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Healing & Status Recovery[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A120: Repair A120: Repair Heal (3000 HP, 9x) split over 3 turns to all allies 26 Pod 153 -
Affectionate Light Affectionate Light Recover HP (100%) to one ally
Cure all status ailments to one ally
21 - -
Angel's Whim Angel's Whim Increase ATK/MAG (100%) for 1 turn to all allies while singing
Refresh (10 MP, 0.2x) for 1 turn to all allies while singing

If used after Hero's Prologue, name changes into Ares Protection:
Increase ATK/DEF/MAG/SPR (100%) for 2 turns to all allies while singing
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
Refresh (20 MP, 0.2x) split over 2 turns to all allies while singing
36 / 48 - -
Are You Ready? Are You Ready? Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
Enable skill for 1 use to caster: To the Top!
24 - -
Benediction Benediction Recover HP (100%) to one ally 35 - -
Bless Bless Refresh (10 MP, 0.1x) split over 3 turns to all allies 20 - -
Breath of Life Breath of Life Heal (400 HP, 3x) to caster 6 - -
Chakra Chakra Recover HP/MP (30%) to caster
Cure poison and blind to caster
8 - -
Chant (FFT) Chant Fixed damage (100) to caster
Heal (1000 HP, 3.4x) to all allies, except caster
12 - -
Charming - Refresh Charming - Refresh Heal (1000 HP, 3.4x) to all allies
Cure sleep, silence, paralyze, confuse, disease, and petrify and to all allies
25 - -
Charming - Seduction Charming - Seduction Cure charm to one ally 20 - -
Cheer Up Cheer Up Recover HP (50%) to one ally 17 - -
Choose a color: Blue Choose a color: Blue Increase water resistance (70%) for 3 turns to all allies
Refresh (10 MP, 0.1x) split over 3 turns to all allies
35 - -
Choose a color: White Choose a color: White Increase light resistance (70%) for 3 turns to all allies
Heal (400 HP, 1.4x) to all allies
35 - -
Chorus Chorus Refresh (20 MP, 0.5x) split over 2 turns to all allies while singing
Increase LB gauge fill rate (200%) for 2 turns to all allies
72 - -
Cleansing Light Cleansing Light Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 20 Patriot -
Counter Medicine Counter Medicine Cure poison, blind, and paralyze to all allies 18 - -
Cover (FFXV) Cover Refresh (10 MP, 0.2x) split over 3 turns to all allies
Heal (1000 HP, 10x) split over 3 turns to all allies
32 - -
Creator's Breath Creator's Breath Cure all status ailments to all allies
Increase resistance to all status ailments (100%) for 1 turn to all allies
35 - -
Curing Waltz Curing Waltz Heal (100 HP, 1.2x) to all allies 5 - -
Dance of Divine Dance of Divine Heal (1200 HP, 3.4x) to all allies
Heal (1050 HP, 7x) split over 3 turns to all allies
Enable skills for 2 turns to caster: Dance of Misery, Invocation of the Goddess, Protection of the Goddess
32 - -
Dance of Life Dance of Life Cure all status ailments to all allies, except caster
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Don't Give Up Don't Give Up Restore MP (20) to one ally 8 - -
Elven Song Elven Song Heal (1350 HP, 10x) split over 3 turns to all allies while singing
Refresh (30 MP, 0.6x) split over 3 turns to all allies while singing
18 - -
Elven Song (Lunera) Elven Song Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing
Heal (1350 HP, 10x) split over 3 turns to all allies while singing
Refresh (30 MP, 0.6x) split over 3 turns to all allies while singing
18 - -
Empowering Finale Empowering Finale Increase ATK/MAG (40%) for 3 turns to all allies while singing
Refresh (15 MP, 0.8x) split over 3 turns to all allies while singing
34 - -
Ether - Personal Ether - Personal Restore MP (20) to one ally 10 - -
First Aid First Aid Recover HP/MP (20%) to one ally
Cure poison, blind, sleep, silence, paralyze, and confuse to one ally
20 - -
Get Motivated! Get Motivated! Cure paralyze to all allies 18 - -
Get pumped everyone! Get pumped everyone! Recover HP (50%) to all allies 50 - -
Goad Goad Restore HP (500) and MP (20) to one ally, except caster 12 - -
Goddess's Miracle Goddess's Miracle Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
25 - -
Healing Smile Healing Smile Cure poison, blind, sleep, silence, paralyze, and confuse to one ally 8 - -
Healing Force Healing Force Heal (400 HP, 1.4x) to one ally 3 - -
Healing Formula Healing Formula Heal (150 HP, 3x) to one ally
Cure disease to one ally
7 - -
Healing Recipe Healing Recipe Recover HP (100%) to one ally 28 - -
Healing Waltz Healing Waltz Cure poison, blind, sleep, silence, paralyze, and confuse to one ally 8 - -
Healing Waltz II Healing Waltz II Cure poison, blind, sleep, silence, paralyze, confuse, and disease to all allies
Exclusive: Soleil
20 - Reward: (Event) The Auracite Chosen
Healing Waters Healing Waters Heal (700 HP, 3.4x) to all allies 14 - -
Here To Heal Here To Heal Cure all status ailments to one ally 8 - -
Here To Help Here To Help Recover HP (25%) to one ally 9 - -
Hero's Prologue Hero's Prologue Increase DEF/SPR (100%) for 2 turns to all allies while singing
Heal (800 HP, 5.5x) split over 2 turns to all allies while singing
36 - -
High Chakra High Chakra Recover HP/MP (50%) to caster
Cure poison and blind to caster
16 - -
HP Enhancer HP Enhancer Recover HP (100%) to all allies 23 - -
I'll heal you all! I'll heal you all! Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 25 - -
Invigorating Dance Invigorating Dance Restore MP (30) to all allies, except caster
Increase ATK (100%, max 1000%) for the next normal attack to caster
64 - -
Liberty Liberty Heal (800 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
24 - -
Life Harmony Life Harmony Heal (1250 HP, 4.5x) to all allies
Increase resistance to all elements (40%) for 3 turns to all allies
56 - -
Life's Anthem Life's Anthem Heal (600 HP, 1.6x) split over 3 turns to all allies while singing 8 - -
Logistical Support Logistical Support Cure all status ailments to one ally 12 - -
Manatopia Manatopia Restore MP (50) to all allies, except caster
Refresh (40 MP, 0.3x) split over 3 turns to all allies, except caster
52 - -
Meat-and-Beet Bouillon Meat-and-Beet Bouillon Restore MP (20) to all allies
Refresh MP (100) split over 3 turns to all allies
48 Ignis's Food Notes -
Medicate Medicate Cure blind, poison, and silence to caster 6 - Reward: (Event) Orbonne Monastery Vaults
Mog Waltz (Ability) Mog Waltz Recover HP/MP (30%) to caster 8 - -
Moonlight Fragment Moonlight Fragment Light and dark magic damage (2.5x) to all enemies
Refresh (20 MP, 0.2x) split over 3 turns to all allies
30 - -
Morning Star Morning Star Light physical damage (2.2x) to one enemy
Recover HP (15%) to caster
47 Lightbringer -
MP Enhancer MP Enhancer Restore MP (75) to all allies 23 - -
Mysidian Rabbit Mysidian Rabbit Heal (150 HP, 3x) to all allies
Cure poison, blind, and sleep to all allies
12 - -
Nature's Protection Nature's Protection Cure poison, blind, and silence to caster 6 - -
Paean Paean Heal (300 HP, 1.3x) split over 3 turns to all allies while singing 8 Siren TMR: Sarah
Panacea Panacea Cure all status ailments to all allies 25 Rikku's Pouch -
Patchwork Patchwork Restore MP (30) to one ally, except caster 10 - -
Pray Pray 50% chance to heal (100 HP, 1x) to all allies 3 - -
Preservation Preservation Heal (200 HP, 4x) split over 3 turns to all allies
Increase resistance to all status ailments (25%) for 3 turns to all allies
20 - -
Priestess Miracle Priestess Miracle Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, and confuse to all allies
25 - -
Prime Garula Rib Prime Garula Rib Heal (2000 HP, 2x) to all allies
Increase DEF (100%) for 3 turns to all allies
Cure DEF break to all allies
52 Ignis's Food Notes -
Prime Heal Prime Heal Heal (1000 HP, 3.4x) to all allies
Cure all status ailments to all allies
26 - -
Princess's Healing Princess's Healing Cure all status ailments to one ally 12 - -
Prism Heal Prism Heal Restore HP (2500) and MP (50) to all allies, except caster 99 - -
Quick Refresh Quick Refresh Refresh MP (90) split over 3 turns to all allies 23 - -
Radiant Light Radiant Light Recover HP (100%) to all allies 45 - -
Ray of Hope Ray of Hope Cure all status ailments to all allies 25 - -
Recovery Recovery Cure poison, blind, sleep, silence, paralyze, and confuse to all allies 21 - -
Refresh Refresh Cure poison, blind, sleep, and confuse to one ally 8 - -
Refreshing Ale Refreshing Ale Refresh (10 MP, 0.3x) split over 3 turns to all allies 23 - -
Regenerate Regenerate Heal (1150 HP, 8x) split over 3 turns to all allies 12 - -
Reinstate Reinstate Recover HP (100%) to caster
Cure ATK/DEF/MAG/SPR break to caster
28 - -
Reis's Wind Reis's Wind Heal (800 HP, 11.5x) split over 3 turns to all allies 12 - -
Rejuvenating Finale Rejuvenating Finale Increase DEF/SPR (40%) for 3 turns to all allies while singing
Heal (3000 HP, 8x) split over 3 turns to all allies while singing
34 - -
Remedy of Hospitality Remedy of Hospitality Cure all status ailments to all allies 21 - -
Remedy - Personal Remedy - Personal Cure all status ailments to one ally 8 - -
Ritual Ritual Recover HP (30%) and MP (10%) to all allies, except caster 60 - -
Rubber Hammer Rubber Hammer Cure sleep and confuse to one ally, except caster
Cure charm to one ally, except caster
Physical damage (0.1x) to one ally, except caster
7 - -
Sanctify Sanctify Heal (1000 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze, confuse, and disease to all allies
26 - -

Second Wind (FFXIV)

Shining Cheer Shining Cheer Heal (3000 HP, 9x) split over 3 turns to all allies
Increase LB gauge (1-3) to all allies
36 - -
Song of Memories Song of Memories Heal (950 HP, 6x) split over 3 turns to all allies while singing
Refresh (5 MP, 0.1x) split over 3 turns to all allies while singing
12 Elven Gloves -
Stop Detach Stop Detach Cure stop to all allies 20 - -
Superior Healing Superior Healing Heal (800 HP, 3.4x) to all allies
Cure poison, blind, sleep, silence, paralyze and confuse to all allies
20 - -
Swelling Vitality Swelling Vitality Refresh (10 MP, 0.3x) split over 3 turns to all allies

If used after Will to Live+, name changes to Swelling Vitality+:
Restore MP (130) to all allies
23 - -
Treat Treat Heal (600 HP, 3x) to one ally 6 Candy Basket -
Whisper of the Wyrm Whisper of the Wyrm Refresh (20 MP, 0.2x) split over 3 turns to all allies 21 - -
White Energy White Energy Restore MP (40) to all allies 20 - -
X-potion of Hospitality X-potion of Hospitality Restore HP (2000) to all allies 18 - -
X-Potion - Personal X-Potion - Personal Restore HP (2000) to an ally 9 - -

