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Wicked Moon

Overview[]

  • Difficulty: 10★
  • Reference: Announcement
  • Release Date: 11/22/17, 2330 days ago.

Battle Info[]

Wicked Moon - ADV[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
48 10 1 230 3000 350 Icon-Phoenix DownPhoenix Down
Mission
Complete the quest Lapis30
Deal ice damage Icon-Ice MegacrystIce Megacryst (5)
Use black magic Icon-ScreamrootScreamroot (3)
Use a limit burst Icon-Sacred CrystalSacred Crystal (5)
Boss
Bloody Moon

Wicked Moon - PRO[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
80 10 1 530 5000 500 Icon-ElixirElixir
Mission
Complete the quest Lapis50
Deal light and dark damage Icon-Dark MegacrystDark Megacryst (10)
Use green magic Icon-Star QuartzStar Quartz (3)
Party of 5 or less (Companion included) Mini Burst Pot (3)
Boss
Bloody Moon

Wicked Moon - ELT[]

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
145 10 1 3515 230000 1750 Icon-Glory of EvilGlory of Evil
Mission
Complete the quest Lapis100
Evoke an esper 5-star★ Trust Moogle
No items Staff MasteryStaff Mastery
Deal ice, earth, light, and dark damage Crazy DayCrazy Day
Boss
Bloody Moon

Boss Guide (ELT)[]

Bloody Moon No. 705
Race Demon, Fairy

Bloody Moon

Level 99
HP 6,000,000
MP 200,000
ATK 500
DEF 999
MAG 450
SPR 150
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to ATK/DEF/MAG/SPR break. Immune to physical attacks.

Phase 1[]

Abilities[]

Name Effect Target ATK DMG Element
Comet Moon

Magic damage (3x) to one enemy.

ST Magic
Meteor Moon

Magic damage (5x) to all enemies.

AoE Magic
New Moon

Ability 4 Recover HP (100%) to caster.
Increase DEF/SPR (10%) for 1 turn to all allies.

Self
Allies
Half Moon

Ability 4 Recover HP (100%) to caster.
Increase DEF (20%) for 1 turn to all allies.

Self
Allies
Full Moon

Ability 4 Recover HP (100%) to caster.
Increase DEF/SPR (20%) for 1 turn to all allies.

Self
Allies
Crescent Moon

Ability 4 Recover HP (100%) to caster.
Increase SPR (20%) for 1 turn to all allies.

Self
Allies
The door to darkness has opened

Summon ally (Apostle).

Attack Pattern[]

  • (Max 3/turn) If Apostle count lower than 3: The door to darkness has opened
  • Every 3 turns: Meteor Moon
  • Up to 12 attacks per turn:
    • (Once/turn) New Moon, Half Moon, Full Moon and Crescent Moon rotation
    • (15% chance) Comet Moon
    • Normal Attack

Phase 2[]

Abilities[]

Name Effect Target ATK DMG Element
Comet Moon

Magic damage (3x) to one enemy.

ST Magic
Meteor Moon

Magic damage (5x) to all enemies.

AoE Magic
Crimson New Moon

Magic damage (2.5x) to all enemies.
Decrease DEF/SPR (20%) for 1 turn to all enemies.

AoE Magic
Crimson Half Moon

Magic damage (2.5x) to all enemies.
Decrease DEF (20%) for 1 turn to all enemies.

AoE Magic
Crimson Full Moon

Magic damage (2.5x) to all enemies.
Decrease ATK/DEF/MAG/SPR (30%) for 1 turn to all enemies.

AoE Magic
Crimson Crescent Moon

Magic damage (2.5x) to all enemies.
Decrease SPR (20%) for 1 turn to all enemies.

AoE Magic
Fly to the Moon

Remove one enemy from the fight for 4 turns.

ST
Crimson Moon Descent

Physical* damage (7x) to all enemies.

AoE Magic Physical
Crazy Day

Decrease ATK/DEF/MAG/SPR (50%) for 3 turns to all enemies.

AoE
Total Eclipse

Magic damage (3x) to all enemies.

AoE Magic
Moon Revolt (A)

Remove one enemy from the fight for 3 turns.

ST
Moon Revolt (B)

Physical* damage (5x) to all enemies.

AoE Magic Physical
Moon Revolt (C)

Decrease ATK/DEF/MAG/SPR (75%) for 3 turns to all enemies.

AoE
Moon Revolt (D)

Magic damage (5x) to all enemies.

AoE Magic
Scorn of the Moon

Ability 38 Inflict death (100%) to all enemies.

