turns to all enemies.
Add Water element to physical attacks for 1 turn to all enemies.

AoE
Weapons have been imbued with wind magic!

Reduce wind resistance (60%) for 2 turns to all enemies.
Add Wind element to physical attacks for 1 turn to all enemies.

AoE
Whiteout

Icon-Paralysis ResistanceIcon-Disease Resistance Inflict paralyze and disease (100%) to all enemies.
Reduce ice resistance (80%) for 3 turns to all enemies.

AoE
Blueout

Icon-Poison ResistanceIcon-Silence Resistance Inflict poison and silence (100%) to all enemies.
Reduce water resistance (80%) for 3 turns to all enemies.

AoE
Greenout

Icon-Blind ResistanceIcon-Confuse Resistance Inflict blind and confuse (100%) to all enemies.
Reduce wind resistance (80%) for 3 turns to all enemies.

AoE
Ice Healing

Restore 4,444,444 HP to all allies.

Allies
Ice Barrier

Grant a 5,555,555 HP shield for 3 turns to all allies.

Allies

Thresholds[]

  • When summoned:
    • Ends Turn

Attack Pattern[]

Upper Glacial Sculpture[]

  • If Glacial is alive:
    • Every 3n-1 turns (2, 5, etc): Wings of the Ice Bird
    • If hit with Lightning this turn: Diffusion Laser
    • One of these:
      • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1)
    • If not hit with Lightning:
      • 33% chance: Normal Attack
      • Else Weapons have been imbued with ice magic! -or Weapons have been imbued with water magic! -or- Weapons have been imbued with wind magic!
    • End of turn:
      • Every 4n-1 turns (3, 7, etc): Ice Healing
      • Every 5n-1 turns (4, 9, etc): Ice Barrier
  • If Glacial is dead:
    • Every turn:
      • 2x Crystal Laser(1)
      • Wings of the Ice Bird
    • On odd turns: Another Wings of the Ice Bird
    • Every 4n-1 turns (3, 7, etc): Frozen Hurricane
    • Remaining actions are Crystal Laser(1)
    • End of turn:
      • Every 3n-1 turns (3, 7, etc): Ice Healing
      • Every 4n-1 turns (4, 9, etc): Ice Barrier

Lower Glacial Sculpture[]

  • If Glacial is alive:
    • Every 3n-1 turns (2, 5, etc): Wings of the Ice Bird
    • If hit with Lightning this turn: Diffusion Laser
    • One of these:
      • Frozen Laser(1) -or- Water Laser(1) -or- Wind Laser(1)
    • If not hit with Lightning:
      • 33% chance: Normal Attack
      • Else Weapons have been imbued with ice magic! -or Weapons have been imbued with water magic! -or- Weapons have been imbued with wind magic!
      • Every 3n-1 turns (2, 5, etc), one of these:
        • Blueout -or Greenout -or- Whiteout
  • If Glacial is dead:
    • Every turn:
      • 2x Crystal Laser(1)
      • Hail Powder
    • On odd turns: Another Hail Powder
    • Remaining actions are Crystal Laser(1)
    • End of turn, one of these:
      • Blueout -or Greenout -or- Whiteout

Tips[]

Example Strategy[]

The high spirit provoker wants to keep provoke active at all times (or gear for passive provoke). The physical cover tank (evasion preferred, but not required) wants to keep physical cover active for the Wings of the Ice Bird.

Healer and Support keep up mitigations, resist, and status buffs.

Single target damage is used on Glacial until the 50% threshold, allowing the small Glacons to form into the Sculptures for the mission. Once the sculptures are active, be sure to hit them with Lightning element every round to prevent the imbue.

Finish the sculptures with a limit, then go back to finish off Glacial, keeping in mind the boss gets more aggressive below 50%, then again below 30%.

References[]

Videos[]

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