Buffs[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Affectionate Aura Affectionate Aura Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies 38 - -
Amp Up Amp Up Increase ATK/MAG (80%) for 2 turns to one ally 32 - -
Angel of Death Angel of Death Increase ATK/MAG (80%) for 3 turns to all allies
Enable skill for 4 turns to caster: Ultima
80 - -
Ankh Ankh Auto-revive (80% HP) for 3 turns to one ally 21 - -
Anti-Demon Chant Anti-Demon Chant Increase magic damage against demons (50%) for 1 turn to caster
Magic damage (2.75x) with SPR scaling to one enemy
32 - -
Anti-Drake Chant Anti-Drake Chant Increase magic damage against dragons (50%) for 1 turn to caster
Magic damage (2.75x) with SPR scaling to one enemy
32 - -
Aqua Gear Aqua Gear Add water element to physical attacks for 5 turns to caster 14 - -
Aqua Guard Aqua Guard Increase water resistance (70%) for 3 turns to all allies 22 - -
Aquatic Implosion Aquatic Implosion Water magic damage (2x) to one enemy
Increase DEF (40%) for 3 turns to all allies
44 Staff of Blizzards -
Aquatic Slash Aquatic Slash Water physical damage (2.5x) to one enemy
Increase ATK (80%) for 5 turns to caster
Add water element to physical attacks for 5 turns to caster
24 - -
Aquatic Veil Aquatic Veil Increase water resistance (70%) for 3 turns to all allies 12 - -
Aqua Touch Aqua Touch Increase ATK (100%) for 4 turns to one ally
Add water element to physical attacks for 4 turns to one ally
52 - -
Armored Carapace Armored Carapace Increase DEF/SPR (120%) for 5 turns to caster 45 - -
Ascension Ascension Hybrid damage (8x) with increased accuracy (20%) to all enemies
Increase ATK/MAG (90%) for 3 turns to all allies
60 - -
Assault Order Assault Order Increase ATK/MAG (40%) for 5 turns to all allies 53 - -
Assault Style Assault Style Physical damage (1.6x) to one enemy
Increase ATK (50%) for 3 turns to caster
10 - -
Assuring Protection Assuring Protection Increase resistance to confuse (100%) for 3 turns to all allies 13 Lakshmi -
Attack Song Attack Song Increase ATK (40%) for 3 turns to all allies while singing 8 Gaia Ocarina
Siren
-
Aurochs Spirit Aurochs Spirit Increase water resistance (50%) for 3 turns to all allies 12 - -
Battle Princess's Descent Battle Princess's Descent Physical damage (2x) to one enemy
Increase ATK (60%) for 2 turns to caster
Enable skill for 1 use to caster: Reckless Awakening
24 - -
Beautiful Shield Beautiful Shield Increase wind and light resistance (50%) for 3 turns to all allies 18 - -
Berserker Serum Berserker Serum Increase ATK/MAG (80%) for 1 turn to all allies 23 - -
Blade Flash - Final Blade Flash - Final Physical damage (5.25x) with ignore DEF (50%) to one enemy
Increase ATK (100%) for 3 turns to caster
58 - -
Blast Gem Blast Gem Wind hybrid damage (4x) to all enemies
Increase wind resistance (70%) for 3 turns to all allies
45 - -
Blighted Gloom Blighted Gloom Dark physical damage (2x) to all enemies
Increase resistance to blind (100%) for 3 turns to all allies
28 - -
Blockade Serum Blockade Serum Increase DEF/SPR (80%) for 1 turn to all allies 23 - -
Bluff Bluff Increase MAG (20%) for 3 turns to caster 6 - -
Boost Boost Increase ATK (40%) for 3 turns to all allies 24 - -
Bountiful Dance Bountiful Dance Increase water and earth resistance (50%) for 3 turns to all allies 18 - -
Brace Brace Increase DEF (20%) for 3 turns to caster 6 Golem
Ifrit
Recipe: (Silver Chest) Grandport
Breeze Guard Breeze Guard Increase wind resistance (70%) for 3 turns to all allies 22 - -
Bright Flash Bright Flash Light physical damage (2x) to all enemies
Increase resistance to confuse (100%) for 3 turns to all allies
28 - -
Call to Arms Call to Arms Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Call to Attack Call to Attack Increase ATK (100%) for 3 turns to one ally 14 - -
Call to Defend Call to Defend Increase DEF (100%) for 3 turns to one ally 14 - -
Call to Magic Call to Magic Increase MAG (100%) for 3 turns to one ally 14 - -
Call to Spirit Call to Spirit Increase SPR (100%) for 3 turns to one ally 14 - -
Cannon Dance Cannon Dance Increase MAG (60%) for 1 turn to all allies 18 - -
Carpet Bomb Carpet Bomb Earth physical damage (2x) to all enemies
Increase DEF (50%) for 2 turns to caster
52 Grasping Sphere -
Celestial Light Celestial Light Increase ATK/DEF/MAG/SPR (40%) for 2 turns to all allies 53 - -
Champion's Surge Champion's Surge Increase DEF/SPR (40%) for 3 turns to all allies 48 - -
Chant Chant Increase DEF/SPR (30%) for 3 turns to all allies while singing 48 Siren -
Chantage Chantage Auto-revive (80% HP) for 3 turns to one ally 21 - -
Charming - Offense Charming - Offense Increase ATK/MAG (60%) for 3 turns to all allies 57 - -
Charming - Defense Charming - Defense Increase DEF/SPR (60%) for 3 turns to all allies 57 - -
Charming - Survival Charming - Survival Auto-revive (80% HP) for 3 turns to one ally 21 - -
Cheer Cheer Increase ATK/DEF (40%) for 3 turns to all allies 48 Sophia's First-aid Kit
Cheerleader
-
Clear Veil Clear Veil Increase resistance to all status ailments (100%) for 3 turns to all allies
Increase resistance to stop (100%) for 3 turns to all allies
36 - -
Cold Gem Cold Gem Ice hybrid damage (4x) to all enemies
Increase ice resistance (70%) for 3 turns to all allies
45 - -
Corruption Corruption Increase ATK/DEF (50%) for 5 turns to caster 12 - -
Cover Shield Cover Shield Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies 38 - -
Crimson Rage Crimson Rage Increase ATK (300%) for the next normal attack to caster
Increase fire resistance (30%) for 3 turns to caster
12 - -
Cry of the War Bird Cry of the War Bird Increase LB gauge fill rate (50%) for 3 turns to all allies 15 - -
Cry of the Warrioress Cry of the Warrioress Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Dance of Grievance Dance of Grievance Magic damage (3x) with SPR scaling to one enemy
Increase SPR (200%) for 2 turns to caster
Enable skills for 2 turns to caster: Dance of Misery, Invocation of the Goddess, Protection of the Goddess
45 - -
Dance Tune Dance Tune Increase ATK (60%) for 3 turns to all allies while singing 48 - -
Dark Awakening Dark Awakening Add dark element to physical attacks for 5 turns to caster 14 - -
Dark Drake Crest Dark Drake Crest Increase ice, water, earth, and dark resistance (30%) for 3 turns to all allies 36 - -
Dark Favor Dark Favor Auto-revive (90% HP) for 3 turns to caster 30 - -
Dark Prayer Dark Prayer Cure all status ailments to caster
Increase ATK/DEF/MAG/SPR (50%) for 4 turns to caster
28 - -
Darkness Veil Darkness Veil Increase dark resistance (40%) for 3 turns to all allies 11 - -
Deep Blue Deep Blue Increase DEF/SPR (45%) for 5 turns to all allies 57 - -
Defense Song Defense Song Increase DEF (40%) for 3 turns to all allies while singing 8 Siren -
Divine Seal Divine Seal Increase SPR (100%) for 5 turns to caster
Exclusive: Y'shtola
20 - Reward: (Event) March on Ifrit, (Event) March on Titan, (Event) March on Garuda
Divine Veil Divine Veil Increase ATK/DEF (80%) for 3 turns to all allies
Increase resistance to all elements (45%) for 3 turns to all allies
80 - -
Drake Scale Drake Scale Increase DEF/SPR (50%) for 3 turns to one ally 12 - -
Drakesfang Drakesfang Increase ATK/MAG (50%) for 3 turns to one ally 12 - -
Drake Slay Ritual Drake Slay Ritual Increase physical and magic damage against dragons (10%) for 5 turns to all allies 36 - -
Duty of the Pharaoh Duty of the Pharaoh Increase light resistance (70%) for 3 turns to all allies 14 - -
Eccentrick Eccentrick Increase LB gauge fill rate (200%) for 5 turns to all allies 21 Rikku's Pouch -
Elemental Power Elemental Power Increase resistance to all elements (40%) for 3 turns to all allies
Increase DEF/SPR (40%) for 3 turns to all allies
40 - -
Embolden Embolden Increase ATK/DEF (45%) for 5 turns to all allies 57 - -
Enhance All Enhance All Cure all status ailments to all allies
Increase resistance to all status ailments (100%) for 1 turn to all allies
23 - -
Enhanced Frozen Verse Enhanced Frozen Verse Ice magic damage (3.2x) to one enemy
Increase MAG (90%) for 3 turns to caster
30 - -
Exorcise Jade Exorcise Jade Increase resistance to all status ailments (100%) for 2 turns to all allies 40 Jade Moon Pendant -
Fa femm lrynka! Fa femm lrynka! Increase ATK (60%) for 2 turns to all allies
Water physical damage (1.8x) to all enemies
36 - -
Fang Sharpen Fang Sharpen Increase ATK (10%, max 150%) for the next normal attack to caster 3 Fenrir -
Fight or Flight Fight or Flight Increase ATK (30%) for 5 turns to caster 15 - -
Flame Guard Flame Guard Increase fire resistance (70%) for 3 turns to all allies 22 - -
Flash of Brilliance Flash of Brilliance Increase MAG (40%) for 3 turns to all allies 24 - -
Flinchproof Martyr Flinchproof Martyr Auto-revive (1% HP) for 5 turns to caster 20 - -
Focus Focus Increase MAG/SPR (40%) for 3 turns to all allies 48 - -
Focus Magic Focus Magic Increase DEF/MAG/SPR (80%) for 2 turns to caster

If used after Focus Magic, name changes into Boosted Focus MAG:
Increase DEF/MAG/SPR (120%) for 2 turns to caster
21 / 25 - -
Force Charge Force Charge Increase LB gauge (20) to caster
Increase LB gauge fill rate (100%) for 3 turns to caster

If used after Force Charge, name changes into Cool Force:
Increase LB gauge (20) to caster
Increase resistance to ATK break (100%) for 2 turns to caster
30 - -
Foresight Foresight Increase DEF (30%) for 5 turns to caster 15 - -
Fortified Carapace Fortified Carapace Increase DEF/SPR (80%) for 3 turns to caster
Enable skill for 1 use to caster: Armored Carapace
30 - -
Friendly Affection Friendly Affection Increase DEF (40%) for 3 turns to all allies 24 - -
Frozen Guard Frozen Guard Increase ice resistance (70%) for 3 turns to all allies 22 - -
Frozen Verse Frozen Verse Ice magic damage (2x) to one enemy
Increase MAG (70%) for 3 turns to caster
Enable skill for 2 turns to caster: Enhanced Frozen Verse
23 - -
Gaia's Barrier Gaia's Barrier Increase DEF/SPR (50%) for 3 turns to all allies
Increase wind resistance (70%) for 3 turns to all allies
36 - -
Gaia's Blade Gaia's Blade Earth physical damage (2.5x) to one enemy
Increase ATK (80%) for 5 turns to caster
Add earth element to physical attacks for 5 turns to caster
24 - -
Gaia's Protection Gaia's Protection Increase earth resistance (70%) for 3 turns to all allies 22 - -
Gail Pierce Gail Pierce Wind physical damage (2x) with ignore DEF (25%) to one enemy
Add wind element to physical attacks for 5 turns to caster
24 - -
Glacier Lance Glacier Lance Ice physical damage (2x) with ignore DEF (25%) to one enemy
Add ice element to physical attacks for 5 turns to caster
24 - -
Guard Order Guard Order Increase DEF/SPR (40%) for 5 turns to all allies 53 - -
Guard Serum Guard Serum Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies 38 - -
Guard Style Guard Style Physical damage (1.6x) to one enemy
Increase DEF (50%) for 3 turns to caster
10 - -
Hardened Carapace Hardened Carapace Increase DEF/SPR (40%) for 2 turns to caster
Enable skill for 1 use to caster: Fortified Carapace
25 - -
Heart of Light Heart of Light Increase dark resistance (50%) for 3 turns to all allies
Increase resistance to petrify (100%) for 3 turns to all allies
45 - -
Heated Rounds Heated Rounds Increase ATK (50%) for 5 turns to caster
Add fire element to physical attacks for 5 turns to caster
21 - -
Heat Gem Heat Gem Fire hybrid damage (4x) to all enemies
Increase fire resistance (70%) for 3 turns to all allies
45 - -
Here We Go Here We Go Increase DEF/SPR (50%) for 3 turns to caster
Exclusive: Snow, Solitary Patron Snow
12 - Reward: (Event) The Hanging Edge
Hero's Rime Hero's Rime Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies while singing 20 Apollo Harp
Siren
-
High Noon High Noon Physical damage (2x) with delay (1 turn) to all enemies
Increase ATK (60%) for 3 turns to caster
24 - -
Ignite Ignite Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Immunization Immunization Increase resistance to all status ailments (100%) for 3 turns to all allies 55 - -
Inferno Rage Inferno Rage Increase ATK (400%, max 800%) for the next normal attack to caster 18 - -
Inherited Memories Inherited Memories Increase DEF (50%) for 5 turns to caster
Fill LB gauge (100%) to caster
0 - -
Inner Fire Inner Fire Increase SPR (80%) for 5 turns to caster
Recover (50 MP, 0.5x) split over 5 turns to caster
40 - -
Inspire Inspire Increase ATK/MAG (80%) for 3 turns to all allies 80 - -
Invigorating Melody Invigorating Melody Increase LB gauge fill rate (50%) for 3 turns to all allies 15 - -
Keep it up! Keep it up! Auto-revive (30% HP) for 3 turns to one ally 20 - -
Ku, ku, ku! Ku, ku, ku! Increase LB gauge fill rate (100%) for 3 turns to all allies 18 - -
Leader's Disposition Leader's Disposition Increase resistance to confuse (100%) for 3 turns to all allies 13 - -
Leadership Leadership Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies 60 - -
Let it Snow! Let it Snow! Increase ice resistance (50%) for 3 turns to all allies 12 Snow Gown -
Light Drake Crest Light Drake Crest Increase fire, lightning, wind, and light resistance (30%) for 3 turns to all allies 36 - -
Lightning Shield Lightning Shield Increase lightning and light resistance (50%) for 3 turns to all allies 18 - -
Love You All Love You All Increase resistance to all elements (50%) for 3 turns to all allies 60 - -
Lovely Guard Lovely Guard Increase resistance to blind, sleep, and silence (100%) for 3 turns to all allies 44 - -
Madness Rush Madness Rush Physical damage combo (3 times, 1.4x each, 4.2x total) to random enemies
Increase LB gauge fill rate (100%) for 3 turns to caster
42 - -
Maduin Guard Maduin Guard Increase fire, ice, and lightning resistance (40%) for 3 turns to all allies 30 - -
Magic Song Magic Song Increase MAG (40%) for 3 turns to all allies while singing 8 - -
Magical Activation Magical Activation Increase MAG/SPR (80%) for 3 turns to caster 25 - -
Magical Awakening Magical Awakening Increase MAG (200%, max 200%) for 1 action to caster 15 - -
Maintenance Maintenance Increase LB gauge fill rate (200%) for 3 turns to caster 8 - -
Malboro's Eye (Ability) Malboro's Eye Increase resistance to poison, sleep, silence, and petrify (50%) for 3 turns to all allies 30 Malboro's Eye -
Mana Mana Increase ATK (55%) for 2 turns to one ally
Exclusive: Primm, Popoi
26 - Reward: (Event) Mana Mystery
Maverick Maverick Physical damage (1.6x) to one enemy
Increase ATK (50%) for 3 turns to caster
12 - -
Meditate Meditate Increase MAG/SPR (45%) for 5 turns to all allies 57 - -
Memory Lane Pastry Memory Lane Pastry Increase MAG/SPR (100%) for 3 turns to all allies
Increase LB gauge fill rate (100%) for 3 turns to all allies
64 Ignis's Food Notes -
Mind Fortress Mind Fortress Increase SPR (80%) for 2 turns to all allies, except caster 24 - -
Mirror of Haze Mirror of Haze Physical damage (1.8x) with ignore DEF (25%) to one enemy
Increase resistance to blind (100%) for 3 turns to caster
19 - -
Mirror of Life Mirror of Life Physical damage (3.5x) to one enemy
Increase LB gauge fill rate (300%) for 1 turn to caster
36 - -
Mog Bolt Mog Bolt Lightning physical damage (1x) to one enemy
Add lightning element to physical attacks for 5 turns to caster
14 - -
Mog Dark Mog Dark Dark physical damage (1x) to one enemy
Add dark element to physical attacks for 5 turns to caster
14 - -
Mog Earth Mog Earth Earth physical damage (1x) to one enemy
Add earth element to physical attacks for 5 turns to caster
14 - -
Mog Flame Mog Flame Fire physical damage (1x) to one enemy
Add fire element to physical attacks for 5 turns to caster
14 - -
Mog Freeze Mog Freeze Ice physical damage (1x) to one enemy
Add ice element to physical attacks for 5 turns to caster
14 - -
Mog Light Mog Light Light physical damage (1x) to one enemy
Add light element to physical attacks for 5 turns to caster
14 - -
Mog Water Mog Water Water physical damage (1x) to one enemy
Add water element to physical attacks for 5 turns to caster
14 - -
Mog Wind Mog Wind Wind physical damage (1x) to one enemy
Add wind element to physical attacks for 5 turns to caster
14 - -
Moogle March Moogle March Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Multitask Multitask Physical damage (2.1x) to one enemy
Increase ATK (200%, max 200%) for the next normal attack to caster
Exclusive: King
25 - Reward: (Event) The Battle of Judecca
No Distractions! No Distractions! Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies 38 - -
No Fear No Fear Increase DEF/SPR (20%) for 3 turns to caster 15 Odin -
Nonpareil Nonpareil Increase ATK (20%) for 3 turns to caster 6 Odin -
No Worries! No Worries! Increase resistance to all elements (40%) for 3 turns to all allies 56 - -
Neue Morgen Neue Morgen Fire physical damage (1.5x) to one enemy
Increase fire resistance (30%) for 3 turns to caster
9 - -
Omni-Veil Omni-Veil Increase resistance to all elements (30%) for 3 turns to all allies 53 - -
Panzer Dance Panzer Dance Increase DEF (60%) for 1 turn to all allies 18 - -
Perfect Balance Perfect Balance Skip next turn
Restore HP (1500) split over 3 turns to caster
Restore MP (65) split over 3 turns to caster
Increase ATK/DEF (40%) for 3 turns to caster
20 - -
Pod Charge Pod Charge Auto-revive (20% HP) for 1 turn to caster 7 - -
Power Charge Power Charge Increase LB gauge fill rate (200%) for 5 turns to caster 10 - -
Power Surge Power Surge Increase ATK (40%) for 3 turns to caster 10 - -
Practice makes Perfect Practice makes Perfect Increase ATK (160%, max 320%) for the next normal attack to caster 5 - -
Princess of Power Princess of Power Physical damage (4.5x) to one enemy
Increase ATK (80%) for 10 turns to caster
45 - -
Pulse Javelin Pulse Javelin Lightning physical damage (2x) with ignore DEF (25%) to one enemy
Add lightning element to physical attacks for 5 turns to caster
24 - -
Quick Magic Quick Magic Increase MAG (100%) for 3 turns to all allies 57 - -
Quick Offensive Quick Offensive Increase ATK (100%) for 3 turns to all allies 57 - -
R050: Spear R050: Spear Physical damage (2.75x) to one enemy
Increase physical damage against machinas (100%) for 2 turns to caster