AoE
Light of the Moon

Ability 4 Recover HP (100%) to caster.

Self
The door to darkness has opened

Summon ally (Apostle).

Attack Pattern[]

  • Phase Start (Once/battle): Scorn of the Moon, Light of the Moon
  • Every turn after 90% threshold and Apostle count lower than 3: The door to darkness has opened
  • 80%/60%/40%/20% HP threshold (Once/battle each): Procedural RNG check to use one of these skills:
    • Moon Revolt (A) (20% chance)
    • Moon Revolt (B) (20% chance)
    • Moon Revolt (C) (75% chance)
    • Scorn of the Moon (10% chance)
    • Moon Revolt (D) (100% chance)
  • Every 3 turns: Meteor Moon
  • If attacked with Black Magic or an item, counters with:
    • Crimson Moon Descent during Crimson New Moon phase.
    • Crazy Day during Crimson Half Moon phase.
    • Total Eclipse during Crimson Full Moon phase.
    • Fly to the Moon during Crimson Crescent Moon phase.
  • Up to 12 attacks per turn.
    • (Once/turn) Crimson New Moon, Crimson Half Moon, Crimson Full Moon and Crimson Crescent Moon rotation.
    • (15% chance) Comet Moon
    • Normal Attack

Apostle Summons[]

Apostle Flame No. 697
Race Demon, Fairy

Apostle Flame

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
+200% - - - -2000% - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Ice No. 698
Race Demon, Fairy

Apostle Ice

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
-2000% +200% - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Thunder No. 699
Race Demon, Fairy

Apostle Thunder

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - +200% - - -2000% - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Aqua No. 700
Race Demon, Fairy

Apostle Aqua

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - -2000% +200% - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Wind No. 701
Race Demon, Fairy

Apostle Wind

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- -2000% - - +200% - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Earth No. 702
Race Demon, Fairy

Apostle Earth

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - -2000% - +200% - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Light No. 703
Race Demon, Fairy

Apostle Light

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - +200% -2000%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Apostle Darkness No. 704
Race Demon, Fairy

Apostle Darkness

Level 99
HP 500,000
MP 80,000
ATK 500
DEF 999
MAG 400
SPR 720
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - -2000% +200%
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Immune to Gravity and Death.
Immune to DEF/SPR break. Resistant to MAG break (50%).
Vulnerable to ATK break. Immune to physical attacks.

Abilities[]

Name Effect Target ATK DMG Element
Fire

Fire magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Fire
Blizzard

Ice magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Ice
Thunder

Lightning magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Lightning
Water

Water magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Water
Aero

Wind magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Wind
Stone

Earth magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Earth
Dear

Light magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Light
Dark

Dark magic damage of (4x) to one enemy (Can be sealed and reflected.)

ST Magic Dark
Kidnap

Remove one enemy from the fight.

ST
Wicked Stare

Summon random ally.

Attack Pattern[]

  • If Bloody Moon is dead before all Apostles have been killed once:
    • Phase 1: Wicked Stare until all Apostles are summoned. Each Apostle casts Kidnap.
    • Phase 2: Each Apostle casts Kidnap.
  • Elemental Magic of the Apostle's corresponding element.

Strategy[]

Phase 1: Kill each Apostles During this Phase, the Bloody Moon will do:

  • New Moon, Half Moon, Full Moon and Crescent Moon rotation
  • Use Meteor Moon every 3 Turns
  • Use remaining actions as normal attacks with 15% chance of them being Comet Moon

To move on to Phase 2, you must kill one Apostle of each element. To be technically correct, phase transition happens when the Dark and Light Apostles are dead, so it's possible to have a lingering Apostle of a different element and still transition.

Phase 2: Facing Bloody Moon At the Start of the Phase 2, Bloody Moon will use:

  • Scorn of the Moon, Inflict death (100%) to all enemies, and start a new Moon Rotation cycle, now using the Crimson skill set
  • It will start summoning an Apostle per turn when dropped below 90% HP

There is one Threshold at every 20% HP step where it will use Moon Revolt which has a procedural RNG check to use one of these skills (checks for first one, if it fails go to second and so on, until the guaranteed hit if all fails):

  • 20% Chance for Snort -> 20% Chance for 500% Physical -> 20% Chance for -75% Fullbreak -> 10% AoE Death -> 100% Chance for 500% Magical

There are retaliation skills when the Bloody Moon is hit with Black Magic or an item. To be more specific, the boss will use Crimson Moon Descent, Fly to the Moon, Crazy Day or Total Eclipse in retaliation depending on the Moon Phase it currently is (phase -> skill relationship on the section below).