If used after Pod Charge, name changes into Charge Spear:
Physical damage (5.5x) to all enemies
Increase physical damage against machinas (100%) for 2 turns to caster
36 / 45 - -
Rainbow Veil Rainbow Veil Increase fire, ice, lightning, water, wind, earth, and light resistance (40%) for 3 turns to all allies 50 - -
Reckless Awakening Reckless Awakening Physical damage (3.75x) to one enemy
Increase ATK (70%) for 2 turns to caster
Enable skill for 1 use to caster: Princess of Power
32 - -
Reflect Shard Reflect Shard Reflect 1 magic spell taken for 1 turn to one ally 25 - -
Reinforce Reinforce Cure ATK/DEF/MAG/SPR break to caster
Increase DEF/SPR (50%) for 3 turns to caster
20 - -
Resist Stop Resist Stop Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Rise Again Rise Again Auto-revive (80% HP) for 3 turns to one ally 21 - -
Rush Rush Increase ATK/MAG (40%) for 3 turns to all allies 48 - -
Sacred Song Sacred Song Increase ATK/DEF (80%) for 3 turns to caster
Auto-revive (80% HP) for 3 turns to caster
45 - -
Safeguard Safeguard Increase DEF (20%) for 3 turns to one ally 4 - -
Schwert Dance Schwert Dance Increase ATK (60%) for 1 turn to all allies 18 - -
Second Wind Second Wind Increase ATK/MAG (50%) for 3 turns to one ally 12 - Reward: (Event) Orbonne Monastery Vaults
Secret Herbicide Secret Herbicide Physical damage (2x) with critical hit to one enemy
Increase physical and magic damage against plants (100%) for 2 turns to caster
36 - -
Secret Pesticide Secret Pesticide Physical damage (2x) with critical hit to one enemy
Increase physical and magic damage against insects (100%) for 2 turns to caster
36 - -
Shadow Guard Shadow Guard Increase dark resistance (70%) for 3 turns to all allies 22 - -
Shining Guard Shining Guard Increase light resistance (70%) for 3 turns to all allies 22 - -
Shooting Dance Shooting Dance Increase SPR (60%) for 1 turn to all allies 18 - -
Sieg Zoldaad Sieg Zoldaad Fire physical damage (1.9x) to all enemies
Increase fire resistance (40%) for 3 turns to all allies
20 - -
Sight of Awakening Sight of Awakening Physical damage (1.6x) to all enemies
Increase LB gauge (5) to caster
21 - -
Six Protections Six Protections Increase fire, ice, lightning, water, wind, and earth resistance (40%) for 5 turns to all allies 48 - -
Slow Ballad Slow Ballad Increase MAG (60%) for 3 turns to all allies while singing 48 - -
Softening Protection Softening Protection Increase resistance to petrify (100%) for 3 turns to all allies 13 Lakshmi -
Soil Guard Soil Guard Increase earth resistance (70%) for 3 turns to all allies 22 - -
Solar Eclipse Solar Eclipse Light magic damage (2.5x) to all enemies
Increase ATK/MAG (40%) for 3 turns to all allies
30 - -
Song of Bonds Song of Bonds Increase MAG/SPR (80%) for 3 turns to all allies while singing 48 - -
Static Guard Static Guard Increase lightning resistance (70%) for 3 turns to all allies 22 - -
Status Reset Status Reset Increase resistance to all status ailments (100%) for 5 turns to all allies 65 - -
Stop Shield Stop Shield Increase resistance to stop (100%) for 3 turns to all allies 13 - -
Strengthen Faith Strengthen Faith Increase DEF/SPR (40%) for 4 turns to one ally 28 Collar of the Blessed -
Sucker Punch Sucker Punch Increase ATK (100%) for 4 turns to caster
Increase LB gauge fill rate (200%) for 4 turns to caster
16 - -
Sunlight Gem Sunlight Gem Light hybrid damage (4x) to all enemies
Increase light resistance (70%) for 3 turns to all allies
45 - -
Tempered Will Tempered Will Increase resistance to poison and blind (100%) for 3 turns to caster 16 - -
Thunder's Protection Thunder's Protection Increase lightning, light, and dark resistance (50%) for 3 turns to all allies 23 - -
To the Top! To the Top! Increase ATK/DEF/MAG/SPR (45%) for 2 turns to all allies while singing
Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
Enable skill for 1 use to caster: To Victory!
24 - -
To Victory! To Victory! Increase ATK/DEF/MAG/SPR (60%) for 2 turns to all allies while singing
Heal (1600 HP, 3.4x) split over 2 turns to all allies while singing
Refresh (10 MP, 0.3x) split over 2 turns to all allies while singing
36 - -
Ultimate Focus Ultimate Focus Increase MAG (10%, max 150%) for 1 action to caster 3 Fenrir -
Undying Fervor Undying Fervor Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies
Increase resistance to poison, paralyze, confuse, and petrify (100%) for 3 turns to all allies
45 - -
Unhesitating Will Unhesitating Will Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to caster 16 - -
Waking Protection Waking Protection Increase resistance to paralyze (100%) for 3 turns to all allies 13 Lakshmi -
Warcry Warcry Increase ATK (50%) for 3 turns to all allies 24 - -
Water Barrier Water Barrier Increase water resistance (70%) for 3 turns to all allies 22 - -
Water's Healing Water's Healing Heal (1000 HP, 3.4x) to all allies
Heal (750 HP, 5x) split over 3 turns to all allies
Increase fire resistance (70%) for 3 turns to all allies
36 - -
White Knight White Knight Increase DEF (40%) for 3 turns to all allies
Heal (500 HP, 4x) split over 3 turns to all allies
Exclusive: Nine
48 - Reward: (Event) Operation MA Demolition
Wildfire Stance Wildfire Stance Increase ATK (40%) for 3 turns to caster 10 - -
Will to Live Will to Live Auto-revive (80% HP) for 3 turns to caster

If used after Berserk Attack+ or Eye of Altana, name changes to Will to Live+:
Auto-revive (80% HP) for 3 turns to all allies
21 - -
Winter Ward Winter Ward Increase ice and wind resistance (50%) for 3 turns to all allies 30 - Reward: (Event) Dread Frost Arrives (ELT)
Y meddma teb! Y meddma teb! Increase water resistance (70%) for 3 turns to all allies 28 - -

Tankings[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
A060: P Shield A060: P Shield Mitigate physical damage taken (40%) for 2 turns to all allies 45 Pod 153 -
Absolute Guard Absolute Guard Chance to protect all allies from physical damage (50%) with damage mitigation (20-50%) for 3 turns to caster

If used after Keeper of the Light:
Chance to protect all allies from physical damage (75%) with damage mitigation (50%) for 3 turns to caster
12 - -
Adventurer's Guardian Adventurer's Guardian Increase chance of being targeted (100%) for 2 turns to caster
Mitigate damage taken (20%) for 2 turns to caster
20 - -
Avast Matey! Avast Matey! Chance to protect one target ally from any damage (100%) with damage mitigation (50%) for 3 turns to caster 30 - -
Brave Presence Brave Presence Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Bring It On Bring It On Increase chance of being targeted (80%) for 3 turns to caster
Mitigate physical damage taken (50%) for 3 turns to caster
Mitigate magic damage taken (50%) for 3 turns to caster
27 - -
Bullet Wave Bullet Wave Physical damage (5x) with delay (1 turn) to all enemies
Mitigate damage taken (50%) for 1 turn to caster
26 - -
Carnage Howl Carnage Howl Increase chance of being targeted (100%) for 2 turns to caster
Increase DEF/SPR (50%) for 2 turns to caster
28 - -
Carnal Incense Carnal Incense Mitigate damage taken (30%) for 2 turns to caster 21 - -
Damage Cut Damage Cut Mitigate damage taken (50%) for 1 turn to caster 8 - -
Dawn Guard Dawn Guard Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster 36 - -
Defend Defend Mitigate damage taken (50%) for 1 turn to caster 8 - -
Defensive Barrier Defensive Barrier Mitigate damage taken (20%) for 3 turns to all allies 24 - -
Defensive Stance Defensive Stance Increase chance of being targeted (50%) for 3 turns to caster
Skip the next 2 turns to caster
Heal (2500 HP, 3x) split over 3 turns to caster
Mitigate damage taken (60%) for 3 turns to caster
38 - -
Destination Destination Increase SPR (100%) for 3 turns to caster
Mitigate damage taken (20%) for 2 turns to caster
32 - -
Drake Formation Drake Formation Mitigate damage taken (15%) for 5 turns to all allies
Increase resistance to all elements (20%) for 5 turns to all allies
20 - -
Fish Fish Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Flame Heart Flame Heart Fire magic damage (1.4x) to one enemy
Mitigate damage taken (30%) for 1 turn to caster
14 - -
Flash Flash Increase chance of being targeted (70%) for 3 turns to caster 8 - -
Force Field - Attack Force Field - Attack Mitigate physical damage taken (25%) for 3 turns to one ally
Increase DEF (80%) for 3 turns to one ally
25 - -
Force Field - Magic Force Field - Magic Mitigate magic damage taken (25%) for 3 turns to one ally
Increase SPR (80%) for 3 turns to one ally
25 - -
For Hearth and Home For Hearth and Home Mitigate damage taken (30%) for 3 turns to all allies 24 - -
Gather Machine Scraps Gather Machine Scraps Mitigate damage taken (50%) for 3 turns to caster
Heal (800 HP, 25x) split over 3 turns to caster
40 - -
Grandshelt Shield Grandshelt Shield Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 25 - -
Give it your all! Give it your all! Enable skill for 5 turns to caster: Double Ability - Iris
Mitigate damage taken (20%) for 1 turn to caster
16 - -
Guardian (Ability) Guardian Chance to protect all allies from physical damage (60%) with damage mitigation (35%) for 3 turns to caster 15 - -
Guard Smite Guard Smite Physical damage (1.4x) to one enemy
Mitigate damage taken (50%) for 1 turn to caster
12 - -
Heaven's Guidance Heaven's Guidance Mitigate damage taken (40%) for 2 turns to one ally 38 - TMR: Orran
Hyper NulAll Hyper NulAll Increase resistance to all elements (40%) for 3 turns to all allies
Mitigate damage taken (30%) for 3 turns to all allies
40 - -
Ice Block Ice Block Mitigate damage taken (75%) for 1 turn to caster 20 - -
Illusion - Redirect Illusion - Redirect Chance to protect all allies from physical damage (100%) with damage mitigation (30%) for 2 turns to one ally 18 - -
Impregnable Impregnable Increase chance of being targeted (100%) for 3 turns to caster
Mitigate damage taken (30%) for 3 turns to caster
32 - -
Intercept Intercept Chance to protect all allies from physical damage (70%) with damage mitigation (50%) for 3 turns to caster 25 - -
Invocation of the Goddess Invocation of the Goddess Mitigate magic damage taken (40%) for 2 turns to one ally
Heal (800 HP, 3.4x) to one ally
Restore MP (70) to one ally
55 - -
I've Got You! I've Got You! Mitigate damage taken (20%) for 3 turns to all allies 24 - -
Light is with us! Light is with us! Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 25 - -
Manawall Manawall Mitigate physical damage taken (20%) for 5 turns to caster 24 - -
Missile Shelter Missile Shelter Physical damage (2x) with delay (1 turn) to all enemies
Mitigate damage taken (30%) for 1 turn to caster
16 - -
Perfect Defense Perfect Defense Mitigate damage taken (40%) for 2 turns to one ally 45 - -
Primal Instincts Primal Instincts Mitigate physical damage taken (30%) for 3 turns to all allies 50 Cowered Courage -
Prishe Special Prishe Special Physical damage (5x) with ignore DEF (50%) to one enemy
Mitigate damage taken (50%) for 2 turns to caster
24 - -
Protection of the Goddess Protection of the Goddess Mitigate physical damage taken (40%) for 2 turns to one ally
Heal (800 HP, 3.4x) to one ally
Restore MP (70) to one ally
55 - -
Protector of Olthea Protector of Olthea Chance to protect all allies from physical damage (50%) with damage mitigation (50%) for 3 turns to caster 35 - -
Provoke Provoke Increase chance of being targeted (100%) for 3 turns to caster 8 Golem
Ifrit
-
Royal Guard Royal Guard Chance to protect one target ally from any damage (100%) with damage mitigation (50%) for 2 turns to caster
Increase DEF/SPR (100%) for 2 turns to caster
25 - -
Royal Obligation Royal Obligation Chance to protect all allies from physical damage (20%) with damage mitigation (30%) for 1 turn to caster 15 - -
Snow Globe Snow Globe Mitigate damage taken (10%) for 3 turns to all allies 24 - -
Solid Resolution Solid Resolution Mitigate damage taken (30%) for 4 turns to all allies 30 - -
Spit Spit Increase chance of being targeted (100%) for 1 turn to caster 14 - -
Spread Shield Spread Shield Mitigate damage taken (30%) for 3 turns to all allies 24 - -
Steel Steel Mitigate physical damage taken (75%) for 1 turn to caster
Mitigate magic damage taken (75%) for 1 turn to caster
12 - -
Steel Body Steel Body Mitigate damage taken (20%) for 3 turns to caster
Increase DEF/SPR (50%) for 3 turns to caster
24 - -
Triteleia Wall Triteleia Wall Chance to protect all allies from magic damage (50%) with damage mitigation (50%) for 3 turns to caster 20 - -
Twilight Guard Twilight Guard Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster 36 - -
Word of Law Word of Law Light magic damage (3x) with ignore SPR (50%) to all enemies
Mitigate damage taken (20%) for 2 turns to all allies
40 - -

Debuffs[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Acid Storm Acid Storm Water magic damage (1.4x) to all enemies
Decrease DEF (20%) for 3 turns to all enemies
20 - -
Alluring Air Alluring Air Inflict confuse (30%) to all enemies 8 Siren -
Analyze Weakness Analyze Weakness View info on one enemy
Decrease DEF/SPR (50%) for 3 turns to one enemy
23 - -
Anti-Dark Method Anti-Dark Method Increase dark resistance (70%) for 3 turns to all allies 22 - -
Anti-Earth Method Anti-Earth Method Increase earth resistance (70%) for 3 turns to all allies 22 - -
Anti-Element Anti-Element Decrease resistance to all elements (40%) for 3 turns to all enemies 50 - -
Anti-Fire Method Anti-Fire Method Increase fire resistance (70%) for 3 turns to all allies 22 - -
Anti-Ice Method Anti-Ice Method Increase ice resistance (70%) for 3 turns to all allies 22 - -
Anti-Light Method Anti-Light Method Increase light resistance (70%) for 3 turns to all allies 22 - -
Anti-Thunder Method Anti-Thunder Method Increase lightning resistance (70%) for 3 turns to all allies 22 - -
Anti-Water Method Anti-Water Method Increase water resistance (70%) for 3 turns to all allies 22 - -
Anti-Wind Method Anti-Wind Method Increase wind resistance (70%) for 3 turns to all allies 22 - -
Aqua Fall Aqua Fall Decrease water resistance (50%) for 3 turns to all enemies 16 - -
Aqua Prison Aqua Prison Water magic damage (1.8x) with ignore SPR (25%) to all enemies
Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to all enemies
80 - -
Arabesque Arabesque Inflict charm (10%) for 1 turn to all enemies 24 - -
Arms Dissolver Arms Dissolver Physical damage (1x) to all enemies
Decrease ATK/MAG (50%) for 3 turns to all enemies
60 - -
Arm Shot Arm Shot Physical damage (1.3x) to one enemy
Decrease ATK/MAG (30%) for 3 turns to one enemy
12 - -
Armor Break Armor Break Physical damage (1.2x) to one enemy
Decrease DEF (15%) for 3 turns to one enemy
7 Odin
Titan
Recipe: Snowy Woods - Exploration
Armor Eraser Armor Eraser Decrease DEF/SPR (45%) for 3 turns to all enemies 48 - -
Arms Eraser Arms Eraser Decrease ATK/MAG (45%) for 3 turns to all enemies 48 - -
Aura Ball Aura Ball Decrease ATK (30%) for 3 turns to all enemies
Inflict silence (40%) to all enemies
30 - -
Automatic Pistols (Ability) Automatic Pistols Physical damage (2.2x) to all enemies
Inflict paralyze (10%) to all enemies
45 - -
Avian Research Avian Research Increase magic damage against birds (50%) for 2 turns to one ally 16 - -
Bacterial Spray Bacterial Spray Inflict disease (30%) to all enemies 20 - -
Balance Hack Balance Hack Inflict paralyze (40%) to all enemies
Inflict stop (40%) for 3 turns to all enemies
40 - -
Barrier Dissolver Barrier Dissolver Physical damage (1x) to all enemies
Decrease DEF/SPR (50%) for 3 turns to all enemies
60 - -
Beast Research Beast Research Increase magic damage against beasts (50%) for 2 turns to one ally 16 - -
Binding Cold Binding Cold Inflict paralyze (30%) to all enemies 20 - -
Bio Blade Bio Blade Dark hybrid damage (1.8x) to one enemy
Inflict poison (30%) to one enemy
3 - Recipe: (Silver Chest) Phantom Forest - Exploration
Bio Blaster Bio Blaster Dark magic damage (1.3x) to all enemies
Inflict poison (50%) to all enemies
12 - Recipe: (Earth Key) Grandport
Bioblaster Bioblaster Physical damage (20x) to all enemies
Decrease dark resistance (120%) for 3 turns to all enemies
Inflict poison (100%) to all enemies
45 - -
Bioga Blade Bioga Blade Dark hybrid damage (2.7x) to one enemy
Inflict poison (40%) to one enemy
14 - TMR: Duane
Biora Blade Biora Blade Dark hybrid damage (2.1x) to one enemy
Inflict poison (30%) to one enemy
7 - Recipe: (Silver Chest) Town of Amore
Black Mist Black Mist Dark physical damage (1.5x) with HP sacrifice (20%) to all enemies
Inflict sleep (25%) to all enemies
0 - -
Blade Bash Blade Bash Physical damage (0.8x) to one enemy
Inflict paralyze (30%) to one enemy
5 Odin -
Blade Flash - Awakened Blade Flash - Awakened Physical damage (1.2x) with ignore DEF (25%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
Decrease DEF (40%) for 3 turns to one enemy
45 - -

Blade Flash - Awakened (Pyro Glacial Lasswell)

Blazing Combo Blazing Combo Fire physical damage (1.85x) with ignore DEF (25%) to one enemy
Decrease fire resistance (30%) for 3 turns to one enemy
30 - -
Blind Blade Blind Blade Hybrid damage (1.8x) to one enemy
Inflict blind (30%) to one enemy
3 - Recipe: Magi Nation Mysidia
Blinding Flash Blinding Flash Inflict blind (30%) to one enemy 3 - -
Blizzard Flask Blizzard Flask Ice hybrid damage (4x) to all enemies
Inflict stop (30%) for 3 turns to all enemies
54 - -
Blood Curse Blood Curse Magic damage (2.5x) to one enemy
Decrease MAG (50%) for 3 turns to one enemy
40 - -
Boo! Boo! Magic damage (0.8x) to all enemies
Inflict paralyze (15%) to all enemies
12 Creepy Mask -
Breakdown Breakdown Physical damage (2.5x) to one enemy
Decrease DEF/SPR (45%) for 3 turns to one enemy
Enable skills for 2 turns to caster: Fatal Barrage, Last Shot
28 - -
Breaker Breaker Physical damage (1.6x) to all enemies
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies
Exclusive: Vargas
46 - Reward: (Event) Grand Gaia Chronicles (Update)
Break Style Break Style Physical damage (1.6x) to one enemy
Decrease ATK (45%) for 3 turns to one enemy
11 - -
Break Style+ Break Style+ Physical damage (2.5x) to one enemy
Decrease ATK/MAG (45%) for 3 turns to one enemy
Enable skill for 2 turns to caster: Breakdown
28 - -
Call to Ruin Call to Ruin Physical damage combo (1-4 times, 1x each, 2.5x average) to one enemy
Inflict confuse (30%) to one enemy
16 Tetra Sylphid -
Caltrops Caltrops Inflict paralyze (30%) to all enemies 20 - -
Celestial Hawk Celestial Hawk Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies 25 - -
Chaosbringer Chaosbringer Dark physical damage (1.4x) to all enemies
Inflict blind, silence, and confuse (30%) to all enemies
35 - -
Chaos Grenade Chaos Grenade Physical damage (1.8x) to all enemies
Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies
50 Rikku's Pouch -
Cleansing Strike Cleansing Strike Physical damage combo (3 times, 1x each, 3x total) to one enemy
Inflict confuse (30%) to one enemy
16 - -
Cloudbreaker Trap Cloudbreaker Trap Physical damage (1x) to all enemies
Inflict blind and sleep (50%) to all enemies
18 - -
Confuse Blade Confuse Blade Hybrid damage (1.8x) to one enemy
Inflict confuse (30%) to one enemy
8 - -
Crazy Day Crazy Day Magic damage (2.25x) with ignore SPR (50%) to one enemy
Decrease resistance to all elements (35%) for 3 turns to one enemy
60 - Reward: (Trial) Wicked Moon
Crimson Flash Crimson Flash Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease DEF (45%) for 3 turns to one enemy
Enable skills for 2 turns to caster: Blade Flash - Final, Crimson Era, Fatal Bloom
45 - -
Crush Accessory Crush Accessory Physical damage (1.9x) to one enemy
Decrease resistance to all elements (30%) for 3 turns to one enemy
20 Thunder God's Plan -
Crush Armor Crush Armor Physical damage (1.9x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
20 - Reward: (Event) Orbonne Monastery Vaults
Crush Helm Crush Helm Physical damage (1.9x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
Exclusive: Orlandeau
20 - Reward: (Event) The Auracite Chosen
Crush Weapon Crush Weapon Physical damage (1.9x) to one enemy
Decrease ATK/MAG (40%) for 3 turns to one enemy
20 - -
Crushing Blow Crushing Blow Physical damage (2.7x) to one enemy
Decrease lightning resistance (20%) for 3 turns to one enemy
45 - -
Crushing Fist Crushing Fist Decrease ATK/DEF (45%) for 3 turns to one enemy