  • If you hit it with Black Magic and cross a threshold at the same turn, it will retaliate twice, once with the Moon Revolt check, then with the Moon Phase skill.
  • Bloody Moon will still use Meteor Moon every 3 turns and if you cross a threshold during one of those turns, it will still cast it after the threshold retaliation.
  • If you kill Bloody Moon while leaving Apostles alive, they'll go berserk, reviving other Apostles until there are 3 and they'll all cast Kidnap, permanently removing 3 units of yours.
  • If you kill all the Apostles while leaving Bloody Moon alive, an Apostle will be revived on each of the following turns until there are 3 beside the Bloody Moon.

Moon Phases Retaliation Skills These are the skills used in retaliation to Black Magic/Item usage against the Moon:

  • Crimson New Moon: 700% Phys AoE Nuke
  • Crimson Half Moon: AoE -50% ATK/DEF/MAG/SPR for 3 turns
  • Crimson Full Moon: 300% Magic AoE
  • Crimson Crescent Moon: Snort [ST Remove From Battle (100% Chance) for 4 turns]

Unlike previously thought, Moon Phases are irrelevant when crossing 20% HP thresholds. You only face the RNG roll specified on the section above.

Tips[]

  • See testimonials and discussions.
  • Most of the attacks are magic. Gear your team with SPR and keep SPR buff up is highly recommended.
  • The boss can be charmed. Units that can inflict charm can take advantage from it.
  • Mystea's Triteleia Wall is well suited for this fight to tank the MAG damage for your whole team with a chance of surviving by the turn's end. A provoke or full cover tank is still suggested for the physical attacks if your units don't have enough DEF.
  • The esper Leviathan is useful for M Spirit Killer. Ramuh is also useful for M Demon Killer.
  • Units like Ashe or Trance Terra for their AoE non-elemental magic damage will allow for the Apostles to more easily be killed around the same time.

Turn Count[]

# Moon Phase
1 New Moon
2 Half Moon
3 Crescent Moon Meteor Moon
4 Full Moon
5 New Moon
6 Half Moon Meteor Moon
7 Crescent Moon
8 Full Moon
9 New Moon Meteor Moon
10 Half Moon
11 Crescent Moon
12 Full Moon Meteor Moon
13 - Repeat

Notable Units[]

Written as of the trial's release date. Will be outdated due to power creep.
Unit Notes


Mystea
Mystea

  • Magical group cover tank.
  • Group dmg mitigation with limit break.


Basch
Basch

  • Magical group cover tank.
  • MAG break for Apostles.
  • Can equip Genji Shield.
  • Party DEF/SPR buff if needed.


Warrior of Light
Warrior of Light

  • Main tank with Brave Presence +2.
  • MAG break for Apostles.
  • Can equip Genji Shield.


Cagnazzo
Cagnazzo

  • Main tank, high mitigation.


Soleil
Soleil

  • Strong group buffs.
  • MAG break for Apostles.
  • Charm LB


Ashe
Ashe

  • Chainer with non-elemental AoE dmg.
  • Off-Heal.


Trance Terra
Trance Terra

  • Strong chainer with non-elemental AoE dmg.
  • Has access to Full-Life.


Rikku
Rikku

  • Group auto-revive on Limit Burst.
  • Group revive.
  • Group damage mitigation.


Ayaka
Ayaka

  • Main healer.
  • Mana battery.
  • Single target auto-revive.
  • Group revive.


Yan
Yan (limited unit)

  • Group auto-revive on Limit Burst.
  • Group elemental resist(64%) on Limit Burst.
  • Group damage mitigation (30%).
  • AoE Break Resist (100%).
  • Group revive.
  • Limited mana battery and healer.

Notable Items[]

Written as of the trial's release date. Will be outdated due to power creep.
Item Type Notes
Icon-Genji ShieldGenji Shield Heavy Shield Resistance to Death.
Icon-Safety BitSafety Bit Accessory Resistance to Death.

Videos[]

To be able to add an external link, you need to contribute by editing 3 or more times.