If used after Raging Fists, name changes to Crushing Fist+:
Decrease ATK/DEF (45%) for 3 turns to all enemies
26 - -
Crushing Kick Crushing Kick Physical damage (1.8x) to one enemy
Decrease ATK/DEF (40%) for 3 turns to one enemy
24 - -
Circle of Scorn Circle of Scorn Physical damage (1.8x) to all enemies
Inflict poison (50%) to all enemies
35 - -
Cube Explosion Cube Explosion Physical damage (2.25x) to all enemies
Decrease DEF (40%) for 3 turns to all enemies

If used after Damage Cut, name changes into Cube Explosion - Large:
Physical damage (5x) to all enemies
Decrease DEF (40%) for 3 turns to all enemies
34 - -
Curse Curse Decrease resistance to all elements (20%) for 3 turns to one enemy 15 - -
Cursed Card Cursed Card Physical damage (1.8x) to all enemies
Inflict 2 random status ailments (others 30%, petrify 100%) to all enemies
44 - -
Cutey Charm Cutey Charm Inflict charm (10%) for 1 turn to one enemy 12 - -
Dance of Death Dance of Death Inflict 2 random status ailments (30%) to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Dance of Sorrow Dance of Sorrow Magic damage (2.5x) with SPR scaling to all enemies
Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies
36 - -
Dancehall Daze Dancehall Daze Inflict sleep (50%) to one enemy 5 - -
Dark Buster Dark Buster Inflict blind (90%) to one enemy 9 - -
Darkness Dance Darkness Dance Inflict blind (30%) to all enemies 3 - -
Dark Spiral Dark Spiral Physical damage (1.4x) with ignore DEF (50%) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
45 - -
Daunting Step Daunting Step Decrease ATK/MAG (45%) for 2 turns to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Demon Research Demon Research Increase magic damage against demons (50%) for 2 turns to one ally 16 - -
Dismissal Dismissal Physical damage (2.1x) to one enemy
Inflict stop (30%) for 3 turns to one enemy
20 - -
Distress Distress Inflict 1 random status ailment (others 30%, petrify 100%) to all enemies 24 - -
Divine Ruination Divine Ruination Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
Chain=Divine Ruination
45 - -
Divine Ruination (Agrias) Divine Ruination Physical damage (1.6x) with ignore DEF (50%) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
38 - -
Divine Sword Divine Sword Light physical damage (3.6x) with critical hit to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
45 - -
Diving Strike Diving Strike Physical damage (2.3x) to one enemy
Decrease SPR (40%) for 3 turns to one enemy
21 - -
Double Corruption Double Corruption Inflict 2 random status ailments (others 30%, petrify 100%) to one enemy 45 - -
Dragon Crash Dragon Crash Physical damage (1.8x) to all enemies
Inflict stop (30%) for 3 turns to all enemies
Decrease ice resistance (50%) for 3 turns to all enemies
36 - -
Dragon Research Dragon Research Increase magic damage against dragons (50%) for 2 turns to one ally 16 - -
Drillbreaker Drillbreaker Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease DEF (45%) for 3 turns to one enemy
45 - -
Earth-shattering Blade Earth-shattering Blade Physical damage (3x) to one enemy
Decrease earth resistance (50%) for 3 turns to one enemy
Chain=Piledriver
38 - -
Element Purge: Fire/Lightning/Wind Element Purge: Fire/Lightning/Wind Decrease fire, lightning, and wind resistance (50%) for 3 turns to one enemy 45 - -
Element Purge: Ice/Water/Earth Element Purge: Ice/Water/Earth Decrease ice, water, and earth resistance (50%) for 3 turns to one enemy 45 - -
Elementalash Elementalash Magic damage (1.8x) to one enemy
Decrease fire, ice, and lightning resistance (50%) for 3 turns to one enemy
45 - -
Elemental Blade - Flame Elemental Blade - Flame Fire hybrid damage (3x) to all enemies
Decrease fire resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Gale Elemental Blade - Gale Wind hybrid damage (3x) to all enemies
Decrease wind resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Rockbreak Elemental Blade - Rockbreak Earth hybrid damage (3x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Thunder Elemental Blade - Thunder Lightning hybrid damage (3x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
35 - -
Elemental Blade - Torrent Elemental Blade - Torrent Water hybrid damage (3x) to all enemies
Decrease water resistance (50%) for 3 turns to all enemies
35 - -
Elemental Rule Elemental Rule Decrease resistance to all elements (30%) for 3 turns to all enemies 25 - -
Enfeebling Slash Enfeebling Slash Physical damage (1.4x) to one enemy
Inflict poison and disease (30%) to one enemy
12 - -
Enhanced Quake Verse Enhanced Quake Verse Earth magic damage (3.2x) to one enemy
Decrease SPR (40%) for 3 turns to one enemy
30 - -
Explosive Ornaments Explosive Ornaments Physical damage (2x) to all enemies
Inflict blind (30%) to all enemies
38 - -
Extreme - Earthen Axe Extreme - Earthen Axe Physical damage (2x) with ignore DEF (50%) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
28 - -
Extreme - Earthen Large Sword Extreme - Earthen Large Sword Physical damage (2.7x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease DEF/SPR (45%) for 3 turns to all enemies
24 - -
Extreme - Earthen Sword Extreme - Earthen Sword Physical damage (2.7x) to all enemies
Decrease earth resistance (50%) for 3 turns to all enemies
Decrease ATK/MAG (45%) for 3 turns to all enemies
24 - -
Fancy Dress Fancy Dress Inflict confuse (50%) to one enemy 9 - -
Feed the Fishes Feed the Fishes Physical damage (3.5x) to one enemy
Decrease water resistance to (50%) for 3 turns to one enemy
45 - -
Feint Step Feint Step Decrease DEF/SPR (45%) for 2 turns to all enemies
Increase ATK (100%, max 1000%) for the next normal attack to caster
36 - -
Fire Flask Fire Flask Fire hybrid damage (4x) to all enemies
Inflict 2 random status ailments (30%) to all enemies
54 - -
Flaming Wall Flaming Wall Fire magic damage (1.4x) to all enemies
Decrease fire resistance (20%) for 3 turns to all enemies
20 - -
Flash Bomb Flash Bomb Inflict blind and confuse (25%) to all enemies 7 - -
Flash Grenade Flash Grenade Light physical damage (1.4x) to all enemies
Inflict blind (50%) to all enemies
16 - -
Flying Petals Flying Petals Physical damage (1.2x) to one enemy
Inflict confuse (30%) to one enemy
12 - -
Freezing Rain Freezing Rain Inflict stop (30%) for 3 turns to one enemy 12 - -
Fossil Glare Fossil Glare Inflict petrify (50%) to all enemies 27 - -
Frostbite Frostbite Physical damage (3x) with critical hit to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
45 - -
Frost Fall Frost Fall Decrease ATK/MAG (50%) for 3 turns to all enemies
Inflict paralyze (80%) to all enemies
40 - -
Frost Flower Blitz Frost Flower Blitz Ice hybrid damage (8x) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
55 - -
Frozen Hurricane Frozen Hurricane Ice magic damage (2x) with ignore SPR (25%) to all enemies
Inflict stop (50%) for 3 turns to all enemies
Chain=Tornado
60 - Reward: (Trial) The Fallen Ice Bird - ELT
Full Auto Shotgun Full Auto Shotgun Physical damage (1.6x) to all enemies
Inflict confuse (20%) to all enemies
Chain=Chainsaw
32 - -
Full Break Full Break Physical damage (1.6x) to one enemy
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy
14 - -
Full Break+ Full Break+ Physical damage (1.5x) to one enemy
Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy
45 - -
Full Moon Slash Full Moon Slash Physical damage (1.4x) with ignore DEF (15%) to one enemy
Decrease ATK/DEF/MAG/SPR (25%) for 3 turns to one enemy
Exclusive: Randi
23 - Reward: (Event) Mana Mystery
Homerun Swing Homerun Swing Physical damage (2.1x) to one enemy
Decrease DEF (25%) for 3 turns to one enemy
19 - -
Gale Blast Gale Blast Wind magic damage (1.6x) to one enemy
Decrease wind resistance (30%) to one enemy
18 - -
Genesis (Ability) Genesis Light physical damage (1.8x) to all enemies
Inflict blind and disease (30%) to all enemies
24 - -
Geocrush Geocrush Earth physical damage (0.9x) to one enemy
Inflict paralyze (30%) to one enemy
7 Titan -
Glacial Wave Glacial Wave Ice magic damage (2.1x) to all enemies
Inflict paralyze (30%) to all enemies
36 - -
Gravisphere Gravisphere Physical damage (30x) to all enemies
Inflict confuse (100%) to all enemies
38 - -
Gravity Well Gravity Well Physical damage (3.6x) to one enemy
Decrease lightning resistance (60%) for 3 turns to one enemy
Inflict paralyze (80%) to one enemy
45 - -
Grim - Dark Blade Grim - Dark Blade Dark magic damage (6x) to one enemy
Inflict disease (100%) to one enemy
Chain=Chaos Wave
16 - -
Grim - Eldritch Flames Grim - Eldritch Flames Fire magic damage (7x) to all enemies
Decrease fire resistance (80%) for 3 turns to all enemies
Chain=Chaos Wave
40 - -
Grim - Fire Blade Grim - Fire Blade Fire magic damage (6x) to one enemy
Inflict confuse (100%) to one enemy
Chain=Chaos Wave
16 - -
Grim - Light Blade Grim - Light Blade Light magic damage (6x) to one enemy
Inflict blind (100%) to one enemy
Chain=Disorder
16 - -
Grim - Shock Blade Grim - Shock Blade Lightning magic damage (6x) to one enemy
Inflict paralyze (100%) to one enemy
Chain=Bolting Strike
16 - -
Hazardous Shell Hazardous Shell Physical damage (1.8x) to all enemies
Inflict 2 random status ailments (others 30%, petrify 100%) to all enemies
30 - -
Helm Break Helm Break Physical damage (1.8x) to one enemy
Decrease SPR (40%) for 5 turns to one enemy
12 - -
Hex Eye Hex Eye Inflict hex (50,000 damage/negative effect/turn) for 4 turns to all enemies

If used after Hex Eye or Wicked Eye, name changes into Wicked Eye:
Inflict hex (100,000 damage/negative effect/turn) for 3 turns to all enemies
66 - -
Hex Strike Hex Strike Physical damage (1.3x) to one enemy
Inflict 3 random status ailments (30%) to one enemy
16 - -
Hexa Thrust Hexa Thrust Physical damage (2x) with ignore DEF (50%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
45 - -
Horizontal Sweep Horizontal Sweep Physical damage (2x) to all enemies
Inflict paralyze (20%) to all enemies
37 - -
Hypnotize Hypnotize Inflict confuse (30%) to all enemies 20 - -
Ice Blitz (WKN) Ice Blitz Ice magic damage (1.6x) to one enemy
Decrease ice resistance (30%) to one enemy
18 - -
Illude Illude Inflict confuse (30%) to one enemy 3 - -
Illusion - Terrifying Visions Illusion - Terrifying Visions Decrease ATK/MAG (45%) for 2 turns to one enemy
Inflict confuse (30%) to one enemy
32 - -
Impair Shot Impair Shot Dark hybrid damage (3x) to one enemy
Decrease ATK/MAG (40%) for 3 turns to one enemy
26 - -
Ingenious Scheme Ingenious Scheme Decrease DEF/SPR (45%) for 5 turns to one enemy 36 - -
Insult to Injury Insult to Injury Physical damage (2.1x) with critical hit to one enemy
Inflict paralyze (50%) to one enemy
Exclusive: Seven
21 - Reward: (Event) Akademeia
Jinx Jinx Physical damage (1.5x) to one enemy
Inflict disease (100%) to one enemy
25 Malboro Wand -
Jinx - Cycloseismic Brew Jinx - Cycloseismic Brew Decrease wind and earth resistance (75%) for 3 turns to all enemies
Wind and earth magic damage (3.5x) with SPR scaling to all enemies
Increase wind and earth resistance (50%) for 2 turns to all allies
Chain=Chaos Wave
36 - -
Jinx - Emberfrost Brew Jinx - Emberfrost Brew Decrease fire and ice resistance (75%) for 3 turns to all enemies
Fire and ice magic damage (3.5x) with SPR scaling to all enemies
Increase fire and ice resistance (50%) for 2 turns to all allies
Chain=Absolute Zero
36 - -
Jinx - Geysershock Brew Jinx - Geysershock Brew Decrease lightning and water resistance (75%) for 3 turns to all enemies
Lightning and water magic damage (3.5x) with SPR scaling to all enemies
Increase lightning and water resistance (50%) for 2 turns to all allies
Chain=Bolting Strike
36 - -
Kisses Kisses Light magic damage (2x) with SPR scaling to one enemy
Inflict charm (25%) for 1 turn to one enemy
32 - -
Kunai Rain Kunai Rain Physical damage (1.8x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
24 - -
Kurayami Kurayami Inflict blind (30%) to all enemies 20 - -
Landslide Flash Landslide Flash Earth physical damage (1.4x) to one enemy
Decrease DEF/SPR (30%) for 3 turns to one enemy
15 - -
Last Footstep Last Footstep Magic damage (3.8x) to all enemies
Decrease SPR (40%) for 3 turns to all enemies
60 - -
Lava Wave Lava Wave Fire magic damage (1.4x) to all enemies
Inflict stop (15%) for 3 turns to all enemies
21 - -
Leg Shot Leg Shot Physical damage (1.3x) to one enemy
Decrease DEF/SPR (30%) for 3 turns to one enemy
12 - -
Liberating Flash Liberating Flash Physical damage (1.8x) to all enemies
Decrease DEF/SPR (40%) for 3 turns to all enemies
48 - -
Lightning Edge Lightning Edge Lightning magic damage (2.5x) to all enemies
Decrease lightning resistance (40%) for 3 turns to all enemies
25 - -
Hallowed Bolt Hallowed Bolt Lightning physical damage (2.3x) to one enemy
Inflict silence (30%) to one enemy
25 - -
Lovely Charm Lovely Charm Inflict charm (15%) for 1 turn to one enemy 16 - -
Lullaby Lullaby Inflict sleep (30%) to all enemies 8 Siren TMR: Liza
Lunar Eclipse Lunar Eclipse Dark magic damage (2.5x) to all enemies
Decrease DEF/SPR (40%) for 3 turns to all enemies
30 - -
Lux Magna Lux Magna Light physical damage (2.5x) to all enemies
Decrease dark resistance (35%) for 3 turns to all enemies
35 - -
Magazine Blast Magazine Blast Fire physical damage (1.9x) to one enemy
Decrease DEF (40%) for 3 turns to one enemy
23 - -
Magic Break Magic Break Physical damage (10x) to one enemy
Decrease MAG (70%) for 3 turns to one enemy
7 Tetra Sylphid
Shiva
Recipe: Devastated Town
Magic Fall Magic Fall Physical damage (1.6x) to one enemy
Decrease MAG (30%) for 3 turns to one enemy
9 - -
Maiming Shot Maiming Shot Physical damage (1.8x) to one enemy
Inflict silence and paralyze (30%) to one enemy
18 - -
Manastrike Manastrike Physical damage (1.5x) to one enemy
Decrease DEF (30%) for 3 turns to one enemy
10 - -
Mechanical Trinket Mechanical Trinket Physical damage (1.6x) with ignore DEF (50%) to one enemy
Decrease ice resistance (50%) for 3 turns to one enemy
32 - -
Mechanical Yeti Mechanical Yeti Ice physical damage (1.8x) to one enemy
Inflict stop (40%) for 3 turns to one enemy
24 - -
Mental Break Mental Break Physical damage (1.2x) to one enemy
Decrease SPR (15%) for 3 turns to one enemy
7 Tetra Sylphid
Odin
Recipe: (Silver Chest) Lanzelt Highlands - Exploration
Mercy Stroke Mercy Stroke Physical damage (2x) to one enemy
Decrease ATK (30%) for 3 turns to one enemy
17 - -
Mesmerize Mesmerize Inflict silence and sleep (30%) to all enemies 20 - -
Mind Break Mind Break Physical damage (1.8x) to one enemy
Decrease MAG (40%) for 5 turns to one enemy
12 - -
Mind Break Mind Break Physical damage (1.8x) to one enemy
Decrease MAG (40%) for 5 turns to one enemy

If used after Blade of Justice +2:
Physical damage (1.8x) to one enemy
Decrease MAG (60%) for 6 turns to one enemy
12 - -
Molotov Molotov Fire magic damage (1.4x) to all enemies
Decrease ATK (20%) for 3 turns to all enemies
20 - -
Moogle Attack Moogle Attack Physical damage (1.2x) to one enemy
Inflict confuse (30%) to one enemy
8 - -
Mugen - Fake Mugen - Fake Physical damage (2.7x) to one enemy
Inflict poison (100%) to one enemy
24 - -
Mystify Mystify Physical damage (1.3x) to one enemy
Inflict paralyze (30%) to one enemy
6 - -
Nap Tackle Nap Tackle Physical damage (2x) to one enemy
Inflict sleep (30%) to one enemy
16 - -
Napalm Grenade Napalm Grenade Fire physical damage (1.4x) to all enemies
Decrease fire resistance (50%) for 5 turns to all enemies
21 - -
Nightmare Assault Nightmare Assault Physical damage (2.2x) to one enemy
Decrease ATK/DEF (40%) for 3 turns to one enemy
Decrease ice resistance (40%) for 3 turns to one enemy
30 - -
Noir Attack Noir Attack Dark physical damage (2x) to one enemy
Inflict blind (30%) to one enemy
17 - -
Noiseblaster Noiseblaster Physical damage (20x) to all enemies
Decrease wind resistance (120%) for 3 turns to all enemies
Inflict silence (100%) to all enemies
45 - -
Oblivion Oblivion Inflict silence (30%) to all enemies 20 - -
One-Man Show One-Man Show Inflict charm (15%) for 1 turn to one enemy 16 - -
One with the Sword One with the Sword Hybrid damage (4x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
35 - -
Open Wound Open Wound Physical damage (2x) to one enemy
Decrease ATK (30%) for 2 turns to one enemy
Chain=Piledriver
40 - -
Pandora's Box Pandora's Box Inflict 1 random status ailment (others 30%, petrify 100%) to one enemy 12 - -
Paralysis Spray Paralysis Spray Inflict paralyze (30%) to all enemies 20 - -
Paralyze Blade Paralyze Blade Hybrid damage (1.8x) to one enemy
Inflict paralyze (30%) to one enemy
8 - -
Paralyzing Stance Paralyzing Stance Inflict paralyze (50%) to one enemy 9 - -
Parrley! Parrley! Lightning physical damage (2x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
40 - -
Phoenix Thrust Phoenix Thrust Fire physical damage (2x) to all enemies
Decrease fire resistance (50%) for 3 turns to all enemies
30 - -
Physical Fall Physical Fall Decrease ATK/DEF (40%) for 3 turns to all enemies 48 - -
Piercer Piercer Physical damage (12x) to one enemy
Decrease DEF (85%) for 3 turns to one enemy
12 - -
Piercing Gleam Piercing Gleam Physical damage (1.4x) to one enemy
Decrease DEF (40%) for 3 turns to one enemy
11 - -
Plantoid Research Plantoid Research Increase magic damage against plants (50%) for 2 turns to one ally 16 - -
Point-Blank Warp-Strike Point-Blank Warp-Strike Physical damage (5.25x) with ignore DEF (50%) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
58 - -
Poison Smoke Bomb Poison Smoke Bomb Inflict 3 random status ailments (poison, blind, sleep, silence, paralyze, and confuse 30%) to all enemies 32 - -
Poison Spray Poison Spray Inflict poison (30%) to all enemies 20 - -
Power Break Power Break Physical damage (10x) to one enemy
Decrease ATK (70%) for 3 turns to one enemy
7 Ifrit
Titan
Recipe: Devastated Town
Power Down Power Down Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to all enemies 23 - -
Power Fall Power Fall Physical damage (1.6x) to one enemy
Decrease ATK (30%) for 3 turns to one enemy
9 - -
Purgatory Fire Slash Purgatory Fire Slash Fire hybrid damage (7.5x) to one enemy
Decrease fire resistance (50%) for 3 turns to one enemy
54 - -
Purge: ATK/DEF Purge: ATK/DEF Decrease ATK/DEF (50%) for 3 turns to one enemy 45 - -
Purge: MAG/SPR Purge: MAG/SPR Decrease MAG/SPR (50%) for 3 turns to one enemy 45 - -
Pyramid Trap Pyramid Trap Physical damage (1.5x) to one enemy
Inflict paralyze and confuse (50%) to one enemy
16 - -
Quake Verse Quake Verse Earth magic damage (2x) to one enemy
Decrease SPR (20%) for 2 turns to one enemy
Enable skill for 2 turns to caster: Enhanced Quake Verse
23 - -
Quick Blighted Gloom Quick Blighted Gloom Dark magic damage (2.3x) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
28 - -
Quick Bright Flash Quick Bright Flash Light magic damage (2.3x) to all enemies
Decrease light resistance (50%) for 3 turns to all enemies
28 - -
Quick Dark Blade Quick Dark Blade Dark magic damage (1.8x) to one enemy
Decrease dark resistance (50%) for 3 turns to one enemy
9 - -
Quick Light Blade Quick Light Blade Light magic damage (1.8x) to one enemy
Decrease light resistance (50%) for 3 turns to one enemy
9 - -
Quick Shock Blade Quick Shock Blade Lightning magic damage (1.8x) to one enemy
Decrease lightning resistance (50%) for 3 turns to one enemy
9 - -
Quick Thunder's Light Quick Thunder's Light Lightning magic damage (2.3x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
25 - -
Quit Yammerin'! Quit Yammerin'! Physical damage (2x) to all enemies
Inflict silence (30%) to all enemies
24 - -
Ravaging Blow Ravaging Blow Physical damage (2x) to one enemy
Decrease DEF/SPR (50%) for 3 turns to one enemy
36 - -
Recipe for Exhaustion Recipe for Exhaustion Decrease ATK/DEF/MAG/SPR (20%) for 5 turns to all enemies
Inflict poison, blind, and paralyze (30%) to all enemies
32 - -
Resist Down Resist Down Decrease resistance to all elements (50%) for 1 turn to all enemies 23 - -
Primal Roar Primal Roar Inflict stop (30%) for 3 turns to all enemies 24 - -
Rock Buster Rock Buster Physical damage (0.8x) to one enemy
Inflict paralyze (30%) to one enemy
5 Titan -
Ruinous Cleave Ruinous Cleave Physical damage (1.2x) to one enemy
Decrease ATK (15%) for 3 turns to one enemy
7 - -
Rupture Shot Rupture Shot Dark hybrid damage (3x) to one enemy
Decrease DEF/SPR (40%) for 3 turns to one enemy
26 - -
Sea King's Chop Sea King's Chop Physical damage (2.7x) to one enemy
Decrease water resistance (20%) for 3 turns to one enemy
45 - -
Seeker Blade Seeker Blade Physical damage (2.7x) to one enemy
Decrease wind resistance (20%) for 3 turns to one enemy
45 - -
Sexy Charm Sexy Charm Inflict charm (20%) for 1 turn to one enemy 20 - -
Shadowbind Shadowbind Inflict paralyze (100%) to one enemy 3 - -
Shadow Slice Shadow Slice Physical damage (1.8x) to all enemies
Inflict paralyze (40%) to all enemies
32 - -
Shadowstick Shadowstick Physical damage (1.6x) to one enemy
Inflict blind (30%) to one enemy
7 - -
Shattering Shot Shattering Shot Physical damage (1.2x) to one enemy
Decrease DEF (50%) for 3 turns to one enemy
Decrease lightning resistance (50%) for 3 turns to one enemy
21 - -
Shield Break Shield Break Physical damage (1.8x) to one enemy
Decrease DEF (40%) for 5 turns to one enemy
12 - -
Sunlight Beam Sunlight Beam {{#tip-info:Physical attack with magic damage. See the mechanics page.}} Magic damage* (2x) to all enemies
Inflict blind (50%) to all enemies
Chain=Fatal Barrage
21 - -
Swift Tidal Attack Swift Tidal Attack Physical damage (3x) to one enemy
Decrease water resistance (50%) for 3 turns to one enemy
Chain=Quick Hit
38 - -
True Illude True Illude Inflict silence and confuse (80%) to all enemies 24 - -
True Slumber Blade True Slumber Blade Physical damage (2x) to all enemies
Inflict sleep (80%) to all enemies
24 - -
Silence Blade Silence Blade Hybrid damage (1.8x) to one enemy
Inflict silence (30%) to one enemy
3 - Recipe: (Silver Chest) Latius Woods - Exploration
Silence Buster Silence Buster Inflict silence (90%) to one enemy 9 - -
Silence Dance Silence Dance Inflict silence (30%) to all enemies 5 - TMR: Sarai
Silencing Stance Silencing Stance Inflict silence (50%) to one enemy 9 - -
Silent Verse Silent Verse Inflict silence (30%) to all enemies 8 - -
Sleep Blade Sleep Blade Hybrid damage (1.8x) to one enemy
Inflict sleep (30%) to one enemy
3 - Recipe: (Silver Chest) Industrial City Dilmagia
Sleep Buster Sleep Buster Inflict sleep (90%) to one enemy 9 - -
Sleepy Bud Sleepy Bud Inflict sleep (40%) to one enemy 3 - -
Slice Thrice Slice Thrice Physical damage (2.15x) to one enemy
Decrease DEF (35%) for 3 turns to one enemy
30 - -
Slumber Blade Slumber Blade Physical damage (0.8x) to one enemy
Inflict sleep (30%) to one enemy
5 Odin -
Smoke Grenade Smoke Grenade Decrease ATK/DEF (30%) for 3 turns to all enemies
Inflict blind and confuse (30%) to all enemies
14 - -
Snapshot Snapshot Inflict stop (80%) for 2 turns to all enemies
Inflict blind and confuse (100%) to all enemies
36 - -
Soul Blade Soul Blade Inflict 3 random status ailments (30%) to all enemies 36 - -
Sphere Shot Sphere Shot Physical damage (2.8x) to one enemy
Decrease water resistance (40%) for 3 turns to one enemy
24 - -
Judgment Blade Judgment Blade Physical damage (2.1x) to one enemy
Inflict stop (30%) for 3 turns to one enemy
20 - -
Steal Time Steal Time Inflict stop (30%) for 3 turns to one enemy 12 - -
Steel Peak Steel Peak Physical damage (1.6x) to one enemy
Inflict paralyze (40%) to one enemy
14 - -
Stone Research Stone Research Increase magic damage against stone monsters (50%) for 2 turns to one ally 16 - -
Stone Statue Stone Statue Inflict petrify (50%) to one enemy 9 - -
Sunbeam Sunbeam Physical attack with magic damage.
See the mechanics page.
Magic damage* (1.2x) to all enemies
Inflict blind (30%) to all enemies
6 - TMR: Carrie
Sunbloom Bolt Sunbloom Bolt Light physical damage (3x) to one enemy
Decrease dark resistance (40%) for 3 turns to one enemy
24 - -
Surprise Attack Surprise Attack Decrease DEF (40%) for 3 turns to one enemy
Decrease dark resistance (40%) for 3 turns to one enemy
23 - -
Swarmstrike Swarmstrike Physical damage (1.6x) to one enemy
Inflict poison (30%) to one enemy
7 - -
Sweet Lullaby Sweet Lullaby Inflict sleep (30%) to all enemies 20 - -
Tempting Tango Tempting Tango Inflict confuse (30%) to one enemy 3 - -
Thunder Clap Thunder Clap Lightning and light physical damage (2.7x) to all enemies
Decrease lightning and light resistance (50%) for 3 turns to all enemies
45 - -
Thunder Flask Thunder Flask Lightning hybrid damage (4x) to all enemies
Decrease MAG/SPR (45%) for 3 turns to all enemies
54 - -
Thunderfall Thunderfall [2 turns cooldown, available on turn 2, single cast when dual wielding]
Decrease lightning resistance (130%) for 5 turns to all enemies
Lightning physical damage (360x) to all enemies
Increase LB gauge (30) to caster
Exclusive: Lightning, Radiant Lightning, Lightning (FFXIII-2), Savior of Souls Lightning
360 - Reward: (Event) The Hanging Edge, (Event) Grand Chaos
Thunder's Light Thunder's Light Lightning physical damage (2x) to all enemies
Decrease lightning resistance (40%) for 3 turns to all enemies
25 - -
Thunder Strike Stance Thunder Strike Stance Lightning hybrid damage (5.5x) to all enemies
Decrease lightning resistance (50%) for 3 turns to all enemies
Chain=Sword of Kings
54 - -
Time Stopper Time Stopper Inflict stop (30%) for 3 turns to all enemies 24 - -
Toxic Rain Toxic Rain Water and wind magic damage (1.8x) with ignore SPR (25%) to all enemies
Inflict 3 random status ailments (100%) to all enemies
60 - Reward: (Trial) The Octopus and the Teacher - ELT
Trine Trine Inflict blind and silence (20%) to all enemies 30 - -
Triple Foul Triple Foul Physical damage (2.1x) to all enemies
Inflict blind, sleep, and silence (100%) to all enemies
45 - -
Twilight Bolt Twilight Bolt Dark physical damage (2.5x) to one enemy
Decrease light resistance (40%) for 3 turns to one enemy
20 - -
Twin Blade Beauty Twin Blade Beauty Decrease wind and lightning resistance (50%) for 3 turns to all enemies 36 - -
Twin Snakes Twin Snakes Physical damage (2x) to one enemy
Decrease ATK (40%) for 8 turns to one enemy
Increase ATK (40%) for 8 turns to caster
Enable skill for 1 use to caster: Snap Punch
26 - -
Underhanded Trick Underhanded Trick Physical damage (2x) to one enemy
Inflict blind (30%) to one enemy
Decrease ATK/MAG (50%) for 3 turns to one enemy
28 - -
Undermine Undermine Physical damage (1.7x) to one enemy
Decrease ATK/DEF/MAG/SPR (30%) for 3 turns to one enemy
14 - -
Unpleasant Tune Unpleasant Tune Inflict poison, paralyze, and petrify (20%) to all enemies 35 - -
View Hack View Hack Inflict blind, confuse, and disease (40%) to all enemies 32 - -
Walk the Plank Walk the Plank Physical damage (1.8x) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
38 - -
Warp Strike Warp Strike Physical damage (2.5x) with ignore DEF (50%) to one enemy
Decrease ATK/DEF (45%) for 3 turns to one enemy
Enable skill for 2 turns to caster: Point-Blank Warp-Strike
52 - -
Weakening Scratch Weakening Scratch Physical damage (2.5x) to one enemy
Decrease resistance to all elements (40%) for 3 turns to one enemy
20 - -
Weapon Bash Weapon Bash Physical damage (1.6x) to one enemy
Inflict paralyze (50%) to one enemy
7 - -
Weapon Break Weapon Break Physical damage (1.8x) to one enemy
Decrease ATK (40%) for 5 turns to one enemy
12 - -
Weapon Break Weapon Break Physical damage (1.8x) to one enemy
Decrease ATK (40%) for 5 turns to one enemy