Wicked Moon - PRO[]

Username Description Units Link
jimmymsz All Missions | F2P Characters - with TMR Rikku, Ashe, Tilith, Soleil, Ashe YouTube
claudius415 All Missions 2TKO | F2P | No TMR Sportive Ariana, Ashe, Ashe, Soleil, Friend: Trance Terra(1091MAG) YouTube

Wicked Moon - ELT[]

Username Description Units Link
Pee Mhee Channel All Missions Ace, Warrior of Light, Trance Terra, Rikku, Ayaka, Friend: Trance Terra YouTube
svensufei All Missions Tilith, Rikku, Zargabaath, Grim Lord Sakura, Warrior of Light, Friend: Grim Lord Sakura YouTube
FFBEVids All Missions White Witch Fina, Veritas of the Earth, Soleil, Rikku, Grim Lord Sakura, Friend: Grim Lord Sakura YouTube
Blackened All Missions | Commentary Wilhelm, Zargabaath, Rikku, Ayaka, Grim Lord Sakura, Friend: Grim Lord Sakura YouTube
Nightmazing All Missions Warrior of Light, Ayaka, Rikku, Ace, Grim Lord Sakura, Friend: Grim Lord Sakura YouTube
claudius415 All Missions | F2P TMRs & Units only Ashe, Ashe, Soleil, Rikku, Charlotte, Friend: Trance Terra YouTube
Elegantique 4 Missions Guide Ashe, Ayaka, Charlotte, Rikku, Soleil, Friend: Grim Lord Sakura YouTube
ffbeMYcommunity AllMissionClear NoTranceTerra Rikku, Warrior of Light, Ashe, Soleil, Aria, Friend: Grim Lord Sakura YouTube
Master Gaming Re-run Rikku, Wilhelm, Soleil, Ashe, Rosa, Friend: Grim Lord Sakura YouTube
Ffbef2p All Missions Rikku, Ashe, Soleil, Warrior of Light, Ayaka, Friend: Grim Lord Sakura YouTube
DX3mis All Missions with guideline Soleil, Ayaka, Warrior of Light, Rikku, Ace, Friend: Grim Lord Sakura YouTube
Solomon All Missions Tilith, Wilhelm, Soleil, Rikku, Grim Lord Sakura, Friend: Grim Lord Sakura YouTube
Qu1ckeR All Missions Mystea, Wilhelm, Christine, Rikku, Ayaka Friend: Trance Terra YouTube
Socremus All Missions Roy, Ashe, Ashe, Tilith, Rikku, Friend: Wilhelm YouTube
Coolbeatlim All Missions | Step by Step Strategy Guide Rikku, Mystea, Warrior of Light, Christine, Blossom Sage Sakura, Friend: Christine YouTube
Mitch3ll All Missions | e.TT Chaining Trance Terra, Rikku, Ramza, Ayaka, Basch Friend: Trance Terra YouTube
HeliusFlame All Mission | Charm abuse full text guide (TT's not a must) Wilhelm,Marie,Soleil, 2XTrance Terra, Friend: Trance Terra YouTube
Jason Gaming Some Missions Mystea, Warrior of Light, Ramza, Tilith, Rikku, Friend: Blossom Sage Sakura YouTube
Ernie 3-Man Fight Basch, Ayaka, Blossom Sage Sakura YouTube
Ernie Solo Kryla YouTube
JaganX One Shot Kill, All Missions Basch, Ace, Charming Kitty Ariana, Trance Terra, Blossom Sage Sakura, Friend: Trance Terra YouTube
Ellione Gaming Easy Guide All Missions Rikku, Ashe, Soleil, Wilhelm, Rosa, Friend: Grim Lord Sakura YouTube
Jason Gaming All Missions, 3 turns 2x Lexa, Garnet, Warrior of Light, Mystea Friend: Rinoa YouTube
xero806 All missions, 3 turns Dragonlord, Seven, Wilhelm, Soleil, Lexa, Friend: Barbariccia YouTube
Mr. Eiko OTK, 3 turns Warrior of Light, Lexa, Shantotto, Pure Summoner Rydia, CG Nichol, Friend: Rinoa YouTube
kaltric Oone-turn-kill with Rinoa (2 missions, 3 possible) Lexa, Barbariccia, Maritime Strategist Nichol, Garnet, Friend: Rinoa YouTube
Alkatrev Solo Carry with Awakened Rain (other just for element magic mission completion) Firion, Bartz, Zidane, Vaan, Awakened Rain YouTube
Flip_Method All Missions Medius, Medius, Medius, Medius, Medius, Medius YouTube
Spdy Gaming Immortal Flame Katy w/ budget gear Immortal Flame Katy, Sacred Shield Charlotte, Soleil, Rikku, Immortal Flame Katy, Friend: Blossom Sage Sakura YouTube
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