If used after Blade of Justice +2:
Physical damage (1.8x) to one enemy
Decrease ATK (60%) for 6 turns to one enemy
12 - -
Whimful Silence Whimful Silence Inflict stop (50%) for 3 turns to all enemies 32 - -
Hex Eye Hex Eye Inflict hex (50,000 damage/negative effect/turn) for 4 turns to all enemies

If used after Hex Eye or Wicked Eye, name changes into Wicked Eye:
Inflict hex (100,000 damage/negative effect/turn) for 3 turns to all enemies
66 - -
World Destroyer World Destroyer Physical damage (2x) with ignore DEF (50%) to all enemies
Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to all enemies
60 - Reward: (Trial) Machina of Destruction - ELT
Zombie Flames Zombie Flames Fire and dark magic damage (2x) to all enemies
Inflict disease (30%) on all enemies
40 Necro Dagger -

HP/MP Drains[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Absorb Absorb Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
ATK HP Recovery ATK HP Recovery Physical damage (1x) as HP drain (40%) to one enemy 24 - -
Bloodbath Bloodbath Hybrid damage (1.4x) to one enemy
Hybrid damage (0.8x) as HP drain (30%) to one enemy
7 - -
Bloodlust Bloodlust Hybrid damage (2x) to one enemy
Hybrid damage (1x) as HP drain (30%) to one enemy
15 - -
Blood Weapon (FFT) Blood Weapon Physical damage (1.4x) to one enemy
Physical damage (0.8x) as HP drain (30%) to one enemy
Add dark element to physical attacks for 5 turns to caster

If used after Self-Sacrifice +2:
Physical damage (1.4x) to all enemies
Physical damage (0.3x) as HP drain (30%) to all enemies
Add dark element to physical attacks for 5 turns to caster
12 - -
Burst Delta Burst Delta Physical damage (1.3x) as HP drain (10%) to all enemies 30 - -
Drain Blade Drain Blade Hybrid damage (1.4x) to one enemy
Physical damage (0.8x) as HP drain (30%) to one enemy
7 - TMR: Ronaldo
Dark Weapon Dark Weapon Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
Decrease dark resistance (50%) for 3 turns to one enemy

If used after Self-Sacrifice +2:
Physical damage (1.4x) to all enemies
Physical damage (0.3x) as MP drain (30%) to all enemies
Decrease dark resistance (50%) for 3 turns to all enemies
12 - -
Drainer Drainer Physical damage (1x) as HP drain (50%) to one enemy 10 Blood Sword -
Drainlash Drainlash Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Duskblade Duskblade Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
7 - -
Jitterbug Duet Jitterbug Duet Physical damage (0.85x) as HP drain (30%) to one enemy 5 - -
Judgment Blade (FFXII) Judgment Blade Physical damage (1.6x) with ignore DEF (50%) to one enemy
Physical damage (0.5x) as MP drain (30%) to one enemy
25 - -
Lance Lance Physical damage (0.8x) as HP drain (20%) to one enemy
Physical damage (0.3x) as MP drain (10%) to one enemy
10 Odin -
Lance+ Lance+ Physical damage (0.8x) as HP drain (20%) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
10 Onion Gauntlets -
Life Steal Life Steal Fixed damage (1.6x) as HP drain (30%) to one enemy 5 - -
Magic Steal Magic Steal Fixed damage (0.3x) as MP drain (30%) to one enemy 10 - -
Moon Saber Moon Saber Hybrid damage (1.5x) to one enemy
Hybrid damage (0.6x) as HP drain (40%) to one enemy
11 - -
Mystery Waltz Mystery Waltz Physical damage (0.35x) as MP drain (30%) to one enemy 11 - -
Negative Aura Negative Aura Physical damage (1.3x) as HP drain (10%) to all enemies 30 - -
Shadowblade Shadowblade Physical damage (2.1x) as HP drain (10%) to one enemy 20 - -
Offensive Heal Combo Offensive Heal Combo Physical damage (5x) to one enemy
Physical damage (0.1x) as HP drain (100%) to one enemy
52 - -
Osmose Blade Osmose Blade Hybrid damage (1.4x) to one enemy
Hybrid damage (0.3x) as MP drain (30%) to one enemy
12 - Recipe: (Silver Chest) - Raven's Hideaway
Osmose Lance Osmose Lance Hybrid damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (30%) to one enemy
12 - -
Osmoselash Osmoselash Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
Quickbolt Stance Quickbolt Stance Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Reap Blood Reap Blood Physical damage (0.8x) as HP drain (30%) to all enemies 18 Death Scythe -
Siphon Delta Siphon Delta Magic damage (0.3x) as MP drain (10%) to all enemies
Exclusive: Rem
28 - Reward: (Event) The Battle of Judecca
Siphon Sphere Siphon Sphere Magic damage (0.3x) as MP drain (30%) to one enemy 10 - -
Steal HP Steal HP Physical damage (0.8x) as HP drain (30%) to one enemy 5 - -
Steal MP Steal MP Physical damage (0.3x) as MP drain (30%) to one enemy 10 - -
Syringe Syringe Magic damage (0.8x) as HP drain (30%) to one enemy 5 - -
Thrust of Respect Thrust of Respect Physical damage (1.4x) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
7 - -
Warp Plunder Warp Plunder Physical damage (2.1x) as HP drain (10%) to one enemy
Physical damage (0.3x) as MP drain (20%) to one enemy
20 - -

Fixed Damage[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Blue Fang - Personal Blue Fang - Personal Fixed lightning damage (2400) to all enemies 9 - -
Dice Dice Randomly use:
(20%) Dice: Fixed physical damage (1) to one enemy
(20%) Dice: Fixed physical damage (11) to one enemy
(20%) Dice: Fixed physical damage (555) to one enemy
(20%) Dice: Fixed physical damage (5555) to one enemy
(20%) Dice: Fixed physical damage (77777) to one enemy
12 - -
Double Dice Double Dice Randomly use:
(20%) Double Dice: Fixed physical damage (11) to all enemies
(20%) Double Dice: Fixed physical damage (111) to all enemies
(20%) Double Dice: Fixed physical damage (5555) to all enemies
(20%) Double Dice: Fixed physical damage (55555) to all enemies
(20%) Double Dice: Fixed physical damage (77777) to all enemies
21 - -
Magic Shuriken+ Magic Shuriken+ Fixed damage (1000) to one enemy 9 - -
Metal Slash Metal Slash Fixed damage (2000) to one enemy 0 - Reward: (Event) Monster Carnival
Red Fang - Personal Red Fang - Personal Fixed fire damage (2400) to all enemies 9 - -
Stone's Throw Stone's Throw Fixed damage (400) to one enemy 0 - -
Stone Throw Stone Throw Fixed damage (400) to one enemy 0 - Reward: (Event) Orbonne Monastery Vaults
Sunburst Sunburst Fixed damage (19998) to all enemies 30 - -
Thorn Pile Thorn Pile Fixed damage (10000) to one enemy 10 - -
Toxic Dagger (Ability) Toxic Dagger Fixed damage (2500) to one enemy
Inflict poison (100%) to one enemy
18 - -
White Fang - Personal White Fang - Personal Fixed ice damage (2400) to all enemies 9 - -

Percentage Damage[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Evil Gate Evil Gate HP damage (66%) to all enemies 17 - -
Gravity Ball Gravity Ball HP damage (75%) with HP sacrifice (10%) to one enemy 17 - -
Gravity Fist Gravity Fist HP damage (50%) to one enemy 12 - -
Heartless Angel Heartless Angel HP damage (75%) to all enemies 20 - -

Unmitigated Damage[]

Icon Name Effect MP Equipment / Materia / Esper How to obtain
Alluring Chorus Alluring Chorus Magic damage (2.8x) with ignore SPR (25%) to all enemies 45 - -
Angry Peck Angry Peck Physical damage (2x) with ignore DEF (25%) to one enemy 16 - -
Aurochs Reels Aurochs Reels Physical damage (3x) with ignore DEF (50%) to all enemies 45 - -
Bisecting Swing Bisecting Swing Physical damage (1.7x) with ignore DEF (50%) to all enemies 42 - -
Blazing Glory Blazing Glory Physical damage (1.8x) with ignore DEF (30%) to one enemy 36 - -
Blindside (FFIV) Blindside Physical damage (2.1x) with ignore DEF (50%) to one enemy 32 - -
Bright Shower Bright Shower Magic damage (1.5x) with SPR scaling to all enemies 12 - -
Burst Burst Magic damage (2.4x) with ignore SPR (25%) to one enemy 40 - -
Bushido - Freedom Bushido - Freedom Physical damage (1.8x) with ignore DEF (50%) to all enemies
Remove all status effects from all enemies
60 - Reward: (Trial) Attack of Gilgamesh
Call of the Void Call of the Void Dark physical damage (2.1x) with ignore DEF (25%) to one enemy 45 - -
Chainsaw Chainsaw Physical damage (1.4x) with ignore DEF (25%) to all enemies
Chain=Chainsaw
12 - -
Chaos Wave Chaos Wave Magic damage (1.8x) with ignore SPR (50%) to all enemies

If used after Magical Activation:
Magic damage (3.6x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave, Chaos Wave Awakened
35 / 0 - -
Chaos Wave Awakened Chaos Wave Awakened Magic damage (4.2x) with ignore SPR (50%) to all enemies
Chain=Chaos Wave Awakened
35 - -
Cheap Shot Cheap Shot Physical damage (1.2x) with ignore DEF (25%) to one enemy 6 - -
Circular Saw Circular Saw Physical damage (2.25x) with ignore DEF (50%) to one enemy
Chain=Octaslash
45 - -
Clean Sweep Clean Sweep Physical damage (1.5x) with ignore DEF (30%) to all enemies 32 - -
Cold Blood Cold Blood Physical damage (1.4x) with ignore DEF (25%) to one enemy 45 Hyades Magnums -
Counter Attack Counter Attack Physical damage (1.8x) with ignore DEF (50%) to one enemy 36 - -
Cut Through Cut Through Physical damage (2.5x) with ignore DEF (25%) to one enemy

If used after Blade Torrent, name changes into Slay:
Physical damage (2.5x) with ignore DEF (50%) to one enemy
45 - -
Destiny Destiny Light physical damage (2x) with ignore DEF (50%) to one enemy 45 - -
Drakefall Drakefall Physical damage (2x) with ignore DEF (25%) to one enemy 19 - -
Drill Drill Physical damage (1.6x) with ignore DEF (25%) to one enemy 9 - -
Dusk Edge Dusk Edge Dark physical damage (2x) with ignore DEF (25%) to one enemy 21 - -
Eternal Force Eternal Force Physical damage (1.25x) with ignore DEF (50%) to all enemies 32 - -
Fatal Barrage Fatal Barrage Physical damage (2x) with ignore DEF (50%) to all enemies
Chain=Fatal Barrage
45 - -
Fin Briar Fin Briar Physical damage (1.8x) with ignore DEF (25%) to one enemy 16 - -
Finishing Blow Finishing Blow Physical damage (5x) with ignore DEF (50%) to one enemy 24 - -
Fireworks Fireworks Physical damage (1.8x) with ignore DEF (25%) to all enemies 12 - -
Flare Star Flare Star Fire magic damage (1.8x) with ignore SPR (50%) to all enemies 45 - -
Full Charge Stomp Full Charge Stomp Physical damage (5x) with ignore DEF (50%) to one enemy 24 - -
Glint Glint Physical damage (2x) with ignore DEF (25%) to one enemy 19 - -
Grapeshot Grapeshot Physical damage (1.5x) with ignore DEF (25%) to all enemies 18 - -
Greased Lightning Greased Lightning Physical damage (2.5x) with ignore DEF (50%) to one enemy 50 - -
Grim - Soul Barrage Grim - Soul Barrage Magic damage (3.5x) with ignore SPR (50%) to all enemies 40 - -
Halberd Dance Halberd Dance Physical damage (3x) with ignore DEF (25%) to one enemy
Chain=Firm Punch
45 - -
Heavy Hammer Heavy Hammer Physical damage (1.6x) with ignore DEF (25%) to one enemy 9 - -
Heavy Stomp Heavy Stomp Physical damage (2.5x) with ignore DEF (50%) to one enemy 45 - -
Hyperdrive (FFVI) Hyperdrive Magic damage (2.3x) with ignore SPR (25%) to one enemy 35 - -
Innocent Magika Innocent Magika Magic damage (2x) with ignore SPR (25%) to all enemies 32 - -
Killer Bullet Killer Bullet Physical damage (2.1x) with ignore DEF (25%) to one enemy 45 - -
Killer Shot Killer Shot Physical damage (2.5x) with ignore DEF (50%) to one enemy
Enable skill for 2 turns to caster: Finishing Blow
45 - -
Last Shot Last Shot Physical damage (2.75x) with ignore DEF (50%) to one enemy 45 - -
Light of Judgment (FFVI) Light of Judgment Magic damage (2.8x) with ignore SPR (25%) to all enemies 65 - -
Light Shell Light Shell Physical damage (1.4x) with ignore DEF (25%) to one enemy 7 - -
Mirage Dive Mirage Dive Magic damage (1.8x) with ignore SPR (25%) to one enemy 15 - -
Mog Barrage Mog Barrage Physical damage (0.94x) with ignore DEF (50%) to one enemy 21 - -
Northswain's Strike Northswain's Strike Physical damage (1.6x) with ignore DEF (40%) to one enemy 3 - -
Originating Swirl Originating Swirl Magic damage (3.2x) with ignore SPR (25%) to one enemy

If used after Magical Awakening, name changes to True Originating Swirl:
Magic damage (3.2x) with ignore SPR (50%) to one enemy
45 - -
Phantom Shadow Phantom Shadow Physical damage (1.4x) with ignore DEF (50%) to all enemies 35 - -
Piercing Spear Piercing Spear Physical damage (2.2x) with ignore DEF (50%) to all enemies 24 - -

Pure Strike Quickbolt Blade Quick Rebel Intention Rage - Meteor Raging Fist Recoil Rockbreaker Ruin Slash Snow Burial Snowpetal Special Hammer Starfall Stab Swift Current Tornado Kick Tri-beam Laser True Shot Ultima Sword Ultimate Blow Vacuum Blade Wicked Light

Consecutive Damage[]

Absolute ZeroBlood PulsarDagger BoomerangDystopiaFire From BelowGale ArrowGleaming ArrowIllusion - Phantasmal ForcesOverflowQuick Final ThunderRolling BallSoul DriveStarlight ShowerUtopia
Icon Name Effect MP Equipment / Materia / Esper How to obtain

Delayed Damage[]

A100: DecoyAir AttackAir InnovationAir RecoveryDeath CrimsonCharge ShotChocobo DiveCovering FireDeadly SpearDragon DiveDrake Rage SpearDynamite ArrowFlyHeavenfall SpearHellfire SlashHigh NoonHyper DiveI Got YouIs Everyone Okay?JumpPoint-WarpQuick SpearRecovery JumpSpineshatter Dive 0Spineshatter Dive 1Spineshatter Dive 2Spineshatter Dive 3Spiteful BladeSuper Heavenfall SpearSwooping BlowTo the SkiesVertical Sweep
Icon Name Effect MP Equipment / Materia / Esper How to obtain

Damage[]

Blazing HeartEmblazeExplodeFira BladeFiraga BladeFireballFire BeamFire BladeFire of ChaosFlame LaserFlamelashFlame SaberFlamestrikeHeart BlazeHeat BlitzBlizzaga BladeIce BeamBlizzard BladeBlizzara BladeFreeze (SoM)FrostlashFroststrikeIce BlitzIce HowlIce Saber (SoM)Ice Wolf's FangElectric BlitzLightning BoltShock BladeShock LaserShockstormSparkstrikeThundaga BladeThundara BladeThunder BeamThunder BladeThunder CleaveThunderlashThunder SaberThunder ThrustAqua ShotAquastrikeBlood RendSplash ThrowWatera BladeWater BallWater BladeWaterfall SlashWaterga BladeWater God's BreathWater of ChaosAero BladeAero BlitzAeroga BladeAerora BladeAir BlastGale BarrageGalestrikeMace CycloneSwiftwind BladeTempestTornado AlleyVerdant CleaveWind ShearWind SlashWind of ChaosCrack StitchCrushing HammerDiamond MissileEarth of ChaosEarthquakeEarth ShakerSmashing HammerStone BladeStone SaberStonga BladeStonra BladeTumultArch PunisherAura CannonBrightstormBright ThrustHoly BladeHoly SaberLight BladeRuneSacred BurstSaint BusterSaintly BeamShining WaveAnother LoadBeast from the AbyssBlackoutDark CannonDark BladeDark FlameDark ForceDark HowlDarknessDark Wolf's FangGate of DestinyMagic InfuseSoul EaterUnholy SacrificeDisenchantAureole RayBlitz (FFXIII)Avoid AttackBalestra LungeBiteBrandishCrushing ViceDamnationDispel LanceDownswingDrakes CallDuelingFerocious FangForward LungeFree EnergyFull ForceGuardian's SpearHit AllIron NeedleJavelin ThrowKick OffMage CannonMagitek LaserMagitek MissileMana SphereNemesisNether ClawPiercing LancePillar of LightPincerPrism HeartR020: MirageScuffleSelf Destruct: 2BSelf Destruct: 9SSoul ChargeStreitenSwiftwind StanceTotal ThrustWhirling LanceWhirling MaceVaporiserAimBallisticBest ShotBurst ShotCentre ForwardDirect ShotDisorderDivine BurstMagic ShotMultiburstMystic Charge ShotPoint-Blank ShotPower ShotRobot SoldiersScattershotSharpshotSingle ShotDance of MiserySword DanceDragon Foot (FFXI)Dragon KickFalcon KickFirm PunchFull Metal KickHowling FistKickLight KickMetal KickRaging BirdRaging FistsRoundhouse KickTigerclaw FistTrue StrikeWolfclaw FistAuto CrossbowBarrageBladeblitzBlazerExorcising StormFingersnapFlash BarrageGleaming CleaveHeavensplitterLightning FlashMirror of EquityRain of KnivesShadow BarrageTri-AttackTriple AttackBeast RoarBlade PrisonBlindsideDash AttackDemon's WrathDevastateFast BladeFinisherHeavy AttackInto DarknessLava FloorMagic BladeOnion CutterPhantomPiercing BlowR040: BladeSavage BladeSpeedSpirit BladeSwallowtailSwiftbladeSwinging SlashTorrential SlashRapid FireHyper FireAnti-Insect StanceAnti-Plantoid StanceBlazing Hell SlashBlitzBlitz 2Burial BladeDoton 2Earthsplit EvasionEarthsplit Evasion 2FlameFlame Type 2Fujin 2FrostGaleLightning (Ability)Lightning 2Flood (FFIV)Thundersplit BladeTorpedo StanceTremorWhirlwind EvasionWhirlwind Evasion 2WildfireWildfire Type 2Divine SelectionSneak AttackEnding BlowFlying BallRequiemHallowed Song
Icon Name Effect MP Equipment / Materia / Esper How to obtain

Randomized Skills[]

AchillesAcrobaticsAqua GambleAttack HandBurst HealCandy SurpriseCat HookCourageous HeartCut CardsDanceElement ReelsFish (NieR)Furious RaiseGamble FallInexhaustible VigorInspirationInventionLeapLife HandLucky SevenLucky StrikeLunaticManufactureMaterial TransferMiracleNameless SongProof of ExistenceRandom SampleRecallSix DragonsSlotSpirit HandStatus ReelsSuper InventionSupport HandThrow SnowballUnlimitedVein ExcavationWhole-hearted ServiceZing
Icon Name Effect MP Equipment / Materia / Esper How to obtain

Counters & Mirages[]

Accelerate (FFXII)AdrenalineAntagonizeAvoidConcentrateDodgeDouble StepHayate (Ability)Human ImitationIllusion - DoppelgangerKuji SealMental FocusMirageMirage ShotPerfect DodgeRetreat CommandShadowbinderTrick AttackTriple SlipWarp DecoyWild Card
Icon Name Effect MP Equipment / Materia / Esper How to obtain

Others[]

A150: VaultAdvanceAnalyzeAnti-MagicArbitrationArchaeologistAssassinateAttack AbsorbBackstepBack to the WallBattle RoarBlood FrenzyBlood ScarCharmingCharming - RevivalCheckmateChoose a color: BlackChoose a color: RedChoose a color: YellowCleric StanceCoin StealCombo ContestantComebackControlConvertCrimson EraDance of RebirthDark ChargeData AnalysisDetectDon't give up!Double Ability - IrisDrinkDual Black MagicDual White MagicDualcastElemental Shot - FireElemental Shot - LightElemental Shot - LightningElemental Shot - WaterElectro AssaultEntrustEscapeFatal BloomFlame AssaultFocus HealingFocus Magic (KK)Fool's BalladFrozen ArmorFull StabilizerGift of LifeGoddess's RevelationGrim LordGrim ReaperGrim - SiphonGuard AbsorbHealer's ResolveHideHi Ho Silver, Away!HornswaggleIai StrikeIce AssaultImpenetrable StanceInherit WillInvigorateJinx - Sap ATK PotJinx - Sap DEF PotJinx - Sap MAG PotJinx - Sap SPR PotJoker's DeathJudging ScaleJumper CablesLethal PoisonLiberationLie LowLife GiverLight AssaultMagic AbsorbMagic MartyrManipulator of FateManufacted NethiciteMaster IllusionistMechanical MouseMental StealMind AbsorbMog SearchMugNullifying ChantOpen EyesOpen Eyes - FlashOpen HeartPhoenix Down - PersonalPhysical StealPilferPixie DustPower of ChiPrayer to the AeonsPrayer to the EidolonsPre-chorusPresence of MindPresent your offering!PressurePretty SteelProvoke (NieR)Quick ComboRash ImpulseRecipe for RebirthReverse HeartsReviveSacrificeSacrificial BarrierSalveScrySealed LightSealing BladeSmokeSoul SwapSpec GuardSpiritual TransmutationStarshellStealSteal AuraSteal ChanceStoreStrong MemorySubdueSuccessor - Maduin's PowerSwiftcastThrowTransmissionTriple White MagicTwist of FateUnleashed ChakraUpgradeVictory to the BraveWaylayWhirlwind SlashWhite Light's RebirthWithdrawWinter Fall (Ability)WitchcraftW MachineryZealous FighterAsuran FistsBerserk AttackBootshineDemolishDragon FootExtractForbidden ArtsForce BarrierHospitalityMagick BarrierModel of AresMog WaltzMoonlight FallPerfect Balance (FFXIV)Secret MixtureSnap PunchSpecial RecipeStandoffMixTwin SnakesUnlock Magic
Icon Name Effect MP Equipment / Materia / Esper How to obtain

See also[]

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